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Python ToonDNA.getHeadStartIndex方法代码示例

本文整理汇总了Python中toontown.toon.ToonDNA.getHeadStartIndex方法的典型用法代码示例。如果您正苦于以下问题:Python ToonDNA.getHeadStartIndex方法的具体用法?Python ToonDNA.getHeadStartIndex怎么用?Python ToonDNA.getHeadStartIndex使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在toontown.toon.ToonDNA的用法示例。


在下文中一共展示了ToonDNA.getHeadStartIndex方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: enter

# 需要导入模块: from toontown.toon import ToonDNA [as 别名]
# 或者: from toontown.toon.ToonDNA import getHeadStartIndex [as 别名]
 def enter(self, toon, shopsVisited = []):
     base.disableMouse()
     self.toon = toon
     self.dna = self.toon.getStyle()
     gender = self.toon.style.getGender()
     self.speciesStart = self.getSpeciesStart()
     self.speciesChoice = self.speciesStart
     self.headStart = 0
     self.headChoice = ToonDNA.toonHeadTypes.index(self.dna.head) - ToonDNA.getHeadStartIndex(self.species)
     self.torsoStart = 0
     self.torsoChoice = ToonDNA.toonTorsoTypes.index(self.dna.torso) % 3
     self.legStart = 0
     self.legChoice = ToonDNA.toonLegTypes.index(self.dna.legs)
     if CLOTHESSHOP in shopsVisited:
         self.clothesPicked = 1
     else:
         self.clothesPicked = 0
     self.clothesPicked = 1
     if gender == 'm' or ToonDNA.GirlBottoms[self.dna.botTex][1] == ToonDNA.SHORTS:
         torsoStyle = 's'
         torsoPool = ToonDNA.toonTorsoTypes[:3]
     else:
         torsoStyle = 'd'
         torsoPool = ToonDNA.toonTorsoTypes[3:6]
     self.__swapSpecies(0)
     self.__swapHead(0)
     self.__swapTorso(0)
     self.__swapLegs(0)
     choicePool = [ToonDNA.toonHeadTypes, torsoPool, ToonDNA.toonLegTypes]
     self.shuffleButton.setChoicePool(choicePool)
     self.accept(self.shuffleFetchMsg, self.changeBody)
     self.acceptOnce('last', self.__handleBackward)
     self.accept('next', self.__handleForward)
     self.acceptOnce('MAT-newToonCreated', self.shuffleButton.cleanHistory)
     self.restrictHeadType(self.dna.head)
开发者ID:AdrianF98,项目名称:Toontown-Rewritten,代码行数:37,代码来源:BodyShop.py

示例2: changeBody

# 需要导入模块: from toontown.toon import ToonDNA [as 别名]
# 或者: from toontown.toon.ToonDNA import getHeadStartIndex [as 别名]
 def changeBody(self):
     newChoice = self.shuffleButton.getCurrChoice()
     newHead = newChoice[0]
     newSpeciesIndex = ToonDNA.toonSpeciesTypes.index(ToonDNA.getSpecies(newHead))
     newHeadIndex = ToonDNA.toonHeadTypes.index(newHead) - ToonDNA.getHeadStartIndex(ToonDNA.getSpecies(newHead))
     newTorsoIndex = ToonDNA.toonTorsoTypes.index(newChoice[1])
     newLegsIndex = ToonDNA.toonLegTypes.index(newChoice[2])
     oldHead = self.toon.style.head
     oldSpeciesIndex = ToonDNA.toonSpeciesTypes.index(ToonDNA.getSpecies(oldHead))
     oldHeadIndex = ToonDNA.toonHeadTypes.index(oldHead) - ToonDNA.getHeadStartIndex(ToonDNA.getSpecies(oldHead))
     oldTorsoIndex = ToonDNA.toonTorsoTypes.index(self.toon.style.torso)
     oldLegsIndex = ToonDNA.toonLegTypes.index(self.toon.style.legs)
     self.__swapSpecies(newSpeciesIndex - oldSpeciesIndex)
     self.__swapHead(newHeadIndex - oldHeadIndex)
     self.__swapTorso(newTorsoIndex - oldTorsoIndex)
     self.__swapLegs(newLegsIndex - oldLegsIndex)
开发者ID:AdrianF98,项目名称:Toontown-Rewritten,代码行数:18,代码来源:BodyShop.py

示例3: __updateHead

# 需要导入模块: from toontown.toon import ToonDNA [as 别名]
# 或者: from toontown.toon.ToonDNA import getHeadStartIndex [as 别名]
 def __updateHead(self):
     self.__updateScrollButtons(self.headChoice, len(self.headList), self.headStart, self.headLButton, self.headRButton)
     headIndex = ToonDNA.getHeadStartIndex(self.species) + self.headChoice
     newHead = ToonDNA.toonHeadTypes[headIndex]
     self.dna.head = newHead
     self.toon.swapToonHead(newHead)
     self.toon.loop('neutral', 0)
     self.toon.swapToonColor(self.dna)
开发者ID:Teku16,项目名称:Toontown-Crystal-Master,代码行数:10,代码来源:BodyShop.py


注:本文中的toontown.toon.ToonDNA.getHeadStartIndex方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。