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Python vtk.vtkActor函数代码示例

本文整理汇总了Python中vtk.vtkActor函数的典型用法代码示例。如果您正苦于以下问题:Python vtkActor函数的具体用法?Python vtkActor怎么用?Python vtkActor使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了vtkActor函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: __init__

    def __init__(self, reader):
        self.reader = reader
        sg = self.src_glyph = vtk.vtkSphereSource()
        sg.SetRadius(0.5)
        sg.SetCenter(0.5, 0.0, 0.0)
        g = self.glyph = vtk.vtkTensorGlyph()        
        g.SetInputConnection(self.reader.GetOutputPort())
        g.SetSource(self.src_glyph.GetOutput())
        g.SetScaleFactor(0.25)
        
        # The normals are needed to generate the right colors and if
        # not used some of the glyphs are black.        
        self.normals = vtk.vtkPolyDataNormals()
        self.normals.SetInputConnection(g.GetOutputPort())
        self.map = vtk.vtkPolyDataMapper()
        self.map.SetInputConnection(self.normals.GetOutputPort())        
        self.act = vtk.vtkActor()
        self.act.SetMapper(self.map)

        # An outline.
        self.of = vtk.vtkOutlineFilter()
        self.of.SetInputConnection(self.reader.GetOutputPort())
        self.out_map = vtk.vtkPolyDataMapper()
        self.out_map.SetInputConnection(self.of.GetOutputPort())
        self.out_act = vtk.vtkActor()
        self.out_act.SetMapper(self.out_map)        
开发者ID:Armand0s,项目名称:homemade_vtk,代码行数:26,代码来源:TestTensorGlyph.py

示例2: plotvtk

def plotvtk(mesh,boundary):
    meshMapper = vtk.vtkPolyDataMapper()
    meshMapper.SetInputConnection(mesh.GetOutputPort())

    meshActor = vtk.vtkActor()
    meshActor.SetMapper(meshMapper)
    meshActor.GetProperty().SetEdgeColor(0, 0, 1)
    meshActor.GetProperty().SetInterpolationToFlat()
    meshActor.GetProperty().SetRepresentationToWireframe()

    boundaryMapper = vtk.vtkPolyDataMapper()
    if vtk.VTK_MAJOR_VERSION <= 5:
        boundaryMapper.SetInputConnection(boundary.GetProducerPort())
    else:
        boundaryMapper.SetInputData(boundary)

    boundaryActor = vtk.vtkActor()
    boundaryActor.SetMapper(boundaryMapper)
    boundaryActor.GetProperty().SetColor(1, 0, 0)

    renderer = vtk.vtkRenderer()
    renderWindow = vtk.vtkRenderWindow()
    renderWindow.AddRenderer(renderer)
    renderWindowInteractor = vtk.vtkRenderWindowInteractor()
    renderWindowInteractor.SetRenderWindow(renderWindow)
    renderer.AddActor(meshActor)
    renderer.AddActor(boundaryActor)
    renderer.SetBackground(.3, .6, .3)

    renderWindowInteractor.Initialize()
    renderWindow.Render()
    renderWindowInteractor.Start()
开发者ID:remiboulardot,项目名称:afmmesh,代码行数:32,代码来源:afmmesher.py

示例3: __init__

    def __init__(self):
        self.files = []
        self.timestep = -1

        self.geometry = vtk.vtkUnstructuredGridReader()
        self.geometry_mapper = vtk.vtkDataSetMapper()
        self.geometry_actor = vtk.vtkActor()

        self.positions = vtk.vtkUnstructuredGridReader()
        self.positions_mapper = vtk.vtkDataSetMapper()
        self.positions_actor = vtk.vtkActor()

        self.geometry_mapper.SetInput(self.geometry.GetOutput())
        self.positions_mapper.SetInput(self.positions.GetOutput())
        self.positions_mapper.ScalarVisibilityOff()

        self.geometry_actor.SetMapper(self.geometry_mapper)
        self.geometry_actor.GetProperty().SetOpacity(0.2)

