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Python carla.Client方法代码示例

本文整理汇总了Python中carla.Client方法的典型用法代码示例。如果您正苦于以下问题:Python carla.Client方法的具体用法?Python carla.Client怎么用?Python carla.Client使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在carla的用法示例。


在下文中一共展示了carla.Client方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: _get_data_from_carla

# 需要导入模块: import carla [as 别名]
# 或者: from carla import Client [as 别名]
def _get_data_from_carla(self):
        try:
            self.client = carla.Client(self.args.host, self.args.port)
            self.client.set_timeout(self.timeout)

            if self.args.map is None:
                world = self.client.get_world()
            else:
                world = self.client.load_world(self.args.map)

            town_map = world.get_map()
            return (world, town_map)

        except RuntimeError as ex:
            logging.error(ex)
            exit_game() 
开发者ID:carla-simulator,项目名称:scenario_runner,代码行数:18,代码来源:no_rendering_mode.py

示例2: __init__

# 需要导入模块: import carla [as 别名]
# 或者: from carla import Client [as 别名]
def __init__(self,
                 n_sim_steps=500,
                 display_dim=(1280,720),
                 carla_host='127.0.0.1',
                 carla_port=2000,
                 carla_timeout=4.0,
                 world_map='Town03',
                 cam_transform=0):
        self.n_sim_steps = n_sim_steps
        self.display_dim = display_dim
        self.client = carla.Client(carla_host, carla_port)
        self.client.set_timeout(carla_timeout)
        self.clock = pygame.time.Clock()
        self.world_map = world_map
        self.timestep = 0
        self.cam_transform = cam_transform
        print("[carla_task] Finished initializing carla task.") 
开发者ID:BerkeleyLearnVerify,项目名称:VerifAI,代码行数:19,代码来源:carla_task.py

示例3: get_world

# 需要导入模块: import carla [as 别名]
# 或者: from carla import Client [as 别名]
def get_world(host="localhost", port=2000, timeout=10):
    """Get a handle to the world running inside the simulation.

    Args:
        host (:obj:`str`): The host where the simulator is running.
        port (:obj:`int`): The port to connect to at the given host.
        timeout (:obj:`int`): The timeout of the connection (in seconds).

    Returns:
        A tuple of `(client, world)` where the `client` is a connection to the
        simulator and `world` is a handle to the world running inside the
        simulation at the host:port.
    """
    client, world = None, None
    try:
        client = carla.Client(host, port)
        client.set_timeout(timeout)
        world = client.get_world()
    except RuntimeError as r:
        client, world = None, None
        raise Exception("Received an error while connecting to the "
                        "simulator: {}".format(r))
    return (client, world) 
开发者ID:erdos-project,项目名称:pylot,代码行数:25,代码来源:utils.py

示例4: main

# 需要导入模块: import carla [as 别名]
# 或者: from carla import Client [as 别名]
def main():
    global world
    # Connect to the CARLA instance.
    client = carla.Client('localhost', 2000)
    world = client.get_world()
    settings = world.get_settings()
    settings.synchronous_mode = True
    settings.fixed_delta_seconds = 1.0 / 10
    world.apply_settings(settings)

    # Spawn the vehicle.
    vehicle = spawn_driving_vehicle(client, world)

    # Spawn the camera and register a function to listen to the images.
    camera = spawn_rgb_camera(world, carla.Location(x=2.0, y=0.0, z=1.8),
                              carla.Rotation(roll=0, pitch=0, yaw=0), vehicle)
    camera.listen(process_images)
    world.tick()
    return vehicle, camera, world 
开发者ID:erdos-project,项目名称:pylot,代码行数:21,代码来源:test_canny_lane_detection.py

示例5: run

# 需要导入模块: import carla [as 别名]
# 或者: from carla import Client [as 别名]
def run(self):
        """
        main loop
        """
        # wait for ros-bridge to set up CARLA world
        rospy.loginfo("Waiting for CARLA world (topic: /carla/world_info)...")
        try:
            rospy.wait_for_message("/carla/world_info", CarlaWorldInfo, timeout=10.0)
        except rospy.ROSException as e:
            rospy.logerr("Timeout while waiting for world info!")
            raise e
        rospy.loginfo("CARLA world available. Spawn infrastructure...")
        client = carla.Client(self.host, self.port)
        client.set_timeout(self.timeout)
        self.world = client.get_world()
        self.restart()
        try:
            rospy.spin()
        except rospy.ROSInterruptException:
            pass

