本文整理汇总了Python中PySide.QtGui.QCheckBox方法的典型用法代码示例。如果您正苦于以下问题:Python QtGui.QCheckBox方法的具体用法?Python QtGui.QCheckBox怎么用?Python QtGui.QCheckBox使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PySide.QtGui
的用法示例。
在下文中一共展示了QtGui.QCheckBox方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: setupUi
# 需要导入模块: from PySide import QtGui [as 别名]
# 或者: from PySide.QtGui import QCheckBox [as 别名]
def setupUi(self, Form):
Form.setObjectName("Form")
Form.resize(400, 300)
self.gridLayout = QtGui.QGridLayout(Form)
self.gridLayout.setObjectName("gridLayout")
self.sizeSpin = QtGui.QSpinBox(Form)
self.sizeSpin.setProperty("value", 10)
self.sizeSpin.setObjectName("sizeSpin")
self.gridLayout.addWidget(self.sizeSpin, 1, 1, 1, 1)
self.pixelModeCheck = QtGui.QCheckBox(Form)
self.pixelModeCheck.setObjectName("pixelModeCheck")
self.gridLayout.addWidget(self.pixelModeCheck, 1, 3, 1, 1)
self.label = QtGui.QLabel(Form)
self.label.setObjectName("label")
self.gridLayout.addWidget(self.label, 1, 0, 1, 1)
self.plot = PlotWidget(Form)
self.plot.setObjectName("plot")
self.gridLayout.addWidget(self.plot, 0, 0, 1, 4)
self.randCheck = QtGui.QCheckBox(Form)
self.randCheck.setObjectName("randCheck")
self.gridLayout.addWidget(self.randCheck, 1, 2, 1, 1)
self.retranslateUi(Form)
QtCore.QMetaObject.connectSlotsByName(Form)
示例2: setLang
# 需要导入模块: from PySide import QtGui [as 别名]
# 或者: from PySide.QtGui import QCheckBox [as 别名]
def setLang(self, langName):
uiList_lang_read = self.memoData['lang'][langName]
for ui_name in uiList_lang_read:
ui_element = self.uiList[ui_name]
if type(ui_element) in [ QtWidgets.QLabel, QtWidgets.QPushButton, QtWidgets.QAction, QtWidgets.QCheckBox ]:
# uiType: QLabel, QPushButton, QAction(menuItem), QCheckBox
if uiList_lang_read[ui_name] != "":
ui_element.setText(uiList_lang_read[ui_name])
elif type(ui_element) in [ QtWidgets.QGroupBox, QtWidgets.QMenu ]:
# uiType: QMenu, QGroupBox
if uiList_lang_read[ui_name] != "":
ui_element.setTitle(uiList_lang_read[ui_name])
elif type(ui_element) in [ QtWidgets.QTabWidget]:
# uiType: QTabWidget
tabCnt = ui_element.count()
if uiList_lang_read[ui_name] != "":
tabNameList = uiList_lang_read[ui_name].split(';')
if len(tabNameList) == tabCnt:
for i in range(tabCnt):
if tabNameList[i] != "":
ui_element.setTabText(i,tabNameList[i])
elif type(ui_element) == str:
# uiType: string for msg
if uiList_lang_read[ui_name] != "":
self.uiList[ui_name] = uiList_lang_read[ui_name]
示例3: setLang
# 需要导入模块: from PySide import QtGui [as 别名]
# 或者: from PySide.QtGui import QCheckBox [as 别名]
def setLang(self, langName):
uiList_lang_read = self.memoData['lang'][langName]
for ui_name in uiList_lang_read:
ui_element = self.uiList[ui_name]
if type(ui_element) in [ QtGui.QLabel, QtGui.QPushButton, QtGui.QAction, QtGui.QCheckBox ]:
# uiType: QLabel, QPushButton, QAction(menuItem), QCheckBox
if uiList_lang_read[ui_name] != "":
ui_element.setText(uiList_lang_read[ui_name])
elif type(ui_element) in [ QtGui.QGroupBox, QtGui.QMenu ]:
# uiType: QMenu, QGroupBox
if uiList_lang_read[ui_name] != "":
ui_element.setTitle(uiList_lang_read[ui_name])
elif type(ui_element) in [ QtGui.QTabWidget]:
# uiType: QTabWidget
tabCnt = ui_element.count()
if uiList_lang_read[ui_name] != "":
tabNameList = uiList_lang_read[ui_name].split(';')
if len(tabNameList) == tabCnt:
for i in range(tabCnt):
if tabNameList[i] != "":
ui_element.setTabText(i,tabNameList[i])
elif type(ui_element) == str:
# uiType: string for msg
if uiList_lang_read[ui_name] != "":
self.uiList[ui_name] = uiList_lang_read[ui_name]
