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Python QtCore.QObject方法代码示例

本文整理汇总了Python中PyQt4.QtCore.QObject方法的典型用法代码示例。如果您正苦于以下问题:Python QtCore.QObject方法的具体用法?Python QtCore.QObject怎么用?Python QtCore.QObject使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PyQt4.QtCore的用法示例。


在下文中一共展示了QtCore.QObject方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: Establish_Connections

# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def Establish_Connections(self):
        # loop button and menu action to link to functions
        for ui_name in self.uiList.keys():
            if ui_name.endswith('_btn'):
                QtCore.QObject.connect(self.uiList[ui_name], QtCore.SIGNAL("clicked()"), getattr(self, ui_name[:-4]+"_action", partial(self.default_action,ui_name)))
            elif ui_name.endswith('_atn'):
                QtCore.QObject.connect(self.uiList[ui_name], QtCore.SIGNAL("triggered()"), getattr(self, ui_name[:-4]+"_action", partial(self.default_action,ui_name)))
            elif ui_name.endswith('_btnMsg'):
                QtCore.QObject.connect(self.uiList[ui_name], QtCore.SIGNAL("clicked()"), getattr(self, ui_name[:-7]+"_message", partial(self.default_message,ui_name)))
            elif ui_name.endswith('_atnMsg'):
                QtCore.QObject.connect(self.uiList[ui_name], QtCore.SIGNAL("triggered()"), getattr(self, ui_name[:-7]+"_message", partial(self.default_message,ui_name)))
        # custom connection
    
    #=======================================
    # UI Response functions (custom + prebuilt functions)
    #=======================================
    #-- ui actions 
开发者ID:shiningdesign,项目名称:universal_tool_template.py,代码行数:19,代码来源:universal_tool_template_v7.3.py

示例2: __init__

# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def __init__(self, iface, settings):
        QtCore.QObject.__init__(self)

        self.iface = iface
        self.settings = settings
        #self.connection = None
        self.proj = QgsProject.instance()
        self.proj_settings = dict()
        self.datastore = {'name':'','type':0,'path':'','schema':'','crs':''}
        self.__loadSettings()

        self.dlg = ProjectDialog(self.iface, self.proj_settings, self.settings)

        # set up GUI signals
        #for the buttonbox we must use old style connections, or else use simple buttons
        self.dlg.saveDatastoreSettings.connect(self.writeSettings)
        self.settingsUpdated.connect(self.updateDatastore)
        self.iface.projectRead.connect(self.__loadSettings)
        self.iface.newProjectCreated.connect(self.__loadDefaults) 
开发者ID:SpaceGroupUCL,项目名称:qgisSpaceSyntaxToolkit,代码行数:21,代码来源:ProjectManager.py

示例3: __init__

# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def __init__(self, checkonly=False):
        QtCore.QObject.__init__(self)
        self.checkonly = checkonly
        self.added = 0
        self.updated = 0
        self.nochange = 0 
开发者ID:doctorguile,项目名称:pyqtggpo,代码行数:8,代码来源:unsupportedsavestates.py

示例4: __init__

# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def __init__(self,parent=None):
        super(QtCore.QObject, self).__init__(parent)

        pygame.init() #Do we need this? Or is it done already elsewhere
        pygame.camera.init()

        self.cam = None
        self.buffer = None
        self.size = (1280, 720)


        # Get new image from camera at cam fps
        self.camTimer = QtCore.QTimer(self)
        self.camTimer.timeout.connect(self.emitNextFrame) 
开发者ID:omwdunkley,项目名称:crazyflieROS,代码行数:16,代码来源:cameraInput.py

示例5: BT_GetMayaWindow

# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def BT_GetMayaWindow():
    ptr = apiUI.MQtUtil.mainWindow()
    if ptr is not None:
        if BT_MayaVersionNumber < 2014:
            return wrapinstance(long(ptr), QtCore.QObject)
        else:
            return wrapInstance(long(ptr), QtGui.QWidget) 
开发者ID:duncanskertchly,项目名称:BlendTransforms,代码行数:9,代码来源:BlendTransforms.py

