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Python base.transform_distance_simulation_to_canvas方法代码示例

本文整理汇总了Python中base.transform_distance_simulation_to_canvas方法的典型用法代码示例。如果您正苦于以下问题:Python base.transform_distance_simulation_to_canvas方法的具体用法?Python base.transform_distance_simulation_to_canvas怎么用?Python base.transform_distance_simulation_to_canvas使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在base的用法示例。


在下文中一共展示了base.transform_distance_simulation_to_canvas方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: _update_appearance

# 需要导入模块: import base [as 别名]
# 或者: from base import transform_distance_simulation_to_canvas [as 别名]
def _update_appearance(self):
        """Update the node aspect to reflect the selected/highlighted state"""

        size = transform_distance_simulation_to_canvas(self._size)
        if self.svg_item is not None:
            alpha = 0x80
        else:
            alpha = 0xff
        fill_color_rgba = (self._color & 0xffffff00) | alpha
        self.canvas_item.set_properties(radius_x=size, radius_y=size,
                                        fill_color_rgba=fill_color_rgba)
        if self._selected:
            line_width = size*.3
        else:
            line_width = size*.15
        if self.highlighted:
            stroke_color = 'yellow'
        else:
            stroke_color = 'black'
        self.canvas_item.set_properties(line_width=line_width, stroke_color=stroke_color)

        if self._label is not None:
            if self._label_canvas_item is None:
                self._label_canvas_item = goocanvas.Text(visibility_threshold=0.5,
                                                         font="Sans Serif 10",
                                                         fill_color_rgba=0x808080ff,
                                                         alignment=pango.ALIGN_CENTER,
                                                         anchor=gtk.ANCHOR_N,
                                                         parent=self.visualizer.canvas.get_root_item(),
                                                         pointer_events=0)
                self._label_canvas_item.lower(None)

            self._label_canvas_item.set_properties(visibility=goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD,
                                                   text=self._label)
            self._update_position() 
开发者ID:ntu-dsi-dcn,项目名称:ntu-dsi-dcn,代码行数:37,代码来源:core.py

示例2: _update_appearance

# 需要导入模块: import base [as 别名]
# 或者: from base import transform_distance_simulation_to_canvas [as 别名]
def _update_appearance(self):
        """!
        Update the node aspect to reflect the selected/highlighted state

        @param self: class object.
        @return none
        """

        size = transform_distance_simulation_to_canvas(self._size)
        if self.svg_item is not None:
            alpha = 0x80
        else:
            alpha = 0xff
        fill_color_rgba = (self._color & 0xffffff00) | alpha
        self.canvas_item.set_properties(radius_x=size, radius_y=size,
                                        fill_color_rgba=fill_color_rgba)
        if self._selected:
            line_width = size*.3
        else:
            line_width = size*.15
        if self.highlighted:
            stroke_color = 'yellow'
        else:
            stroke_color = 'black'
        self.canvas_item.set_properties(line_width=line_width, stroke_color=stroke_color)

        if self._label is not None:
            if self._label_canvas_item is None:
                self._label_canvas_item = goocanvas.Text(visibility_threshold=0.5,
                                                         font="Sans Serif 10",
                                                         fill_color_rgba=0x808080ff,
                                                         alignment=pango.ALIGN_CENTER,
                                                         anchor=gtk.ANCHOR_N,
                                                         parent=self.visualizer.canvas.get_root_item(),
                                                         pointer_events=0)
                self._label_canvas_item.lower(None)

            self._label_canvas_item.set_properties(visibility=goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD,
                                                   text=self._label)
            self._update_position() 
开发者ID:KTH,项目名称:royal-chaos,代码行数:42,代码来源:core.py

示例3: set_svg_icon

# 需要导入模块: import base [as 别名]
# 或者: from base import transform_distance_simulation_to_canvas [as 别名]
def set_svg_icon(self, file_base_name, width=None, height=None, align_x=0.5, align_y=0.5):
        """
        Set a background SVG icon for the node.