        self.positions_actor.SetMapper(self.positions_mapper)
        self.positions_actor.GetProperty().SetColor(light_grey)

        self.ren = vtk.vtkRenderer()
        self.ren_win = GtkGLExtVTKRenderWindow()
        self.ren_win.GetRenderWindow().AddRenderer(self.ren)

        self.ren.AddActor(self.geometry_actor)
        self.ren.AddActor(self.positions_actor)
        self.ren.SetBackground(0.1, 0.2, 0.4)
开发者ID:argreiner,项目名称:sympler,代码行数:29,代码来源:sympler_viewer.py

示例4: __init__

    def __init__(self):
        # Central dot
        self.dot = vtk.vtkSphereSource()
        self.dot.SetThetaResolution(20)
        self.dot.SetRadius(.5)
        self.dotMapper = vtk.vtkPolyDataMapper()
        self.dotMapper.SetInputConnection(self.dot.GetOutputPort())
        self.dotActor = vtk.vtkActor()
        self.dotActor.SetMapper(self.dotMapper)
        
        # Circular halo around dot
        self.halo = vtk.vtkSphereSource()
        self.halo.SetThetaResolution(20)
        self.halo.SetRadius(2)
        self.haloMapper = vtk.vtkPolyDataMapper()
        self.haloMapper.SetInputConnection(self.halo.GetOutputPort())
        self.haloActor = vtk.vtkActor()
        self.haloActor.SetMapper(self.haloMapper)
        
        self.dotActor.GetProperty().SetColor(red)
        self.haloActor.GetProperty().SetColor(white)
        self.haloActor.GetProperty().SetOpacity(0.1)
        self.haloActor.GetProperty().SetSpecular(0.6)

        self.actor = vtk.vtkAssembly()
        self.actor.AddPart(self.dotActor)
        self.actor.AddPart(self.haloActor)
开发者ID:cmcantalupo,项目名称:libra,代码行数:27,代码来源:vtkutils.py

示例5: plotContinents

 def plotContinents(self,x1,x2,y1,y2,projection,wrap,tmpl):
     contData = vcs2vtk.prepContinents(self.canvas._continents)
     contMapper = vtk.vtkPolyDataMapper()
     contMapper.SetInputData(contData)
     contActor = vtk.vtkActor()
     contActor.SetMapper(contMapper)
     contActor.GetProperty().SetColor(0.,0.,0.)
     contActor = vcs2vtk.doWrap(contActor,[x1,x2,y1,y2],wrap)
     if projection.type!="linear":
         contData=contActor.GetMapper().GetInput()
         cpts = contData.GetPoints()
         geo, gcpts = vcs2vtk.project(cpts,projection,[x1,x2,y1,y2])
         contData.SetPoints(gcpts)
         contMapper = vtk.vtkPolyDataMapper()
         contMapper.SetInputData(contData)
         contActor = vtk.vtkActor()
         contActor.SetMapper(contMapper)
         contActor.GetProperty().SetColor(0.,0.,0.)
     else:
         geo=None
     ren = vtk.vtkRenderer()
     self.renWin.AddRenderer(ren)
     self.setLayer(ren,tmpl.data.priority)
     vcs2vtk.fitToViewport(contActor,ren,[tmpl.data.x1,tmpl.data.x2,tmpl.data.y1,tmpl.data.y2],wc=[x1,x2,y1,y2],geo=geo)
     if tmpl.data.priority!=0:
       ren.AddActor(contActor)
开发者ID:arulalant,项目名称:uvcdat,代码行数:26,代码来源:VTKPlots.py

