本文整理汇总了Python中PySimpleGUI.Popup方法的典型用法代码示例。如果您正苦于以下问题:Python PySimpleGUI.Popup方法的具体用法?Python PySimpleGUI.Popup怎么用?Python PySimpleGUI.Popup使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PySimpleGUI
的用法示例。
在下文中一共展示了PySimpleGUI.Popup方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: update_text_box
# 需要导入模块: import PySimpleGUI [as 别名]
# 或者: from PySimpleGUI import Popup [as 别名]
def update_text_box(self, window, msg, is_hide):
""" Update text elements """
best_move = None
msg_str = str(msg)
if not 'bestmove ' in msg_str:
if 'info_all' in msg_str:
info_all = ' '.join(msg_str.split()[0:-1]).strip()
msg_line = '{}\n'.format(info_all)
window.FindElement('search_info_all_k').Update(
'' if is_hide else msg_line)
else:
# Best move can be None because engine dies
try:
best_move = chess.Move.from_uci(msg.split()[1])
except Exception:
logging.exception('Engine sent {}.'.format(best_move))
sg.Popup('Engine error, it sent a {} bestmove.\n'.format(
best_move) + 'Back to Neutral mode, it is better to '
'change engine {}.'.format(
self.opp_id_name), icon=ico_path[platform]['pecg'],
title=BOX_TITLE)
return best_move
示例2: binary_search
# 需要导入模块: import PySimpleGUI [as 别名]
# 或者: from PySimpleGUI import Popup [as 别名]
def binary_search():
l = sorted_names[:]
lo = 0
hi = len(l)-1
found = False
while lo <= hi:
mid = (lo + hi) //2
if l[mid] == value['_binary_']:
sg.Popup('Binary search\n' + l[mid] + ' found.')
found = True
break
elif l[mid] < value['_binary_']:
lo = mid + 1
else:
hi = mid - 1
if not found:
sg.Popup('Binary search\n' +(value['_binary_'] + ' was not found'))
示例3: main
# 需要导入模块: import PySimpleGUI [as 别名]
# 或者: from PySimpleGUI import Popup [as 别名]
def main():
button, values = GetFilesToCompare()
f1 = values['file1']
f2 = values['file2']
if any((button != 'Submit', f1 =='', f2 == '')):
sg.PopupError('Operation cancelled')
sys.exit(69)
# --- This portion of the code is not GUI related ---
with open(f1, 'rb') as file1:
with open(f2, 'rb') as file2:
a = file1.read()
b = file2.read()
for i, x in enumerate(a):
if x != b[i]:
sg.Popup('Compare results for files', f1, f2, '**** Mismatch at offset {} ****'.format(i))
break
else:
if len(a) == len(b):
sg.Popup('**** The files are IDENTICAL ****')
示例4: linear_search
# 需要导入模块: import PySimpleGUI [as 别名]
# 或者: from PySimpleGUI import Popup [as 别名]
def linear_search():
l = names[:]
found = False
for l in l:
if l == value['_linear_']:
found = True
sg.Popup('Linear search\n' + l + ' found.')
break
if not found:
sg.Popup('Linear search\n' +(value['_linear_'] + ' was not found'))
#Binary Search - only works for ordered lists
示例5: pong
# 需要导入模块: import PySimpleGUI [as 别名]
# 或者: from PySimpleGUI import Popup [as 别名]
def pong():
layout = [[sg.Graph(GAMEPLAY_SIZE, (0,GAMEPLAY_SIZE[1]), (GAMEPLAY_SIZE[0],0), background_color=BACKGROUND_COLOR, key='_GRAPH_')],
[sg.T(''), sg.Button('Exit'), sg.T('Speed'), sg.Slider((0,20),default_value=10, orientation='h', enable_events=True, key='_SPEED_')]]
window = sg.Window('Pong', layout, return_keyboard_events=True).Finalize()
graph_elem = window.FindElement('_GRAPH_') # type: sg.Graph
bat_1 = PongBat(graph_elem, 'red', 30)
bat_2 = PongBat(graph_elem, 'blue', 670)
ball_1 = Ball(graph_elem, bat_1, bat_2, 'green1')
sleep_time = 10
while True:
ball_1.draw()
bat_1.draw()
bat_2.draw()
event, values = window.Read(timeout=sleep_time) # type: str, str
if event is None or event == 'Exit':
break
elif event.startswith('Up') or event.endswith('Up'):
bat_2.up(5)
elif event.startswith('Down') or event.endswith('Down'):
bat_2.down(5)
elif event == 'w':
bat_1.up(5)
elif event == 's':
bat_1.down(5)
elif event == '_SPEED_':
sleep_time = int(values['_SPEED_'])
if ball_1.win_loss_check():
sg.Popup('Game Over', ball_1.win_loss_check() + ' won!!')