# ==============================================================================
# -- main() --------------------------------------------------------------------
# ============================================================================== 
开发者ID:carla-simulator,项目名称:ros-bridge,代码行数:26,代码来源:carla_infrastructure.py

示例6: __init__

# 需要导入模块: import carla [as 别名]
# 或者: from carla import Client [as 别名]
def __init__(self, args):
        """
        Setup CARLA client and world
        Setup ScenarioManager
        """
        self._args = args

        if args.timeout:
            self.client_timeout = float(args.timeout)

        # First of all, we need to create the client that will send the requests
        # to the simulator. Here we'll assume the simulator is accepting
        # requests in the localhost at port 2000.
        self.client = carla.Client(args.host, int(args.port))
        self.client.set_timeout(self.client_timeout)

        dist = pkg_resources.get_distribution("carla")
        if LooseVersion(dist.version) < LooseVersion('0.9.8'):
            raise ImportError("CARLA version 0.9.8 or newer required. CARLA version found: {}".format(dist))

        # Load agent if requested via command line args
        # If something goes wrong an exception will be thrown by importlib (ok here)
        if self._args.agent is not None:
            module_name = os.path.basename(args.agent).split('.')[0]
            sys.path.insert(0, os.path.dirname(args.agent))
            self.module_agent = importlib.import_module(module_name)

        # Create the ScenarioManager
        self.manager = ScenarioManager(self._args.debug, self._args.sync, self._args.timeout)

        # Create signal handler for SIGINT
        self._shutdown_requested = False
        if sys.platform != 'win32':
            signal.signal(signal.SIGHUP, self._signal_handler)
        signal.signal(signal.SIGINT, self._signal_handler)
        signal.signal(signal.SIGTERM, self._signal_handler)

        self._start_wall_time = datetime.now() 
开发者ID:carla-simulator,项目名称:scenario_runner,代码行数:40,代码来源:scenario_runner.py

示例7: game_loop

# 需要导入模块: import carla [as 别名]
# 或者: from carla import Client [as 别名]
def game_loop(args):
    pygame.init()
    pygame.font.init()
    world = None

    try:
        client = carla.Client(args.host, args.port)
        client.set_timeout(2.0)

        display = pygame.display.set_mode(
            (args.width, args.height),
            pygame.HWSURFACE | pygame.DOUBLEBUF)

        hud = HUD(args.width, args.height)
        world = WorldSR(client.get_world(), hud, args)
        controller = KeyboardControl(world, args.autopilot)

        clock = pygame.time.Clock()
        while True:
            clock.tick_busy_loop(60)
            if controller.parse_events(client, world, clock):
                return
            if not world.tick(clock):
                return
            world.render(display)
            pygame.display.flip()

    finally:

        if (world and world.recording_enabled):
            client.stop_recorder()

        if world is not None:
            world.destroy()

        pygame.quit()


# ==============================================================================
# -- main() --------------------------------------------------------------------
# ============================================================================== 
开发者ID:carla-simulator,项目名称:scenario_runner,代码行数:43,代码来源:manual_control.py

示例8: __init__

# 需要导入模块: import carla [as 别名]
# 或者: from carla import Client [as 别名]
def __init__(self, width=400, height=300, render=False, state_processor=None, autopilot=True,
                 buffer_size=5, num_of_cars=1, npc_cars=10, fps=60, world='Town01', camera='rgb'):
        self.should_render = render
        self.actor_list = []
        self.width = width
        self.height = height
        self.processor = state_processor
        self.buffer_size = buffer_size
        self.buffer = deque(maxlen=buffer_size)
        self.time_steps = 0
        self.num_of_agents = num_of_cars
        self.npc_cars = npc_cars
        self.num_frames = 0
        self.fps = fps
        self.current_state = None
        self.npc_cars = npc_cars
        self.world = world
        self.camera_name = camera
        self.fines = deque(maxlen=100)
        self.client = carla.Client('localhost', 2000)
        self.client.set_timeout(2.0)
        self.world = self.client.load_world(world)
        self.terminate_state = False
        self.autopilot = autopilot

        settings = self.world.get_settings()
        settings.fixed_delta_seconds = 1/self.fps
        self.world.apply_settings(settings)

        self.initialize()

        if self.should_render:
            self.__init_pygame_engine() 
开发者ID:garlicdevs,项目名称:Fruit-API,代码行数:35,代码来源:cl.py

