本文整理汇总了Python中PyQt4.QtCore.Qt.DisplayRole方法的典型用法代码示例。如果您正苦于以下问题:Python Qt.DisplayRole方法的具体用法?Python Qt.DisplayRole怎么用?Python Qt.DisplayRole使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PyQt4.QtCore.Qt
的用法示例。
在下文中一共展示了Qt.DisplayRole方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: from PyQt4.QtCore import Qt [as 别名]
# 或者: from PyQt4.QtCore.Qt import DisplayRole [as 别名]
def __init__(self, param, parent, editable):
""" A parameter. If editable, the user can edit it. This does not change the value, but
sends a request to the flie to update the value. The flie returns the new value which
is then updated in this row
"""
super(ParamItem, self).__init__(parent, type=1003)
# Our param data
self.param = param
if editable:
self.setFlags(self.flags() | Qt.ItemIsEditable)
# Initial Populate
QtGui.QTreeWidgetItem.setData(self, 0, Qt.DisplayRole, QVariant(param.name))
QtGui.QTreeWidgetItem.setData(self, 1, Qt.DisplayRole, QVariant(param.ctype))
QtGui.QTreeWidgetItem.setData(self, 2, Qt.DisplayRole, "Updating...")
# Flie Updates
self.cf = self.treeWidget().cf
self.cf.param.add_update_callback(group=param.group, name=param.name, cb=self.updateValueCB)
示例2: setModelData
# 需要导入模块: from PyQt4.QtCore import Qt [as 别名]
# 或者: from PyQt4.QtCore.Qt import DisplayRole [as 别名]
def setModelData(self, editor, model, index):
"""
Gets data from the editor widget and stores
it in the specified model at the item index.
:param editor: combobox
:type editor: QComboBox
:param model: QModel
:type model: QModel
:param index: The index of the data
to be inserted.
:type index: QModelIndex
"""
if self.options['type'] == 'combobox':
value = editor.currentIndex()
data = editor.itemData(editor.currentIndex())
separator_item = QStandardItem(value)
model.setItem(index.row(), index.column(), separator_item)
separator_item.setData(data)
model.setData(
index,
editor.itemData(value, Qt.DisplayRole)
)
示例3: headerData
# 需要导入模块: from PyQt4.QtCore import Qt [as 别名]
# 或者: from PyQt4.QtCore.Qt import DisplayRole [as 别名]
def headerData(self, section, orientation, role=Qt.DisplayRole):
if role != Qt.DisplayRole:
return QVariant()
if orientation == Qt.Horizontal:
try:
return self.df.columns.tolist()[section]
except (IndexError, ):
return QVariant()
elif orientation == Qt.Vertical:
try:
# return self.df.index.tolist()
return self.df.index.tolist()[section]
except (IndexError, ):
return QVariant()
示例4: data
# 需要导入模块: from PyQt4.QtCore import Qt [as 别名]
# 或者: from PyQt4.QtCore.Qt import DisplayRole [as 别名]
def data(self, index, role=Qt.DisplayRole):
if role != Qt.DisplayRole:
return QVariant()
if not index.isValid():
return QVariant()
return QVariant(str(self.df.ix[index.row(), index.column()]))
示例5: data
# 需要导入模块: from PyQt4.QtCore import Qt [as 别名]
# 或者: from PyQt4.QtCore.Qt import DisplayRole [as 别名]
def data(self, modelIndex, role=None):
if not modelIndex.isValid():
return None
row = modelIndex.row()
col = modelIndex.column()
if role == Qt.DisplayRole:
if col in [PlayerModel.PLAYER, PlayerModel.PING, PlayerModel.OPPONENT]:
return self.players[row][col]
elif role == Qt.ToolTipRole and col in [PlayerModel.PLAYER, PlayerModel.OPPONENT]:
name = self.players[row][col]
if name in self.controller.players:
if self.controller.players[name].city:
return self.controller.players[name].country + ', ' + self.controller.players[name].city