break
window.Close()
示例6: FindDuplicatesFilesInFolder
# 需要导入模块: import PySimpleGUI [as 别名]
# 或者: from PySimpleGUI import Popup [as 别名]
def FindDuplicatesFilesInFolder(path):
shatab = []
total = 0
small_count, dup_count, error_count = 0,0,0
pngdir = path
if not os.path.exists(path):
sg.Popup('Duplicate Finder', '** Folder doesn\'t exist***', path)
return
pngfiles = os.listdir(pngdir)
total_files = len(pngfiles)
for idx, f in enumerate(pngfiles):
if not sg.OneLineProgressMeter('Counting Duplicates', idx + 1, total_files, 'Counting Duplicate Files'):
break
total += 1
fname = os.path.join(pngdir, f)
if os.path.isdir(fname):
continue
x = open(fname, "rb").read()
m = hashlib.sha256()
m.update(x)
f_sha = m.digest()
if f_sha in shatab:
# uncomment next line to remove duplicate files
# os.remove(fname)
dup_count += 1
# sg.Print(f'Duplicate file - {f}') # cannot current use sg.Print with Progress Meter
continue
shatab.append(f_sha)
msg = '{} Files processed\n {} Duplicates found'.format(total_files, dup_count)
sg.Popup('Duplicate Finder Ended', msg)
# ====____====____==== Pseudo-MAIN program ====____====____==== #
# This is our main-alike piece of code #
# + Starts up the GUI #
# + Gets values from GUI #
# + Runs DeDupe_folder based on GUI inputs #
# ------------------------------------------------------------- #
示例7: main
# 需要导入模块: import PySimpleGUI [as 别名]
# 或者: from PySimpleGUI import Popup [as 别名]
def main():
# folder = r'C:\Python\PycharmProjects\GooeyGUI\Uno Cards'
folder=''
folder = sg.PopupGetFolder('Source folder for images\nImages will be encoded and results saved to %s'%OUTPUT_FILENAME,
title='Base64 Encoder',
default_path=folder, initial_folder=folder )
if folder is None or folder == '':
sg.PopupCancel('Cancelled - No valid folder entered')
return
try:
namesonly = [f for f in os.listdir(folder) if f.endswith('.png') or f.endswith('.ico') or f.endswith('.gif')]
except:
sg.PopupCancel('Cancelled - No valid folder entered')
return
outfile = open(os.path.join(folder, OUTPUT_FILENAME), 'w')
for i, file in enumerate(namesonly):
contents = open(os.path.join(folder, file), 'rb').read()
encoded = base64.b64encode(contents)
outfile.write('\n{} = {}\n\n'.format(file[:file.index(".")], encoded))
sg.OneLineProgressMeter('Base64 Encoding', i+1, len(namesonly),key='_METER_')
outfile.close()
sg.Popup('Completed!', 'Encoded %s files'%(i+1))
示例8: callback_function1
# 需要导入模块: import PySimpleGUI [as 别名]
# 或者: from PySimpleGUI import Popup [as 别名]
def callback_function1():
sg.Popup('In Callback Function 1')
print('In the callback function 1')
示例9: callback_function2
# 需要导入模块: import PySimpleGUI [as 别名]
# 或者: from PySimpleGUI import Popup [as 别名]
def callback_function2():
sg.Popup('In Callback Function 2')
print('In the callback function 2')
示例10: main
# 需要导入模块: import PySimpleGUI [as 别名]
# 或者: from PySimpleGUI import Popup [as 别名]
def main():
RemoteControlExample_NoGraphics()
# Uncomment to get the fancy graphics version. Be sure and download the button images!
RemoteControlExample()
# sg.Popup('End of non-blocking demonstration')
示例11: the_gui
# 需要导入模块: import PySimpleGUI [as 别名]
# 或者: from PySimpleGUI import Popup [as 别名]
def the_gui():
gui_queue = queue.Queue() # queue used to communicate between the gui and long-running code
layout = [[sg.Text('Multithreaded Work Example')],
[sg.Text('Click Go to start a long-running function call')],
[sg.Text('', size=(25, 1), key='_OUTPUT_')],
[sg.Text('', size=(25, 1), key='_OUTPUT2_')],
[sg.Graph((10,10),(0,0),(10,10),background_color='black',key=i) for i in range(20)],
[sg.Button('Go'), sg.Button('Popup'), sg.Button('Exit')], ]
window = sg.Window('Multithreaded Window').Layout(layout)
# --------------------- EVENT LOOP ---------------------
work_id = 0
while True:
event, values = window.Read(timeout=100) # wait for up to 100 ms for a GUI event
if event is None or event == 'Exit':
break
if event == 'Go': # clicking "Go" starts a long running work item by starting thread
window.Element('_OUTPUT_').Update('Starting long work %s'%work_id)
window.Element(work_id).Update(background_color='red')
# LOCATION 2
# STARTING long run by starting a thread
thread_id = threading.Thread(target=long_function_wrapper, args=(work_id, gui_queue,), daemon=True)
thread_id.start()
work_id = work_id+1 if work_id < 19 else 0
# --------------- Read next message coming in from threads ---------------
try:
message = gui_queue.get_nowait() # see if something has been posted to Queue
except queue.Empty: # get_nowait() will get exception when Queue is empty
message = None # nothing in queue so do nothing
# if message received from queue, then some work was completed
if message is not None:
# LOCATION 3
# this is the place you would execute code at ENDING of long running task
# You can check the completed_work_id variable to see exactly which long-running function completed
completed_work_id = int(message[:message.index(' :::')])
window.Element('_OUTPUT2_').Update('Complete Work ID "{}"'.format(completed_work_id))
window.Element(completed_work_id).Update(background_color='green')
if event == 'Popup':
sg.Popup('This is a popup showing that the GUI is running')
# if user exits the window, then close the window and exit the GUI func
window.Close()
############################# Main #############################