本文整理汇总了Python中toontown.toon.ToonDNA.getHeadStartIndex方法的典型用法代码示例。如果您正苦于以下问题:Python ToonDNA.getHeadStartIndex方法的具体用法?Python ToonDNA.getHeadStartIndex怎么用?Python ToonDNA.getHeadStartIndex使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类toontown.toon.ToonDNA
的用法示例。
在下文中一共展示了ToonDNA.getHeadStartIndex方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: enter
# 需要导入模块: from toontown.toon import ToonDNA [as 别名]
# 或者: from toontown.toon.ToonDNA import getHeadStartIndex [as 别名]
def enter(self, toon, shopsVisited = []):
base.disableMouse()
self.toon = toon
self.dna = self.toon.getStyle()
gender = self.toon.style.getGender()
self.speciesStart = self.getSpeciesStart()
self.speciesChoice = self.speciesStart
self.headStart = 0
self.headChoice = ToonDNA.toonHeadTypes.index(self.dna.head) - ToonDNA.getHeadStartIndex(self.species)
self.torsoStart = 0
self.torsoChoice = ToonDNA.toonTorsoTypes.index(self.dna.torso) % 3
self.legStart = 0
self.legChoice = ToonDNA.toonLegTypes.index(self.dna.legs)
if CLOTHESSHOP in shopsVisited:
self.clothesPicked = 1
else:
self.clothesPicked = 0
self.clothesPicked = 1
if gender == 'm' or ToonDNA.GirlBottoms[self.dna.botTex][1] == ToonDNA.SHORTS:
torsoStyle = 's'
torsoPool = ToonDNA.toonTorsoTypes[:3]
else:
torsoStyle = 'd'
torsoPool = ToonDNA.toonTorsoTypes[3:6]
self.__swapSpecies(0)
self.__swapHead(0)
self.__swapTorso(0)
self.__swapLegs(0)
choicePool = [ToonDNA.toonHeadTypes, torsoPool, ToonDNA.toonLegTypes]
self.shuffleButton.setChoicePool(choicePool)
self.accept(self.shuffleFetchMsg, self.changeBody)
self.acceptOnce('last', self.__handleBackward)
self.accept('next', self.__handleForward)
self.acceptOnce('MAT-newToonCreated', self.shuffleButton.cleanHistory)
self.restrictHeadType(self.dna.head)
示例2: changeBody
# 需要导入模块: from toontown.toon import ToonDNA [as 别名]
# 或者: from toontown.toon.ToonDNA import getHeadStartIndex [as 别名]
def changeBody(self):
newChoice = self.shuffleButton.getCurrChoice()
newHead = newChoice[0]
newSpeciesIndex = ToonDNA.toonSpeciesTypes.index(ToonDNA.getSpecies(newHead))
newHeadIndex = ToonDNA.toonHeadTypes.index(newHead) - ToonDNA.getHeadStartIndex(ToonDNA.getSpecies(newHead))
newTorsoIndex = ToonDNA.toonTorsoTypes.index(newChoice[1])
newLegsIndex = ToonDNA.toonLegTypes.index(newChoice[2])
oldHead = self.toon.style.head
oldSpeciesIndex = ToonDNA.toonSpeciesTypes.index(ToonDNA.getSpecies(oldHead))
oldHeadIndex = ToonDNA.toonHeadTypes.index(oldHead) - ToonDNA.getHeadStartIndex(ToonDNA.getSpecies(oldHead))
oldTorsoIndex = ToonDNA.toonTorsoTypes.index(self.toon.style.torso)
oldLegsIndex = ToonDNA.toonLegTypes.index(self.toon.style.legs)
self.__swapSpecies(newSpeciesIndex - oldSpeciesIndex)
self.__swapHead(newHeadIndex - oldHeadIndex)
self.__swapTorso(newTorsoIndex - oldTorsoIndex)
self.__swapLegs(newLegsIndex - oldLegsIndex)
示例3: __updateHead
# 需要导入模块: from toontown.toon import ToonDNA [as 别名]
# 或者: from toontown.toon.ToonDNA import getHeadStartIndex [as 别名]
def __updateHead(self):
self.__updateScrollButtons(self.headChoice, len(self.headList), self.headStart, self.headLButton, self.headRButton)
headIndex = ToonDNA.getHeadStartIndex(self.species) + self.headChoice
newHead = ToonDNA.toonHeadTypes[headIndex]
self.dna.head = newHead
self.toon.swapToonHead(newHead)
self.toon.loop('neutral', 0)
self.toon.swapToonColor(self.dna)