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Python GObject.source_remove方法代码示例

本文整理汇总了Python中gi.repository.GObject.source_remove方法的典型用法代码示例。如果您正苦于以下问题:Python GObject.source_remove方法的具体用法?Python GObject.source_remove怎么用?Python GObject.source_remove使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在gi.repository.GObject的用法示例。


在下文中一共展示了GObject.source_remove方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: on_size_allocate

# 需要导入模块: from gi.repository import GObject [as 别名]
# 或者: from gi.repository.GObject import source_remove [as 别名]
def on_size_allocate(self, allocation):
		# remove timer if any
		if self._render_timeout:
			GObject.source_remove(self._render_timeout)
			self._render_timeout = None

		size = (allocation.width, allocation.height)
		if size == self._render_size or not self._pixbuf:
			pass # no update of rendering needed
		else:
			def render_on_timeout(size):
				self._render_size = size
				try:
					self._render()
				except:
					logger.exception('Exception while rendering image')

				return False

			self._render_timeout = GObject.timeout_add(100, render_on_timeout, size) 
开发者ID:zim-desktop-wiki,项目名称:zim-desktop-wiki,代码行数:22,代码来源:widgets.py

示例2: unregister

# 需要导入模块: from gi.repository import GObject [as 别名]
# 或者: from gi.repository.GObject import source_remove [as 别名]
def unregister(self, stream):
        logger.info('Unregistered stream "{}" ({}) ...'.format(
            stream.path, stream.id))
        del self.streams[stream.path][stream.id]

        if stream.path in self.timeouts:
            GObject.source_remove(self.timeouts[stream.path])
        self.timeouts[stream.path] = GObject.timeout_add(
            2000, self._on_disconnect, stream) 
开发者ID:masmu,项目名称:pulseaudio-dlna,代码行数:11,代码来源:streamserver.py

示例3: _delayed_handle_sink_update

# 需要导入模块: from gi.repository import GObject [as 别名]
# 或者: from gi.repository.GObject import source_remove [as 别名]
def _delayed_handle_sink_update(self, sink_path):
        if self.signal_timers.get(sink_path, None):
            GObject.source_remove(self.signal_timers[sink_path])
        self.signal_timers[sink_path] = GObject.timeout_add(
            1000, self._handle_sink_update, sink_path) 
开发者ID:masmu,项目名称:pulseaudio-dlna,代码行数:7,代码来源:pulseaudio.py

示例4: on_name_owner_changed

# 需要导入模块: from gi.repository import GObject [as 别名]
# 或者: from gi.repository.GObject import source_remove [as 别名]
def on_name_owner_changed(self, name, new_owner, old_owner):
        if not self.is_checking:
            if self.check_id:
                GObject.source_remove(self.check_id)
            self.check_id = GObject.timeout_add(
                3000, self._check_processes) 
开发者ID:masmu,项目名称:pulseaudio-dlna,代码行数:8,代码来源:daemon.py

示例5: _timer_stop

# 需要导入模块: from gi.repository import GObject [as 别名]
# 或者: from gi.repository.GObject import source_remove [as 别名]
def _timer_stop(self):
        if self._timer is not None:
            GObject.source_remove(self._timer)
            self._timer = None 
开发者ID:ktraunmueller,项目名称:Computable,代码行数:6,代码来源:backend_gtk3.py

示例6: destroy

# 需要导入模块: from gi.repository import GObject [as 别名]
# 或者: from gi.repository.GObject import source_remove [as 别名]
def destroy(self):
        #Gtk.DrawingArea.destroy(self)
        self.close_event()
        GObject.source_remove(self._idle_event_id)
        if self._idle_draw_id != 0:
            GObject.source_remove(self._idle_draw_id) 
开发者ID:ktraunmueller,项目名称:Computable,代码行数:8,代码来源:backend_gtk3.py

示例7: time_changed

# 需要导入模块: from gi.repository import GObject [as 别名]
# 或者: from gi.repository.GObject import source_remove [as 别名]
def time_changed(self):
        refresh_time = datetime.datetime.combine(datetime.date.today(),
                                                 self.get_configuration())
        secs_to_refresh = self.seconds_until(refresh_time)
        if self.timeout_source:
            GObject.source_remove(self.timeout_source)

        self.timeout_source = GObject.timeout_add_seconds(secs_to_refresh,
                                                          self.emit_refresh) 
开发者ID:getting-things-gnome,项目名称:gtg,代码行数:11,代码来源:timer.py

示例8: showNormal

# 需要导入模块: from gi.repository import GObject [as 别名]
# 或者: from gi.repository.GObject import source_remove [as 别名]
def showNormal(self):
        self.widgets["mainbox"].set_sensitive(True)
        self.widgets["connectButton"].show()
        self.widgets["fics_logon"].set_default(self.widgets["connectButton"])
        self.widgets["stopButton"].hide()
        self.widgets["progressbarBox"].hide()
        self.widgets["progressbar"].set_text("")
        GObject.source_remove(self.pulser) 
开发者ID:pychess,项目名称:pychess,代码行数:10,代码来源:ICLogon.py

