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Python ShortcutManager.register方法代码示例

本文整理汇总了Python中volumina.utility.ShortcutManager.register方法的典型用法代码示例。如果您正苦于以下问题:Python ShortcutManager.register方法的具体用法?Python ShortcutManager.register怎么用?Python ShortcutManager.register使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在volumina.utility.ShortcutManager的用法示例。


在下文中一共展示了ShortcutManager.register方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: _updateLabelShortcuts

# 需要导入模块: from volumina.utility import ShortcutManager [as 别名]
# 或者: from volumina.utility.ShortcutManager import register [as 别名]
    def _updateLabelShortcuts(self):
        numShortcuts = len(self._labelShortcuts)
        numRows = len(self._labelControlUi.labelListModel)

        mgr = ShortcutManager()
        ActionInfo = ShortcutManager.ActionInfo
        # Add any shortcuts we don't have yet.
        for i in range(numShortcuts, numRows):
            toolTipObject = LabelListModel.EntryToolTipAdapter(
                self._labelControlUi.labelListModel, i)
            action_info = ActionInfo(
                "Labeling", "Select Label {}".format(i + 1),
                "Select Label {}".format(i + 1),
                partial(self._labelControlUi.labelListView.selectRow,
                        i), self._labelControlUi.labelListView, toolTipObject)
            mgr.register(str(i + 1), action_info)
            self._labelShortcuts.append(action_info)

        # Make sure that all shortcuts have an appropriate description
        for i in range(numRows):
            action_info = self._labelShortcuts[i]
            description = "Select " + self._labelControlUi.labelListModel[
                i].name
            new_action_info = mgr.update_description(action_info, description)
            self._labelShortcuts[i] = new_action_info
开发者ID:jenspetersen,项目名称:ilastik,代码行数:27,代码来源:labelingGui.py

示例2: createDrawerControls

# 需要导入模块: from volumina.utility import ShortcutManager [as 别名]
# 或者: from volumina.utility.ShortcutManager import register [as 别名]
    def createDrawerControls(self):
        op = self.topLevelOperatorView

        def configure_update_handlers( qt_signal, op_slot ):
            qt_signal.connect( self.configure_operator_from_gui )
            cleanup_fn = op_slot.notifyDirty( self.configure_gui_from_operator, defer=True )
            self.__cleanup_fns.append( cleanup_fn )

        # Controls
        feature_selection_button = QPushButton(text="Select Features",
                                               icon=QIcon(ilastikIcons.AddSel),
                                               toolTip="Select edge/superpixel features to use for classification.",
                                               clicked=self._open_feature_selection_dlg)
        self.train_from_gt_button = QPushButton(text="Auto-label",
                                                icon=QIcon(ilastikIcons.Segment),
                                                toolTip="Automatically label all edges according to your pre-loaded groundtruth volume.",
                                                clicked=self._handle_label_from_gt_clicked)
        self.clear_labels_button = QPushButton(text="Clear Labels",
                                               icon=QIcon(ilastikIcons.Clear),
                                               toolTip="Remove all edge labels. (Start over on this image.)",
                                               clicked=self._handle_clear_labels_clicked)
        self.live_update_button = QPushButton(text="Live Predict",
                                              checkable=True,
                                              icon=QIcon(ilastikIcons.Play),
                                              toolTip="Update the edge classifier predictions",
                                              clicked=self._handle_live_update_clicked)
        configure_update_handlers( self.live_update_button.toggled, op.FreezeCache )
        
        # Layout
        label_layout = QHBoxLayout()
        label_layout.addWidget(self.clear_labels_button)
        label_layout.addWidget(self.train_from_gt_button)
        label_layout.setSpacing(1)
        
        layout = QVBoxLayout()
        layout.addWidget(feature_selection_button)
        layout.setSpacing(1)
        layout.addLayout(label_layout)
        layout.addWidget(self.live_update_button)
        layout.addSpacerItem( QSpacerItem(0, 10, QSizePolicy.Minimum, QSizePolicy.Expanding) )
        
        # Finally, the whole drawer widget
        drawer = QWidget(parent=self)
        drawer.setLayout(layout)

        # Widget Shortcuts
        mgr = ShortcutManager()
        ActionInfo = ShortcutManager.ActionInfo
        shortcut_group = "Edge Training"
        mgr.register( "l", ActionInfo( shortcut_group,
                                       "Live Predict",
                                       "Toggle live edge classifier update mode",
                                       self.live_update_button.toggle,
                                       self.live_update_button,
                                       self.live_update_button ) )

        
        return drawer
开发者ID:DerThorsten,项目名称:ilastik,代码行数:60,代码来源:edgeTrainingGui.py

示例3: __initShortcuts

# 需要导入模块: from volumina.utility import ShortcutManager [as 别名]
# 或者: from volumina.utility.ShortcutManager import register [as 别名]
    def __initShortcuts(self):
        mgr = ShortcutManager()
        ActionInfo = ShortcutManager.ActionInfo
        shortcutGroupName = "Labeling"