示例6: initPicker

 def initPicker(self):
     coneSource = vtk.vtkConeSource()
     coneSource.CappingOn()
     coneSource.SetHeight(2)
     coneSource.SetRadius(1)
     coneSource.SetResolution(10)
     coneSource.SetCenter(1,0,0)
     coneSource.SetDirection(-1,0,0)
     
     coneMapper = vtk.vtkDataSetMapper()
     coneMapper.SetInputConnection(coneSource.GetOutputPort())
     
     self.redCone = vtk.vtkActor()
     self.redCone.PickableOff()
     self.redCone.SetMapper(coneMapper)
     self.redCone.GetProperty().SetColor(1,0,0)
     
     self.greenCone = vtk.vtkActor()
     self.greenCone.PickableOff()
     self.greenCone.SetMapper(coneMapper)
     self.greenCone.GetProperty().SetColor(0,1,0)
     
     # Add the two cones (or just one, if you want)
     self.renderer.AddViewProp(self.redCone)
     self.renderer.AddViewProp(self.greenCone)
     
     self.picker = vtk.vtkVolumePicker()
     self.picker.SetTolerance(1e-6)
     self.picker.SetVolumeOpacityIsovalue(0.1)
开发者ID:smdabdoub,项目名称:ProkaryMetrics,代码行数:29,代码来源:vtkRender.py

示例7: render_image

def render_image(pointset):
    delaunay = vtk.vtkDelaunay2D()
    delaunay.SetTolerance(0.001)
    delaunay.SetAlpha(18)
    delaunay.SetInput(pointset);
    delaunay.Update();
 
    meshMapper = vtk.vtkPolyDataMapper()
    meshMapper.SetInput(delaunay.GetOutput())
    meshMapper.SetScalarRange(0,255)
 
    meshActor = vtk.vtkActor()
    meshActor.SetMapper(meshMapper)
 
    boundaryMapper = vtk.vtkPolyDataMapper()
    boundaryMapper.SetInput(delaunay.GetOutput())
 
    boundaryActor = vtk.vtkActor()
    boundaryActor.SetMapper(boundaryMapper);
    boundaryActor.GetProperty().SetColor(0,0.55,0);
 
    renderer = vtk.vtkRenderer()
    renderWindow = vtk.vtkRenderWindow()
    renderWindow.AddRenderer(renderer)
    renderWindowInteractor = vtk.vtkRenderWindowInteractor()
    renderWindowInteractor.SetRenderWindow(renderWindow)
    renderer.AddActor(meshActor)
    renderer.AddActor(boundaryActor)
    renderer.SetBackground(.5, .5, .5)

    renderWindow.SetSize(600, 600) 
    renderWindow.Render()
    renderWindowInteractor.Start()
开发者ID:arun04ceg,项目名称:2D-spatial-data,代码行数:33,代码来源:height_fields_thorax.py

示例8: test

def test(points, springs1, springs2):
    app = QApplication(sys.argv)
    window = Viewer3D.SimpleView()

    polydata1 = GeneratePolydata.generateLinePolydata(points, springs1)
    polydata2 = GeneratePolydata.generateLinePolydata(points, springs2)

    mapper1 = vtk.vtkPolyDataMapper()
    mapper1.SetInputData(polydata1)
    actor1 = vtk.vtkActor()
    actor1.SetMapper(mapper1)

    mapper2 = vtk.vtkPolyDataMapper()
    mapper2.SetInputData(polydata2)
    actor2 = vtk.vtkActor()
    actor2.SetMapper(mapper2)

    actor1.GetProperty().SetColor(1,0,0)
    actor2.GetProperty().SetColor(0,1,0.5)

    window.ren.AddActor(actor1)
    window.ren.AddActor(actor2)

    window.start(app)
    return
开发者ID:wzaylor,项目名称:Classwork,代码行数:25,代码来源:meshGen.py