示例4: createIconGroupBox
# 需要导入模块: from PySide import QtGui [as 别名]
# 或者: from PySide.QtGui import QCheckBox [as 别名]
def createIconGroupBox(self):
self.iconGroupBox = QtGui.QGroupBox("Tray Icon")
self.iconLabel = QtGui.QLabel("Icon:")
self.iconComboBox = QtGui.QComboBox()
self.iconComboBox.addItem(QtGui.QIcon(':/icons/miner.svg'), "Miner")
self.iconComboBox.addItem(QtGui.QIcon(':/images/heart.svg'), "Heart")
self.iconComboBox.addItem(QtGui.QIcon(':/images/trash.svg'), "Trash")
self.showIconCheckBox = QtGui.QCheckBox("Show icon")
self.showIconCheckBox.setChecked(True)
iconLayout = QtGui.QHBoxLayout()
iconLayout.addWidget(self.iconLabel)
iconLayout.addWidget(self.iconComboBox)
iconLayout.addStretch()
iconLayout.addWidget(self.showIconCheckBox)
self.iconGroupBox.setLayout(iconLayout)
示例5: __init__
# 需要导入模块: from PySide import QtGui [as 别名]
# 或者: from PySide.QtGui import QCheckBox [as 别名]
def __init__(self, name, config, parent=None):
ActionOption.__init__(self, name, config)
QtGui.QCheckBox.__init__(self, parent=parent)
self.setChecked(bool(self.default))
self.setDisabled(bool(self.disabled))
self.setToolTip(self.tooltip)
self.stateChanged.connect(lambda s: self.value_changed.emit())
# -----------------------------------------------------------------------------
示例6: get_QCheckBox
# 需要导入模块: from PySide import QtGui [as 别名]
# 或者: from PySide.QtGui import QCheckBox [as 别名]
def get_QCheckBox():
"""QCheckBox getter."""
try:
import PySide.QtGui as QtGui
return QtGui.QCheckBox
except ImportError:
import PyQt5.QtWidgets as QtWidgets
return QtWidgets.QCheckBox
示例7: __init__
# 需要导入模块: from PySide import QtGui [as 别名]
# 或者: from PySide.QtGui import QCheckBox [as 别名]
def __init__(self, *args, **kwargs):
QtGui.QCheckBox.__init__(self)
Custom.__init__(self, *args, **kwargs)
self.clicked.connect(self.click)
self.clicked.connect(self.interactivechange)
示例8: drawUI
# 需要导入模块: from PySide import QtGui [as 别名]
# 或者: from PySide.QtGui import QCheckBox [as 别名]
def drawUI(self):
# Place the widgets with layouts
self.mainLayout = QtGui.QVBoxLayout(self.form)
self.formLayout = QtGui.QFormLayout()
for prop in self.infoTable:
checkLayout = QtGui.QHBoxLayout()
propValue = QtGui.QLineEdit()
propValue.setText( prop[1] )
checked = QtGui.QCheckBox()
checkLayout.addWidget(propValue)
checkLayout.addWidget(checked)
self.formLayout.addRow(QtGui.QLabel(prop[0]),checkLayout)
self.mainLayout.addLayout(self.formLayout)
self.mainLayout.addWidget(QtGui.QLabel())
# Buttons
self.buttonsLayout = QtGui.QHBoxLayout()
self.AddNew = QtGui.QPushButton('Add New Info')
self.Delete = QtGui.QPushButton('Delete Selected')
self.buttonsLayout.addWidget(self.AddNew)
self.buttonsLayout.addStretch()
self.buttonsLayout.addWidget(self.Delete)
self.mainLayout.addLayout(self.buttonsLayout)
self.form.setLayout(self.mainLayout)
# Actions
示例9: generateWidget
# 需要导入模块: from PySide import QtGui [as 别名]
# 或者: from PySide.QtGui import QCheckBox [as 别名]
def generateWidget( self, parameterDict, constraint_to_animate ):
self.parameterDict = parameterDict
self.constraint_to_animate = constraint_to_animate
self.checkbox = QtGui.QCheckBox(self.label)
self.checkbox.setChecked( self.getDefaultValue() )
return self.checkbox
示例10: setLang
# 需要导入模块: from PySide import QtGui [as 别名]
# 或者: from PySide.QtGui import QCheckBox [as 别名]
def setLang(self, langName):
lang_data = self.memoData['lang'][langName]
for ui_name in lang_data.keys():
if ui_name in self.uiList.keys() and lang_data[ui_name] != '':