        if hasattr(self.labelingDrawerUi, "AddLabelButton"):
            mgr.register("a", ActionInfo( shortcutGroupName,
                                          "New Label",
                                          "Add New Label Class",
                                          self.labelingDrawerUi.AddLabelButton.click,
                                          self.labelingDrawerUi.AddLabelButton,
                                          self.labelingDrawerUi.AddLabelButton ) )

        mgr.register( "n", ActionInfo( shortcutGroupName,
                                       "Navigation Cursor",
                                       "Navigation Cursor",
                                       self.labelingDrawerUi.arrowToolButton.click,
                                       self.labelingDrawerUi.arrowToolButton,
                                       self.labelingDrawerUi.arrowToolButton ) )

        mgr.register( "b", ActionInfo( shortcutGroupName,
                                       "Brush Cursor",
                                       "Brush Cursor",
                                       self.labelingDrawerUi.paintToolButton.click,
                                       self.labelingDrawerUi.paintToolButton,
                                       self.labelingDrawerUi.paintToolButton ) )

        mgr.register( "e", ActionInfo( shortcutGroupName,
                                       "Eraser Cursor",
                                       "Eraser Cursor",
                                       self.labelingDrawerUi.eraserToolButton.click,
                                       self.labelingDrawerUi.eraserToolButton,
                                       self.labelingDrawerUi.eraserToolButton ) )

        self._labelShortcuts = []
开发者ID:burcin,项目名称:ilastik,代码行数:37,代码来源:labelingGui.py

示例4: __initShortcuts

# 需要导入模块: from volumina.utility import ShortcutManager [as 别名]
# 或者: from volumina.utility.ShortcutManager import register [as 别名]
    def __initShortcuts(self):
        mgr = ShortcutManager()
        shortcutGroupName = "Labeling"

        if hasattr(self.labelingDrawerUi, "AddLabelButton"):
            addLabel = QShortcut(QKeySequence("a"), self, member=self.labelingDrawerUi.AddLabelButton.click)
            mgr.register(shortcutGroupName, "Add New Label Class", addLabel, self.labelingDrawerUi.AddLabelButton)

        navMode = QShortcut(QKeySequence("n"), self, member=self.labelingDrawerUi.arrowToolButton.click)
        mgr.register(shortcutGroupName, "Navigation Cursor", navMode, self.labelingDrawerUi.arrowToolButton)

        brushMode = QShortcut(QKeySequence("b"), self, member=self.labelingDrawerUi.paintToolButton.click)
        mgr.register(shortcutGroupName, "Brush Cursor", brushMode, self.labelingDrawerUi.paintToolButton)

        eraserMode = QShortcut(QKeySequence("e"), self, member=self.labelingDrawerUi.eraserToolButton.click)
        mgr.register(shortcutGroupName, "Eraser Cursor", eraserMode, self.labelingDrawerUi.eraserToolButton)
        """
        changeBrushSize = QShortcut( QKeySequence("c"), self, member=self.labelingDrawerUi.brushSizeComboBox.showPopup )
        mgr.register( shortcutGroupName,
                      "Change Brush Size",
                      changeBrushSize,
                      self.labelingDrawerUi.brushSizeComboBox )
        """

        self._labelShortcuts = []
开发者ID:jennyhong,项目名称:ilastik,代码行数:27,代码来源:labelingGui.py

示例5: setUpShortcuts

# 需要导入模块: from volumina.utility import ShortcutManager [as 别名]
# 或者: from volumina.utility.ShortcutManager import register [as 别名]
    def setUpShortcuts(self):
        mgr = ShortcutManager()
        ActionInfo = ShortcutManager.ActionInfo

        selector = self.channelSelector

        def inc():
            selector.setValue(selector.value() + selector.singleStep())

        def dec():
            selector.setValue(selector.value() - selector.singleStep())

        # Can't pass channelSelector(QSpinBox) as tooltip widget
        # because it doesn't have # separate tooltips for arrows
        mgr.register(NEXT_CHANNEL_SEQ, ActionInfo("Navigation", "Next channel", "Next channel", inc, selector, None))
        mgr.register(PREV_CHANNEL_SEQ, ActionInfo("Navigation", "Prev channel", "Prev channel", dec, selector, None))
开发者ID:ilastik,项目名称:volumina,代码行数:18,代码来源:layerwidget.py