示例9: make_sphere

def make_sphere():
    global renderer
    # ---------------------------------------------------------------
    # The following code is identical to render_demo.py...
    # ---------------------------------------------------------------
    # create a sphere
    sphere_src = vtk.vtkSphereSource()
    sphere_src.SetRadius(1.0)
    sphere_src.SetCenter(0.0, 0.0, 0.0)
    sphere_src.SetThetaResolution(20)
    sphere_src.SetPhiResolution(20)
    # extract the edges
    edge_extractor = vtk.vtkExtractEdges()
    edge_extractor.SetInputConnection(sphere_src.GetOutputPort())
    # map sphere and edges separately
    sphere_mapper = vtk.vtkPolyDataMapper()
    sphere_mapper.SetInputConnection(sphere_src.GetOutputPort())
    edge_mapper = vtk.vtkPolyDataMapper()
    edge_mapper.SetInputConnection(edge_extractor.GetOutputPort())
    # define different rendering styles for sphere and edges
    sphere_actor = vtk.vtkActor()
    sphere_actor.SetMapper(sphere_mapper)
    sphere_actor.GetProperty().SetColor(1, 0.5, 0)
    edge_actor = vtk.vtkActor()
    edge_actor.SetMapper(edge_mapper)
    edge_actor.GetProperty().SetColor(0, 0.5, 0)
    edge_actor.GetProperty().SetLineWidth(3)
    # add resulting primitives to renderer
    renderer.AddActor(sphere_actor)
    renderer.AddActor(edge_actor)
开发者ID:CreativeCodingLab,项目名称:DarkSkyVis,代码行数:30,代码来源:interactor_demo.py

示例10: Execute

    def Execute(self):

        if (self._Surface == None):
            self.PrintError('vmtkPickPointSeedSelector Error: Surface not set.')
            return

        self._SourceSeedIds.Initialize()
        self._TargetSeedIds.Initialize()

        if not self.vmtkRenderer:
            self.vmtkRenderer = vmtkrenderer.vmtkRenderer()
            self.vmtkRenderer.Initialize()
            self.OwnRenderer = 1

        glyphs = vtk.vtkGlyph3D()
        glyphSource = vtk.vtkSphereSource()
        glyphs.SetInput(self.PickedSeeds)
        glyphs.SetSource(glyphSource.GetOutput())
        glyphs.SetScaleModeToDataScalingOff()
        glyphs.SetScaleFactor(self._Surface.GetLength()*0.01)
        glyphMapper = vtk.vtkPolyDataMapper()
        glyphMapper.SetInput(glyphs.GetOutput())
        self.SeedActor = vtk.vtkActor()
        self.SeedActor.SetMapper(glyphMapper)
        self.SeedActor.GetProperty().SetColor(1.0,0.0,0.0)
        self.SeedActor.PickableOff()
        self.vmtkRenderer.Renderer.AddActor(self.SeedActor)

        self.vmtkRenderer.RenderWindowInteractor.AddObserver("KeyPressEvent", self.KeyPressed)

        surfaceMapper = vtk.vtkPolyDataMapper()
        surfaceMapper.SetInput(self._Surface)
        surfaceMapper.ScalarVisibilityOff()
        surfaceActor = vtk.vtkActor()
        surfaceActor.SetMapper(surfaceMapper)
        surfaceActor.GetProperty().SetOpacity(1.0)

        self.vmtkRenderer.Renderer.AddActor(surfaceActor)

        self.OutputText('Please position the mouse and press space to add source points, \'u\' to undo\n')

        any = 0
        while any == 0:
            self.InitializeSeeds()
            self.vmtkRenderer.Render()
            any = self.PickedSeedIds.GetNumberOfIds()
        self._SourceSeedIds.DeepCopy(self.PickedSeedIds)

        self.OutputText('Please position the mouse and press space to add target points, \'u\' to undo\n')

        any = 0
        while any == 0:
            self.InitializeSeeds()
            self.vmtkRenderer.Render()
            any = self.PickedSeedIds.GetNumberOfIds()
        self._TargetSeedIds.DeepCopy(self.PickedSeedIds)

        if self.OwnRenderer:
            self.vmtkRenderer.Deallocate()
开发者ID:ValentinaRossi,项目名称:vmtk,代码行数:59,代码来源:vmtkcenterlines.py