示例9: get_client

# 需要导入模块: import carla [as 别名]
# 或者: from carla import Client [as 别名]
def get_client(address, port, timeout=2.0) -> carla.Client:
    """Connects to the simulator.
        @:returns a carla.Client instance if the CARLA simulator accepts the connection.
    """
    client: carla.Client = carla.Client(address, port)
    client.set_timeout(timeout)
    return client 
开发者ID:tensorforce,项目名称:tensorforce,代码行数:9,代码来源:env_utils.py

示例10: __init__

# 需要导入模块: import carla [as 别名]
# 或者: from carla import Client [as 别名]
def __init__(self, carla_instance, seconds_per_episode=None, playing=False):

        # Set a client and timeouts
        self.client = carla.Client(*settings.CARLA_HOSTS[carla_instance][:2])
        self.client.set_timeout(2.0)

        # Get currently running world
        self.world = self.client.get_world()

        # Get list of actor blueprints
        blueprint_library = self.world.get_blueprint_library()

        # Get Tesla model 3 blueprint
        self.model_3 = blueprint_library.filter('model3')[0]

        # Sensors and helper lists
        self.collision_hist = []
        self.actor_list = []
        self.front_camera = None
        self.preview_camera = None

        # Used to determine if Carla simulator is still working as it crashes quite often
        self.last_cam_update = time.time()

        # Updated by agents for statistics
        self.seconds_per_episode = seconds_per_episode

        # A flag indicating that we are just going to play
        self.playing = playing

        # Used with additional preview feature
        self.preview_camera_enabled = False

        # Sets actually configured actions
        self.actions = [getattr(ACTIONS, action) for action in settings.ACTIONS]

    # Resets environment for new episode 
开发者ID:Sentdex,项目名称:Carla-RL,代码行数:39,代码来源:carla.py

示例11: start

# 需要导入模块: import carla [as 别名]
# 或者: from carla import Client [as 别名]
def start(playing=False):
    # Kill Carla processes if there are any and start simulator
    if settings.CARLA_HOSTS_TYPE == 'local':
        print('Starting Carla...')
        kill_processes()
        for process_no in range(1 if playing else settings.CARLA_HOSTS_NO):
            subprocess.Popen(get_exec_command()[1] + f' -carla-rpc-port={settings.CARLA_HOSTS[process_no][1]}', cwd=settings.CARLA_PATH, shell=True)
            time.sleep(2)

    # Else just wait for it to be ready
    else:
        print('Waiting for Carla...')

    # Wait for Carla Simulator to be ready
    for process_no in range(1 if playing else settings.CARLA_HOSTS_NO):
        while True:
            try:
                client = carla.Client(*settings.CARLA_HOSTS[process_no][:2])
                map_name = client.get_world().get_map().name
                if len(settings.CARLA_HOSTS[process_no]) == 2 or not settings.CARLA_HOSTS[process_no][2]:
                    break
                if isinstance(settings.CARLA_HOSTS[process_no][2], int):
                    map_choice = random.choice([map.split('/')[-1] for map in client.get_available_maps()])
                else:
                    map_choice = settings.CARLA_HOSTS[process_no][2]
                if map_name != map_choice:
                    carla.Client(*settings.CARLA_HOSTS[process_no][:2]).load_world(map_choice)
                    while True:
                        try:
                            while carla.Client(*settings.CARLA_HOSTS[process_no][:2]).get_world().get_map().name != map_choice:
                                time.sleep(0.1)
                            break
                        except:
                            pass
                break
            except Exception as e:
                #print(str(e))
                time.sleep(0.1)


