本文整理汇总了Python中widget.Widget.on_mouse_press方法的典型用法代码示例。如果您正苦于以下问题:Python Widget.on_mouse_press方法的具体用法?Python Widget.on_mouse_press怎么用?Python Widget.on_mouse_press使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类widget.Widget
的用法示例。
在下文中一共展示了Widget.on_mouse_press方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: on_mouse_press
# 需要导入模块: from widget import Widget [as 别名]
# 或者: from widget.Widget import on_mouse_press [as 别名]
def on_mouse_press(self, x, y, button, modifiers):
Widget.on_mouse_press(self, x, y, button, modifiers)
r = self.clip_rect()
for c in self.children:
if r.intersect(c.bounds()).hit_test(x, y):
c.on_mouse_press(x, y, button, modifiers)
示例2: on_mouse_press
# 需要导入模块: from widget import Widget [as 别名]
# 或者: from widget.Widget import on_mouse_press [as 别名]
def on_mouse_press(self, x, y, button, modifiers):
if button == pyglet.window.mouse.LEFT and self.hit_test(x, y):
self.elements['box'].patch = self.theme['checkbox'][('image_checked' if not self.value else 'image_unchecked')]
self._down = True
return pyglet.event.EVENT_HANDLED
Widget.on_mouse_press(self, x, y, button, modifiers)
return pyglet.event.EVENT_UNHANDLED
示例3: on_mouse_press
# 需要导入模块: from widget import Widget [as 别名]
# 或者: from widget.Widget import on_mouse_press [as 别名]
def on_mouse_press(self, x, y, button, modifiers):
if button == pyglet.window.mouse.LEFT and self.active_region.hit_test(x, y):
self.shapes['frame'].patch = self.theme['button']['image_down']
self._down = True
return pyglet.event.EVENT_HANDLED
Widget.on_mouse_press(self, x, y, button, modifiers)
return pyglet.event.EVENT_UNHANDLED
示例4: on_mouse_release
# 需要导入模块: from widget import Widget [as 别名]
# 或者: from widget.Widget import on_mouse_press [as 别名]
def on_mouse_release(self, x, y, button, modifiers):
if button == pyglet.window.mouse.LEFT and self._down:
self.elements['frame'].patch = self.theme['button']['image_up']
self._down = False
if self.hit_test(x, y):
if self.action:
self.action(self)
return pyglet.event.EVENT_HANDLED
Widget.on_mouse_press(self, x, y, button, modifiers)
return pyglet.event.EVENT_UNHANDLED
示例5: on_mouse_release
# 需要导入模块: from widget import Widget [as 别名]
# 或者: from widget.Widget import on_mouse_press [as 别名]
def on_mouse_release(self, x, y, button, modifiers):
if button == pyglet.window.mouse.LEFT and self._down:
self._down = False
if self.hit_test(x, y):
self.value = not self.value
if self.action:
self.action(self)
return pyglet.event.EVENT_HANDLED
Widget.on_mouse_press(self, x, y, button, modifiers)
return pyglet.event.EVENT_UNHANDLED
示例6: on_mouse_release
# 需要导入模块: from widget import Widget [as 别名]
# 或者: from widget.Widget import on_mouse_press [as 别名]
def on_mouse_release(self, x, y, button, modifiers):
if button == pyglet.window.mouse.LEFT and self._focused:
nx = min(self._xoffset+self.w-self._xpad, max(self._xoffset, x))
self.shapes['knob'].update(nx, self._yoffset, 1, 1)
self._value = self._min + (nx-self._xoffset)/float(self.w-self._xpad)*(self._max-self._min)
self.find_root().focus.pop()
self._focused = False
if self.action:
self.action(self)
return pyglet.event.EVENT_HANDLED
Widget.on_mouse_press(self, x, y, button, modifiers)
return pyglet.event.EVENT_UNHANDLED
示例7: on_mouse_press
# 需要导入模块: from widget import Widget [as 别名]
# 或者: from widget.Widget import on_mouse_press [as 别名]
def on_mouse_press(self, x, y, button, modifiers):