示例11: visQuadFunc

def visQuadFunc():
    """ vtk sample scene with iso contours """

    # VTK supports implicit functions of the form f(x,y,z)=constant. These
    # functions can represent things spheres, cones, etc. Here we use a
    # general form for a quadric to create an elliptical data field.
    quadric = vtk.vtkQuadric()
    quadric.SetCoefficients(.5, 1, .2, 0, .1, 0, 0, .2, 0, 0)

    # vtkSampleFunction samples an implicit function over the x-y-z range
    # specified (here it defaults to -1,1 in the x,y,z directions).
    sample = vtk.vtkSampleFunction()
    sample.SetSampleDimensions(30, 30, 30)
    sample.SetImplicitFunction(quadric)

    # Create five surfaces F(x,y,z) = constant between range specified. The
    # GenerateValues() method creates n isocontour values between the range
    # specified.
    contours = vtk.vtkContourFilter()
    contours.SetInputConnection(sample.GetOutputPort())
    contours.GenerateValues(8, 0.0, 1.2)

    contMapper = vtk.vtkPolyDataMapper()
    contMapper.SetInputConnection(contours.GetOutputPort())
    contMapper.SetScalarRange(0.0, 1.2)

    contActor = vtk.vtkActor()
    contActor.SetMapper(contMapper)

    # We'll put a simple outline around the data.
    outline = vtk.vtkOutlineFilter()
    outline.SetInputConnection(sample.GetOutputPort())

    outlineMapper = vtk.vtkPolyDataMapper()
    outlineMapper.SetInputConnection(outline.GetOutputPort())

    outlineActor = vtk.vtkActor()
    outlineActor.SetMapper(outlineMapper)
    outlineActor.GetProperty().SetColor(1, 0.5, 0)

    # extract data from the volume
    extract = vtk.vtkExtractVOI()
    extract.SetInputConnection(sample.GetOutputPort())
    extract.SetVOI(0, 29, 0, 29, 15, 15)
    extract.SetSampleRate(1, 2, 3)

    contours2 = vtk.vtkContourFilter()
    contours2.SetInputConnection(extract.GetOutputPort())
    contours2.GenerateValues(8, 0.0, 1.2)

    contMapper2 = vtk.vtkPolyDataMapper()
    contMapper2.SetInputConnection(contours2.GetOutputPort())
    contMapper2.SetScalarRange(0.0, 1.2)

    contActor2 = vtk.vtkActor()
    contActor2.SetMapper(contMapper2)

    return contActor, contActor2, outlineActor, contours, contours2
开发者ID:alexlib,项目名称:PyDataNYC2015,代码行数:58,代码来源:scenes.py

示例12: BuildBackdrop

def BuildBackdrop (minX, maxX, minY, maxY, minZ, maxZ, thickness):
    global basePlane
    global baseMapper
    global base
    global backPlane
    global backMapper
    global back
    global left
    global leftPlane
    global leftMapper
    
    if not basePlane:
        basePlane = vtk.vtkCubeSource()
    basePlane.SetCenter( (maxX + minX)/2.0, minY, (maxZ + minZ)/2.0)
    basePlane.SetXLength(maxX-minX)
    basePlane.SetYLength(thickness)
    basePlane.SetZLength(maxZ - minZ)

    if not baseMapper:
        baseMapper = vtk.vtkPolyDataMapper()
    baseMapper.SetInput(basePlane.GetOutput())

    if not base:
        base = vtk.vtkActor()
    base.SetMapper(baseMapper)

    if not backPlane:
        backPlane = vtk.vtkCubeSource()
    backPlane.SetCenter( (maxX + minX)/2.0, (maxY + minY)/2.0, minZ)
    backPlane.SetXLength(maxX-minX)
    backPlane.SetYLength(maxY - minY)
    backPlane.SetZLength(thickness)

    if not backMapper:
        backMapper = vtk.vtkPolyDataMapper()
    backMapper.SetInput(backPlane.GetOutput())

