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Python Edit.set_edit_text方法代码示例

本文整理汇总了Python中urwid.Edit.set_edit_text方法的典型用法代码示例。如果您正苦于以下问题:Python Edit.set_edit_text方法的具体用法?Python Edit.set_edit_text怎么用?Python Edit.set_edit_text使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在urwid.Edit的用法示例。


在下文中一共展示了Edit.set_edit_text方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: StringEditor

# 需要导入模块: from urwid import Edit [as 别名]
# 或者: from urwid.Edit import set_edit_text [as 别名]
class StringEditor(WidgetWrap):
    """ Edit input class
    Initializes and Edit object and attachs its result
    to the `value` accessor.
    """
    def __init__(self, caption, **kwargs):
        self._edit = Edit(caption=caption, **kwargs)
        self.error = None
        super().__init__(self._edit)

    def keypress(self, size, key):
        if self.error:
            self._edit.set_edit_text("")
            self.error = None
        return super().keypress(size, key)

    def set_error(self, msg):
        self.error = msg
        return self._edit.set_edit_text(msg)

    @property
    def value(self):
        return self._edit.get_edit_text()

    @value.setter  # NOQA
    def value(self, value):
        self._edit.set_edit_text(value)
开发者ID:Ubuntu-Solutions-Engineering,项目名称:openstack-installer,代码行数:29,代码来源:input.py

示例2: LockScreen

# 需要导入模块: from urwid import Edit [as 别名]
# 或者: from urwid.Edit import set_edit_text [as 别名]
class LockScreen(Overlay):
    LOCKED = "The screen is locked. Please enter a password (this is the " \
             "password you entered for OpenStack during installation). "

    INVALID = ("error", "Invalid password.")

    IOERROR = ("error", "Problem accessing {pwd}. Please make sure "
               "it contains exactly one line that is the lock "
               "password.".format(pwd=pegasus.PASSWORD_FILE))

    def __init__(self, underlying, unlock):
        self.unlock = unlock
        self.password = Edit("Password: ", mask='*')
        self.invalid = Text("")
        w = ListBox([Text(self.LOCKED), self.invalid,
                     self.password])
        w = LineBox(w)
        w = AttrWrap(w, "dialog")
        Overlay.__init__(self, w, underlying, 'center', 60, 'middle', 8)

    def keypress(self, size, key):
        if key == 'enter':
            if pegasus.OPENSTACK_PASSWORD is None:
                self.invalid.set_text(self.IOERROR)
            elif pegasus.OPENSTACK_PASSWORD == self.password.get_edit_text():
                self.unlock()
            else:
                self.invalid.set_text(self.INVALID)
                self.password.set_edit_text("")
        else:
            return Overlay.keypress(self, size, key)
开发者ID:BoydYang,项目名称:cloud-installer,代码行数:33,代码来源:gui.py

示例3: LoginWindow

# 需要导入模块: from urwid import Edit [as 别名]
# 或者: from urwid.Edit import set_edit_text [as 别名]

#.........这里部分代码省略.........

        self.pile = Pile([
            username_row,
            Divider(),
            password_row,
        ], focus_item=0)

        self.login_widget = Filler(Columns([Divider(), self.pile, Divider()]))

    def show(self):
        """Show login window"""
        #self.pile.set_focus(0)
        self.clear()
        loop = self.app.loop
        self.overlay.bottom_w = loop.widget
        loop.widget = self.overlay
        if loop.screen.started:
            loop.draw_screen()

    def hide(self):
        """Hide login window"""
        loop = self.app.loop
        loop.widget = self.overlay.bottom_w
        if loop.screen.started:
            loop.draw_screen()

    def login(self, user):
        """
        Login the session, showing all content and hidding login window.
        """
        # connect esc-esc signal to logout
        widget = self.overlay.bottom_w
        widget.orig_keypress = widget.keypress
        widget.keypress = self._wrapped_keypress

        self._last_key_time = time.time()
        self._timeout_sig_id = self.app.loop.set_alarm_in(self.max_time+1,
                                                          self._check_logout)

        if hasattr(widget, 'set_user') and callable(widget.set_user):
            widget.set_user(user)
        self.hide()
        self._emit("login")

    def logout(self):
        """Logout the session, hidding all content and showing login window
        again.
        """
        # disconnect esc-esc signal
        self.app.loop.widget.keypress = self.app.loop.widget.orig_keypress

        self.app.loop.remove_alarm(self._timeout_sig_id)
        self.show()
        self._emit("logout")

    def clear(self):
        self.username_entry.set_edit_text("")
        self.password_entry.set_edit_text("")
        self.pile.set_focus(0)

    def _wrapped_keypress(self, size, key):
        self._last_key_time = time.time()
        if key == 'esc':
            if self._out_count == 1 and (time.time() - self._evt_time) < 1:
                self._out_count = 0
                self._evt_time = 0
                self.logout()
            else:
                self._out_count = 1
                self._evt_time = time.time()
            return None
        else:
            return self.app.loop.widget.orig_keypress(size, key)

    def _username_keypress(self, size, key):
        if key == 'enter':
            key = 'down'
        return self.username_entry.__class__.keypress(self.username_entry, size, key)