示例6: __initShortcuts

# 需要导入模块: from volumina.utility import ShortcutManager [as 别名]
# 或者: from volumina.utility.ShortcutManager import register [as 别名]
    def __initShortcuts(self):
        mgr = ShortcutManager()
        ActionInfo = ShortcutManager.ActionInfo
        shortcutGroupName = "Labeling"

        if hasattr(self.labelingDrawerUi, "AddLabelButton"):

            mgr.register("a", ActionInfo( shortcutGroupName,
                                          "New Label",
                                          "Add New Label Class",
                                          self.labelingDrawerUi.AddLabelButton.click,
                                          self.labelingDrawerUi.AddLabelButton,
                                          self.labelingDrawerUi.AddLabelButton ) )

        mgr.register( "n", ActionInfo( shortcutGroupName,
                                       "Navigation Cursor",
                                       "Navigation Cursor",
                                       self.labelingDrawerUi.arrowToolButton.click,
                                       self.labelingDrawerUi.arrowToolButton,
                                       self.labelingDrawerUi.arrowToolButton ) )

        mgr.register( "b", ActionInfo( shortcutGroupName,
                                       "Brush Cursor",
                                       "Brush Cursor",
                                       self.labelingDrawerUi.paintToolButton.click,
                                       self.labelingDrawerUi.paintToolButton,
                                       self.labelingDrawerUi.paintToolButton ) )

        mgr.register( "e", ActionInfo( shortcutGroupName,
                                       "Eraser Cursor",
                                       "Eraser Cursor",
                                       self.labelingDrawerUi.eraserToolButton.click,
                                       self.labelingDrawerUi.eraserToolButton,
                                       self.labelingDrawerUi.eraserToolButton ) )
        if hasattr(self.labelingDrawerUi, "thresToolButton"):
            mgr.register( "t", ActionInfo( shortcutGroupName,
                                           "Window Leveling",
                                           "<p>Window Leveling can be used to adjust the data range used for visualization. Pressing the left mouse button while moving the mouse back and forth changes the window width (data range). Moving the mouse in the left-right plane changes the window mean. Pressing the right mouse button leads to an automatic range adjustment.",
                                           self.labelingDrawerUi.thresToolButton.click,
                                           self.labelingDrawerUi.thresToolButton,
                                           self.labelingDrawerUi.thresToolButton ) )
        

        self._labelShortcuts = []
开发者ID:kumartr,项目名称:ilastik,代码行数:46,代码来源:labelingGui.py

示例7: _initShortcuts

# 需要导入模块: from volumina.utility import ShortcutManager [as 别名]
# 或者: from volumina.utility.ShortcutManager import register [as 别名]
    def _initShortcuts(self):
        mgr = ShortcutManager()
        ActionInfo = ShortcutManager.ActionInfo
        shortcutGroupName = "Predictions"

        mgr.register( "p", ActionInfo( shortcutGroupName,
                                       "Toggle Prediction",
                                       "Toggle Prediction Layer Visibility",
                                       self._viewerControlUi.checkShowPredictions.click,
                                       self._viewerControlUi.checkShowPredictions,
                                       self._viewerControlUi.checkShowPredictions ) )

        mgr.register( "s", ActionInfo( shortcutGroupName,
                                       "Toggle Segmentaton",
                                       "Toggle Segmentaton Layer Visibility",
                                       self._viewerControlUi.checkShowSegmentation.click,
                                       self._viewerControlUi.checkShowSegmentation,
                                       self._viewerControlUi.checkShowSegmentation ) )

        mgr.register( "l", ActionInfo( shortcutGroupName,
                                       "Live Prediction",
                                       "Toggle Live Prediction Mode",
                                       self.labelingDrawerUi.liveUpdateButton.toggle,
                                       self.labelingDrawerUi.liveUpdateButton,
                                       self.labelingDrawerUi.liveUpdateButton ) )
开发者ID:DerThorsten,项目名称:ilastik,代码行数:27,代码来源:pixelClassificationGui.py

示例8: _initShortcuts

# 需要导入模块: from volumina.utility import ShortcutManager [as 别名]
# 或者: from volumina.utility.ShortcutManager import register [as 别名]
    def _initShortcuts(self):
        mgr = ShortcutManager()
        shortcutGroupName = "Predictions"

        togglePredictions = QShortcut(QKeySequence("p"), self, member=self._viewerControlUi.checkShowPredictions.click)
        mgr.register(
            shortcutGroupName,
            "Toggle Prediction Layer Visibility",
            togglePredictions,
            self._viewerControlUi.checkShowPredictions,
        )

        toggleSegmentation = QShortcut(
            QKeySequence("s"), self, member=self._viewerControlUi.checkShowSegmentation.click
        )
        mgr.register(
            shortcutGroupName,
            "Toggle Segmentaton Layer Visibility",
            toggleSegmentation,
            self._viewerControlUi.checkShowSegmentation,
        )

        toggleLivePredict = QShortcut(QKeySequence("l"), self, member=self.labelingDrawerUi.liveUpdateButton.toggle)
        mgr.register(
            shortcutGroupName, "Toggle Live Prediction Mode", toggleLivePredict, self.labelingDrawerUi.liveUpdateButton
        )
开发者ID:JensNRAD,项目名称:ilastik_public,代码行数:28,代码来源:pixelClassificationGui.py

