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Python locale.find方法代码示例

本文整理汇总了Python中locale.find方法的典型用法代码示例。如果您正苦于以下问题:Python locale.find方法的具体用法?Python locale.find怎么用?Python locale.find使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在locale的用法示例。


在下文中一共展示了locale.find方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: to_locale

# 需要导入模块: import locale [as 别名]
# 或者: from locale import find [as 别名]
def to_locale(language, to_lower=False):
    """
    Turns a language name (en-us) into a locale name (en_US). If 'to_lower' is
    True, the last component is lower-cased (en_us).
    """
    p = language.find('-')
    if p >= 0:
        if to_lower:
            return language[:p].lower()+'_'+language[p+1:].lower()
        else:
            # Get correct locale for sr-latn
            if len(language[p+1:]) > 2:
                return language[:p].lower()+'_'+language[p+1].upper()+language[p+2:].lower()
            return language[:p].lower()+'_'+language[p+1:].upper()
    else:
        return language.lower() 
开发者ID:blackye,项目名称:luscan-devel,代码行数:18,代码来源:trans_real.py

示例2: do_translate

# 需要导入模块: import locale [as 别名]
# 或者: from locale import find [as 别名]
def do_translate(message, translation_function):
    """
    Translates 'message' using the given 'translation_function' name -- which
    will be either gettext or ugettext. It uses the current thread to find the
    translation object to use. If no current translation is activated, the
    message will be run through the default translation object.
    """
    global _default

    # str() is allowing a bytestring message to remain bytestring on Python 2
    eol_message = message.replace(str('\r\n'), str('\n')).replace(str('\r'), str('\n'))
    t = getattr(_active, "value", None)
    if t is not None:
        result = getattr(t, translation_function)(eol_message)
    else:
        if _default is None:
            from django.conf import settings
            _default = translation(settings.LANGUAGE_CODE)
        result = getattr(_default, translation_function)(eol_message)
    if isinstance(message, SafeData):
        return mark_safe(result)
    return result 
开发者ID:blackye,项目名称:luscan-devel,代码行数:24,代码来源:trans_real.py

示例3: do_translate

# 需要导入模块: import locale [as 别名]
# 或者: from locale import find [as 别名]
def do_translate(message, translation_function):
    """
    Translates 'message' using the given 'translation_function' name -- which
    will be either gettext or ugettext. It uses the current thread to find the
    translation object to use. If no current translation is activated, the
    message will be run through the default translation object.
    """
    eol_message = message.replace('\r\n', '\n').replace('\r', '\n')
    global _default, _active
    t = _active.get(currentThread(), None)
    if t is not None:
        result = getattr(t, translation_function)(eol_message)
    else:
        if _default is None:
            from google.appengine._internal.django.conf import settings
            _default = translation(settings.LANGUAGE_CODE)
        result = getattr(_default, translation_function)(eol_message)
    if isinstance(message, SafeData):
        return mark_safe(result)
    return result 
开发者ID:GoogleCloudPlatform,项目名称:python-compat-runtime,代码行数:22,代码来源:trans_real.py

示例4: _expand_lang

# 需要导入模块: import locale [as 别名]
# 或者: from locale import find [as 别名]
def _expand_lang(locale):
    from locale import normalize
    locale = normalize(locale)
    COMPONENT_CODESET   = 1 << 0
    COMPONENT_TERRITORY = 1 << 1
    COMPONENT_MODIFIER  = 1 << 2
    # split up the locale into its base components
    mask = 0
    pos = locale.find('@')
    if pos >= 0:
        modifier = locale[pos:]
        locale = locale[:pos]
        mask |= COMPONENT_MODIFIER
    else:
        modifier = ''
    pos = locale.find('.')
    if pos >= 0:
        codeset = locale[pos:]
        locale = locale[:pos]
        mask |= COMPONENT_CODESET
    else:
        codeset = ''
    pos = locale.find('_')
    if pos >= 0:
        territory = locale[pos:]
        locale = locale[:pos]
        mask |= COMPONENT_TERRITORY
    else:
        territory = ''
    language = locale
    ret = []
    for i in range(mask+1):
        if not (i & ~mask):  # if all components for this combo exist ...
            val = language
            if i & COMPONENT_TERRITORY: val += territory
            if i & COMPONENT_CODESET:   val += codeset
            if i & COMPONENT_MODIFIER:  val += modifier
            ret.append(val)
    ret.reverse()
    return ret 
开发者ID:glmcdona,项目名称:meddle,代码行数:42,代码来源:gettext.py

