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Python Document.encoding方法代码示例

本文整理汇总了Python中xml.dom.minidom.Document.encoding方法的典型用法代码示例。如果您正苦于以下问题:Python Document.encoding方法的具体用法?Python Document.encoding怎么用?Python Document.encoding使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在xml.dom.minidom.Document的用法示例。


在下文中一共展示了Document.encoding方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: main

# 需要导入模块: from xml.dom.minidom import Document [as 别名]
# 或者: from xml.dom.minidom.Document import encoding [as 别名]
def main():
    png_files = [file for file in glob.glob("%s/*/*.png" % SRC_PATH)]
    pending_files = [file for file in png_files if not os.path.exists(file.replace(".png",".swf").replace("Output", "Swf"))]
    if pending_files == []:
        print "没有需要转换的文件!"
        return
    for file in pending_files:
        xmlTree = Document()
        firstNode = xmlTree.createElement("lib")
        xmlTree.appendChild(firstNode)
        firstNode.setAttribute("allowDomain", "*")
        bitmapdata_node = xmlTree.createElement("bitmapdata")
        bitmapdata_node.setAttribute("file", file)
        bitmapdata_node.setAttribute("compression", "true")
        bitmapdata_node.setAttribute("quality", "65")
        bitmapdata_node.setAttribute("class","bmp_%s" % os.path.basename(file)[:-4])
        firstNode.appendChild(bitmapdata_node)
        bytearray_node = xmlTree.createElement("bytearray")
        bytearray_node.setAttribute("file", file.replace(".png", ".tbe"))
        bytearray_node.setAttribute("class", "tbe_%s" % os.path.basename(file)[:-4])
        firstNode.appendChild(bytearray_node)
        xmlTree.encoding = "UTF-8"
        xml_file = os.path.join(LATEST_PATH, os.path.basename(file).replace(".png",".xml"))
        swf_file = xml_file.replace(".xml",".swf")
        with open(xml_file, "w") as f:
            f.write(xmlTree.toprettyxml().decode("gbk").encode("utf-8"))
        os.system("java -jar Swift.jar xml2lib %s %s" % (xml_file, swf_file))
        dest_path = os.path.dirname(file.replace("Output", "Swf"))
        if not os.path.exists(dest_path):
            os.makedirs(dest_path)
        shutil.copy(swf_file, dest_path)
开发者ID:harmy,项目名称:onetexture,代码行数:33,代码来源:png2swf.py

示例2: xml_response

# 需要导入模块: from xml.dom.minidom import Document [as 别名]
# 或者: from xml.dom.minidom.Document import encoding [as 别名]
def xml_response(response_code, message):
    """
    Returns::

    <response>
        <code>100</code>
        <message>Alles gute.</message>
    </response>
    """
    doc = Document()
    doc.encoding = 'utf-8'
    res = doc.createElement('response')
    doc.appendChild(res)
    code = doc.createElement('code')
    code.appendChild(doc.createTextNode(str(response_code)))
    msg = doc.createElement('message')
    msg.appendChild(doc.createTextNode(message))
    res.appendChild(code)
    res.appendChild(msg)
    return doc.toxml('utf-8')
开发者ID:chewable,项目名称:ella,代码行数:22,代码来源:views.py

示例3: generateProjectXml

# 需要导入模块: from xml.dom.minidom import Document [as 别名]
# 或者: from xml.dom.minidom.Document import encoding [as 别名]
 def generateProjectXml(self, appname, bld):
     doc = Document()
     doc.encoding = "UTF-8"
     project = add(doc, doc, 'project', {'xmlns': "http://www.netbeans.org/ns/project/1"})
     add(doc, project, 'type', "org.netbeans.modules.cnd.makeproject")
     configuration = add(doc, project, 'configuration')
     data = add(doc, configuration, 'data', {'xmlns': "http://www.netbeans.org/ns/make-project/1"})
     add(doc, data, 'name', appname)
     add(doc, data, 'make-project-type', '1')
     add(doc, data, 'c-extensions', 'c,m')
     add(doc, data, 'cpp-extensions', 'cpp,cc,cxx,mm')
     add(doc, data, 'header-extensions', 'h,hh,hxx,inl')
     add(doc, data, 'sourceEncoding', 'UTF-8')
     add(doc, data, 'make-dep-projects')
     if self.__class__.version >= 70:
         sourceRootList = add(doc, data, 'sourceRootList')
         sourceRoot = add(doc, sourceRootList, 'sourceRootElem', '.')
         confList = add(doc, data, 'confList')
         for t in bld.env.ALL_TOOLCHAINS:
             for v in bld.env.ALL_VARIANTS:
                 elem = add(doc, confList, 'confElem')
                 add(doc, elem, 'name', '%s:%s' % (t, v))
                 add(doc, elem, 'type', '0')
     return doc
开发者ID:bugengine,项目名称:BugEngine,代码行数:26,代码来源:netbeans.py

示例4: generateConfigurationsXml

# 需要导入模块: from xml.dom.minidom import Document [as 别名]
# 或者: from xml.dom.minidom.Document import encoding [as 别名]
    def generateConfigurationsXml(self, task_gens, bld, out):
        doc = Document()
        doc.encoding = "UTF-8"
        cd = add(doc, doc, 'configurationDescriptor', {'version':'%i'%self.__class__.version})
        lf = add(doc, cd, 'logicalFolder', {'name': 'root', 'displayName': 'root', 'projectFiles': 'true', 'kind': "ROOT"})
        self.subfolders = {}
        options = []
        for task_gen in task_gens:
            options.append(gather_includes_defines(task_gen))
            path = task_gen.target.split('.')
            root_folder = self
            root_folder.xml = lf
            for p in path[:-1]:
                root_folder = self.add_folder(p, doc, root_folder)
            for node in getattr(task_gen, 'source_nodes', []):
                self.add(doc, root_folder, node)

