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Python World.open_protobuf方法代码示例

本文整理汇总了Python中worldengine.world.World.open_protobuf方法的典型用法代码示例。如果您正苦于以下问题:Python World.open_protobuf方法的具体用法?Python World.open_protobuf怎么用?Python World.open_protobuf使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在worldengine.world.World的用法示例。


在下文中一共展示了World.open_protobuf方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: __init__

# 需要导入模块: from worldengine.world import World [as 别名]
# 或者: from worldengine.world.World import open_protobuf [as 别名]
 def __init__(self, config, world):
     self.groups = []
     self._config = {}
     self.load_config(config)
     self._world = World.open_protobuf(world)
     self._turn = 0
     self._global_events = self._config["Tribe"]["General"]["Global-events"]
开发者ID:Blackcatn13,项目名称:civsSimulator,代码行数:9,代码来源:Game.py

示例2: test_center_land

# 需要导入模块: from worldengine.world import World [as 别名]
# 或者: from worldengine.world.World import open_protobuf [as 别名]
    def test_center_land(self):
        w = World.open_protobuf("%s/seed_28070.world" % self.tests_data_dir)

        # We want to have less land than before at the borders
        el_before = TestGeneration._mean_elevation_at_borders(w)
        center_land(w)
        el_after = TestGeneration._mean_elevation_at_borders(w)
        self.assertTrue(el_after <= el_before)
开发者ID:esampson,项目名称:worldengine,代码行数:10,代码来源:generation_test.py

示例3: load_world

# 需要导入模块: from worldengine.world import World [as 别名]
# 或者: from worldengine.world.World import open_protobuf [as 别名]
def load_world(world_filename):
    pb = __seems_protobuf_worldfile__(world_filename)
    if pb:
        try:
            return World.open_protobuf(world_filename)
        except Exception:
            raise Exception("Unable to load the worldfile as protobuf file")
    else:
        raise Exception("The given worldfile does not seem to be a protobuf file")
开发者ID:esampson,项目名称:worldengine,代码行数:11,代码来源:main.py

示例4: load_world

# 需要导入模块: from worldengine.world import World [as 别名]
# 或者: from worldengine.world.World import open_protobuf [as 别名]
def load_world(world_filename):
    pb = __seems_protobuf_worldfile__(world_filename)
    pi = __seems_pickle_file__(world_filename)
    if pb and pi:
        print("we cannot distinguish if the file is a pickle or a protobuf worldfile. " +
            "Trying to load first as protobuf then as pickle file")
        try:
            return World.open_protobuf(world_filename)
        except Exception:
            try:
                return World.from_pickle_file(world_filename)
            except Exception:
                raise Exception("Unable to load the worldfile neither as protobuf or pickle file")

    elif pb:
        return World.open_protobuf(world_filename)
    elif pi:
        return World.from_pickle_file(world_filename)
    else:
        raise Exception("The given worldfile does not seem a pickle or a protobuf file")
开发者ID:woodbury,项目名称:worldengine,代码行数:22,代码来源:main.py

示例5: test_locate_biomes

# 需要导入模块: from worldengine.world import World [as 别名]
# 或者: from worldengine.world.World import open_protobuf [as 别名]
 def test_locate_biomes(self):
     w = World.open_protobuf("%s/biome_test.world" % self.tests_data_dir)
     cm, biome_cm = BiomeSimulation().execute(w, 6908)
开发者ID:kengonakajima,项目名称:worldengine,代码行数:5,代码来源:biome_test.py

示例6: test_draw_biome

# 需要导入模块: from worldengine.world import World [as 别名]
# 或者: from worldengine.world.World import open_protobuf [as 别名]
 def test_draw_biome(self):
     w = World.open_protobuf("%s/seed_28070.world" % self.tests_data_dir)
     target = PixelCollector(w.width, w.height)
     draw_biome(w, target)
     self._assert_img_equal("biome_28070", target)
开发者ID:yiiBoy,项目名称:worldengine,代码行数:7,代码来源:draw_test.py

示例7: test_draw_elevation_no_shadow

# 需要导入模块: from worldengine.world import World [as 别名]
# 或者: from worldengine.world.World import open_protobuf [as 别名]
 def test_draw_elevation_no_shadow(self):
     w = World.open_protobuf("%s/seed_28070.world" % self.tests_data_dir)
     data = w.elevation['data']
     target = PixelCollector(w.width, w.height)
     draw_elevation(w, False, target)
     self._assert_img_equal("elevation_28070_no_shadow", target)
开发者ID:yiiBoy,项目名称:worldengine,代码行数:8,代码来源:draw_test.py

