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Python Color.body方法代码示例

本文整理汇总了Python中ubuntui.utils.Color.body方法的典型用法代码示例。如果您正苦于以下问题:Python Color.body方法的具体用法?Python Color.body怎么用?Python Color.body使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ubuntui.utils.Color的用法示例。


在下文中一共展示了Color.body方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: _build_widget

# 需要导入模块: from ubuntui.utils import Color [as 别名]
# 或者: from ubuntui.utils.Color import body [as 别名]
    def _build_widget(self):
        total_items = []
        if len(self.controllers) > 0:
            total_items.append(HR())
            cdict = defaultdict(lambda: defaultdict(list))
            for cname, d in self.controllers.items():
                cdict[d['cloud']][d.get('region', None)].append(cname)

            for cloudname, cloud_d in sorted(cdict.items()):
                total_items.append(Color.label(
                    Text("  {}".format(cloudname))))
                for regionname, controllers in cloud_d.items():
                    for controller in sorted(controllers):
                        label = "    {}".format(controller)
                        if regionname:
                            label += " ({})".format(regionname)
                        total_items.append(
                            Color.body(
                                menu_btn(label=label,
                                         on_press=partial(self.submit,
                                                          controller)),
                                focus_map='menu_button focus'
                            )
                        )
                total_items.append(Padding.line_break(""))
            total_items.append(Padding.line_break(""))
        total_items.append(HR())
        total_items.append(
            Color.body(
                menu_btn(label="Create New",
                         on_press=self.handle_create_new),
                focus_map='menu_button focus'
            )
        )
        return Padding.center_80(Filler(Pile(total_items), valign='top'))
开发者ID:battlemidget,项目名称:conjure-up,代码行数:37,代码来源:ControllerListView.py

示例2: _build_widget

# 需要导入模块: from ubuntui.utils import Color [as 别名]
# 或者: from ubuntui.utils.Color import body [as 别名]
 def _build_widget(self):
     total_items = []
     if len(self.clouds) > 0:
         total_items.append(Text("Choose a Cloud"))
         total_items.append(HR())
         for item in self.clouds:
             total_items.append(
                 Color.body(
                     menu_btn(label=item,
                              on_press=self.submit),
                     focus_map='menu_button focus'
                 )
             )
         total_items.append(Padding.line_break(""))
     total_items.append(Text("Configure a New Cloud"))
     total_items.append(HR())
     for item in ['localhost', 'maas']:
         total_items.append(
             Color.body(
                 menu_btn(label=item,
                          on_press=self.submit),
                 focus_map='menu_button focus'
             )
         )
     return Padding.center_80(Filler(Pile(total_items), valign='top'))
开发者ID:battlemidget,项目名称:conjure-up,代码行数:27,代码来源:cloud.py

示例3: build_menuable_items

# 需要导入模块: from ubuntui.utils import Color [as 别名]
# 或者: from ubuntui.utils.Color import body [as 别名]
 def build_menuable_items(self):
     """ Builds a list of bundles available to install
     """
     cols = []
     for bundle in app.bundles:
         bundle_metadata = bundle['Meta']['bundle-metadata']
         try:
             conjure_data = bundle['Meta']['extra-info/conjure-up']
             name = conjure_data.get('friendly-name',
                                     bundle['Meta']['id']['Name'])
         except KeyError:
             name = bundle['Meta']['id']['Name']
         self.fname_id_map[name] = bundle
         cols.append(
             Columns(
                 [
                     ("weight", 0.2, Color.body(
                         menu_btn(label=name,
                                  on_press=self.done),
                         focus_map="menu_button focus")),
                     ("weight", 0.3, Text(
                         bundle_metadata.get('Description',
                                             'Needs a description'),
                         align="left"))
                 ],
                 dividechars=1
             )
         )
         cols.append(Padding.line_break(""))
     return Pile(cols)
开发者ID:battlemidget,项目名称:conjure-up,代码行数:32,代码来源:variant.py

示例4: _build_widget

# 需要导入模块: from ubuntui.utils import Color [as 别名]
# 或者: from ubuntui.utils.Color import body [as 别名]
    def _build_widget(self):
        total_items = [
            Padding.center_60(HR())
        ]
        for spell in self.spells:
            total_items.append(Padding.center_60(
                Color.body(
                    menu_btn(label=spell,
                             on_press=self.submit),
                    focus_map='menu_button focus'
                )
            ))

        total_items.append(
            Padding.center_60(HR()))
        total_items.append(Padding.center_20(self._build_buttons()))
        return Filler(Pile(total_items), valign='top')
开发者ID:tych0,项目名称:conjure-up,代码行数:19,代码来源:spellpicker.py

示例5: _build_widget

# 需要导入模块: from ubuntui.utils import Color [as 别名]
# 或者: from ubuntui.utils.Color import body [as 别名]
    def _build_widget(self):
        total_items = [
            Padding.center_60(Instruction("Choose a Cloud")),
            Padding.center_60(HR())
        ]
        for item in self.clouds:
            total_items.append(Padding.center_60(
                Color.body(
                    menu_btn(label=item,
                             on_press=self.submit),
                    focus_map='menu_button focus'
                )
            ))

        total_items.append(
            Padding.center_60(HR()))
        total_items.append(Padding.center_20(self._build_buttons()))
        return Filler(Pile(total_items), valign='top')
开发者ID:benluteijn,项目名称:conjure-up,代码行数:20,代码来源:cloud.py

示例6: build_menuable_items

# 需要导入模块: from ubuntui.utils import Color [as 别名]
# 或者: from ubuntui.utils.Color import body [as 别名]
 def build_menuable_items(self):
     """ Builds a list of bundles available to install
     """
     bundles = self.common['config']['bundles']
     cols = []
     for bundle in bundles:
         cols.append(
             Columns(
                 [
                     ("weight", 0.2, Color.body(
                         menu_btn(label=bundle['name'],
                                  on_press=self.done),
                         focus_map="button_primary focus")),
                     ("weight", 0.3, Text(bundle['summary'],
                                          align="left"))
                 ],
                 dividechars=1
             )
         )
         cols.append(Padding.line_break(""))
     return BoxAdapter(SimpleList(cols),
                       height=len(cols)+2)
开发者ID:pombredanne,项目名称:conjure,代码行数:24,代码来源:welcome.py

示例7: build_widget

# 需要导入模块: from ubuntui.utils import Color [as 别名]
# 或者: from ubuntui.utils.Color import body [as 别名]
 def build_widget(self):
     """ Provides a rendered spell widget suitable for pile
     """
     return Color.body(
         menu_btn(label=self.spell["name"], on_press=self.cb, user_data=self.spell), focus_map="menu_button focus"
     )
开发者ID:conjure-up,项目名称:conjure-up,代码行数:8,代码来源:spellpicker.py


注:本文中的ubuntui.utils.Color.body方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。