示例9: __initShortcuts

# 需要导入模块: from volumina.utility import ShortcutManager [as 别名]
# 或者: from volumina.utility.ShortcutManager import register [as 别名]
    def __initShortcuts(self):
        mgr = ShortcutManager()
        ActionInfo = ShortcutManager.ActionInfo
        shortcutGroupName = "Cropping"

        if hasattr(self.croppingDrawerUi, "AddCropButton"):
            mgr.register("n", ActionInfo( shortcutGroupName,
                                          "New Crop",
                                          "Add a new crop.",
                                          self.croppingDrawerUi.AddCropButton.click,
                                          self.croppingDrawerUi.AddCropButton,
                                          self.croppingDrawerUi.AddCropButton ) )

        if hasattr(self.croppingDrawerUi, "SetCropButton"):
            mgr.register("s", ActionInfo( shortcutGroupName,
                                          "Save Crop",
                                          "Save the current crop.",
                                          self.croppingDrawerUi.SetCropButton.click,
                                          self.croppingDrawerUi.SetCropButton,
                                          self.croppingDrawerUi.SetCropButton ) )

        self._cropShortcuts = []
开发者ID:ilastik,项目名称:ilastik,代码行数:24,代码来源:croppingGui.py

示例10: _initShortcuts

# 需要导入模块: from volumina.utility import ShortcutManager [as 别名]
# 或者: from volumina.utility.ShortcutManager import register [as 别名]
    def _initShortcuts(self):
        mgr = ShortcutManager()
        shortcutGroupName = "Manual Tracking"

        divisionEvent = QtGui.QShortcut( QtGui.QKeySequence("d"), self, member=self._drawer.divEvent.click )
        mgr.register( shortcutGroupName,
                      "Mark Division Event (Click on parent object first, then on the two children.)",
                      divisionEvent,
                      self._drawer.divEvent )
        
        newTrack = QtGui.QShortcut( QtGui.QKeySequence("s"), self, member=self._drawer.newTrack.click )
        mgr.register( shortcutGroupName,
                      "Start New Track",
                      newTrack,
                      self._drawer.newTrack )

        markMisdet = QtGui.QShortcut( QtGui.QKeySequence("f"), self, member=self._drawer.markMisdetection.click )
        mgr.register( shortcutGroupName,
                      "Mark False Detection",
                      markMisdet,
                      self._drawer.markMisdetection )
        
        activeTrackUp = QtGui.QShortcut( QtGui.QKeySequence("q"), self, member=self._incrementActiveTrack )
        mgr.register( shortcutGroupName,
                      "Increment Active Track ID",
                      activeTrackUp,)
        
        activeTrackDown = QtGui.QShortcut( QtGui.QKeySequence("a"), self, member=self._decrementActiveTrack )
        mgr.register( shortcutGroupName,
                      "Decrement Active Track ID",
                      activeTrackDown,)
        
        goToNext = QtGui.QShortcut( QtGui.QKeySequence("g"), self, member=self._onNextUnlabeledPressed )
        mgr.register( shortcutGroupName,
                      "Go To Next Unlabeled Object",
                      goToNext,)
开发者ID:jennyhong,项目名称:ilastik,代码行数:38,代码来源:manualTrackingGui.py

示例11: __init__

# 需要导入模块: from volumina.utility import ShortcutManager [as 别名]
# 或者: from volumina.utility.ShortcutManager import register [as 别名]
    def __init__(self, labelingSlots, topLevelOperatorView, drawerUiPath=None, rawInputSlot=None ):
        self.topLevelOperatorView = topLevelOperatorView

        # We provide our own UI file (which adds an extra control for interactive mode)
        directory = os.path.split(__file__)[0]
        carvingDrawerUiPath = os.path.join(directory, 'carvingDrawer.ui')

        super(CarvingGui, self).__init__(labelingSlots, topLevelOperatorView, carvingDrawerUiPath, rawInputSlot)
        
        mgr = ShortcutManager()
        
        #set up keyboard shortcuts
        segmentShortcut = QShortcut(QKeySequence("3"), self, member=self.labelingDrawerUi.segment.click,
                                    ambiguousMember=self.labelingDrawerUi.segment.click)
        mgr.register("Carving", "Run interactive segmentation", segmentShortcut, self.labelingDrawerUi.segment)
        

        self._doneSegmentationLayer = None

        #volume rendering
        try:
            self.render = True
            self._shownObjects3D = {}
            self._renderMgr = RenderingManager(
                renderer=self.editor.view3d.qvtk.renderer,
                qvtk=self.editor.view3d.qvtk)
        except:
            self.render = False