else:
return self.controller.players[name].country
elif role == Qt.CheckStateRole and col == PlayerModel.IGNORE:
return self.players[row][col]
elif role == Qt.DecorationRole:
return self.dataIcon(row, col)
elif role == Qt.TextAlignmentRole:
if col == PlayerModel.PING:
return Qt.AlignRight | Qt.AlignVCenter
elif role == Qt.TextColorRole:
if col in [PlayerModel.PLAYER, PlayerModel.OPPONENT]:
name = self.players[row][col]
if name == 'ponder':
return QtGui.QBrush(QtGui.QColor(Qt.red))
示例6: headerData
# 需要导入模块: from PyQt4.QtCore import Qt [as 别名]
# 或者: from PyQt4.QtCore.Qt import DisplayRole [as 别名]
def headerData(self, section, Qt_Orientation, role=None):
if role == Qt.DisplayRole and Qt_Orientation == Qt.Horizontal and 0 <= section < PlayerModel.N_DISPLAY_COLS:
return PlayerModel.displayColumns[section]
if role == Qt.DecorationRole and Qt_Orientation == Qt.Horizontal:
if section == PlayerModel.IGNORE:
return QtGui.QIcon(':/assets/face-ignore.png')
示例7: data
# 需要导入模块: from PyQt4.QtCore import Qt [as 别名]
# 或者: from PyQt4.QtCore.Qt import DisplayRole [as 别名]
def data(self, modelIndex, role=None):
if not modelIndex.isValid():
return None
elif role == Qt.DisplayRole:
r = modelIndex.row()
c = modelIndex.column()
return self.filteredGames[r][c]
示例8: headerData
# 需要导入模块: from PyQt4.QtCore import Qt [as 别名]
# 或者: from PyQt4.QtCore.Qt import DisplayRole [as 别名]
def headerData(self, section, orientation, role=None):
if role == Qt.DisplayRole and orientation == Qt.Horizontal:
return {0: 'Filename', 1: 'Manufacturer', 2: 'Year', 3: 'Description'}[section]
示例9: data
# 需要导入模块: from PyQt4.QtCore import Qt [as 别名]
# 或者: from PyQt4.QtCore.Qt import DisplayRole [as 别名]
def data(self, index, role=None):
if index.isValid() and role in [Qt.DisplayRole, Qt.EditRole]:
row = index.row()
col = index.column()
if col == 0 and 0 <= row < self.rowCount():
return self._filtered[row]
示例10: __init__
# 需要导入模块: from PyQt4.QtCore import Qt [as 别名]
# 或者: from PyQt4.QtCore.Qt import DisplayRole [as 别名]
def __init__(self, parent, name, children, hz=50):
super(LogGroup, self).__init__(parent)
self.name = name
self.setFlags(self.flags() | Qt.ItemIsEditable | Qt.ItemIsUserCheckable)
# Keep track of if all/none of the children are active
self.cAll = True
self.cNone = True
self.validHZ = list(OrderedDict.fromkeys([round(100/floor(100/x),2) for x in range(1,100)]))
self.hzTarget = hz
# Monitor the incoming frequency
self.fm = None
self.fmOn = True
# log config
self.lg = None
# Show text
QtGui.QTreeWidgetItem.setData(self, 0, Qt.DisplayRole, QVariant(name))
QtGui.QTreeWidgetItem.setData(self, 0, Qt.CheckStateRole, Qt.Unchecked)
QtGui.QTreeWidgetItem.setData(self, 1, Qt.DisplayRole, "Off")
QtGui.QTreeWidgetItem.setData(self, 3, Qt.DisplayRole, QVariant(0))
#QtGui.QTreeWidgetItem.setData(self, 4, Qt.CheckStateRole, Qt.Unchecked)
self.readSettings()
# Initialise Children
for c in sorted(children.keys()):
self.addChild(LogItem(self, children[c]))
self.c = 0
# Now everything is initialised except the logging
# Start logging if active
if self.checkState(0) == Qt.Checked:
self.requestLog()
示例11: readSettings
# 需要导入模块: from PyQt4.QtCore import Qt [as 别名]
# 或者: from PyQt4.QtCore.Qt import DisplayRole [as 别名]
def readSettings(self):
""" Read the HZ and selected things to log from previous session """
