本文整理汇总了Python中kivy.lang.Builder.load_string方法的典型用法代码示例。如果您正苦于以下问题:Python Builder.load_string方法的具体用法?Python Builder.load_string怎么用?Python Builder.load_string使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类kivy.lang.Builder
的用法示例。
在下文中一共展示了Builder.load_string方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: build
# 需要导入模块: from kivy.lang import Builder [as 别名]
# 或者: from kivy.lang.Builder import load_string [as 别名]
def build(self):
Builder.load_string('''
<TextInput>
on_text:
self.suggestion_text = ''
self.suggestion_text = 'ion_text'
''')
root = BoxLayout(orientation='vertical')
textinput = TextInput(multiline=True, use_bubble=True,
use_handles=True)
#textinput.text = __doc__
root.add_widget(textinput)
textinput2 = TextInput(multiline=False, text='monoline textinput',
size_hint=(1, None), height=30)
root.add_widget(textinput2)
return root
示例2: build
# 需要导入模块: from kivy.lang import Builder [as 别名]
# 或者: from kivy.lang.Builder import load_string [as 别名]
def build(self):
self.log('start of log')
if KIVYLAUNCHER_PATHS:
self.paths.extend(KIVYLAUNCHER_PATHS.split(","))
else:
from jnius import autoclass
Environment = autoclass('android.os.Environment')
sdcard_path = Environment.getExternalStorageDirectory().getAbsolutePath()
self.paths = [
sdcard_path + "/kivy",
]
self.root = Builder.load_string(KV)
self.refresh_entries()
if platform == 'android':
from android.permissions import request_permissions, Permission
request_permissions([Permission.READ_EXTERNAL_STORAGE])
示例3: __init__
# 需要导入模块: from kivy.lang import Builder [as 别名]
# 或者: from kivy.lang.Builder import load_string [as 别名]
def __init__(self, **kwargs):
self._win = None
if 'container' not in kwargs:
c = self.container = Builder.load_string(_grid_kv)
else:
c = None
kwargs.setdefault('do_scroll_x', False)
if 'size_hint' not in kwargs:
kwargs.setdefault('size_hint_x', None)
kwargs.setdefault('size_hint_y', None)
super(DropDown, self).__init__(**kwargs)
if c is not None:
super(DropDown, self).add_widget(c)
self.on_container(self, c)
Window.bind(on_key_down=self.on_key_down)
self.bind(size=self._reposition)
示例4: btn_new_on_press
# 需要导入模块: from kivy.lang import Builder [as 别名]
# 或者: from kivy.lang.Builder import load_string [as 别名]
def btn_new_on_press(self):# callback; Add a new Tab
panel = self.ids.tab_panel
#create a tab by KV string
tab_str = '''
TabbedPanelItem:
id: tab_%d
text: 'Tab %d'
BoxLayout:
Button:
id: btn_new
text: 'New Tab'
Button:
id: btn_close
text: 'Close tab'
'''
self.max_id += 1 #max tab id
tab = Builder.load_string(tab_str %(self.max_id, self.max_id)) #create a widget by string
tab.ids.btn_new.on_press = self.btn_new_on_press #set events
tab.ids.btn_close.on_press = self.btn_close_on_press
panel.add_widget(tab) # add the tab
示例5: __init__
# 需要导入模块: from kivy.lang import Builder [as 别名]
# 或者: from kivy.lang.Builder import load_string [as 别名]
def __init__(self, canvas, **kwargs):
self.actionbar = ActionBar(pos_hint={'top': 1.0})
super(NavigationToolbar2Kivy, self).__init__(canvas)
self.rubberband_color = (1.0, 0.0, 0.0, 1.0)
self.lastrect = None
self.save_dialog = Builder.load_string(textwrap.dedent('''\
<SaveDialog>:
text_input: text_input
BoxLayout:
size: root.size
pos: root.pos
orientation: "vertical"
FileChooserListView:
id: filechooser
on_selection: text_input.text = self.selection and\
self.selection[0] or ''
TextInput:
id: text_input
size_hint_y: None
height: 30
multiline: False
BoxLayout:
size_hint_y: None
height: 30
Button:
text: "Cancel"
on_release: root.cancel()
Button:
text: "Save"
on_release: root.save(filechooser.path,\
text_input.text)
'''))
示例6: build
# 需要导入模块: from kivy.lang import Builder [as 别名]
# 或者: from kivy.lang.Builder import load_string [as 别名]
def build(self):
return Builder.load_string(TESTAPP_KV)
示例7: bottom_touch
# 需要导入模块: from kivy.lang import Builder [as 别名]
# 或者: from kivy.lang.Builder import load_string [as 别名]
def bottom_touch(self, widget, touch):
size = widget.size
touch_pos = touch.pos
center = [size[0] / 2, size[1] / 2]
#g_pos = self.space_editor.node_helper.pos[:]
g_scale = self.space_editor.node_helper.pos[:]
box = Builder.load_string(dedent(self.box_str.format(0, 0, 0, 0, "box" if self.layout3d.f_type == 0 else "sphere")))
self.set_mesh(box, self.layout3d.look_at[3:6][:], g_scale)
self.space_editor.node_helper.save_command(3, self.layout3d)
示例8: restore
# 需要导入模块: from kivy.lang import Builder [as 别名]
# 或者: from kivy.lang.Builder import load_string [as 别名]
def restore(self, *args):
node = Node(**self.c_dict)
float = dedent("""
FloatLayout:
Button:
size_hint: (1., 1.)
