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Python racing.RaceGlobals类代码示例

本文整理汇总了Python中toontown.racing.RaceGlobals的典型用法代码示例。如果您正苦于以下问题:Python RaceGlobals类的具体用法?Python RaceGlobals怎么用?Python RaceGlobals使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了RaceGlobals类的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: createRace

 def createRace(self):
     self.raceZone = self.air.allocateZone()
     avatars = []
     for block in self.startingBlocks:
         if block.avId != 0:
             avatars.append(block.avId)
             self.sendUpdateToAvatarId(block.avId, 'setRaceZone', [self.raceZone])
     race = DistributedRaceAI(self.air)
     race.setZoneId(self.raceZone)
     race.setTrackId(self.trackId)
     race.setRaceType(self.trackType)
     race.setAvatars(avatars)
     if self.trackType == RaceGlobals.Circuit:
         race.setCircuitLoop(RaceGlobals.getCircuitLoop(self.trackId))
     else:
         race.setCircuitLoop([])
     race.setStartingPlaces(range(len(avatars)))
     race.setLapCount(3)
     race.generateWithRequired(self.raceZone)
     for avId in avatars:
         if avId in self.air.doId2do:
             av = self.air.doId2do[avId]
             entryFee = RaceGlobals.getEntryFee(self.trackId, self.trackType)
             if av.getTickets() < entryFee:
                 self.air.writeServerEvent('suspicious', avId, 'Toon somehow lost tickets between entering a race and it leaving!')
                 av.b_setTickets(0)
             else:
                 av.b_setTickets(av.getTickets() - entryFee)
     self.b_setState('WaitEmpty', globalClockDelta.getRealNetworkTime())
开发者ID:BmanGames,项目名称:ToontownStride,代码行数:29,代码来源:DistributedRacePadAI.py

示例2: avatarFinished

    def avatarFinished(self, avId):
        if not avId in self.avatars:
            self.air.writeServerEvent('suspicious', avId, 'Toon tried to finish in a race they\'re not in!')
            return

        if avId in self.finishedAvatars:
            self.air.writeServerEvent('suspicious', avId, 'Toon tried to finish in a race twice!')
            return
        self.finishedAvatars.append(avId)

        av = self.air.doId2do.get(avId)
        place = len(self.finishedAvatars)
        entryFee = RaceGlobals.getEntryFee(self.trackId, self.raceType)
        bonus = 0
        totalTime = globalClockDelta.networkToLocalTime(globalClockDelta.getRealNetworkTime()) - self.startTime
        qualify = False
        if totalTime < RaceGlobals.getQualifyingTime(self.trackId):
            qualify = True
        if self.raceType == RaceGlobals.Practice:
            winnings = RaceGlobals.PracticeWinnings
            trophies = []
        elif qualify:
            offset = 4 - len(self.avatarProgress) # self.avatarProgress contains the amount of STARTING players.
            winnings = entryFee * RaceGlobals.Winnings[(place+offset)-1]
            trophies = self.calculateTrophies(avId, place == 1, qualify, totalTime)
        else:
            winnings = 0
            trophies = []
        av.b_setTickets(av.getTickets() + winnings)
        if av.getTickets() > RaceGlobals.MaxTickets:
            av.b_setTickets(RaceGlobals.MaxTickets)
        self.sendUpdate('setPlace', [avId, totalTime, place, entryFee, qualify, max((winnings-entryFee), 0), bonus, trophies, [], 0])
开发者ID:CalebSmith376,项目名称:src,代码行数:32,代码来源:DistributedRaceAI.py

示例3: avatarFinished

    def avatarFinished(self, avId):
        if not avId in self.avatars:
            self.air.writeServerEvent("suspicious", avId, "Toon tried to finish in a race they're not in!")
            return

        if avId in self.finishedAvatars:
            self.air.writeServerEvent("suspicious", avId, "Toon tried to finish in a race twice!")
            return
        self.finishedAvatars.append(avId)

        av = self.air.doId2do.get(avId)
        place = len(self.finishedAvatars)
        listPlace = place + (4 - len(self.avatarProgress)) - 1
        entryFee = RaceGlobals.getEntryFee(self.trackId, self.raceType)
        bonus = 0
        totalTime = globalClockDelta.networkToLocalTime(globalClockDelta.getRealNetworkTime()) - self.startTime
        qualify = False
        if totalTime < RaceGlobals.getQualifyingTime(self.trackId):
            qualify = True
            self.air.leaderboardMgr.submitRace(self.trackId, av.getName(), totalTime)
        if self.raceType == RaceGlobals.Practice:
            winnings = RaceGlobals.PracticeWinnings
            trophies = []
        elif qualify:
            winnings = entryFee * RaceGlobals.Winnings[listPlace]
            trophies = self.calculateTrophies(avId, place == 1, qualify, totalTime)
        else:
            winnings = 0
            trophies = []
        av.b_setTickets(av.getTickets() + winnings)
        if av.getTickets() > RaceGlobals.MaxTickets:
            av.b_setTickets(RaceGlobals.MaxTickets)
        av.addStat(ToontownGlobals.STAT_RACING)
        points = []
        if self.circuitPoints:
            avIndex = self.avatars.index(avId)
            points = self.circuitPoints[avIndex]
            points[0] += points[1]
            points[1] = RaceGlobals.CircuitPoints[place - 1]
        self.sendUpdate(
            "setPlace",
            [avId, totalTime, place, entryFee, qualify, max((winnings - entryFee), 0), bonus, trophies, points, 0],
        )
        if self.circuitPoints:
            self.circuitWinnings[avIndex] += winnings
            self.sendUpdate("setCircuitPlace", [avId, place, entryFee, self.circuitWinnings[avIndex], bonus, trophies])

