本文整理汇总了Python中wouso.core.scoring.setup_scoring函数的典型用法代码示例。如果您正苦于以下问题:Python setup_scoring函数的具体用法?Python setup_scoring怎么用?Python setup_scoring使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了setup_scoring函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: test_frenzy_loss
def test_frenzy_loss(self):
"""
If user loses while affected by frenzy he should lose frenzy.percents more points
"""
initial_points = 100
loss_points = -10
warranty_points = -3
player_frenzy = self._get_player(1).get_extension(ChallengeUser)
player_dummy = self._get_player(2).get_extension(ChallengeUser)
scoring.setup_scoring()
Coin.add('points')
scoring.score_simple(player_frenzy, 'points', initial_points)
formula = Formula.get('chall-lost')
formula.expression = 'points=' + str(loss_points)
formula.save()
formula = Formula.get('chall-warranty')
formula.expression = 'points=' + str(warranty_points)
formula.save()
# Apply frenzy
frenzy = Spell.objects.create(name='challenge-affect-scoring', available=True, price=25, percents=66, type='o')
obs = PlayerSpellDue.objects.create(player=player_frenzy, source=player_frenzy, spell=frenzy, due=datetime.now() + timedelta(days=1))
# Win challenge with dummy player to see the amount of points lost by the player affected with frenzy
chall = Challenge.create(user_from=player_frenzy, user_to=player_dummy, ignore_questions=True)
chall.set_won_by_player(player_dummy)
# Player should lose frenzy.percents more points with frenzy applied
target_points = initial_points + loss_points + frenzy.percents / 100.0 * loss_points + warranty_points
self.assertEqual(player_frenzy.player_ptr.points, target_points)
示例2: setUp
def setUp(self):
super(QotdTestCase, self).setUp()
self.user, new = User.objects.get_or_create(username='_test')
self.user.save()
profile = self.user.get_profile()
self.qotd_user = profile.get_extension(QotdUser)
scoring.setup_scoring()
示例3: test_charge
def test_charge(self):
"""
Test for Charge spell
"""
initial_points = 100
win_points = 10
player_charge = self._get_player(1).get_extension(ChallengeUser)
player_dummy = self._get_player(2).get_extension(ChallengeUser)
scoring.setup_scoring()
Coin.add('points')
scoring.score_simple(player_charge, 'points', initial_points)
formula = Formula.get('chall-won')
formula.expression = 'points=' + str(win_points)
formula.save()
# Apply charge
charge = Spell.objects.create(name='challenge-affect-scoring-won', available=True, price=10, percents=33, type='p')
obs = PlayerSpellDue.objects.create(player=player_charge, source=player_charge, spell=charge, due=datetime.now() + timedelta(days=1))
chall = Challenge.create(user_from=player_charge, user_to=player_dummy, ignore_questions=True)
chall.set_won_by_player(player_charge)
# Player should win weakness.percents more points with charge applied
target_points = initial_points + win_points + charge.percents / 100.0 * win_points
self.assertEqual(player_charge.player_ptr.points, target_points)
示例4: setUp
def setUp(self):
super(TestChallengeViews, self).setUp()
self.ch_player1 = self._get_player(1)
self.ch_player2 = self._get_player(2)
race = Race.objects.create(name=u'testrace', can_play=True)
self.ch_player1.race = race
self.ch_player2.race = race
self.ch_player1.points = 100
self.ch_player2.points = 100
self.ch_player1.save()
self.ch_player2.save()
self.ch_player1 = self.ch_player1.get_extension(ChallengeUser)
self.ch_player2 = self.ch_player2.get_extension(ChallengeUser)
scoring.setup_scoring()
self.category = Category.add('challenge')
self.question1 = Question.objects.create(text='question1', answer_type='F',
category=self.category, active=True)
self.answer1 = Answer.objects.create(text='first answer', correct=True,
question=self.question1)
self.question2 = Question.objects.create(text='question2', answer_type='F',
category=self.category, active=True)
self.answer2 = Answer.objects.create(text='second answer', correct=True,
question=self.question2)
self.ch = Challenge.create(user_from=self.ch_player1, user_to=self.ch_player2,
ignore_questions=True)
self.ch.questions.add(self.question1)