        def onSegmentButton():
            print "segment button clicked"
            self.topLevelOperatorView.opCarving.Trigger.setDirty(slice(None))
        self.labelingDrawerUi.segment.clicked.connect(onSegmentButton)
        self.labelingDrawerUi.segment.setEnabled(True)

        def onUncertaintyFGButton():
            print "uncertFG button clicked"
            pos = self.topLevelOperatorView.opCarving.getMaxUncertaintyPos(label=2)
            self.editor.posModel.slicingPos = (pos[0], pos[1], pos[2])
        self.labelingDrawerUi.pushButtonUncertaintyFG.clicked.connect(onUncertaintyFGButton)
        self.labelingDrawerUi.pushButtonUncertaintyFG.setEnabled(True)

        def onUncertaintyBGButton():
            print "uncertBG button clicked"
            pos = self.topLevelOperatorView.opCarving.getMaxUncertaintyPos(label=1)
            self.editor.posModel.slicingPos = (pos[0], pos[1], pos[2])
        self.labelingDrawerUi.pushButtonUncertaintyBG.clicked.connect(onUncertaintyBGButton)
        self.labelingDrawerUi.pushButtonUncertaintyBG.setEnabled(True)


        def onBackgroundPrioritySpin(value):
            print "background priority changed to %f" % value
            self.topLevelOperatorView.opCarving.BackgroundPriority.setValue(value)
        self.labelingDrawerUi.backgroundPrioritySpin.valueChanged.connect(onBackgroundPrioritySpin)

        def onuncertaintyCombo(value):
            if value == 0:
                value = "none"
            if value == 1:
                value = "localMargin"
            if value == 2:
                value = "exchangeCount"
            if value == 3:
                value = "gabow"
            print "uncertainty changed to %r" % value
            self.topLevelOperatorView.opCarving.UncertaintyType.setValue(value)
        self.labelingDrawerUi.uncertaintyCombo.currentIndexChanged.connect(onuncertaintyCombo)

        def onBackgroundPriorityDirty(slot, roi):
            oldValue = self.labelingDrawerUi.backgroundPrioritySpin.value()
            newValue = self.topLevelOperatorView.opCarving.BackgroundPriority.value
            if  newValue != oldValue:
                self.labelingDrawerUi.backgroundPrioritySpin.setValue(newValue)
        self.topLevelOperatorView.opCarving.BackgroundPriority.notifyDirty(onBackgroundPriorityDirty)
        
        def onNoBiasBelowDirty(slot, roi):
            oldValue = self.labelingDrawerUi.noBiasBelowSpin.value()
            newValue = self.topLevelOperatorView.opCarving.NoBiasBelow.value
            if  newValue != oldValue:
                self.labelingDrawerUi.noBiasBelowSpin.setValue(newValue)
        self.topLevelOperatorView.opCarving.NoBiasBelow.notifyDirty(onNoBiasBelowDirty)
        
        def onNoBiasBelowSpin(value):
            print "background priority changed to %f" % value
            self.topLevelOperatorView.opCarving.NoBiasBelow.setValue(value)
        self.labelingDrawerUi.noBiasBelowSpin.valueChanged.connect(onNoBiasBelowSpin)

        def onSaveAsButton():
            print "save object as?"
            if self.topLevelOperatorView.opCarving.dataIsStorable():
                name, ok = QInputDialog.getText(self, 'Save Object As', 'object name') 
                name = str(name)
                if not ok:
                    return
                objects = self.topLevelOperatorView.opCarving.AllObjectNames[:].wait()
                if name in objects:
                    QMessageBox.critical(self, "Save Object As", "An object with name '%s' already exists.\nPlease choose a different name." % name)
                    return
                self.topLevelOperatorView.opCarving.saveObjectAs(name)
                print "save object as %s" % name
#.........这里部分代码省略.........
开发者ID:fblumenthal,项目名称:ilastik,代码行数:103,代码来源:carvingGui.py

示例12: createDrawerControls

# 需要导入模块: from volumina.utility import ShortcutManager [as 别名]
# 或者: from volumina.utility.ShortcutManager import register [as 别名]
    def createDrawerControls(self):
        """
        This is a separate function from initAppletDrawer() so that it can be
        called and used within another applet (this class is a mixin).
        """
        op = self.__topLevelOperatorView

        def configure_update_handlers(qt_signal, op_slot):
            qt_signal.connect(self.configure_operator_from_gui)
            op_slot.notifyDirty(self.configure_gui_from_operator)
            self.__cleanup_fns.append(partial(op_slot.unregisterDirty, self.configure_gui_from_operator))

        def control_layout(label_text, widget):
            row_layout = QHBoxLayout()
            row_layout.addWidget(QLabel(label_text))
            row_layout.addSpacerItem(QSpacerItem(10, 0, QSizePolicy.Expanding))
            row_layout.addWidget(widget)
            return row_layout

        drawer_layout = QVBoxLayout()
        drawer_layout.setSpacing(1)