示例6: __init__

# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def __init__(self):
      QtCore.QObject.__init__(self)
      # Socket to talk to server
      context = zmq.Context()
      self.socket = context.socket(zmq.SUB)
      self.socket.connect(ZMQ_SSOCK)
      self.socket.setsockopt(zmq.SUBSCRIBE, '')

      self.poller = zmq.Poller()
      self.poller.register(self.socket, zmq.POLLIN)

      self.running = True 
开发者ID:TheZ3ro,项目名称:nsaway,代码行数:14,代码来源:tray.py

示例7: getMainWindow

# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def getMainWindow():
	ptr = mui.MQtUtil.mainWindow()
	mainWin = sip.wrapinstance(long(ptr), QtCore.QObject)
	return mainWin 
开发者ID:justinfx,项目名称:tutorials,代码行数:6,代码来源:mqtutil.py

示例8: getWidgetUnderPointer

# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def getWidgetUnderPointer():
	panel = cmds.getPanel(underPointer=True)
	if not panel:
		return None

	ptr = mui.MQtUtil.findControl(panel)
	widget = sip.wrapinstance(long(ptr), QtCore.QObject)
	return widget 
开发者ID:justinfx,项目名称:tutorials,代码行数:10,代码来源:mqtutil.py

示例9: getMayaWindow

# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def getMayaWindow():
    """
    getMayaWindow()
        A helper function that finds the maya mainWindow
        and returns a proper PyQt4 QMainWindow object for
        us to reference.
    """
    ptr = mui.MQtUtil.mainWindow()
    return sip.wrapinstance(long(ptr), QtCore.QObject) 
开发者ID:justinfx,项目名称:tutorials,代码行数:11,代码来源:assetImporterWin.py

示例10: __init__

# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def __init__(self, view):
        assert isinstance(view, FlatCAMActivityView), \
            "Expected a FlatCAMActivityView, got %s" % type(view)

        FCProcessContainer.__init__(self)
        QtCore.QObject.__init__(self)

        self.view = view

        self.something_changed.connect(self.update_view) 
开发者ID:Denvi,项目名称:FlatCAM,代码行数:12,代码来源:FlatCAMProcess.py

示例11: __init__

# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def __init__(self, name):
        """

        :param name: Name of the object given by the user.
        :return: FlatCAMObj
        """
        QtCore.QObject.__init__(self)

        # View
        self.ui = None

        self.options = LoudDict(name=name)
        self.options.set_change_callback(self.on_options_change)

        self.form_fields = {}

        self.kind = None  # Override with proper name

        # self.shapes = ShapeCollection(parent=self.app.plotcanvas.vispy_canvas.view.scene)
        self.shapes = self.app.plotcanvas.new_shape_group()

        self.item = None  # Link with project view item

        self.muted_ui = False
        self.deleted = False

        self._drawing_tolerance = 0.01

        # assert isinstance(self.ui, ObjectUI)
        # self.ui.name_entry.returnPressed.connect(self.on_name_activate)
        # self.ui.offset_button.clicked.connect(self.on_offset_button_click)
        # self.ui.scale_button.clicked.connect(self.on_scale_button_click) 
开发者ID:Denvi,项目名称:FlatCAM,代码行数:34,代码来源:FlatCAMObj.py

示例12: mui_to_qt

# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def mui_to_qt(self, mui_name):
        if hostMode != "maya":
            return
        ptr = mui.MQtUtil.findControl(mui_name)
        if ptr is None:
            ptr = mui.MQtUtil.findLayout(mui_name)
        if ptr is None:
            ptr = mui.MQtUtil.findMenuItem(mui_name)
        if ptr is not None:
            if qtMode in (0,2):
                # ==== for pyside ====
                return shiboken.wrapInstance(long(ptr), QtWidgets.QWidget)
            elif qtMode in (1,3):
                # ==== for PyQt====
                return sip.wrapinstance(long(ptr), QtCore.QObject) 
开发者ID:shiningdesign,项目名称:universal_tool_template.py,代码行数:17,代码来源:universal_tool_template_1116.py

示例13: Establish_Connections

# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def Establish_Connections(self):
        # loop button and menu action to link to functions
        for ui_name in self.uiList.keys():
            if ui_name.endswith('_btn'):
                QtCore.QObject.connect(self.uiList[ui_name], QtCore.SIGNAL("clicked()"), getattr(self, ui_name[:-4]+"_action", partial(self.default_action,ui_name)))
            if ui_name.endswith('_atn'):
                QtCore.QObject.connect(self.uiList[ui_name], QtCore.SIGNAL("triggered()"), getattr(self, ui_name[:-4]+"_action", partial(self.default_action,ui_name)))
            if ui_name.endswith('_atnMsg') or ui_name.endswith('_btnMsg'):
                QtCore.QObject.connect(self.uiList[ui_name], QtCore.SIGNAL("triggered()"), getattr(self, ui_name[:-7]+"_message", partial(self.default_message,ui_name)))
        QtCore.QObject.connect(self.uiList["dict_table"].horizontalHeader(), QtCore.SIGNAL("sectionDoubleClicked(int)"), self.changeTableHeader)
        