    if not back:
        back = vtk.vtkActor()
    back.SetMapper(backMapper)

    if not leftPlane:
        leftPlane = vtk.vtkCubeSource()
    leftPlane.SetCenter( minX, (maxY+minY)/2.0, (maxZ+minZ)/2.0)
    leftPlane.SetXLength(thickness)
    leftPlane.SetYLength(maxY-minY)
    leftPlane.SetZLength(maxZ-minZ)

    if not leftMapper:
        leftMapper = vtk.vtkPolyDataMapper()
    leftMapper.SetInput(leftPlane.GetOutput())

    if not left:
        left = vtk.vtkActor()
    left.SetMapper(leftMapper)

    return [base, back, left] 
开发者ID:unidevop,项目名称:sjtu-project-pipe,代码行数:57,代码来源:backdrop.py

示例13: build_constelation

	def build_constelation(self,mol):
		if mol.acteur == None :
			MB.showwarning('Info','Select a molecule in the list')
			return
		if mol.symobs !=None:
			mol.acteur.RemoveObserver(mol.symobs)
		if mol.lsm!=[]:
			for sm in mol.lsm:
				self.gfx.renderer.RemoveActor(sm)
			mol.lsm=[]
		(xmin, xmax, ymin, ymax, zmin, zmax)= self.bounds
		sym=open(self.symlistfile,'r')
		for l in sym:
			ms = l.split()
			nbl = int(ms[6][1:])
			if nbl not in mol.lnbsm:
				continue
			ang = [float(ms[0]),float(ms[1]),float(ms[2])]
			tra = array([float(ms[3]),float(ms[4]),float(ms[5])])
			sm=symmate() #on cree un symmate vide
			sm.SetPosition(mol.acteur.GetPosition()) #on assigne la partie translationelle des pv
			sm.SetOrientation(mol.acteur.GetOrientation()) #on assigne la partie rotationelle des pv
			self.RotaEuler(sm.ut,ang[0],ang[1],ang[2]) #on defini la partie rotationelle de la transformation
			sm.ut.Translate(tra[0],tra[1],tra[2]) #on defini la partie translationelle de la transformation
			sm.SetUserTransform(sm.ut) #on assigne la transformation a notre symmate
			pip = [sm.GetMatrix().GetElement(0,3),sm.GetMatrix().GetElement(1,3),sm.GetMatrix().GetElement(2,3)]#on recupere la partie translationelle de la combinaison de pv et de la transformation (ut)
			if (xmin + self.mdbe < pip[0]) and (pip[0] < xmax - self.mdbe) and (ymin + self.mdbe < pip[1]) and (pip[1] < ymax - self.mdbe) and (zmin + self.mdbe < pip[2]) and (pip[2] < zmax - self.mdbe):# on test si pip est dans la boite
				sm.nbsym=nbl
				if mol.acteur.GetClassName()=='vtkAssembly':# dans le cas ou la molecule independante est un assembly
					for i in range(mol.acteur.GetNumberOfPaths()):
						tmp=vtk.vtkActor()
						tmp.SetMapper(mol.acteur.GetParts().GetItemAsObject(i).GetMapper())
						p=vtk.vtkProperty()
						#p.SetColor(mol.acteur.GetParts().GetItemAsObject(i).GetProperty().GetColor())
						p.SetColor(Map.invcolor(mol.acteur.GetParts().GetItemAsObject(i).GetProperty().GetColor()))
						tmp.SetProperty(p)
						if mol.mod.type=='mol':
							tmp.GetProperty().SetLineWidth(4)
						tmp.DragableOff()
						tmp.PickableOff()
						sm.AddPart(tmp)
				else:#cas simple ou la mol ind est composer d un seul objet
					tmp=vtk.vtkActor()
					tmp.SetMapper(mol.acteur.GetMapper())
					p=vtk.vtkProperty()
					#p.SetColor(mol.acteur.GetParts().GetItemAsObject(i).GetProperty().GetColor())
					p.SetColor(Map.invcolor(mol.acteur.GetProperty().GetColor()))
					tmp.SetProperty(p)
					if mol.mod.type=='mol':
							tmp.GetProperty().SetLineWidth(4)
					tmp.DragableOff()
					tmp.PickableOff()
					sm.AddPart(tmp)
				mol.lsm+=[sm]# on ajoute le symmate a la liste des symmate
		sym.close()
		self.move_sym(mol)
开发者ID:ggoret,项目名称:VEDA,代码行数:56,代码来源:sym.py