self.ch.questions.add(self.question2)
self.c = Client()
self.c.login(username='testuser1', password='test')
示例5: test_weakness
def test_weakness(self):
"""
Test for weakness
"""
initial_points = 10
player = self._get_player()
player2 = self._get_player(2)
chall_user = player.get_extension(ChallengeUser)
scoring.setup_scoring()
Coin.add('points')
scoring.score_simple(chall_user, 'points', initial_points)
self.assertEqual(player.points, initial_points)
# Points won before Weakness is applied
chall = Challenge.create(user_from=chall_user, user_to=player2, ignore_questions=True)
chall.set_won_by_player(chall_user)
points_no_weakness = player.points
# Applying Weakness
weakness = Spell.objects.create(name='challenge-affect-scoring', available=True, price=10, percents=-66, type='n')
obs = PlayerSpellDue.objects.create(player=chall_user, source=chall_user, spell=weakness, due=datetime.now() + timedelta(days=1))
self.assertTrue(chall_user.magic.has_modifier('challenge-affect-scoring'))
player.points = initial_points
chall = Challenge.create(user_from=chall_user, user_to=player2, ignore_questions=True)
chall.set_won_by_player(chall_user)
# Player should win 66% less points with weakness applied
self.assertEqual(player.points, points_no_weakness - 0.66 * (points_no_weakness - initial_points))
示例6: setUp
def setUp(self):
user_from = self._get_player(1)
user_to = self._get_player(2)
chall_user1 = user_from.get_extension(ChallengeUser)
chall_user2 = user_to.get_extension(ChallengeUser)
scoring.setup_scoring()
self.chall = Challenge.create(user_from=chall_user1, user_to=chall_user2, ignore_questions=True)
示例7: test_charge
def test_charge(self):
"""
Test for Charge spell
"""
initial_points = 10
player = self._get_player()
player2 = self._get_player(2)
chall_user = player.get_extension(ChallengeUser)
scoring.setup_scoring()
Coin.add('points')
scoring.score_simple(chall_user, 'points', initial_points)
self.assertEqual(player.points, initial_points)
# Points won before Charge is applied
chall = Challenge.create(user_from=chall_user, user_to=player2, ignore_questions=True)
chall.set_won_by_player(chall_user)
points_no_charge = player.points
# Apply Charge
charge = Spell.objects.create(name='challenge-affect-scoring', available=True, price=10, percents=33, type='p')
obs = PlayerSpellDue.objects.create(player=chall_user, source=chall_user, spell=charge, due=datetime.now() + timedelta(days=1))
self.assertTrue(chall_user.magic.has_modifier('challenge-affect-scoring'))
player.points = initial_points
chall = Challenge.create(user_from=chall_user, user_to=player2, ignore_questions=True)
chall.set_won_by_player(chall_user)
# Player should have 33% more points with charge applied
self.assertEqual(player.points, points_no_charge + 0.33 * (points_no_charge - initial_points))
示例8: test_weakness_and_charge
def test_weakness_and_charge(self):
"""
If both Weakness and Charge are active, a player should win weakness.percents + charge.percents less/more points
after winning a challenge
"""
initial_points = 100
win_points = 10
player = self._get_player(1).get_extension(ChallengeUser)
player_dummy = self._get_player(2).get_extension(ChallengeUser)
scoring.setup_scoring()
Coin.add('points')
scoring.score_simple(player, 'points', initial_points)
formula = Formula.get('chall-won')
formula.expression = 'points=' + str(win_points)
formula.save()
# Apply charge
charge = Spell.objects.create(name='challenge-affect-scoring-won', available=True, price=10, percents=33, type='p')
obs = PlayerSpellDue.objects.create(player=player, source=player, spell=charge, due=datetime.now() + timedelta(days=1))
# Apply weakness
weakness = Spell.objects.create(name='challenge-affect-scoring-won', available=True, price=10, percents=-66, type='p')
obs = PlayerSpellDue.objects.create(player=player, source=player, spell=weakness, due=datetime.now() + timedelta(days=1))
chall = Challenge.create(user_from=player, user_to=player_dummy, ignore_questions=True)
chall.set_won_by_player(player)
percents = (charge.percents + weakness.percents) / 100.0