示例5: find

# 需要导入模块: import locale [as 别名]
# 或者: from locale import find [as 别名]
def find(domain, localedir=None, languages=None, all=0):
    # Get some reasonable defaults for arguments that were not supplied
    if localedir is None:
        localedir = _default_localedir
    if languages is None:
        languages = []
        for envar in ('LANGUAGE', 'LC_ALL', 'LC_MESSAGES', 'LANG'):
            val = os.environ.get(envar)
            if val:
                languages = val.split(':')
                break
        if 'C' not in languages:
            languages.append('C')
    # now normalize and expand the languages
    nelangs = []
    for lang in languages:
        for nelang in _expand_lang(lang):
            if nelang not in nelangs:
                nelangs.append(nelang)
    # select a language
    if all:
        result = []
    else:
        result = None
    for lang in nelangs:
        if lang == 'C':
            break
        mofile = os.path.join(localedir, lang, 'LC_MESSAGES', '%s.mo' % domain)
        if os.path.exists(mofile):
            if all:
                result.append(mofile)
            else:
                return mofile
    return result



# a mapping between absolute .mo file path and Translation object 
开发者ID:glmcdona,项目名称:meddle,代码行数:40,代码来源:gettext.py

示例6: translation

# 需要导入模块: import locale [as 别名]
# 或者: from locale import find [as 别名]
def translation(domain, localedir=None, languages=None,
                class_=None, fallback=False, codeset=None):
    if class_ is None:
        class_ = GNUTranslations
    mofiles = find(domain, localedir, languages, all=1)
    if not mofiles:
        if fallback:
            return NullTranslations()
        raise IOError(ENOENT, 'No translation file found for domain', domain)
    # Avoid opening, reading, and parsing the .mo file after it's been done
    # once.
    result = None
    for mofile in mofiles:
        key = (class_, os.path.abspath(mofile))
        t = _translations.get(key)
        if t is None:
            with open(mofile, 'rb') as fp:
                t = _translations.setdefault(key, class_(fp))
        # Copy the translation object to allow setting fallbacks and
        # output charset. All other instance data is shared with the
        # cached object.
        t = copy.copy(t)
        if codeset:
            t.set_output_charset(codeset)
        if result is None:
            result = t
        else:
            result.add_fallback(t)
    return result 
开发者ID:glmcdona,项目名称:meddle,代码行数:31,代码来源:gettext.py

示例7: to_language

# 需要导入模块: import locale [as 别名]
# 或者: from locale import find [as 别名]
def to_language(locale):
    """Turns a locale name (en_US) into a language name (en-us)."""
    p = locale.find('_')
    if p >= 0:
        return locale[:p].lower()+'-'+locale[p+1:].lower()
    else:
        return locale.lower() 
开发者ID:blackye,项目名称:luscan-devel,代码行数:9,代码来源:trans_real.py

示例8: check_for_language

# 需要导入模块: import locale [as 别名]
# 或者: from locale import find [as 别名]
def check_for_language(lang_code):
    """
    Checks whether there is a global language file for the given language
    code. This is used to decide whether a user-provided language is
    available. This is only used for language codes from either the cookies
    or session and during format localization.
    """
    for path in all_locale_paths():
        if gettext_module.find('django', path, [to_locale(lang_code)]) is not None:
            return True
    return False 
开发者ID:blackye,项目名称:luscan-devel,代码行数:13,代码来源:trans_real.py


注:本文中的locale.find方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。