示例14: Execute

    def Execute(self):

        self._SourceSeedIds.Initialize()

        if not self.vmtkRenderer:
            self.vmtkRenderer = vmtkrenderer.vmtkRenderer()
            self.vmtkRenderer.Initialize()
            self.OwnRenderer = 1

        glyphs = vtk.vtkGlyph3D()
        glyphSource = vtk.vtkSphereSource()
        glyphs.SetInputData(self.PickedSeeds)
        glyphs.SetSourceConnection(glyphSource.GetOutputPort())
        glyphs.SetScaleModeToDataScalingOff()
        glyphs.SetScaleFactor(self._Surface.GetLength()*0.01)
        glyphMapper = vtk.vtkPolyDataMapper()
        glyphMapper.SetInputConnection(glyphs.GetOutputPort())
        self.SeedActor = vtk.vtkActor()
        self.SeedActor.SetMapper(glyphMapper)
        self.SeedActor.GetProperty().SetColor(1.0,0.0,0.0)
        self.SeedActor.PickableOff()
        self.vmtkRenderer.Renderer.AddActor(self.SeedActor)

        self.vmtkRenderer.AddKeyBinding('u','Undo.',self.UndoCallback)
        self.vmtkRenderer.AddKeyBinding('space','Add points.',self.PickCallback)
        surfaceMapper = vtk.vtkPolyDataMapper()
        surfaceMapper.SetInputData(self._Surface)
        surfaceMapper.ScalarVisibilityOff()
        surfaceActor = vtk.vtkActor()
        surfaceActor.SetMapper(surfaceMapper)
        surfaceActor.GetProperty().SetOpacity(1)

        self.vmtkRenderer.Renderer.AddActor(surfaceActor)

        # create a text actor
        txt = vtk.vtkTextActor()
        info = "Position mouse and press space. "
        info += "Select seeds in this order: RSpv, RIpv, LIpv, LSpv. "
        info += "Fifth seed requires --use_laa_seed command."
        txt.SetInput(info)
        txtprop=txt.GetTextProperty()
        txtprop.SetFontFamilyToArial()
        txtprop.SetFontSize(13)
        txtprop.SetColor(1, 1, 1)
        txt.SetDisplayPosition(0, 10)
        self.vmtkRenderer.Renderer.AddActor(txt)

        any = 0
        while any == 0:
            self.InitializeSeeds()
            self.vmtkRenderer.Render()
            any = self.PickedSeedIds.GetNumberOfIds()
        self._SourceSeedIds.DeepCopy(self.PickedSeedIds)

        if self.OwnRenderer:
            self.vmtkRenderer.Deallocate()
开发者ID:catactg,项目名称:SUM,代码行数:56,代码来源:seedselector.py

示例15: SetInputActor

 def SetInputActor(self):
     self.inputActor1 = vtk.vtkActor()
     self.inputActor1.SetMapper(self.inputMapper1)
     self.inputActor1.GetProperty().SetInterpolationToFlat()
     self.inputActor2 = vtk.vtkActor()
     self.inputActor2.SetMapper(self.inputMapper2)
     self.inputActor3 = vtk.vtkActor()
     self.inputActor3.SetMapper(self.inputMapper3)
     self.inputActor4 = vtk.vtkActor()
     self.inputActor4.SetMapper(self.inputMapper4)
开发者ID:KaWaiTsoi,项目名称:Test,代码行数:10,代码来源:visualHierarchyCompare.py


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