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Python WebSocket.send方法代码示例

本文整理汇总了Python中ws4py.websocket.WebSocket.send方法的典型用法代码示例。如果您正苦于以下问题:Python WebSocket.send方法的具体用法?Python WebSocket.send怎么用?Python WebSocket.send使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ws4py.websocket.WebSocket的用法示例。


在下文中一共展示了WebSocket.send方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: test_send_message_without_masking

# 需要导入模块: from ws4py.websocket import WebSocket [as 别名]
# 或者: from ws4py.websocket.WebSocket import send [as 别名]
 def test_send_message_without_masking(self):
     tm = TextMessage(b'hello world')
     
     m = MagicMock()
     ws = WebSocket(sock=m)
     ws.send(tm)
     m.sendall.assert_called_once_with(tm.single())
开发者ID:17dakmue,项目名称:WebSocket-for-Python,代码行数:9,代码来源:test_websocket.py

示例2: test_send_bytes_with_masking

# 需要导入模块: from ws4py.websocket import WebSocket [as 别名]
# 或者: from ws4py.websocket.WebSocket import send [as 别名]
 def test_send_bytes_with_masking(self):
     tm = TextMessage(b'hello world').single(mask=True)
     
     m = MagicMock()
     ws = WebSocket(sock=m)
     ws.stream = MagicMock()
     ws.stream.always_mask = True
     ws.stream.text_message.return_value.single.return_value = tm
     
     ws.send(b'hello world')
     m.sendall.assert_called_once_with(tm)
开发者ID:17dakmue,项目名称:WebSocket-for-Python,代码行数:13,代码来源:test_websocket.py

示例3: join_queue

# 需要导入模块: from ws4py.websocket import WebSocket [as 别名]
# 或者: from ws4py.websocket.WebSocket import send [as 别名]
def join_queue(socket:WebSocket, data):
    # keep this order to avoid state conflict
    channel, pubsub = pub_sub_pool.join()
    r_queue.put(channel)
    # {'pattern': None, 'type': 'message', 'data': b'30ae154a-2397-4945-aeed-48dad6c603b6', 'channel': 'queue_channel:19'}
    msg = pub_sub_pool.next_message(channel, pubsub)
    uid = msg['data']
    if not uid in games:
        games[uid] = make_game_engine()

    games[uid].join_game(data["player"])
    socket.send(uid)
开发者ID:papaloizouc,项目名称:chess-python,代码行数:14,代码来源:sockets.py

示例4: test_send_generator_without_masking

# 需要导入模块: from ws4py.websocket import WebSocket [as 别名]
# 或者: from ws4py.websocket.WebSocket import send [as 别名]
    def test_send_generator_without_masking(self):
        tm0 = b'hello'
        tm1 = b'world'
        
        def datasource():
            yield tm0
            yield tm1

        gen = datasource()
        
        m = MagicMock()
        ws = WebSocket(sock=m)
        ws.send(gen)
        self.assertEqual(m.sendall.call_count, 2)
        self.assertRaises(StopIteration, next, gen)
开发者ID:17dakmue,项目名称:WebSocket-for-Python,代码行数:17,代码来源:test_websocket.py

示例5: send

# 需要导入模块: from ws4py.websocket import WebSocket [as 别名]
# 或者: from ws4py.websocket.WebSocket import send [as 别名]
    def send(self, **message):
        message = {k: v for k, v in message.items() if v is not None}
        if "data" in message and "client" in message:
            fingerprint = _fingerprint(message["data"])
            client, callback = message["client"], message.get("callback")
            repeat_send = callback in self.cached_fingerprints[client]
            cached_fingerprint = self.cached_fingerprints[client].get(callback)
            self.cached_fingerprints[client][callback] = fingerprint
            if cached_fingerprint == fingerprint and repeat_send:
                return

        self.log.debug("sending {}", message)
        message = json.dumps(message, cls=sideboard.lib.serializer, separators=(",", ":"), sort_keys=True)
        with self.send_lock:
            WebSocket.send(self, message)
开发者ID:ftobia,项目名称:sideboard,代码行数:17,代码来源:websockets.py

示例6: send

# 需要导入模块: from ws4py.websocket import WebSocket [as 别名]
# 或者: from ws4py.websocket.WebSocket import send [as 别名]
    def send(self, **message):
        message = {k: v for k, v in message.items() if v is not None}
        if 'data' in message and 'client' in message:
            fingerprint = _fingerprint(message['data'])
            client, callback = message['client'], message.get('callback')
            repeat_send = callback in self.cached_fingerprints[client]
            cached_fingerprint = self.cached_fingerprints[client].get(callback)
            self.cached_fingerprints[client][callback] = fingerprint
            if cached_fingerprint == fingerprint and repeat_send:
                return

        log.debug('sending {}', message)
        message = json.dumps(message, cls=sideboard.lib.serializer,
                                      separators=(',', ':'), sort_keys=True)
        with self.send_lock:
            WebSocket.send(self, message)
开发者ID:robdennis,项目名称:sideboard,代码行数:18,代码来源:websockets.py

示例7: send

# 需要导入模块: from ws4py.websocket import WebSocket [as 别名]
# 或者: from ws4py.websocket.WebSocket import send [as 别名]
    def send(self, **message):
        """
        This overrides the ws4py-provided send to implement three new features:

        1) Instead of taking a string, this method treats its keyword arguments
           as the message, serializes them to JSON, and sends that.

        2) For subscription responses, we keep track of the most recent response
           we sent for the given subscription.  If neither the request or
           response have changed since the last time we pushed data back to the
           client for this subscription, we don't send anything.

        3) We lock when sending to ensure that our sends are thread-safe.
           Surprisingly, the "ws4py.threadedclient" class isn't thread-safe!

        4) Subscriptions firing will sometimes trigger a send on a websocket
           which has already been marked as closed.  When this happens we log a
           debug message and then exit without error.
        """
        if self.is_closed:
            log.debug('ignoring send on an already closed websocket: {}', message)
            self.unsubscribe_all()
            return

        message = {k: v for k, v in message.items() if v is not None}
        if 'data' in message and 'client' in message:
            fingerprint = _fingerprint(message['data'])
            client, callback = message['client'], message.get('callback')
            repeat_send = callback in self.cached_fingerprints[client]
            cached_fingerprint = self.cached_fingerprints[client].get(callback)
            self.cached_fingerprints[client][callback] = fingerprint
            if cached_fingerprint == fingerprint and repeat_send:
                return

        log.debug('sending {}', message)
        message = json.dumps(message, cls=sideboard.lib.serializer,
                                      separators=(',', ':'), sort_keys=True)
        with self.send_lock:
            if not self.is_closed:
                WebSocket.send(self, message)
开发者ID:magfest,项目名称:sideboard,代码行数:42,代码来源:websockets.py

示例8: send

# 需要导入模块: from ws4py.websocket import WebSocket [as 别名]
# 或者: from ws4py.websocket.WebSocket import send [as 别名]
 def send(self, payload, binary=False):
    WebSocket.send(self, payload, binary)
    sleep(2)
开发者ID:bdelbosc,项目名称:distlock,代码行数:5,代码来源:test_Distlock.py


注:本文中的ws4py.websocket.WebSocket.send方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。