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Python WebSocketPlugin.__init__方法代码示例

本文整理汇总了Python中ws4py.server.cherrypyserver.WebSocketPlugin.__init__方法的典型用法代码示例。如果您正苦于以下问题:Python WebSocketPlugin.__init__方法的具体用法?Python WebSocketPlugin.__init__怎么用?Python WebSocketPlugin.__init__使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ws4py.server.cherrypyserver.WebSocketPlugin的用法示例。


在下文中一共展示了WebSocketPlugin.__init__方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: __init__

# 需要导入模块: from ws4py.server.cherrypyserver import WebSocketPlugin [as 别名]
# 或者: from ws4py.server.cherrypyserver.WebSocketPlugin import __init__ [as 别名]
    def __init__(self, bus):
        try:
            import wsaccel
            wsaccel.patch_ws4py()
        except ImportError:
            # wsaccel isn't a requirement. also, this occurs when docs are
            # built on readthedocs.org
            pass

        BaseWebSocketPlugin.__init__(self, bus)
开发者ID:opmuse,项目名称:opmuse,代码行数:12,代码来源:ws.py

示例2: __init__

# 需要导入模块: from ws4py.server.cherrypyserver import WebSocketPlugin [as 别名]
# 或者: from ws4py.server.cherrypyserver.WebSocketPlugin import __init__ [as 别名]
    def __init__(self, bus):
        """
        This plugin is the board controller. It keeps
        track of all boards and their registered participants.

        You may access the global instance of this plugin
        through the `bus.websockets` attribute.
        """
        WebSocketPlugin.__init__(self, bus)

        # every 30s, we check if we have dead boards
        # and we clean them
        plugins.Monitor(bus, self.drop_dead_boards, 30).subscribe()
    
        # board index to quickly retrieve
        # clients of a given board
        self.boards = {}
开发者ID:B-Rich,项目名称:WebSocket-for-Python,代码行数:19,代码来源:app.py

示例3: __init__

# 需要导入模块: from ws4py.server.cherrypyserver import WebSocketPlugin [as 别名]
# 或者: from ws4py.server.cherrypyserver.WebSocketPlugin import __init__ [as 别名]
 def __init__(self, bus):
     WebSocketPlugin.__init__(self, bus)
     self.clients = {}
开发者ID:AlexSnet,项目名称:oneline,代码行数:5,代码来源:ol.py

示例4: __init__

# 需要导入模块: from ws4py.server.cherrypyserver import WebSocketPlugin [as 别名]
# 或者: from ws4py.server.cherrypyserver.WebSocketPlugin import __init__ [as 别名]
 def __init__(self, bus):
     WebSocketPlugin.__init__(self, bus)
开发者ID:bharling,项目名称:Text-Adventure-Programming-Language,代码行数:4,代码来源:taple_host.py

示例5: __init__

# 需要导入模块: from ws4py.server.cherrypyserver import WebSocketPlugin [as 别名]
# 或者: from ws4py.server.cherrypyserver.WebSocketPlugin import __init__ [as 别名]
 def __init__(self, *pargs, **kwargs):
     WebSocketPlugin.__init__(self, *pargs, **kwargs)
开发者ID:renodim,项目名称:tangelo,代码行数:4,代码来源:websocket.py

示例6: __init__

# 需要导入模块: from ws4py.server.cherrypyserver import WebSocketPlugin [as 别名]
# 或者: from ws4py.server.cherrypyserver.WebSocketPlugin import __init__ [as 别名]
 def __init__(self, bus):
     WebSocketPlugin.__init__(self, bus)
     self.clients = {}
     self.main_client_code = -1
开发者ID:lis-epfl,项目名称:DRIC,代码行数:6,代码来源:server.py

示例7: __init__

# 需要导入模块: from ws4py.server.cherrypyserver import WebSocketPlugin [as 别名]
# 或者: from ws4py.server.cherrypyserver.WebSocketPlugin import __init__ [as 别名]
 def __init__(self, bus):
     WebSocketPlugin.__init__(self, bus)
     self.clients = []
     self.history = []
     self.history_size = HISTORY_SIZE
开发者ID:DeForce,项目名称:multichat_python,代码行数:7,代码来源:webchat.py

示例8: __init__

# 需要导入模块: from ws4py.server.cherrypyserver import WebSocketPlugin [as 别名]
# 或者: from ws4py.server.cherrypyserver.WebSocketPlugin import __init__ [as 别名]
 def __init__(self, bus):
     WebSocketPlugin.__init__(self, bus)
     self.clients = defaultdict(dict)
开发者ID:jharris119,项目名称:set-game,代码行数:5,代码来源:multiplayergame.py


注:本文中的ws4py.server.cherrypyserver.WebSocketPlugin.__init__方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。