本文整理汇总了Python中PyQt5.QtCore.Qt.Key_Up方法的典型用法代码示例。如果您正苦于以下问题:Python Qt.Key_Up方法的具体用法?Python Qt.Key_Up怎么用?Python Qt.Key_Up使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PyQt5.QtCore.Qt
的用法示例。
在下文中一共展示了Qt.Key_Up方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: keyPressEvent
# 需要导入模块: from PyQt5.QtCore import Qt [as 别名]
# 或者: from PyQt5.QtCore.Qt import Key_Up [as 别名]
def keyPressEvent(self, event):
if not self.isStarted or BOARD_DATA.currentShape == Shape.shapeNone:
super(Tetris, self).keyPressEvent(event)
return
key = event.key()
if key == Qt.Key_P:
self.pause()
return
if self.isPaused:
return
elif key == Qt.Key_Left:
BOARD_DATA.moveLeft()
elif key == Qt.Key_Right:
BOARD_DATA.moveRight()
elif key == Qt.Key_Up:
BOARD_DATA.rotateLeft()
elif key == Qt.Key_Space:
self.tboard.score += BOARD_DATA.dropDown()
else:
super(Tetris, self).keyPressEvent(event)
self.updateWindow()
示例2: keyPressEvent
# 需要导入模块: from PyQt5.QtCore import Qt [as 别名]
# 或者: from PyQt5.QtCore.Qt import Key_Up [as 别名]
def keyPressEvent(self, event: QKeyEvent) -> None:
if self.isReadOnly():
return
block: QTextBlock = self.textCursor().block()
if event.key() in [Qt.Key_Down, Qt.Key_Up, Qt.Key_Left, Qt.Key_Right]:
return
if not event.key() == 16777220:
super().keyPressEvent(event)
if not isinstance(self.ignoreLength, bool):
textToWrite: str = block.text()[self.ignoreLength:]
# TODO: Handle multiline input!!!
if event.key() == 16777220:
self.userInputSignal.emit(textToWrite)
return
示例3: filterKeyPressInHostsTableView
# 需要导入模块: from PyQt5.QtCore import Qt [as 别名]
# 或者: from PyQt5.QtCore.Qt import Key_Up [as 别名]
def filterKeyPressInHostsTableView(self, key, receiver):
if not receiver.selectionModel().selectedRows():
return True
index = receiver.selectionModel().selectedRows()[0].row()
if key == Qt.Key_Down:
new_index = index + 1
receiver.selectRow(new_index)
receiver.clicked.emit(receiver.selectionModel().selectedRows()[0])
elif key == Qt.Key_Up:
new_index = index - 1
receiver.selectRow(new_index)
receiver.clicked.emit(receiver.selectionModel().selectedRows()[0])
elif QApplication.keyboardModifiers() == Qt.ControlModifier and key == Qt.Key_C:
selected = receiver.selectionModel().currentIndex()
clipboard = QApplication.clipboard()
clipboard.setText(selected.data().toString())
return True
示例4: keyPressEvent
# 需要导入模块: from PyQt5.QtCore import Qt [as 别名]
# 或者: from PyQt5.QtCore.Qt import Key_Up [as 别名]
def keyPressEvent(self, event):
"""Reimplemented."""
# Override the default QComboBox behavior
if event.key() == Qt.Key_Down and event.modifiers() & Qt.AltModifier:
self.showPopup()
return
ignored = {Qt.Key_Up, Qt.Key_Down,
Qt.Key_PageDown, Qt.Key_PageUp,
Qt.Key_Home, Qt.Key_End}
if event.key() in ignored:
event.ignore()
return
super(CheckComboBox, self).keyPressEvent(event)
示例5: up
# 需要导入模块: from PyQt5.QtCore import Qt [as 别名]
# 或者: from PyQt5.QtCore.Qt import Key_Up [as 别名]
def up(self, count=1):
self._key_press(Qt.Key_Up, count, 'scrollBarMinimum', Qt.Vertical)
示例6: keyPressEvent
# 需要导入模块: from PyQt5.QtCore import Qt [as 别名]
# 或者: from PyQt5.QtCore.Qt import Key_Up [as 别名]
def keyPressEvent(self, e):
"""Override keyPressEvent to handle special keypresses."""