示例8: test_draw_simple_elevation

# 需要导入模块: from worldengine.world import World [as 别名]
# 或者: from worldengine.world.World import open_protobuf [as 别名]
 def test_draw_simple_elevation(self):
     w = World.open_protobuf("%s/seed_28070.world" % self.tests_data_dir)
     data = w.elevation['data']
     target = PixelCollector(w.width, w.height)
     draw_simple_elevation(data, w.width, w.height, w.sea_level(), target)
     self._assert_img_equal("simple_elevation_28070", target)
开发者ID:yiiBoy,项目名称:worldengine,代码行数:8,代码来源:draw_test.py

示例9: test_draw_scatter_plot

# 需要导入模块: from worldengine.world import World [as 别名]
# 或者: from worldengine.world.World import open_protobuf [as 别名]
 def test_draw_scatter_plot(self):
     w = World.open_protobuf("%s/seed_28070.world" % self.tests_data_dir)
     target = PixelCollector(16, 16)
     draw_scatter_plot(w, 16, target)
开发者ID:jobernolte,项目名称:worldengine,代码行数:6,代码来源:draw_test.py

示例10: _on_open

# 需要导入模块: from worldengine.world import World [as 别名]
# 或者: from worldengine.world.World import open_protobuf [as 别名]
 def _on_open(self):
     filename = QFileDialog.getOpenFileName(self, "Open world", "",
                                                  "*.world")
     world = World.open_protobuf(filename)
     self.set_world(world)
开发者ID:Mindwerks,项目名称:worldengine-gui,代码行数:7,代码来源:__main__.py

示例11: setUp

# 需要导入模块: from worldengine.world import World [as 别名]
# 或者: from worldengine.world.World import open_protobuf [as 别名]
 def setUp(self):
     super(TestDrawingFunctions, self).setUp()
     self.w = World.open_protobuf("%s/seed_28070.world" % self.tests_data_dir)
开发者ID:stefan-feltmann,项目名称:lands,代码行数:5,代码来源:drawing_functions_test.py

示例12: test_draw_elevation_shadow

# 需要导入模块: from worldengine.world import World [as 别名]
# 或者: from worldengine.world.World import open_protobuf [as 别名]
 def test_draw_elevation_shadow(self):
     w = World.open_protobuf("%s/seed_28070.world" % self.tests_data_dir)
     data = w.elevation['data']
     target = PNGWriter.rgba_from_dimensions(w.width, w.height)
     draw_elevation(w, True, target)
     self._assert_img_equal("elevation_28070_shadow", target)
开发者ID:esampson,项目名称:worldengine,代码行数:8,代码来源:draw_test.py

示例13: test_draw_simple_elevation

# 需要导入模块: from worldengine.world import World [as 别名]
# 或者: from worldengine.world.World import open_protobuf [as 别名]
 def test_draw_simple_elevation(self):
     w = World.open_protobuf("%s/seed_28070.world" % self.tests_data_dir)
     target = PNGWriter.rgba_from_dimensions(w.width, w.height)
     draw_simple_elevation(w, w.sea_level(), target)
     self._assert_img_equal("simple_elevation_28070", target)
开发者ID:esampson,项目名称:worldengine,代码行数:7,代码来源:draw_test.py

示例14: test_draw_satellite

# 需要导入模块: from worldengine.world import World [as 别名]
# 或者: from worldengine.world.World import open_protobuf [as 别名]
 def test_draw_satellite(self):
     w = World.open_protobuf("%s/seed_28070.world" % self.tests_data_dir)
     target = PNGWriter.rgba_from_dimensions(w.width, w.height)
     draw_satellite(w, target)
     self._assert_img_equal("satellite_28070", target)
开发者ID:esampson,项目名称:worldengine,代码行数:7,代码来源:draw_test.py

示例15: test_draw_scatter_plot

# 需要导入模块: from worldengine.world import World [as 别名]
# 或者: from worldengine.world.World import open_protobuf [as 别名]
 def test_draw_scatter_plot(self):
     w = World.open_protobuf("%s/seed_28070.world" % self.tests_data_dir)
     target = PNGWriter.rgba_from_dimensions(512, 512)
     draw_scatter_plot(w, 512, target)
     self._assert_img_equal("scatter_28070", target)
开发者ID:esampson,项目名称:worldengine,代码行数:7,代码来源:draw_test.py


注:本文中的worldengine.world.World.open_protobuf方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。