id: a_button""")
selector = Builder.load_string(float)
node.add_widget( selector )
for e in args[0][:-1]:
if e.obj == self.obj:
e.obj = node
self.callback(node, node.translate, node.scale, selector.ids.a_button, [node.pitch, node.yaw, node.roll])
#self.layout.add_widget(node)
示例9: __init__
# 需要导入模块: from kivy.lang import Builder [as 别名]
# 或者: from kivy.lang.Builder import load_string [as 别名]
def __init__(self, layout, parent, editor_manager):
self.layout = layout
self.parent = parent
self.node_helper = NodeHelper()
self.node_helper.editor_manager = editor_manager
axis = '''
Node:
translate: (0, 0, 0)
scale: (0.05, 0.05, 0.05)
min_light_intensity: 0.8
alpha: 0.5
always_on_top: True
receive_shadows: False
meshes: ("{0}",)
Button:
id: c_button
text: "Hello"
background_normal: "{1}"
'''
meshes = ["./editor/meshes/x-rot-axis.obj", "./editor/meshes/y-rot-axis.obj", "./editor/meshes/z-rot-axis.obj",
"./editor/meshes/x-scale-axis.obj", "./editor/meshes/z-scale-axis.obj", "./editor/meshes/y-scale-axis.obj",
"./editor/meshes/x-axis.obj", "./editor/meshes/z-axis.obj", "./editor/meshes/y-axis.obj"]
colors = ["./editor/images/red.png", "./editor/images/green.png", "./editor/images/blue.png",
"./editor/images/green.png", "./editor/images/blue.png", "./editor/images/red.png",
"./editor/images/red.png", "./editor/images/green.png", "./editor/images/blue.png"]
for i, e in enumerate(meshes):
node = Builder.load_string(dedent(axis.format(e, colors[i])))
node.ids.c_button.bind(on_touch_down=parent.on_button_touch_down)
node.ids.c_button.bind(on_touch_up=parent.on_button_touch_up)
node.ids.c_button.bind(on_touch_move=parent.on_button_touch_move)
node.ids.c_button.c_id = i
layout.add_widget(node)
self.node_helper.add_mesh(node)
示例10: build
# 需要导入模块: from kivy.lang import Builder [as 别名]
# 或者: from kivy.lang.Builder import load_string [as 别名]
def build(self):
main_widget = Builder.load_string(main_widget_kv)
# self.theme_cls.theme_style = 'Dark'
main_widget.ids.text_field.bind(
on_text_validate=self.set_error_message,
on_focus=self.set_error_message)
return main_widget
示例11: show_file_chooser
# 需要导入模块: from kivy.lang import Builder [as 别名]
# 或者: from kivy.lang.Builder import load_string [as 别名]
def show_file_chooser(self):
# update data_file_dir here
pop = Builder.load_string('''
Popup
title: 'Select data flie dir'
BoxLayout
padding: dp(9)
spacing: dp(20)
orientation: 'vertical'
FileChooserIconView
id: fl
filters: ['*.']
path: '/mnt/sdcard/'
# dirselect: True
#filter_dirs: True
BoxLayout
spacing: dp(9)
size_hint_y: None
height: dp(36)
ActiveButton
text: 'Select'
on_release:
app.screenregister.data_file_dir = fl.path
root.dismiss()
ActiveButton
text: 'Cancel'
on_release: root.dismiss()
''')
pop.ids.fl.path = self.data_file_dir
pop.open()
示例12: build
# 需要导入模块: from kivy.lang import Builder [as 别名]
# 或者: from kivy.lang.Builder import load_string [as 别名]
def build(self):
self.root = Builder.load_string(KV)
rv = self.root.ids.rv
rv.key_viewclass = "viewclass"
rv.key_size = "height"
self.generate_new_data()
示例13: build
# 需要导入模块: from kivy.lang import Builder [as 别名]
# 或者: from kivy.lang.Builder import load_string [as 别名]
def build(self):
Builder.load_string(kvdemo)
android_tabs = AndroidTabs()
for n in range(1, 6):
tab = MyTab(text='TAB %s' % n)
android_tabs.add_widget(tab)
return android_tabs
示例14: build
# 需要导入模块: from kivy.lang import Builder [as 别名]
# 或者: from kivy.lang.Builder import load_string [as 别名]
def build(self):
main_widget = Builder.load_string(main_widget_kv)
self.nav_drawer = Navigator()
return main_widget
示例15: build
# 需要导入模块: from kivy.lang import Builder [as 别名]
# 或者: from kivy.lang.Builder import load_string [as 别名]
def build(self):
from kivy.core.window import Window
Window.size = (540, 720)
# self.theme_cls.theme_style = 'Dark'
return Builder.load_string("""
#:import Toolbar kivymd.toolbar.Toolbar
BoxLayout:
orientation:'vertical'
Toolbar:
id: toolbar
title: 'Page title'
background_color: app.theme_cls.primary_color
left_action_items: [['menu', lambda x: '']]
right_action_items: [['search', lambda x: ''],['more-vert',lambda x:'']]
MDTabbedPanel:
id: tab_mgr
tab_display_mode:'icons'
MDTab:
name: 'music'
text: "Music" # Why are these not set!!!
icon: "playlist-audio"
MDLabel:
font_style: 'Body1'
theme_text_color: 'Primary'
text: "Here is my music list :)"
halign: 'center'
MDTab:
name: 'movies'
text: 'Movies'
icon: "movie"
MDLabel:
font_style: 'Body1'
theme_text_color: 'Primary'
text: "Show movies here :)"
halign: 'center'
""")