ui_element = self.uiList[ui_name]
# '' means no translation availdanle in that data file
if isinstance(ui_element, (QtWidgets.QLabel, QtWidgets.QPushButton, QtWidgets.QAction, QtWidgets.QCheckBox) ):
# uiType: QLabel, QPushButton, QAction(menuItem), QCheckBox
ui_element.setText(lang_data[ui_name])
elif isinstance(ui_element, (QtWidgets.QGroupBox, QtWidgets.QMenu) ):
# uiType: QMenu, QGroupBox
ui_element.setTitle(lang_data[ui_name])
elif isinstance(ui_element, QtWidgets.QTabWidget):
# uiType: QTabWidget
tabCnt = ui_element.count()
tabNameList = lang_data[ui_name].split(';')
if len(tabNameList) == tabCnt:
for i in range(tabCnt):
if tabNameList[i] != '':
ui_element.setTabText(i,tabNameList[i])
elif isinstance(ui_element, QtWidgets.QComboBox):
# uiType: QComboBox
itemCnt = ui_element.count()
itemNameList = lang_data[ui_name].split(';')
ui_element.clear()
ui_element.addItems(itemNameList)
elif isinstance(ui_element, QtWidgets.QTreeWidget):
# uiType: QTreeWidget
labelCnt = ui_element.headerItem().columnCount()
labelList = lang_data[ui_name].split(';')
ui_element.setHeaderLabels(labelList)
elif isinstance(ui_element, QtWidgets.QTableWidget):
# uiType: QTableWidget
colCnt = ui_element.columnCount()
headerList = lang_data[ui_name].split(';')
cur_table.setHorizontalHeaderLabels( headerList )
elif isinstance(ui_element, (str, unicode) ):
# uiType: string for msg
self.uiList[ui_name] = lang_data[ui_name]
示例11: qui
# 需要导入模块: from PySide import QtGui [as 别名]
# 或者: from PySide.QtGui import QCheckBox [as 别名]
def qui(self, ui_list_string, parentObject_string='', opt=''):
# pre-defined user short name syntax
type_dict = {
'vbox': 'QVBoxLayout','hbox':'QHBoxLayout','grid':'QGridLayout', 'form':'QFormLayout',
'split': 'QSplitter', 'grp':'QGroupBox', 'tab':'QTabWidget',
'btn':'QPushButton', 'btnMsg':'QPushButton', 'label':'QLabel', 'input':'QLineEdit', 'check':'QCheckBox', 'choice':'QComboBox',
'txtEdit': 'LNTextEdit', 'txt': 'QTextEdit',
'tree': 'QTreeWidget', 'table': 'QTableWidget',
'space': 'QSpacerItem',
}
# get ui_list, creation or existing ui object
ui_list = [x.strip() for x in ui_list_string.split('|')]
for i in range(len(ui_list)):
if ui_list[i] in self.uiList:
# - exisiting object
ui_list[i] = self.uiList[ui_list[i]]
else:
# - string creation:
# get part info
partInfo = ui_list[i].split(';',1)
uiName = partInfo[0].split('@')[0]
uiType = uiName.rsplit('_',1)[-1]
if uiType in type_dict:
uiType = type_dict[uiType]
# set quickUI string format
ui_list[i] = partInfo[0]+';'+uiType
if len(partInfo)==1:
# give empty button and label a place holder name
if uiType in ('btn', 'btnMsg', 'QPushButton','label', 'QLabel'):
ui_list[i] = partInfo[0]+';'+uiType + ';'+uiName
elif len(partInfo)==2:
ui_list[i]=ui_list[i]+";"+partInfo[1]
# get parentObject or exisiting object
parentObject = parentObject_string
if parentObject in self.uiList:
parentObject = self.uiList[parentObject]
# process quickUI
self.quickUI(ui_list, parentObject, opt)
示例12: loadLang
# 需要导入模块: from PySide import QtGui [as 别名]
# 或者: from PySide.QtGui import QCheckBox [as 别名]
def loadLang(self):
self.quickMenu(['language_menu;&Language'])
cur_menu = self.uiList['language_menu']
self.quickMenuAction('langDefault_atnLang', 'Default','','langDefault.png', cur_menu)
cur_menu.addSeparator()
self.uiList['langDefault_atnLang'].triggered.connect(partial(self.setLang,'default'))
# store default language
self.memoData['lang']={}
self.memoData['lang']['default']={}
for ui_name in self.uiList:
ui_element = self.uiList[ui_name]