settings = QSettings("omwdunkley", "flieROS")
# Read target HZ
hzQv = settings.value("log_"+self.name+"_hz",QVariant(20))
QtGui.QTreeWidgetItem.setData(self, 2, Qt.DisplayRole, hzQv)
self.hzTarget = self.getValidHZ(hzQv.toFloat()[0])
# Read if checked. If partially checked, uncheck
onQv = settings.value("log_"+self.name+"_on", QVariant(Qt.Unchecked))
QtGui.QTreeWidgetItem.setData(self, 0, Qt.CheckStateRole, onQv if onQv.toInt()[0]!=Qt.PartiallyChecked else Qt.Unchecked)
#onRos = settings.value("ros_"+self.name+"_on", QVariant(Qt.Unchecked))
#QtGui.QTreeWidgetItem.setData(self, 0, Qt.CheckStateRole, onRos)
示例12: writeSettings
# 需要导入模块: from PyQt4.QtCore import Qt [as 别名]
# 或者: from PyQt4.QtCore.Qt import DisplayRole [as 别名]
def writeSettings(self):
""" Save the HZ and selected things to log between sessions"""
settings = QSettings("omwdunkley", "flieROS")
# Save target HZ
settings.setValue("log_"+self.name+"_hz", self.data(2, Qt.DisplayRole))
# Save checked state
settings.setValue("log_"+self.name+"_on", self.data(0, Qt.CheckStateRole))
#settings.setValue("ros_"+self.name+"_on", self.data(4, Qt.CheckStateRole))
# Save children state too
for x in range(self.childCount()):
self.child(x).writeSettings()
示例13: updateFM
# 需要导入模块: from PyQt4.QtCore import Qt [as 别名]
# 或者: from PyQt4.QtCore.Qt import DisplayRole [as 别名]
def updateFM(self):
# if not self.isActive()
if self.fm:
hz = self.fm.get_hz()
QtGui.QTreeWidgetItem.setData(self, 3, Qt.DisplayRole, round(hz,2))
return self.name, hz#, -1.0 if self.lg is None else self.hzTarget
else:
return self.name, -1.0#, -1.0 if self.lg is None else self.hzTarget
示例14: logStartedCB
# 需要导入模块: from PyQt4.QtCore import Qt [as 别名]
# 或者: from PyQt4.QtCore.Qt import DisplayRole [as 别名]
def logStartedCB(self, on):
""" Called when we actually start logging """
self.c+=1
#print "counter[%s]"%self.name, self.c
#if self.c % 2 == 1:
# return
if on:
rospy.loginfo( "[%d: %s @ %.2fhz] LogCB STARTED" % (self.lg.id, self.name, self.hzTarget))
QtGui.QTreeWidgetItem.setData(self, 0, Qt.CheckStateRole, Qt.Checked)
QtGui.QTreeWidgetItem.setData(self, 1, Qt.DisplayRole, "On")
self.setAllState(Qt.Checked, activeOnly=True)
else:
rospy.loginfo( "[%s] LogCB STOPPED" % ( self.name))
#print "[%s]LogCB ENDED(%d) " % (self.name, self.c)
#if self.allSelected():
# self.setAllState(Qt.Unchecked)
##else:
## self.setAllState(Qt.Checked, activeOnly=True)
#QtGui.QTreeWidgetItem.setData(self, 0, Qt.CheckStateRole, Qt.Unchecked)
#QtGui.QTreeWidgetItem.setData(self, 1, Qt.DisplayRole, "Off")
# def logAddedCB(self, l):
# """ Called when log added """
# print "LogCB added"
# QtGui.QTreeWidgetItem.setData(self, 0, Qt.CheckStateRole, Qt.Checked)
# QtGui.QTreeWidgetItem.setData(self, 1, Qt.DisplayRole, "Added")
示例15: stopLog
# 需要导入模块: from PyQt4.QtCore import Qt [as 别名]
# 或者: from PyQt4.QtCore.Qt import DisplayRole [as 别名]
def stopLog(self):
""" User request halt """
#print "Requested log stop"
if self.lg:
self.lg.delete() #Invokes logStarted(False)
self.lg = None
if self.allSelected():
self.setAllState(Qt.Unchecked)
#else:
# self.setAllState(Qt.Checked, activeOnly=True)
QtGui.QTreeWidgetItem.setData(self, 0, Qt.CheckStateRole, Qt.Unchecked)
QtGui.QTreeWidgetItem.setData(self, 1, Qt.DisplayRole, "Off")
self.treeWidget().sig_logStatus.emit(self.name, -1)
self.fm = None