        # Beta
        beta_box = QDoubleSpinBox(
            decimals=2,
            minimum=0.01,
            maximum=0.99,
            singleStep=0.1,
            toolTip="Bias parameter for the multicut optimization.",
        )
        configure_update_handlers(beta_box.valueChanged, op.Beta)
        beta_layout = control_layout("Beta", beta_box)
        drawer_layout.addLayout(beta_layout)
        self.beta_box = beta_box

        # Solver
        solver_name_combo = QComboBox(
            toolTip="Multicut optimization technique. Available solvers depend on which optimizer library you have installed."
        )
        for solver_name in AVAILABLE_SOLVER_NAMES:
            solver_name_combo.addItem(solver_name)
        configure_update_handlers(solver_name_combo.currentIndexChanged, op.SolverName)
        drawer_layout.addLayout(control_layout("Solver", solver_name_combo))
        self.solver_name_combo = solver_name_combo

        # Update Button
        update_button = QPushButton(
            text="Update Multicut", icon=QIcon(ilastikIcons.Play), clicked=self.onUpdateMulticutButton
        )
        drawer_layout.addWidget(update_button)

        # Layout
        drawer_layout.addSpacerItem(QSpacerItem(0, 10, QSizePolicy.Minimum, QSizePolicy.Expanding))

        # Finally, the whole drawer widget
        drawer = QWidget(parent=self)
        drawer.setLayout(drawer_layout)

        # Widget Shortcuts
        mgr = ShortcutManager()
        ActionInfo = ShortcutManager.ActionInfo
        shortcut_group = "Multicut"
        mgr.register(
            "u",
            ActionInfo(
                shortcut_group,
                "UpdateMulticut",
                "Run the multicut optimization using the current edge probabilities",
                update_button.click,
                update_button,
                update_button,
            ),
        )

        return drawer
开发者ID:ilastik,项目名称:ilastik,代码行数:77,代码来源:multicutGui.py

示例13: __init__

# 需要导入模块: from volumina.utility import ShortcutManager [as 别名]
# 或者: from volumina.utility.ShortcutManager import register [as 别名]
    def __init__(self, parentApplet, topLevelOperatorView, drawerUiPath=None ):
        self.topLevelOperatorView = topLevelOperatorView

        #members
        self._doneSegmentationLayer = None
        self._showSegmentationIn3D = False
        #self._showUncertaintyLayer = False
        #end: members

        labelingSlots = LabelingGui.LabelingSlots()
        labelingSlots.labelInput       = topLevelOperatorView.WriteSeeds
        labelingSlots.labelOutput      = topLevelOperatorView.opLabelArray.Output
        labelingSlots.labelEraserValue = topLevelOperatorView.opLabelArray.EraserLabelValue
        labelingSlots.labelNames       = topLevelOperatorView.LabelNames
        labelingSlots.labelDelete      = topLevelOperatorView.opLabelArray.DeleteLabel
        labelingSlots.maxLabelValue    = topLevelOperatorView.opLabelArray.MaxLabelValue
        
        # We provide our own UI file (which adds an extra control for interactive mode)
        directory = os.path.split(__file__)[0]
        if drawerUiPath is None:
            drawerUiPath = os.path.join(directory, 'carvingDrawer.ui')
        self.dialogdirCOM = os.path.join(directory, 'carvingObjectManagement.ui')
        self.dialogdirSAD = os.path.join(directory, 'saveAsDialog.ui')

        super(CarvingGui, self).__init__(parentApplet, labelingSlots, topLevelOperatorView, drawerUiPath)
        
        self.labelingDrawerUi.currentObjectLabel.setText("<not saved yet>")

        # Init special base class members
        self.minLabelNumber = 2
        self.maxLabelNumber = 2
        
        mgr = ShortcutManager()
        ActionInfo = ShortcutManager.ActionInfo
        
        #set up keyboard shortcuts
        mgr.register( "3", ActionInfo( "Carving", 
                                       "Run interactive segmentation", 
                                       "Run interactive segmentation", 
                                       self.labelingDrawerUi.segment.click,
                                       self.labelingDrawerUi.segment,
                                       self.labelingDrawerUi.segment  ) )

        
        # Disable 3D view by default
        self.render = False
        tagged_shape = defaultdict(lambda: 1)
        tagged_shape.update( topLevelOperatorView.InputData.meta.getTaggedShape() )
        is_3d = (tagged_shape['x'] > 1 and tagged_shape['y'] > 1 and tagged_shape['z'] > 1)

        if is_3d:
            try:
                self._renderMgr = RenderingManager( self.editor.view3d )
                self._shownObjects3D = {}
                self.render = True
            except:
                self.render = False