        @param file_base_name: base file name, including .svg
        extension, of the svg file.  Place the file in the folder
        src/contrib/visualizer/resource.
        
        @param width: scale to the specified width, in meters
        @param width: scale to the specified height, in meters

        @param align_x: horizontal alignment of the icon relative to
        the node position, from 0 (icon fully to the left of the node)
        to 1.0 (icon fully to the right of the node)

        @param align_y: vertical alignment of the icon relative to the
        node position, from 0 (icon fully to the top of the node) to
        1.0 (icon fully to the bottom of the node)

        """
        if width is None and height is None:
            raise ValueError("either width or height must be given")
        rsvg_handle = svgitem.rsvg_handle_factory(file_base_name)
        x = self.canvas_item.props.center_x
        y = self.canvas_item.props.center_y
        self.svg_item = svgitem.SvgItem(x, y, rsvg_handle)
        self.svg_item.props.parent = self.visualizer.canvas.get_root_item()
        self.svg_item.props.pointer_events = 0
        self.svg_item.lower(None)
        self.svg_item.props.visibility = goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD
        if width is not None:
            self.svg_item.props.width = transform_distance_simulation_to_canvas(width)
        if height is not None:
            self.svg_item.props.height = transform_distance_simulation_to_canvas(height)

        #threshold1 = 10.0/self.svg_item.props.height
        #threshold2 = 10.0/self.svg_item.props.width
        #self.svg_item.props.visibility_threshold = min(threshold1, threshold2)

        self.svg_align_x = align_x
        self.svg_align_y = align_y
        self._update_svg_position(x, y)
        self._update_appearance() 
开发者ID:ntu-dsi-dcn,项目名称:ntu-dsi-dcn,代码行数:45,代码来源:core.py

示例4: set_svg_icon

# 需要导入模块: import base [as 别名]
# 或者: from base import transform_distance_simulation_to_canvas [as 别名]
def set_svg_icon(self, file_base_name, width=None, height=None, align_x=0.5, align_y=0.5):
        """!
        Set a background SVG icon for the node.

        @param file_base_name: base file name, including .svg
        extension, of the svg file.  Place the file in the folder
        src/contrib/visualizer/resource.
        
        @param width: scale to the specified width, in meters
        @param height: scale to the specified height, in meters

        @param align_x: horizontal alignment of the icon relative to
        the node position, from 0 (icon fully to the left of the node)
        to 1.0 (icon fully to the right of the node)

        @param align_y: vertical alignment of the icon relative to the
        node position, from 0 (icon fully to the top of the node) to
        1.0 (icon fully to the bottom of the node)

        @return a ValueError exception if invalid dimensions.

        """
        if width is None and height is None:
            raise ValueError("either width or height must be given")
        rsvg_handle = svgitem.rsvg_handle_factory(file_base_name)
        x = self.canvas_item.props.center_x
        y = self.canvas_item.props.center_y
        self.svg_item = svgitem.SvgItem(x, y, rsvg_handle)
        self.svg_item.props.parent = self.visualizer.canvas.get_root_item()
        self.svg_item.props.pointer_events = 0
        self.svg_item.lower(None)
        self.svg_item.props.visibility = goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD
        if width is not None:
            self.svg_item.props.width = transform_distance_simulation_to_canvas(width)
        if height is not None:
            self.svg_item.props.height = transform_distance_simulation_to_canvas(height)

        #threshold1 = 10.0/self.svg_item.props.height
        #threshold2 = 10.0/self.svg_item.props.width
        #self.svg_item.props.visibility_threshold = min(threshold1, threshold2)

        self.svg_align_x = align_x
        self.svg_align_y = align_y
        self._update_svg_position(x, y)
        self._update_appearance() 
开发者ID:KTH,项目名称:royal-chaos,代码行数:47,代码来源:core.py


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