target_points = initial_points + win_points + percents * win_points
self.assertEqual(player.player_ptr.points, target_points)
示例9: setUp
def setUp(self):
super(FlawlessVictoryTest, self).setUp()
self.user_from = self._get_player(1)
self.user_to = self._get_player(2)
self.chall_user1 = self.user_from.get_extension(ChallengeUser)
self.chall_user2 = self.user_to.get_extension(ChallengeUser)
scoring.setup_scoring()
self.chall = Challenge.create(user_from=self.chall_user1, user_to=self.chall_user2, ignore_questions=True)
示例10: setUp
def setUp(self):
self.user = User.objects.create(username='_test')
self.user.save()
self.chall_user = self.user.get_profile().get_extension(ChallengeUser)
self.user2 = User.objects.create(username='_test2')
self.user2.save()
self.chall_user2 = self.user2.get_profile().get_extension(ChallengeUser)
scoring.setup_scoring()
示例11: setUp
def setUp(self):
self.user = User.objects.create(username='_test')
self.user.set_password('_test_pw')
self.user.save()
profile = self.user.get_profile()
self.qotd_user = profile.get_extension(QotdUser)
scoring.setup_scoring()
self.client.login(username='_test', password='_test_pw')
示例12: handle
def handle(self, *args, **options):
save_load_labels = ['magic', 'scoring.coin', 'scoring.formula', 'config', 'pages', 'user.race', 'user.playergroup']
reset_labels = ['magic', 'scoring', 'config', 'pages']
if options['check_setup']:
ok = True
# Check scoring
if not check_setup():
self.stdout.write('FAIL: Scoring module not setup.')
ok = False
if ok:
self.stdout.write('OK.\n')
elif options['setup']:
if options['noinput']:
# YOLO: call_command does not work if I call the syncdb command
# with the 'all' parameter, so we use subprocess
subprocess.call(['python', 'manage.py', 'syncdb', '--all',
'--noinput'])
else:
subprocess.call(['python', 'manage.py', 'syncdb', '--all'])
# Call migrations as fake because some conflicts after moving to
# South
call_command('migrate', fake=True)
# Call migrations here, because we want fixtures to be loaded
call_command('migrate')
self.stdout.write('Setting up scoring...')
setup_scoring()
self.stdout.write('\n')
self.stdout.write('Setting up user groups...')
setup_user_groups()
setup_staff_groups()
self.stdout.write('\n')
self.stdout.write('Setting up magic...')
setup_magic()
self.stdout.write('\n')
self.stdout.write('Done.\n')
elif options['save']:
c = DumpdataCommand()
with open(options['save'], 'w') as fout:
data = c.handle(*save_load_labels, **options)
fout.write(data)
self.stdout.write('Saved!\n')
elif options['load']:
call_command('loaddata', options['load'])
self.stdout.write('Loaded!\n')
elif options['reset']:
call_command('sqlreset', *reset_labels)
elif options['updatedisplay']:
update_all_display_names()
else:
self.print_help('wousoctl', '')
示例13: setUp
def setUp(self):
super(TestQotdViews, self).setUp()
self.super_user = self._get_superuser()
self.qotd_user = self._get_player(1)
self.qotd_user = self.qotd_user.get_extension(QotdUser)
scoring.setup_scoring()
self.question = _make_question_for_today(self.super_user, 'question1')
self.c = Client()
self.c.login(username='testuser1', password='test')
示例14: test_cache_points
def test_cache_points(self):
scoring.setup_scoring()
Challenge.WARRANTY = True
p1, p2 = self._get_player(1), self._get_player(2)
initial_points = p1.points
challenge = Challenge.create(p1, p2, ignore_questions=True)
p1 = Player.objects.get(pk=p1.pk)
self.assertNotEqual(p1.points, initial_points)
self.assertTrue(challenge)
challenge.refuse()
p1 = p1.user.get_profile()
self.assertEqual(p1.points, initial_points)
示例15: setUp
def setUp(self):
super(TestMagicViews, self).setUp()
self.p1 = self._get_player(1)
self.p2 = self._get_player(2)
self.p1.points = 500
self.p1.save()
self.spell_1 = Spell.objects.create(name='spell1', title='Spell no. 1')
self.spell_2 = Spell.objects.create(name='spell2', title='Spell no. 2')
self.c = Client()
self.c.login(username='testuser1', password='test')
self.activity = Activity.objects.create(user_from=self.p1, user_to=self.p2,
action='gold-won')
scoring.setup_scoring()