        # Segmentation is toggled on by default in _after_init, below.
        # (We can't enable it until the layers are all present.)
        self._showSegmentationIn3D = False
        self._segmentation_3d_label = None
                
        self.labelingDrawerUi.segment.clicked.connect(self.onSegmentButton)
        self.labelingDrawerUi.segment.setEnabled(True)

        self.topLevelOperatorView.Segmentation.notifyDirty( bind( self._update_rendering ) )
        self.topLevelOperatorView.HasSegmentation.notifyValueChanged( bind( self._updateGui ) )

        ## uncertainty

        #self.labelingDrawerUi.pushButtonUncertaintyFG.setEnabled(False)
        #self.labelingDrawerUi.pushButtonUncertaintyBG.setEnabled(False)

        #def onUncertaintyFGButton():
        #    logger.debug( "uncertFG button clicked" )
        #    pos = self.topLevelOperatorView.getMaxUncertaintyPos(label=2)
        #    self.editor.posModel.slicingPos = (pos[0], pos[1], pos[2])
        #self.labelingDrawerUi.pushButtonUncertaintyFG.clicked.connect(onUncertaintyFGButton)

        #def onUncertaintyBGButton():
        #    logger.debug( "uncertBG button clicked" )
        #    pos = self.topLevelOperatorView.getMaxUncertaintyPos(label=1)
        #    self.editor.posModel.slicingPos = (pos[0], pos[1], pos[2])
        #self.labelingDrawerUi.pushButtonUncertaintyBG.clicked.connect(onUncertaintyBGButton)

        #def onUncertaintyCombo(value):
        #    if value == 0:
        #        value = "none"
        #        self.labelingDrawerUi.pushButtonUncertaintyFG.setEnabled(False)
        #        self.labelingDrawerUi.pushButtonUncertaintyBG.setEnabled(False)
        #        self._showUncertaintyLayer = False
        #    else:
        #        if value == 1:
        #            value = "localMargin"
        #        elif value == 2:
        #            value = "exchangeCount"
        #        elif value == 3:
        #            value = "gabow"
        #        else:
#.........这里部分代码省略.........
开发者ID:JaimeIvanCervantes,项目名称:ilastik,代码行数:103,代码来源:carvingGui.py

示例14: _initShortcuts

# 需要导入模块: from volumina.utility import ShortcutManager [as 别名]
# 或者: from volumina.utility.ShortcutManager import register [as 别名]
    def _initShortcuts(self):
        # TODO: Fix this dependency on ImageView/HUD internals
        mgr = ShortcutManager()
        ActionInfo = ShortcutManager.ActionInfo
        mgr.register(
            "x",
            ActionInfo(
                "Navigation",
                "Minimize/Maximize x-Window",
                "Minimize/Maximize x-Window",
                self.quadview.switchXMinMax,
                self.editor.imageViews[0].hud.buttons["maximize"],
                self.editor.imageViews[0].hud.buttons["maximize"],
            ),
        )

        mgr.register(
            "y",
            ActionInfo(
                "Navigation",
                "Minimize/Maximize y-Window",
                "Minimize/Maximize y-Window",
                self.quadview.switchYMinMax,
                self.editor.imageViews[1].hud.buttons["maximize"],
                self.editor.imageViews[1].hud.buttons["maximize"],
            ),
        )

        mgr.register(
            "z",
            ActionInfo(
                "Navigation",
                "Minimize/Maximize z-Window",
                "Minimize/Maximize z-Window",
                self.quadview.switchZMinMax,
                self.editor.imageViews[2].hud.buttons["maximize"],
                self.editor.imageViews[2].hud.buttons["maximize"],
            ),
        )

        for i, v in enumerate(self.editor.imageViews):
            mgr.register("+", ActionInfo("Navigation", "Zoom in", "Zoom in", v.zoomIn, v, None))
            mgr.register("-", ActionInfo("Navigation", "Zoom out", "Zoom out", v.zoomOut, v, None))

            mgr.register("c", ActionInfo("Navigation", "Center image", "Center image", v.centerImage, v, None))

            mgr.register("h", ActionInfo("Navigation", "Toggle hud", "Toggle hud", v.toggleHud, v, None))

            # FIXME: The nextChannel/previousChannel functions don't work right now.
            # self._shortcutHelper("q", "Navigation", "Switch to next channel",     v, self.editor.nextChannel,     Qt.WidgetShortcut))
            # self._shortcutHelper("a", "Navigation", "Switch to previous channel", v, self.editor.previousChannel, Qt.WidgetShortcut))

            def sliceDelta(axis, delta):
                newPos = copy.copy(self.editor.posModel.slicingPos)
                newPos[axis] += delta
                newPos[axis] = max(0, newPos[axis])
                newPos[axis] = min(self.editor.posModel.shape[axis] - 1, newPos[axis])
                self.editor.posModel.slicingPos = newPos

            def jumpToFirstSlice(axis):
                newPos = copy.copy(self.editor.posModel.slicingPos)
                newPos[axis] = 0
                self.editor.posModel.slicingPos = newPos

            def jumpToLastSlice(axis):
                newPos = copy.copy(self.editor.posModel.slicingPos)
                newPos[axis] = self.editor.posModel.shape[axis] - 1
                self.editor.posModel.slicingPos = newPos