# Retarts Carla simulator 
开发者ID:Sentdex,项目名称:Carla-RL,代码行数:43,代码来源:carla.py

示例12: main

# 需要导入模块: import carla [as 别名]
# 或者: from carla import Client [as 别名]
def main():
    client = carla.Client('localhost', 2000)
    client.set_timeout(2.0)
    world = client.get_world()
    spectator = world.get_spectator()
    vehicle_blueprints = world.get_blueprint_library().filter('vehicle')

    location = random.choice(world.get_map().get_spawn_points()).location

    for blueprint in vehicle_blueprints:
        transform = carla.Transform(location, carla.Rotation(yaw=-45.0))
        vehicle = world.spawn_actor(blueprint, transform)

        try:

            print(vehicle.type_id)

            angle = 0
            while angle < 356:
                timestamp = world.wait_for_tick()
                angle += timestamp.delta_seconds * 60.0
                spectator.set_transform(get_transform(vehicle.get_location(), angle - 90))

        finally:

            vehicle.destroy() 
开发者ID:praveen-palanisamy,项目名称:macad-gym,代码行数:28,代码来源:vehicle_gallery.py

示例13: game_loop

# 需要导入模块: import carla [as 别名]
# 或者: from carla import Client [as 别名]
def game_loop(args):
    pygame.init()
    pygame.font.init()
    world = None

    try:
        client = carla.Client(args.host, args.port)
        client.set_timeout(2.0)

        display = pygame.display.set_mode(
            (args.width, args.height),
            pygame.HWSURFACE | pygame.DOUBLEBUF)

        hud = HUD(args.width, args.height)
        world = World(client.get_world(), hud)
        controller = KeyboardControl(world, args.autopilot)

        clock = pygame.time.Clock()
        while True:
            clock.tick_busy_loop(60)
            if controller.parse_events(world, clock):
                return
            world.tick(clock)
            world.render(display)
            pygame.display.flip()

    finally:

        if world is not None:
            world.destroy()

        pygame.quit()


# ==============================================================================
# -- main() --------------------------------------------------------------------
# ============================================================================== 
开发者ID:praveen-palanisamy,项目名称:macad-gym,代码行数:39,代码来源:manual_control.py

示例14: test_client_version

# 需要导入模块: import carla [as 别名]
# 或者: from carla import Client [as 别名]
def test_client_version(self):
        c = carla.Client('localhost', 8080)
        v = c.get_client_version()
        out = check_output(['git', 'describe', '--tags', '--dirty', '--always', ])
        if sys.version_info > (3, 0):
            out = out.decode('utf8')
        self.assertEqual(str(v), str(out.strip())) 
开发者ID:praveen-palanisamy,项目名称:macad-gym,代码行数:9,代码来源:test_client.py

示例15: spawn_driving_vehicle

# 需要导入模块: import carla [as 别名]
# 或者: from carla import Client [as 别名]
def spawn_driving_vehicle(client, world):
    """ This function spawns the driving vehicle and puts it into
    an autopilot mode.

    Args:
        client: The carla.Client instance representing the simulation to
          connect to.
        world: The world inside the current simulation.

    Returns:
        A carla.Actor instance representing the vehicle that was just spawned.
    """
    # Get the blueprint of the vehicle and set it to AutoPilot.
    vehicle_bp = random.choice(
        world.get_blueprint_library().filter('vehicle.*'))
    while not vehicle_bp.has_attribute('number_of_wheels') or not int(
            vehicle_bp.get_attribute('number_of_wheels')) == 4:
        vehicle_bp = random.choice(
            world.get_blueprint_library().filter('vehicle.*'))
    vehicle_bp.set_attribute('role_name', 'autopilot')

    # Get the spawn point of the vehicle.
    start_pose = random.choice(world.get_map().get_spawn_points())

    # Spawn the vehicle.
    batch = [
        carla.command.SpawnActor(vehicle_bp, start_pose).then(
            carla.command.SetAutopilot(carla.command.FutureActor, True))
    ]
    vehicle_id = client.apply_batch_sync(batch)[0].actor_id

    # Find the vehicle and return the carla.Actor instance.
    time.sleep(
        0.5)  # This is so that the vehicle gets registered in the actors.
    return world.get_actors().find(vehicle_id) 
开发者ID:erdos-project,项目名称:pylot,代码行数:37,代码来源:test_canny_lane_detection.py


注:本文中的carla.Client方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。