if type(ui_element) in [ QtWidgets.QLabel, QtWidgets.QPushButton, QtWidgets.QAction, QtWidgets.QCheckBox ]:
# uiType: QLabel, QPushButton, QAction(menuItem), QCheckBox
self.memoData['lang']['default'][ui_name] = str(ui_element.text())
elif type(ui_element) in [ QtWidgets.QGroupBox, QtWidgets.QMenu ]:
# uiType: QMenu, QGroupBox
self.memoData['lang']['default'][ui_name] = str(ui_element.title())
elif type(ui_element) in [ QtWidgets.QTabWidget]:
# uiType: QTabWidget
tabCnt = ui_element.count()
tabNameList = []
for i in range(tabCnt):
tabNameList.append(str(ui_element.tabText(i)))
self.memoData['lang']['default'][ui_name]=';'.join(tabNameList)
elif type(ui_element) == str:
# uiType: string for msg
self.memoData['lang']['default'][ui_name] = self.uiList[ui_name]
# try load other language
lang_path = os.path.dirname(self.location) # better in packed than(os.path.abspath(__file__))
baseName = os.path.splitext( os.path.basename(self.location) )[0]
for fileName in os.listdir(lang_path):
if fileName.startswith(baseName+"_lang_"):
langName = fileName.replace(baseName+"_lang_","").split('.')[0].replace(" ","")
self.memoData['lang'][ langName ] = self.readRawFile( os.path.join(lang_path,fileName) )
self.quickMenuAction(langName+'_atnLang', langName.upper(),'',langName + '.png', cur_menu)
self.uiList[langName+'_atnLang'].triggered.connect(partial(self.setLang,langName))
# if no language file detected, add export default language option
if len(self.memoData['lang']) == 1:
self.quickMenuAction('langExport_atnLang', 'Export Default Language','','langExport.png', cur_menu)
self.uiList['langExport_atnLang'].triggered.connect(self.exportLang)
示例13: loadLang
# 需要导入模块: from PySide import QtGui [as 别名]
# 或者: from PySide.QtGui import QCheckBox [as 别名]
def loadLang(self):
self.quickMenu(['language_menu;&Language'])
cur_menu = self.uiList['language_menu']
self.quickMenuAction('langDefault_atnLang', 'Default','','langDefault.png', cur_menu)
cur_menu.addSeparator()
QtCore.QObject.connect( self.uiList['langDefault_atnLang'], QtCore.SIGNAL("triggered()"), partial(self.setLang, 'default') )
# store default language
self.memoData['lang']={}
self.memoData['lang']['default']={}
for ui_name in self.uiList:
ui_element = self.uiList[ui_name]
if type(ui_element) in [ QtGui.QLabel, QtGui.QPushButton, QtGui.QAction, QtGui.QCheckBox ]:
# uiType: QLabel, QPushButton, QAction(menuItem), QCheckBox
self.memoData['lang']['default'][ui_name] = str(ui_element.text())
elif type(ui_element) in [ QtGui.QGroupBox, QtGui.QMenu ]:
# uiType: QMenu, QGroupBox
self.memoData['lang']['default'][ui_name] = str(ui_element.title())
elif type(ui_element) in [ QtGui.QTabWidget]:
# uiType: QTabWidget
tabCnt = ui_element.count()
tabNameList = []
for i in range(tabCnt):
tabNameList.append(str(ui_element.tabText(i)))
self.memoData['lang']['default'][ui_name]=';'.join(tabNameList)
elif type(ui_element) == str:
# uiType: string for msg
self.memoData['lang']['default'][ui_name] = self.uiList[ui_name]
# try load other language
lang_path = os.path.dirname(self.location) # better in packed than(os.path.abspath(__file__))
baseName = os.path.splitext( os.path.basename(self.location) )[0]
for fileName in os.listdir(lang_path):
if fileName.startswith(baseName+"_lang_"):
langName = fileName.replace(baseName+"_lang_","").split('.')[0].replace(" ","")
self.memoData['lang'][ langName ] = self.readRawFile( os.path.join(lang_path,fileName) )
self.quickMenuAction(langName+'_atnLang', langName.upper(),'',langName + '.png', cur_menu)