if e.key() == Qt.Key_Up:
self.history_prev()
e.accept()
elif e.key() == Qt.Key_Down:
self.history_next()
e.accept()
elif e.modifiers() & Qt.ControlModifier and e.key() == Qt.Key_C:
self.setText('')
e.accept()
else:
super().keyPressEvent(e)
示例7: keyPressEvent
# 需要导入模块: from PyQt5.QtCore import Qt [as 别名]
# 或者: from PyQt5.QtCore.Qt import Key_Up [as 别名]
def keyPressEvent(self, event):
if not self.is_started or self.inner_board.current_tetris == tetrisShape().shape_empty:
super(TetrisGame, self).keyPressEvent(event)
return
key = event.key()
# P键暂停
if key == Qt.Key_P:
self.pause()
return
if self.is_paused:
return
# 向左
elif key == Qt.Key_Left:
self.inner_board.moveLeft()
# 向右
elif key == Qt.Key_Right:
self.inner_board.moveRight()
# 旋转
elif key == Qt.Key_Up:
self.inner_board.rotateAnticlockwise()
# 快速坠落
elif key == Qt.Key_Space:
self.external_board.score += self.inner_board.dropDown()
else:
super(TetrisGame, self).keyPressEvent(event)
self.updateWindow()
示例8: eventFilter
# 需要导入模块: from PyQt5.QtCore import Qt [as 别名]
# 或者: from PyQt5.QtCore.Qt import Key_Up [as 别名]
def eventFilter(self, obj, event):
if obj == self.edtCommand:
if event.type() == QEvent.KeyPress:
if event.key() == Qt.Key_Up:
self.prev_command()
return True
elif event.key() == Qt.Key_Down:
self.next_command()
return True
return False
else:
return super().eventFilter(obj, event)
示例9: _qtKeyToUMKey
# 需要导入模块: from PyQt5.QtCore import Qt [as 别名]
# 或者: from PyQt5.QtCore.Qt import Key_Up [as 别名]
def _qtKeyToUMKey(self, key):
if key == Qt.Key_Shift:
return KeyEvent.ShiftKey
elif key == Qt.Key_Control:
return KeyEvent.ControlKey
elif key == Qt.Key_Alt:
return KeyEvent.AltKey
elif key == Qt.Key_Space:
return KeyEvent.SpaceKey
elif key == Qt.Key_Meta:
return KeyEvent.MetaKey
elif key == Qt.Key_Enter or key == Qt.Key_Return:
return KeyEvent.EnterKey
elif key == Qt.Key_Up:
return KeyEvent.UpKey
elif key == Qt.Key_Down:
return KeyEvent.DownKey
elif key == Qt.Key_Left:
return KeyEvent.LeftKey
elif key == Qt.Key_Right:
return KeyEvent.RightKey
elif key == Qt.Key_Minus:
return KeyEvent.MinusKey
elif key == Qt.Key_Underscore:
return KeyEvent.UnderscoreKey
elif key == Qt.Key_Plus:
return KeyEvent.PlusKey
elif key == Qt.Key_Equal:
return KeyEvent.EqualKey
return key
示例10: keyPressEvent
# 需要导入模块: from PyQt5.QtCore import Qt [as 别名]
# 或者: from PyQt5.QtCore.Qt import Key_Up [as 别名]
def keyPressEvent(self, event: QtGui.QKeyEvent) -> None:
key_press = event.key()
# if key_press == Qt.Key_Up:
# self.snake.direction = 'u'
# elif key_press == Qt.Key_Down:
# self.snake.direction = 'd'
# elif key_press == Qt.Key_Right:
# self.snake.direction = 'r'
# elif key_press == Qt.Key_Left:
# self.snake.direction = 'l'
示例11: __init__
# 需要导入模块: from PyQt5.QtCore import Qt [as 别名]
# 或者: from PyQt5.QtCore.Qt import Key_Up [as 别名]
def __init__(self, ui):
super().__init__(ui)
self.rois = [
ROIWorm(
self.ui.wormCanvas1,
self.ui.comboBox_ROI1,
self.ui.checkBox_ROI1
),
ROIWorm(
self.ui.wormCanvas2,
self.ui.comboBox_ROI2,
self.ui.checkBox_ROI2
)
]
self.ui.radioButton_ROI1.setShortcut(QKeySequence(Qt.Key_Up))
self.ui.radioButton_ROI2.setShortcut(QKeySequence(Qt.Key_Down))
self.ui.checkBox_ROI1.stateChanged.connect(partial(self._updateROI, self.rois[0]))
self.ui.checkBox_ROI2.stateChanged.connect(partial(self._updateROI, self.rois[1]))
self.ui.comboBox_ROI1.activated.connect(partial(self._updateROI, self.rois[0]))