if button == pyglet.window.mouse.LEFT and self.hit_test(x, y):
self._focused = True
self.find_root().focus.append(self)
nx = min(self._xoffset+self.w-self._xpad, max(self._xoffset, x))
self.shapes['knob'].update(nx, self._yoffset, 1, 1)
self._value = self._min + (nx-self._xoffset)/float(self.w-self._xpad)*(self._max-self._min)
if self._continuous and self.action:
self.action(self)
return pyglet.event.EVENT_HANDLED
Widget.on_mouse_press(self, x, y, button, modifiers)
return pyglet.event.EVENT_UNHANDLED
示例8: on_mouse_release
# 需要导入模块: from widget import Widget [as 别名]
# 或者: from widget.Widget import on_mouse_press [as 别名]
def on_mouse_release(self, x, y, button, modifiers):
if button == pyglet.window.mouse.LEFT and self._down:
nx = min(self._xoffset+self.w-self._xpad, max(self._xoffset, x - self._gx))
self.elements['knob'].color = (0.25, 0.25, 0.25, 1.0)
self.elements['knob'].update(nx, self._yoffset, 1, 1)
self._value = self._min + nx/float(self.w-8)*(self._max-self._min)
self._down = False
if self.action:
self.action(self)
return pyglet.event.EVENT_HANDLED
Widget.on_mouse_press(self, x, y, button, modifiers)
return pyglet.event.EVENT_UNHANDLED
示例9: on_mouse_press
# 需要导入模块: from widget import Widget [as 别名]
# 或者: from widget.Widget import on_mouse_press [as 别名]
def on_mouse_press(self, x, y, button, modifiers):
if button == pyglet.window.mouse.LEFT and self.hit_test(x, y) and not self._focused:
self._focused = True
self.find_root().focus.append(self)
self.label.caret.visible = True
self.label.caret.on_mouse_press(x, y, button, modifiers)
return pyglet.event.EVENT_HANDLED
if button == pyglet.window.mouse.LEFT and self._focused:
if self.hit_test(x, y):
self.label.caret.on_mouse_press(x, y, button, modifiers)
else:
self.label.caret.visible = False
self.find_root().focus.pop()
self._focused = False
if self.action:
self.action(self)
return pyglet.event.EVENT_HANDLED
Widget.on_mouse_press(self, x, y, button, modifiers)
return pyglet.event.EVENT_UNHANDLED
示例10: on_mouse_press
# 需要导入模块: from widget import Widget [as 别名]
# 或者: from widget.Widget import on_mouse_press [as 别名]
def on_mouse_press(self, x, y, button, modifiers):
if button == pyglet.window.mouse.LEFT and self.hit_test(x, y) and not self._focused:
self.elements['frame'].color = (0.65, 0.65, 0.65, 0.65)
self._focused = True
self.find_root().focus.append(self)
self.caret.visible = True
self.caret.on_mouse_press(x - self._gx - 2, y - self._gy - 2, button, modifiers)
return pyglet.event.EVENT_HANDLED
if button == pyglet.window.mouse.LEFT and self._focused:
if self.hit_test(x, y):
self.caret.on_mouse_press(x - self._gx - 2, y - self._gy - 2, button, modifiers)
else:
self.caret.visible = False
self.find_root().focus.pop()
self._focused = False
self.elements['frame'].color = (0.75, 0.75, 0.75, 0.75)
if self.action:
self.action(self)
return pyglet.event.EVENT_HANDLED
Widget.on_mouse_press(self, x, y, button, modifiers)
return pyglet.event.EVENT_UNHANDLED
示例11: on_mouse_press
# 需要导入模块: from widget import Widget [as 别名]
# 或者: from widget.Widget import on_mouse_press [as 别名]
def on_mouse_press(self, x, y, *args):
Widget.on_mouse_press(self, x, y, *args)
if self._hit(x, y) and self._caret:
return self._caret.on_mouse_press(x, y, *args)