本文整理汇总了Python中PyQt4.QtCore.QObject方法的典型用法代码示例。如果您正苦于以下问题:Python QtCore.QObject方法的具体用法?Python QtCore.QObject怎么用?Python QtCore.QObject使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PyQt4.QtCore
的用法示例。
在下文中一共展示了QtCore.QObject方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: Establish_Connections
# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def Establish_Connections(self):
# loop button and menu action to link to functions
for ui_name in self.uiList.keys():
if ui_name.endswith('_btn'):
QtCore.QObject.connect(self.uiList[ui_name], QtCore.SIGNAL("clicked()"), getattr(self, ui_name[:-4]+"_action", partial(self.default_action,ui_name)))
elif ui_name.endswith('_atn'):
QtCore.QObject.connect(self.uiList[ui_name], QtCore.SIGNAL("triggered()"), getattr(self, ui_name[:-4]+"_action", partial(self.default_action,ui_name)))
elif ui_name.endswith('_btnMsg'):
QtCore.QObject.connect(self.uiList[ui_name], QtCore.SIGNAL("clicked()"), getattr(self, ui_name[:-7]+"_message", partial(self.default_message,ui_name)))
elif ui_name.endswith('_atnMsg'):
QtCore.QObject.connect(self.uiList[ui_name], QtCore.SIGNAL("triggered()"), getattr(self, ui_name[:-7]+"_message", partial(self.default_message,ui_name)))
# custom connection
#=======================================
# UI Response functions (custom + prebuilt functions)
#=======================================
#-- ui actions
示例2: __init__
# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def __init__(self, iface, settings):
QtCore.QObject.__init__(self)
self.iface = iface
self.settings = settings
#self.connection = None
self.proj = QgsProject.instance()
self.proj_settings = dict()
self.datastore = {'name':'','type':0,'path':'','schema':'','crs':''}
self.__loadSettings()
self.dlg = ProjectDialog(self.iface, self.proj_settings, self.settings)
# set up GUI signals
#for the buttonbox we must use old style connections, or else use simple buttons
self.dlg.saveDatastoreSettings.connect(self.writeSettings)
self.settingsUpdated.connect(self.updateDatastore)
self.iface.projectRead.connect(self.__loadSettings)
self.iface.newProjectCreated.connect(self.__loadDefaults)
示例3: __init__
# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def __init__(self, checkonly=False):
QtCore.QObject.__init__(self)
self.checkonly = checkonly
self.added = 0
self.updated = 0
self.nochange = 0
示例4: __init__
# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def __init__(self,parent=None):
super(QtCore.QObject, self).__init__(parent)
pygame.init() #Do we need this? Or is it done already elsewhere
pygame.camera.init()
self.cam = None
self.buffer = None
self.size = (1280, 720)
# Get new image from camera at cam fps
self.camTimer = QtCore.QTimer(self)
self.camTimer.timeout.connect(self.emitNextFrame)
示例5: BT_GetMayaWindow
# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def BT_GetMayaWindow():
ptr = apiUI.MQtUtil.mainWindow()
if ptr is not None:
if BT_MayaVersionNumber < 2014:
return wrapinstance(long(ptr), QtCore.QObject)
else:
return wrapInstance(long(ptr), QtGui.QWidget)
示例6: __init__
# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def __init__(self):
QtCore.QObject.__init__(self)
# Socket to talk to server
context = zmq.Context()
self.socket = context.socket(zmq.SUB)
self.socket.connect(ZMQ_SSOCK)
self.socket.setsockopt(zmq.SUBSCRIBE, '')
self.poller = zmq.Poller()
self.poller.register(self.socket, zmq.POLLIN)
self.running = True
示例7: getMainWindow
# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def getMainWindow():
ptr = mui.MQtUtil.mainWindow()
mainWin = sip.wrapinstance(long(ptr), QtCore.QObject)
return mainWin
示例8: getWidgetUnderPointer
# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def getWidgetUnderPointer():
panel = cmds.getPanel(underPointer=True)
if not panel:
return None
ptr = mui.MQtUtil.findControl(panel)
widget = sip.wrapinstance(long(ptr), QtCore.QObject)
return widget
示例9: getMayaWindow
# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def getMayaWindow():
"""
getMayaWindow()
A helper function that finds the maya mainWindow
and returns a proper PyQt4 QMainWindow object for
us to reference.
"""
ptr = mui.MQtUtil.mainWindow()
return sip.wrapinstance(long(ptr), QtCore.QObject)
示例10: __init__
# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def __init__(self, view):
assert isinstance(view, FlatCAMActivityView), \
"Expected a FlatCAMActivityView, got %s" % type(view)
FCProcessContainer.__init__(self)
QtCore.QObject.__init__(self)
self.view = view
self.something_changed.connect(self.update_view)
示例11: __init__
# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def __init__(self, name):
"""
:param name: Name of the object given by the user.