示例9: set_timout

# 需要导入模块: from gi.repository import GObject [as 别名]
# 或者: from gi.repository.GObject import source_remove [as 别名]
def set_timout(self, timeout):
        if self.time_out_id:
            # Remove any active timeout
            GObject.source_remove(self.time_out_id)
            self.time_out_id = None
        if timeout:
            self.time_out_id = GObject.timeout_add(timeout * 1000, self.close) 
开发者ID:KurtJacobson,项目名称:hazzy,代码行数:9,代码来源:message_bar.py

示例10: _on_state_changed

# 需要导入模块: from gi.repository import GObject [as 别名]
# 或者: from gi.repository.GObject import source_remove [as 别名]
def _on_state_changed(self, bus, message):
        """Called when the state of an element of the pipeline changes."""
        state = message.parse_state_changed()[1]

        if message.src != self.playbin:
            # Ignore messages that do not come from the playbin
            return

        if state == Gst.State.READY:
            self._speed_set = False

        if state == Gst.State.PAUSED:
            self._emit_position()

        if state == Gst.State.PLAYING:
            if not self._speed_set:
                self._speed_set = True
                self.playbin.seek(
                    self._speed, Gst.Format.TIME, Gst.SeekFlags.FLUSH,
                    Gst.SeekType.SET, 0, Gst.SeekType.NONE, -1)

            if self.position_timer is None:
                self._emit_position()
                self.position_timer = (
                    GObject.timeout_add(100, self._emit_position)
                )
        else:
            if self.position_timer is not None:
                GObject.source_remove(self.position_timer)
                self.position_timer = None

        self.emit('state-changed', state) 
开发者ID:Muges,项目名称:audiotsm,代码行数:34,代码来源:audiotsmgtk.py

示例11: _update

# 需要导入模块: from gi.repository import GObject [as 别名]
# 或者: from gi.repository.GObject import source_remove [as 别名]
def _update(self, widget, data=None):
        # This loop makes sure that we only call _find every 500 ms .
        if self.timer_id:
            # We destroy the last event source and create another one.
            GObject.source_remove(self.timer_id)

        self.timer_id = GObject.timeout_add(500, self._refresh, widget, data) 
开发者ID:inguma,项目名称:bokken,代码行数:9,代码来源:assemble_dialog.py

示例12: _find_cb

# 需要导入模块: from gi.repository import GObject [as 别名]
# 或者: from gi.repository.GObject import source_remove [as 别名]
def _find_cb(self, widget, data):
        # This loop makes sure that we only call _find every 500 ms .
        if self.timer_id:
            # We destroy the last event source and create another one.
            GObject.source_remove(self.timer_id)
        self.timer_id = GObject.timeout_add(500, self._find, widget, data) 
开发者ID:inguma,项目名称:bokken,代码行数:8,代码来源:searchable.py

示例13: __call__

# 需要导入模块: from gi.repository import GObject [as 别名]
# 或者: from gi.repository.GObject import source_remove [as 别名]
def __call__(self, *arg, **kwarg):
		if self.timer_id:
			GObject.source_remove(self.timer_id)
			self.timer_id = None

		def callback():
			self.timer_id = None
			self.cb_func(*arg, **kwarg)
			return False # destroy timeout

		self.timer_id = GObject.timeout_add(self.timeout, callback) 
开发者ID:zim-desktop-wiki,项目名称:zim-desktop-wiki,代码行数:13,代码来源:signals.py

示例14: __del__

# 需要导入模块: from gi.repository import GObject [as 别名]
# 或者: from gi.repository.GObject import source_remove [as 别名]
def __del__(self):
		if self.timer_id:
			GObject.source_remove(self.timer_id) 
开发者ID:zim-desktop-wiki,项目名称:zim-desktop-wiki,代码行数:5,代码来源:signals.py

示例15: stop

# 需要导入模块: from gi.repository import GObject [as 别名]
# 或者: from gi.repository.GObject import source_remove [as 别名]
def stop(self):
		# Stop server
		logger.debug('Stop server')
		if self._source_id is not None:
			GObject.source_remove(self._source_id)
			self._source_id = None

		if self.httpd:
			self.httpd.socket.close()
				# There is also a httpd.server_close(), but undocumented (!?)
			self.httpd = None

		# Update UI
		self.status_label.set_markup('<i>' + _('Server stopped') + '</i>')
			# T: Status in web server gui
		if self.link_button:
			self.link_button.set_sensitive(False)
		self.notebookcombobox.set_sensitive(True)
		self.portentry.set_sensitive(True)
		self.public_checkbox.set_sensitive(True)
		self.templatecombobox.set_sensitive(True)
		self.open_button.set_sensitive(True)
		self.stop_button.set_sensitive(False)
		self.start_button.set_sensitive(True)
		self.auth_checkbox.set_sensitive(True)
		self.username_input.set_sensitive(True)
		self.password_input.set_sensitive(True) 
开发者ID:zim-desktop-wiki,项目名称:zim-desktop-wiki,代码行数:29,代码来源:server.py


注:本文中的gi.repository.GObject.source_remove方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。