    #############################################
    # UI Response functions
    ##############################################
    #-- ui actions 
开发者ID:shiningdesign,项目名称:universal_tool_template.py,代码行数:17,代码来源:UITranslator_v1.0.py

示例14: loadLang

# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def loadLang(self):
        self.quickMenu(['language_menu;&Language'])
        cur_menu = self.uiList['language_menu']
        self.quickMenuAction('langDefault_atnLang', 'Default','','langDefault.png', cur_menu)
        cur_menu.addSeparator()
        QtCore.QObject.connect( self.uiList['langDefault_atnLang'], QtCore.SIGNAL("triggered()"), partial(self.setLang, 'default') )
        # store default language
        self.memoData['lang']={}
        self.memoData['lang']['default']={}
        for ui_name in self.uiList:
            ui_element = self.uiList[ui_name]
            if type(ui_element) in [ QtGui.QLabel, QtGui.QPushButton, QtGui.QAction, QtGui.QCheckBox ]:
                # uiType: QLabel, QPushButton, QAction(menuItem), QCheckBox
                self.memoData['lang']['default'][ui_name] = str(ui_element.text())
            elif type(ui_element) in [ QtGui.QGroupBox, QtGui.QMenu ]:
                # uiType: QMenu, QGroupBox
                self.memoData['lang']['default'][ui_name] = str(ui_element.title())
            elif type(ui_element) in [ QtGui.QTabWidget]:
                # uiType: QTabWidget
                tabCnt = ui_element.count()
                tabNameList = []
                for i in range(tabCnt):
                    tabNameList.append(str(ui_element.tabText(i)))
                self.memoData['lang']['default'][ui_name]=';'.join(tabNameList)
            elif type(ui_element) == str:
                # uiType: string for msg
                self.memoData['lang']['default'][ui_name] = self.uiList[ui_name]
        
        # try load other language
        lang_path = os.path.dirname(self.location) # better in packed than(os.path.abspath(__file__))
        baseName = os.path.splitext( os.path.basename(self.location) )[0]
        for fileName in os.listdir(lang_path):
            if fileName.startswith(baseName+"_lang_"):
                langName = fileName.replace(baseName+"_lang_","").split('.')[0].replace(" ","")
                self.memoData['lang'][ langName ] = self.readRawFile( os.path.join(lang_path,fileName) )
                self.quickMenuAction(langName+'_atnLang', langName.upper(),'',langName + '.png', cur_menu)
                QtCore.QObject.connect( self.uiList[langName+'_atnLang'], QtCore.SIGNAL("triggered()"), partial(self.setLang, langName) )
        # if no language file detected, add export default language option
        if len(self.memoData['lang']) == 1:
            self.quickMenuAction('langExport_atnLang', 'Export Default Language','','langExport.png', cur_menu)
            QtCore.QObject.connect( self.uiList['langExport_atnLang'], QtCore.SIGNAL("triggered()"), self.exportLang ) 
开发者ID:shiningdesign,项目名称:universal_tool_template.py,代码行数:43,代码来源:UITranslator_v1.0.py

示例15: mui_to_qt

# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def mui_to_qt(self, mui_name):
        ptr = mui.MQtUtil.findControl(mui_name)
        if ptr is None:
            ptr = mui.MQtUtil.findLayout(mui_name)
        if ptr is None:
            ptr = mui.MQtUtil.findMenuItem(mui_name)
        if ptr is not None:
            if qtMode == 0:
                # ==== for pyside ====
                return shiboken.wrapInstance(long(ptr), QtGui.QWidget)
            elif qtMode == 1:
                # ==== for PyQt====
                return sip.wrapinstance(long(ptr), QtCore.QObject) 
开发者ID:shiningdesign,项目名称:universal_tool_template.py,代码行数:15,代码来源:universal_tool_template_v7.3.py


注:本文中的PyQt4.QtCore.QObject方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。