            #f, subs = categories[category]
            #project = project.split('.')
            #for subname in project:
            #	try:
            #		f, subs = subs[subname]
            #	except KeyError:
            #		f = add(doc, f, 'logicalFolder', {'name': subname, 'displayName': subname, 'projectFiles': 'true'})
            #		subs[subname] = (f, {})
            #		f, subs = subs[subname]
            #f.setAttribute('displayName', '['+project[-1]+']')
            #self.addSourceTree(doc, f, source, source.prefix)
        impfiles = add(doc, lf, 'logicalFolder', {'name': 'ExternalFiles', 'displayName': 'waf', 'projectFiles': 'false', 'kind':'IMPORTANT_FILES_FOLDER'})
        add(doc, impfiles, 'itemPath', sys.argv[0])
        #add(doc, cd, 'sourceFolderFilter')
        srl = add(doc, cd, 'sourceRootList')
        #add(doc, srl, 'Elem', '.')
        #add(doc, srl, 'Elem', './build/')
        add(doc, cd, 'projectmakefile', sys.argv[0])
        add(doc, cd, 'sourceFolderFilter', '^.*$')
        confs = add(doc, cd, 'confs')
        for toolchain in bld.env.ALL_TOOLCHAINS:
            bld_env = bld.all_envs[toolchain]
            if bld_env.SUB_TOOLCHAINS:
                env = bld.all_envs[bld_env.SUB_TOOLCHAINS[0]]
            else:
                env = bld_env
            platform_defines = env.SYSTEM_DEFINES
            platform_includes = env.SYSTEM_INCLUDES
            if env.SYSROOT:
                platform_includes += [os.path.join(env.SYSROOT, 'usr', 'include')]
            options.append((platform_includes, platform_defines))

            for variant in bld.env.ALL_VARIANTS:
                conf = add(doc, confs, 'conf', { 'name': '%s:%s'%(toolchain, variant), 'type': '0' })
                toolsSet = add(doc, conf, 'toolsSet')
                if self.__class__.version >= 70:
                    add(doc, toolsSet, 'remote-sources-mode', 'LOCAL_SOURCES')
                else:
                    add(doc, toolsSet, 'developmentServer', 'localhost')
                add(doc, toolsSet, 'compilerSet', 'default')
                if self.__class__.version < 70:
                    add(doc, toolsSet, 'platform', '4')
                mtype = add(doc, conf, 'makefileType')
                mtool = add(doc, mtype, 'makeTool')
                add(doc, mtool, 'buildCommandWorkingDir', '.')
                add(doc, mtool, 'buildCommand', '%s %s build:%s:%s'%(sys.executable, sys.argv[0], toolchain, variant))
                add(doc, mtool, 'cleanCommand', '%s %s clean:%s:%s'%(sys.executable, sys.argv[0], toolchain, variant))
                if env.ABI == 'mach_o':
                    add(doc, mtool, 'executablePath', os.path.join(bld_env.PREFIX, variant, getattr(Context.g_module, 'APPNAME', 'noname')+'.app'))
                else:
                    add(doc, mtool, 'executablePath', os.path.join(bld_env.PREFIX, variant, env.DEPLOY_BINDIR, env.cxxprogram_PATTERN%out.target))
                if self.__class__.version >= 70:
                    ctool = add(doc, mtool, 'cTool')
                    cincdir = add(doc, ctool, 'incDir')
                    cdefines = add(doc, ctool, 'preprocessorList')
                    cctool = add(doc, mtool, 'ccTool')
                    ccincdir = add(doc, cctool, 'incDir')
                    ccdefines = add(doc, cctool, 'preprocessorList')
                else:
                    ctool = add(doc, mtool, 'cCompilerTool')
                    cincdir = add(doc, ctool, 'includeDirectories')
                    cdefines = add(doc, ctool, 'preprocessorList')
                    cctool = add(doc, mtool, 'ccCompilerTool')
                    ccincdir = add(doc, cctool, 'includeDirectories')
                    ccdefines = add(doc, cctool, 'preprocessorList')
                add(doc, mtype, 'requiredProjects')
                includes=set([])
                defines = set([])
                for d in ['be_api(x)=', 'BE_EXPORT='] + env.DEFINES:
                    add(doc, cdefines, 'Elem', d)
                    add(doc, ccdefines, 'Elem', d)
                for tg_includes, tg_defines in options:
                    for i in tg_includes:
                        i = relpath(i, bld.srcnode)
                        if i not in includes:
                            includes.add(i)
                            add(doc, cincdir, 'directoryPath', i)
                            add(doc, ccincdir, 'directoryPath', i)
                    for d in tg_defines:
                        if d not in tg_defines:
                            defines.add(d)
                            add(doc, cdefines, 'Elem', d)
                            add(doc, ccdefines, 'Elem', d)
#.........这里部分代码省略.........
开发者ID:bugengine,项目名称:BugEngine,代码行数:103,代码来源:netbeans.py


注:本文中的xml.dom.minidom.Document.encoding方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。