QtCore.QObject.connect( self.uiList[langName+'_atnLang'], QtCore.SIGNAL("triggered()"), partial(self.setLang, langName) )
# if no language file detected, add export default language option
if len(self.memoData['lang']) == 1:
self.quickMenuAction('langExport_atnLang', 'Export Default Language','','langExport.png', cur_menu)
QtCore.QObject.connect( self.uiList['langExport_atnLang'], QtCore.SIGNAL("triggered()"), self.exportLang )
示例14: qui
# 需要导入模块: from PySide import QtGui [as 别名]
# 或者: from PySide.QtGui import QCheckBox [as 别名]
def qui(self, ui_list_string, parentObject_string='', opt=''):
# pre-defined user short name syntax
type_dict = {
'vbox': 'QVBoxLayout','hbox':'QHBoxLayout','grid':'QGridLayout', 'form':'QFormLayout',
'split': 'QSplitter', 'grp':'QGroupBox', 'tab':'QTabWidget',
'btn':'QPushButton', 'btnMsg':'QPushButton', 'label':'QLabel', 'input':'QLineEdit', 'check':'QCheckBox', 'choice':'QComboBox',
'txt': 'QTextEdit',
'list': 'QListWidget', 'tree': 'QTreeWidget', 'table': 'QTableWidget',
'space': 'QSpacerItem',
}
# get ui_list, creation or existing ui object
ui_list = [x.strip() for x in ui_list_string.split('|')]
for i in range(len(ui_list)):
if ui_list[i] in self.uiList:
# - exisiting object
ui_list[i] = self.uiList[ui_list[i]]
else:
# - string creation:
# get part info
partInfo = ui_list[i].split(';',1)
uiName = partInfo[0].split('@')[0]
uiType = uiName.rsplit('_',1)[-1]
if uiType in type_dict:
uiType = type_dict[uiType]
# set quickUI string format
ui_list[i] = partInfo[0]+';'+uiType
if len(partInfo)==1:
# give empty button and label a place holder name
if uiType in ('btn', 'btnMsg', 'QPushButton','label', 'QLabel'):
ui_list[i] = partInfo[0]+';'+uiType + ';'+uiName
elif len(partInfo)==2:
ui_list[i]=ui_list[i]+";"+partInfo[1]
# get parentObject or exisiting object
parentObject = parentObject_string
if parentObject in self.uiList:
parentObject = self.uiList[parentObject]
# process quickUI
self.quickUI(ui_list, parentObject, opt)
示例15: __init__
# 需要导入模块: from PySide import QtGui [as 别名]
# 或者: from PySide.QtGui import QCheckBox [as 别名]
def __init__(self, parent=None, mode=0):
super_class.__init__(self, parent)
#------------------------------
# class variables
#------------------------------
self.version="0.1"
self.help = "How to Use:\n1. Put source info in\n2. Click Process button\n3. Check result output\n4. Save memory info into a file."
self.uiList={} # for ui obj storage
self.memoData = {} # key based variable data storage
self.location = ""
if getattr(sys, 'frozen', False):
# frozen - cx_freeze
self.location = sys.executable
else:
# unfrozen
self.location = os.path.realpath(sys.modules[self.__class__.__module__].__file__)
self.name = self.__class__.__name__
self.iconPath = os.path.join(os.path.dirname(self.location),'icons',self.name+'.png')
self.iconPix = QtGui.QPixmap(self.iconPath)
self.icon = QtGui.QIcon(self.iconPath)
self.fileType='.{0}_EXT'.format(self.name)
#------------------------------
# core function variable
#------------------------------
self.qui_core_dict = {
'vbox': 'QVBoxLayout','hbox':'QHBoxLayout','grid':'QGridLayout', 'form':'QFormLayout',
'split': 'QSplitter', 'grp':'QGroupBox', 'tab':'QTabWidget',
'btn':'QPushButton', 'btnMsg':'QPushButton', 'label':'QLabel', 'input':'QLineEdit', 'check':'QCheckBox', 'choice':'QComboBox',
'txt': 'QTextEdit',
'list': 'QListWidget', 'tree': 'QTreeWidget', 'table': 'QTableWidget',
'space': 'QSpacerItem',
}
self.qui_user_dict = {}
#------------------------------