    def _password_keypress(self, size, key):
        if key == 'enter':
            password = self.password_entry.get_edit_text()
            username = self.username_entry.get_edit_text()
            self.password_entry.set_edit_text("")
            if password and username:
                user = self.get_user(username, password)
                if user:
                    #self.username_entry.set_edit_text("")
                    self.login(user)
            return
        return self.password_entry.__class__.keypress(self.password_entry, size, key)

    def _check_logout(self, main_loop, user_data=None):
        etime = int(time.time() - self._last_key_time)
        if etime >= self.max_time:
            self.logout()
        else:
            main_loop.remove_alarm(self._timeout_sig_id)
            self._timeout_sig_id = main_loop.set_alarm_in(self.max_time-etime, self._check_logout)
        return False
开发者ID:coyotevz,项目名称:Nobix-ng,代码行数:104,代码来源:login.py

示例4: Client

# 需要导入模块: from urwid import Edit [as 别名]
# 或者: from urwid.Edit import set_edit_text [as 别名]

#.........这里部分代码省略.........

    def numeric(self, source, numeric, *args):
        """Numeric Event

        This event is triggered by the ``IRC`` Protocol Component when we have
        received an IRC Numberic Event from server we are connected to.
        """

        if numeric == ERR_NICKNAMEINUSE:
            self.fire(NICK("{0:s}_".format(args[0])))
        elif numeric in (RPL_ENDOFMOTD, ERR_NOMOTD):
            self.fire(JOIN(self.ircchannel))

    @handler("stopped", channel="*")
    def _on_stopped(self, component):
        self.screen.stop()

    @handler("generate_events")
    def _on_generate_events(self, event):
        event.reduce_time_left(0)

        size = self.screen.get_cols_rows()

        if not select(
                self.screen.get_input_descriptors(), [], [], 0.1)[0] == []:
            timeout, keys, raw = self.screen.get_input_nonblocking()

            for k in keys:
                if k == "window resize":
                    size = self.screen.get_cols_rows()
                    continue
                elif k == "enter":
                    self.processCommand(self.input.get_edit_text())
                    self.input.set_edit_text("")
                    continue

                self.top.keypress(size, k)
                self.input.set_edit_text(self.input.get_edit_text() + k)

        self.update_screen(size)

    def unknownCommand(self, command):
        self.lines.append(Text("Unknown command: %s" % command))

    def syntaxError(self, command, args, expected):
        self.lines.append(
            Text("Syntax error ({0:s}): {1:s} Expected: {2:s}".format(
                command, args, expected)
            )
        )

    def processCommand(self, s):  # noqa

        match = CMD_REGEX.match(s)
        if match is not None:

            command = match.groupdict()["command"]
            if not match.groupdict()["args"] == "":
                tokens = match.groupdict()["args"].split(" ")
            else:
                tokens = []

            fn = "cmd" + command.upper()
            if hasattr(self, fn):
                f = getattr(self, fn)
                if callable(f):
开发者ID:spaceone,项目名称:circuits,代码行数:70,代码来源:circ.py

示例5: CursesGUI

# 需要导入模块: from urwid import Edit [as 别名]
# 或者: from urwid.Edit import set_edit_text [as 别名]

#.........这里部分代码省略.........

        # The loggers get a Handler that writes to the screen. We want this to only
        # happen if the screen exists, so de-register them after the reactor stops.
        reactor.addSystemEventTrigger('after','startup', self.register_loggers)
        reactor.addSystemEventTrigger('before','shutdown', self.unregister_loggers)
        reactor.run()
        
        # We might have stopped the screen already, and the stop() method
        # doesn't check for stopping twice.
        if self.called_loop_stop:
            self.logger.warn('Internal error!')
        else:
            self.loop.stop()
            self.called_loop_stop = True

    @fail_safely
    def handle_input(self, key):
        if key == 'enter':
            text = self.edit_widget.edit_text
            if text in ['q', 'Q']:
                self.handle_quit_request()
            else:
                self.quit_flag = False

                try:
                    i = int(text)
                except ValueError:
                    i = None
                    self.handle_invalid_choice(text)

                if i is not None:
                    self.handle_choice(i)

            self.edit_widget.set_edit_text('')

    def _roll_write(self, line, attr=None):
        """Add a line to the roll with palette attributes 'attr'.

        If no attr is specified, None is used.

        Default attr is plain text
        """
        text = Text((attr, '* ' + line))
            
        self.roll_list.append(text)
        self.roll_list.set_focus(len(self.roll_list)-1)
        self._modified()

    @fail_safely
    def update_state(self, state):
        """Sets the game state window via one large string.
        """
        self.logger.debug('Drawing game state.')
        self.state_text[:] = [self.colorize(s) for s in state.split('\n')]
        self._modified()

    @fail_safely
    def update_game_log(self, log):
        """Sets the game log window via one large string.
        """
        self.logger.debug('Drawing game log.')
        self.game_log_list[:] = [self.colorize(s) for s in log.split('\n')]
        self.game_log_list.set_focus(len(self.game_log_list)-1)
        self._modified()

    @fail_safely
开发者ID:comat0se,项目名称:cloaca,代码行数:70,代码来源:curses_gui.py


注:本文中的urwid.Edit.set_edit_text方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。