            # TODO: Fix this dependency on ImageView/HUD internals
            mgr.register(
                "Ctrl+Up",
                ActionInfo(
                    "Navigation", "Slice up", "Slice up", partial(sliceDelta, i, 1), v, v.hud.buttons["slice"].upLabel
                ),
            )

            mgr.register(
                "Ctrl+Down",
                ActionInfo(
                    "Navigation",
                    "Slice up",
                    "Slice up",
                    partial(sliceDelta, i, -1),
                    v,
                    v.hud.buttons["slice"].downLabel,
                ),
            )

            #            self._shortcutHelper("p", "Navigation", "Slice up (alternate shortcut)",   v, partial(sliceDelta, i, 1),  Qt.WidgetShortcut)
            #            self._shortcutHelper("o", "Navigation", "Slice down (alternate shortcut)", v, partial(sliceDelta, i, -1), Qt.WidgetShortcut)

            mgr.register(
                "Ctrl+Shift+Up",
                ActionInfo("Navigation", "10 slices up", "10 slices up", partial(sliceDelta, i, 10), v, None),
            )

            mgr.register(
                "Ctrl+Shift+Down",
                ActionInfo("Navigation", "10 slices down", "10 slices down", partial(sliceDelta, i, -10), v, None),
#.........这里部分代码省略.........
开发者ID:ilastik,项目名称:volumina,代码行数:103,代码来源:volumeEditorWidget.py

示例15: __initShortcuts

# 需要导入模块: from volumina.utility import ShortcutManager [as 别名]
# 或者: from volumina.utility.ShortcutManager import register [as 别名]
    def __initShortcuts(self):
        mgr = ShortcutManager()
        ActionInfo = ShortcutManager.ActionInfo
        shortcutGroupName = "Labeling"

        if hasattr(self.labelingDrawerUi, "AddLabelButton"):

            mgr.register("a", ActionInfo(shortcutGroupName,
                                         "New Label",
                                         "Add New Label Class",
                                         self.labelingDrawerUi.AddLabelButton.click,
                                         self.labelingDrawerUi.AddLabelButton,
                                         self.labelingDrawerUi.AddLabelButton))

        mgr.register("n", ActionInfo(shortcutGroupName,
                                     "Navigation Cursor",
                                     "Navigation Cursor",
                                     self.labelingDrawerUi.arrowToolButton.click,
                                     self.labelingDrawerUi.arrowToolButton,
                                     self.labelingDrawerUi.arrowToolButton))

        mgr.register("b", ActionInfo( shortcutGroupName,
                                      "Brush Cursor",
                                      "Brush Cursor",
                                      self.labelingDrawerUi.paintToolButton.click,
                                      self.labelingDrawerUi.paintToolButton,
                                      self.labelingDrawerUi.paintToolButton))

        mgr.register("e", ActionInfo(shortcutGroupName,
                                     "Eraser Cursor",
                                     "Eraser Cursor",
                                     self.labelingDrawerUi.eraserToolButton.click,
                                     self.labelingDrawerUi.eraserToolButton,
                                     self.labelingDrawerUi.eraserToolButton))

        mgr.register(",", ActionInfo( shortcutGroupName,
                                      "Decrease Brush Size",
                                      "Decrease Brush Size",
                                      partial(self._tweakBrushSize, False),
                                      self.labelingDrawerUi.brushSizeComboBox,
                                      self.labelingDrawerUi.brushSizeComboBox))

        mgr.register(".", ActionInfo(shortcutGroupName,
                                     "Increase Brush Size",
                                     "Increase Brush Size",
                                     partial(self._tweakBrushSize, True),
                                     self.labelingDrawerUi.brushSizeComboBox,
                                     self.labelingDrawerUi.brushSizeComboBox))

        if hasattr(self.labelingDrawerUi, "thresToolButton"):
            mgr.register("t", ActionInfo(shortcutGroupName,
                                           "Window Leveling",
                                           "<p>Window Leveling can be used to adjust the data range used for visualization. Pressing the left mouse button while moving the mouse back and forth changes the window width (data range). Moving the mouse in the left-right plane changes the window mean. Pressing the right mouse button resets the view back to the original data.",
                                           self.labelingDrawerUi.thresToolButton.click,
                                           self.labelingDrawerUi.thresToolButton,
                                           self.labelingDrawerUi.thresToolButton))


        self._labelShortcuts = []
开发者ID:ilastik,项目名称:ilastik,代码行数:61,代码来源:labelingGui.py


注:本文中的volumina.utility.ShortcutManager.register方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。