本文整理汇总了Python中wand.image.Image.colorspace方法的典型用法代码示例。如果您正苦于以下问题:Python Image.colorspace方法的具体用法?Python Image.colorspace怎么用?Python Image.colorspace使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类wand.image.Image
的用法示例。
在下文中一共展示了Image.colorspace方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: Color
# 需要导入模块: from wand.image import Image [as 别名]
# 或者: from wand.image.Image import colorspace [as 别名]
else:
# border
draw.stroke_color = Color('rgb('+str(color3[0])+','+str(color3[1])+','+str(color3[2])+')')
draw.stroke_width = math.ceil(initialPointsize/10)-1
# --------------------------------------------------------------
# ----------print word------------------------------------------
draw.fill_color = Color('rgb('+str(color2[0])+','+str(color2[1])+','+str(color2[2])+')')
# print('font_color =' + 'rgb('+str(color2[0])+','+str(color2[1])+','+str(color2[2])+')')
draw.text(x=0, y=0, body=word)
draw.draw(baseImage)
# --------------------------------------------------------------
# ------------gray----------------------------------------------
baseImage.colorspace = 'gray'
# --------------------------------------------------------------
print(word)
baseImage.save(filename='.\\photoWand\\'+str(j+1)+'.jpg')
time2 = time.time()
print(time2-time1)
# img = Image(width=200, height=200, background=Color('red'))
# draw = Drawing()
# draw.font = 'D:\code\MC lab\src\\rewrite python\GeneratePhoto\\fonts\\font_en\\cambria.ttc'
#
# draw.font_style = 'italic'
# draw.text_decoration = 'underline'
示例2: generate
# 需要导入模块: from wand.image import Image [as 别名]
# 或者: from wand.image.Image import colorspace [as 别名]
#.........这里部分代码省略.........
# color[i] = math.floor(color[i]/255*65535)
color1 = color[0:3]
color2 = color[3:6]
color3 = color[6:9]
# --------------------------------------------------------------
# ----------get the base layer texture--------------------------
Scenes = pathwalk('./SceneData')
randomScene = random.choice(Scenes)
randomScene = randomScene[0] + '/' + randomScene[1]
print(randomScene)
randomSceneImage = Image(filename=randomScene)
widthRange = randomSceneImage.size[0] - 100
heightRange = randomSceneImage.size[1] - 32
randomSceneImage.crop(left=random.randint(0, widthRange), top=random.randint(0, heightRange), width=100, height=32)
# randomSceneImage.save(filename='.\\photoWand\\'+str(j+1) + '_texture.jpg')
# --------------------------------------------------------------
# ----------create the base layer, base texture +base color-----
baseImage = Image(width=100, height=32, background=Color('rgb('+str(color1[0])+','+str(color1[1])+','+str(color1[2])+')'))
# print('base_color = ' + 'rgb('+str(color1[0])+','+str(color1[1])+','+str(color1[2])+')')
baseImage.composite_channel(channel='undefined', image=randomSceneImage, operator='blend', left=0, top=0)
baseImage.gaussian_blur(4, 10)
baseImage.resolution = (96, 96)
# --------------------------------------------------------------
# -----generate font--------------------------------------------
word = randomWords()
fonts = pathwalk('./fonts/font_en/')
randomFont = random.choice(fonts)
randomFont = randomFont[0] + randomFont[1]
initialPointsize = 45
draw = Drawing()
draw.font = randomFont
tmp = int(math.floor(abs(random.gauss(0, 1))*6))
if random.randint(1, 2) == 1:
rotateX = random.randint(0, tmp)
else:
rotateX = random.randint(360-tmp, 360)
draw.rotate(rotateX)
# --------------------------------------------------------------
# --------get suitable FontPointSize----------------------------
draw.font_size = initialPointsize
metric = draw.get_font_metrics(image=baseImage, text=word)
while metric.text_width > 100 or metric.text_height > 36:
initialPointsize -= 5
draw.font_size = initialPointsize
metric = draw.get_font_metrics(image=baseImage, text=word)
# --------------------------------------------------------------
# ----------italic----------------------------------------------
if random.random() > 0.5:
draw.font_style = 'italic'
# --------------------------------------------------------------
# ----------underline-------------------------------------------
if random.random() > 0.5:
draw.text_decoration = 'underline'
# --------------------------------------------------------------
# ----------gravity---------------------------------------------
draw.gravity = 'center'
# --------------------------------------------------------------
# --------------shadow/border-----------------------------------
if random.random() < 0.5:
# shadow
addx = math.ceil(random.gauss(0, 2))
addy = math.ceil(random.gauss(0, 2))
draw.fill_color = Color('black')
draw.text(x=abs(int(addx)), y=abs(int(addy)), body=word)
else:
# border
draw.stroke_color = Color('rgb('+str(color3[0])+','+str(color3[1])+','+str(color3[2])+')')
draw.stroke_width = math.ceil(initialPointsize/10)-1
# --------------------------------------------------------------
# ----------print word------------------------------------------
draw.fill_color = Color('rgb('+str(color2[0])+','+str(color2[1])+','+str(color2[2])+')')
draw.text(x=0, y=0, body=word)
draw.draw(baseImage)
# --------------------------------------------------------------
# ------------gray----------------------------------------------
baseImage.colorspace = 'gray'
# --------------------------------------------------------------
print(word)
baseImage.save(filename='./photo_en/'+str(count+1)+'_'+word+'.jpg')