:return: FlatCAMObj
"""
QtCore.QObject.__init__(self)
# View
self.ui = None
self.options = LoudDict(name=name)
self.options.set_change_callback(self.on_options_change)
self.form_fields = {}
self.kind = None # Override with proper name
# self.shapes = ShapeCollection(parent=self.app.plotcanvas.vispy_canvas.view.scene)
self.shapes = self.app.plotcanvas.new_shape_group()
self.item = None # Link with project view item
self.muted_ui = False
self.deleted = False
self._drawing_tolerance = 0.01
# assert isinstance(self.ui, ObjectUI)
# self.ui.name_entry.returnPressed.connect(self.on_name_activate)
# self.ui.offset_button.clicked.connect(self.on_offset_button_click)
# self.ui.scale_button.clicked.connect(self.on_scale_button_click)
示例12: mui_to_qt
# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def mui_to_qt(self, mui_name):
if hostMode != "maya":
return
ptr = mui.MQtUtil.findControl(mui_name)
if ptr is None:
ptr = mui.MQtUtil.findLayout(mui_name)
if ptr is None:
ptr = mui.MQtUtil.findMenuItem(mui_name)
if ptr is not None:
if qtMode in (0,2):
# ==== for pyside ====
return shiboken.wrapInstance(long(ptr), QtWidgets.QWidget)
elif qtMode in (1,3):
# ==== for PyQt====
return sip.wrapinstance(long(ptr), QtCore.QObject)
示例13: Establish_Connections
# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def Establish_Connections(self):
# loop button and menu action to link to functions
for ui_name in self.uiList.keys():
if ui_name.endswith('_btn'):
QtCore.QObject.connect(self.uiList[ui_name], QtCore.SIGNAL("clicked()"), getattr(self, ui_name[:-4]+"_action", partial(self.default_action,ui_name)))
if ui_name.endswith('_atn'):
QtCore.QObject.connect(self.uiList[ui_name], QtCore.SIGNAL("triggered()"), getattr(self, ui_name[:-4]+"_action", partial(self.default_action,ui_name)))
if ui_name.endswith('_atnMsg') or ui_name.endswith('_btnMsg'):
QtCore.QObject.connect(self.uiList[ui_name], QtCore.SIGNAL("triggered()"), getattr(self, ui_name[:-7]+"_message", partial(self.default_message,ui_name)))
QtCore.QObject.connect(self.uiList["dict_table"].horizontalHeader(), QtCore.SIGNAL("sectionDoubleClicked(int)"), self.changeTableHeader)
#############################################
# UI Response functions
##############################################
#-- ui actions
示例14: loadLang
# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def loadLang(self):
self.quickMenu(['language_menu;&Language'])
cur_menu = self.uiList['language_menu']
self.quickMenuAction('langDefault_atnLang', 'Default','','langDefault.png', cur_menu)
cur_menu.addSeparator()
QtCore.QObject.connect( self.uiList['langDefault_atnLang'], QtCore.SIGNAL("triggered()"), partial(self.setLang, 'default') )
# store default language
self.memoData['lang']={}
self.memoData['lang']['default']={}
for ui_name in self.uiList:
ui_element = self.uiList[ui_name]
if type(ui_element) in [ QtGui.QLabel, QtGui.QPushButton, QtGui.QAction, QtGui.QCheckBox ]:
# uiType: QLabel, QPushButton, QAction(menuItem), QCheckBox
self.memoData['lang']['default'][ui_name] = str(ui_element.text())
elif type(ui_element) in [ QtGui.QGroupBox, QtGui.QMenu ]:
# uiType: QMenu, QGroupBox
self.memoData['lang']['default'][ui_name] = str(ui_element.title())
elif type(ui_element) in [ QtGui.QTabWidget]:
# uiType: QTabWidget
tabCnt = ui_element.count()
tabNameList = []
for i in range(tabCnt):
tabNameList.append(str(ui_element.tabText(i)))
self.memoData['lang']['default'][ui_name]=';'.join(tabNameList)
elif type(ui_element) == str:
# uiType: string for msg
self.memoData['lang']['default'][ui_name] = self.uiList[ui_name]
# try load other language
lang_path = os.path.dirname(self.location) # better in packed than(os.path.abspath(__file__))
baseName = os.path.splitext( os.path.basename(self.location) )[0]
for fileName in os.listdir(lang_path):
if fileName.startswith(baseName+"_lang_"):
langName = fileName.replace(baseName+"_lang_","").split('.')[0].replace(" ","")
self.memoData['lang'][ langName ] = self.readRawFile( os.path.join(lang_path,fileName) )
self.quickMenuAction(langName+'_atnLang', langName.upper(),'',langName + '.png', cur_menu)
QtCore.QObject.connect( self.uiList[langName+'_atnLang'], QtCore.SIGNAL("triggered()"), partial(self.setLang, langName) )
# if no language file detected, add export default language option
if len(self.memoData['lang']) == 1:
self.quickMenuAction('langExport_atnLang', 'Export Default Language','','langExport.png', cur_menu)
QtCore.QObject.connect( self.uiList['langExport_atnLang'], QtCore.SIGNAL("triggered()"), self.exportLang )
示例15: mui_to_qt
# 需要导入模块: from PyQt4 import QtCore [as 别名]
# 或者: from PyQt4.QtCore import QObject [as 别名]
def mui_to_qt(self, mui_name):
ptr = mui.MQtUtil.findControl(mui_name)
if ptr is None:
ptr = mui.MQtUtil.findLayout(mui_name)
if ptr is None:
ptr = mui.MQtUtil.findMenuItem(mui_name)
if ptr is not None:
if qtMode == 0:
# ==== for pyside ====
return shiboken.wrapInstance(long(ptr), QtGui.QWidget)
elif qtMode == 1:
# ==== for PyQt====
return sip.wrapinstance(long(ptr), QtCore.QObject)