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Python Stream.pong方法代码示例

本文整理汇总了Python中ws4py.streaming.Stream.pong方法的典型用法代码示例。如果您正苦于以下问题:Python Stream.pong方法的具体用法?Python Stream.pong怎么用?Python Stream.pong使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ws4py.streaming.Stream的用法示例。


在下文中一共展示了Stream.pong方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: test_helper_pong_message

# 需要导入模块: from ws4py.streaming import Stream [as 别名]
# 或者: from ws4py.streaming.Stream import pong [as 别名]
 def test_helper_pong_message(self):
     s = Stream()
     m = s.pong('sos')
     self.assertIsInstance(m, bytes)
     self.assertEqual(len(m), 5)
开发者ID:17dakmue,项目名称:WebSocket-for-Python,代码行数:7,代码来源:test_stream.py

示例2: test_helper_masked_pong_message

# 需要导入模块: from ws4py.streaming import Stream [as 别名]
# 或者: from ws4py.streaming.Stream import pong [as 别名]
 def test_helper_masked_pong_message(self):
     s = Stream(always_mask=True)
     m = s.pong('sos')
     self.assertIsInstance(m, bytes)
     self.assertEqual(len(m), 9)
开发者ID:17dakmue,项目名称:WebSocket-for-Python,代码行数:7,代码来源:test_stream.py

示例3: WebSocket

# 需要导入模块: from ws4py.streaming import Stream [as 别名]
# 或者: from ws4py.streaming.Stream import pong [as 别名]

#.........这里部分代码省略.........
        """
        pass

    @property
    def terminated(self):
        """
        Returns ``True`` if both the client and server have been
        marked as terminated.
        """
        return self.client_terminated is True and self.server_terminated is True

    @property
    def connection(self):
        return self.sock

    def close_connection(self):
        """
        Shutdowns then closes the underlying connection.
        """
        if self.sock:
            try:
                self.sock.shutdown(socket.SHUT_RDWR)
                self.sock.close()
            except:
                pass
            finally:
                self.sock = None

    def pinged(self, ping):
        """
        Ping message, as a :class:`messaging.PingControlMessage` instance,
        received on the stream. Default behavior is to reply a Pong message.
        """
        self._write(self.stream.pong(ping.data))

    def ping(self, message):
        """
        Send a ping message to the remote peer.
        The given `message` must be a unicode string.
        """
        self.send(PingControlMessage(message))

    def ponged(self, pong):
        """
        Pong message, as a :class:`messaging.PongControlMessage` instance,
        received on the stream.
        """
        pass

    def received_message(self, message):
        """
        Called whenever a complete ``message``, binary or text,
        is received and ready for application's processing.

        The passed message is an instance of :class:`messaging.TextMessage`
        or :class:`messaging.BinaryMessage`.

        .. note:: You should override this method in your subclass.
        """
        pass

    def unhandled_error(self, error):
        """
        Called whenever a socket, or an OS, error is trapped
        by ws4py but not managed by it. The given error is
        an instance of `socket.error` or `OSError`. 
开发者ID:quatanium,项目名称:WebSocket-for-Python,代码行数:70,代码来源:websocket.py


注:本文中的ws4py.streaming.Stream.pong方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。