self.ui.comboBox_ROI2.activated.connect(partial(self._updateROI, self.rois[1]))
# flags for RW and FF
self.RW, self.FF = 1, 2
self.ui.pushButton_ROI1_RW.clicked.connect(partial(self.roiRWFF, self.RW, self.rois[0]))
self.ui.pushButton_ROI1_FF.clicked.connect(partial(self.roiRWFF, self.FF, self.rois[0]))
self.ui.pushButton_ROI2_RW.clicked.connect(partial(self.roiRWFF, self.RW, self.rois[1]))
self.ui.pushButton_ROI2_FF.clicked.connect(partial(self.roiRWFF, self.FF, self.rois[1]))
示例12: keyPressEvent
# 需要导入模块: from PyQt5.QtCore import Qt [as 别名]
# 或者: from PyQt5.QtCore.Qt import Key_Up [as 别名]
def keyPressEvent(self, event):
if event.modifiers() & Qt.ShiftModifier \
and event.key() in [Qt.Key_Up, Qt.Key_Down, Qt.Key_Left, Qt.Key_Right]:
dlat = 1.0 / (self.radarwidget.zoom * self.radarwidget.ar)
dlon = 1.0 / (self.radarwidget.zoom * self.radarwidget.flat_earth)
if event.key() == Qt.Key_Up:
self.radarwidget.panzoom(pan=(dlat, 0.0))
elif event.key() == Qt.Key_Down:
self.radarwidget.panzoom(pan=(-dlat, 0.0))
elif event.key() == Qt.Key_Left:
self.radarwidget.panzoom(pan=(0.0, -dlon))
elif event.key() == Qt.Key_Right:
self.radarwidget.panzoom(pan=(0.0, dlon))
elif event.key() == Qt.Key_Escape:
self.closeEvent()
elif event.key() == Qt.Key_F11: # F11 = Toggle Full Screen mode
if not self.isFullScreen():
self.showFullScreen()
else:
self.showNormal()
else:
# All other events go to the BlueSky console
self.console.keyPressEvent(event)
event.accept()
示例13: textChanged
# 需要导入模块: from PyQt5.QtCore import Qt [as 别名]
# 或者: from PyQt5.QtCore.Qt import Key_Up [as 别名]
def textChanged(self, e): # QKeyEvent(QEvent.KeyPress, Qt.Key_Enter, Qt.NoModifier)
# if (32<e.key()<96 or 123<e.key()<126 or 0x1000001<e.key()<0x1000005 or e.key==Qt.Key_Delete):
# 大键盘为Ret小键盘为Enter
if (e.key() in (Qt.Key_Return, Qt.Key_Enter, Qt.Key_Semicolon, Qt.Key_BraceRight, Qt.Key_Up, Qt.Key_Down,
Qt.Key_Left, Qt.Key_Right, Qt.Key_Tab, Qt.Key_Delete, Qt.Key_Backspace)):
self.renderStyle()
self.loadColorPanel()
self.actions["undo"].setEnabled(self.editor.isUndoAvailable())
self.actions["redo"].setEnabled(self.editor.isRedoAvailable())
示例14: test_var_refresh
# 需要导入模块: from PyQt5.QtCore import Qt [as 别名]
# 或者: from PyQt5.QtCore.Qt import Key_Up [as 别名]
def test_var_refresh(self, qtbot, sharedwin):
win = sharedwin["main"]
qtbot.keyPress(win.editor, Qt.Key_Up)
assert "*" not in win.windowTitle()
示例15: keyPressEvent
# 需要导入模块: from PyQt5.QtCore import Qt [as 别名]
# 或者: from PyQt5.QtCore.Qt import Key_Up [as 别名]
def keyPressEvent(self, event):
"""Keyboard press event
Effective key: W, A, S, D, ↑, ↓, ←, →
Press a key on keyboard, the function will get an event, if the condition is met, call the function
run_action().
Args:
event, this argument will get when an event of keyboard pressed occured
"""
key_press = event.key()
# don't need autorepeat, while haven't released, just run once
if not event.isAutoRepeat():
if key_press == Qt.Key_Up: # up
run_action('camup')
elif key_press == Qt.Key_Right: # right
run_action('camright')
elif key_press == Qt.Key_Down: # down
run_action('camdown')
elif key_press == Qt.Key_Left: # left
run_action('camleft')
elif key_press == Qt.Key_W: # W
run_action('forward')
elif key_press == Qt.Key_A: # A
run_action('fwleft')
elif key_press == Qt.Key_S: # S
run_action('backward')
elif key_press == Qt.Key_D: # D
run_action('fwright')