            if len(self.finishedAvatars) == len(self.avatars):
                del self.circuitLoop[0]
                self.sendUpdate("setCircuitLoop", [self.circuitLoop])
                self.sendUpdate("endCircuitRace")
开发者ID:BmanGames,项目名称:ToontownStride,代码行数:51,代码来源:DistributedRaceAI.py

示例4: findRacingPads

    def findRacingPads(self, dnaGroup, zoneId, area, padType='racing_pad'):
        racingPads = []
        racingPadGroups = []
        if isinstance(dnaGroup, DNAGroup) and (padType in dnaGroup.getName()):
            racingPadGroups.append(dnaGroup)

            if padType == 'racing_pad':
                nameInfo = dnaGroup.getName().split('_')
                racingPad = DistributedRacePadAI(simbase.air)
                racingPad.setArea(zoneId)
                racingPad.nameType = nameInfo[3]
                racingPad.index = int(nameInfo[2])
                nextRaceInfo = RaceGlobals.getNextRaceInfo(-1, racingPad.nameType, racingPad.index)
                racingPad.setTrackInfo([nextRaceInfo[0], nextRaceInfo[1]])
                racingPad.generateWithRequired(zoneId)
            elif padType == 'viewing_pad':
                racingPad = DistributedViewPadAI(simbase.air)
                racingPad.setArea(zoneId)
                racingPad.generateWithRequired(zoneId)
            else:
                self.notify.error('Invalid racing pad type: ' + padType)

            racingPads.append(racingPad)
        elif isinstance(dnaGroup, DNAVisGroup):
            zoneId = ZoneUtil.getTrueZoneId(int(dnaGroup.getName().split(':')[0]), zoneId)
        for i in xrange(dnaGroup.getNumChildren()):
            (foundRacingPads, foundRacingPadGroups) = self.findRacingPads(dnaGroup.at(i), zoneId, area, padType=padType)
            racingPads.extend(foundRacingPads)
            racingPadGroups.extend(foundRacingPadGroups)
        return (racingPads, racingPadGroups)
开发者ID:nate97,项目名称:src,代码行数:30,代码来源:GSHoodAI.py

示例5: __handleEnterSphere

    def __handleEnterSphere(self, collEntry):
        if base.localAvatar.doId == self.lastAvId and globalClock.getFrameCount() <= self.lastFrame + 1:
            self.notify.debug('Ignoring duplicate entry for avatar.')
            return
        if base.localAvatar.hp > 0:

            def handleEnterRequest(self = self):
                self.ignore('stoppedAsleep')
                if hasattr(self.dialog, 'doneStatus') and self.dialog.doneStatus == 'ok':
                    self.d_requestEnter(base.cr.isPaid())
                elif self.cr and not self.isDisabled():
                    self.cr.playGame.getPlace().setState('walk')
                else:
                    self.notify.warning('Warning! Object has already been disabled.')
                self.dialog.ignoreAll()
                self.dialog.cleanup()
                del self.dialog

            self.cr.playGame.getPlace().fsm.request('stopped')
            self.accept('stoppedAsleep', handleEnterRequest)
            doneEvent = 'enterRequest|dialog'
            if self.kartPad.isPractice():
                msg = TTLocalizer.StartingBlock_EnterPractice
            else:
                raceName = TTLocalizer.KartRace_RaceNames[self.kartPad.trackType]
                numTickets = RaceGlobals.getEntryFee(self.kartPad.trackId, self.kartPad.trackType)
                msg = TTLocalizer.StartingBlock_EnterNonPractice % (raceName, numTickets)
            self.dialog = TTGlobalDialog(msg, doneEvent, 4)
            self.dialog.accept(doneEvent, handleEnterRequest)
开发者ID:FelixBucket,项目名称:ToontownFritzServer,代码行数:29,代码来源:DistributedStartingBlock.py

示例6: requestEnter

 def requestEnter(self, isPaid):
     avId = self.air.getAvatarIdFromSender()
     av = self.air.doId2do.get(avId)
     if not av:
         self.air.writeServerEvent(
             'suspicious', avId=avId,
             issue='Toon tried to board a starting block, but is not on the district!')
         return
     if not av.hasKart():
         self.sendUpdateToAvatarId(
             avId, 'rejectEnter', [
                 KartGlobals.ERROR_CODE.eNoKart])
         return
     if av.getTickets() < RaceGlobals.getEntryFee(
             self.pad.trackId, self.pad.trackType):
         self.sendUpdateToAvatarId(
             avId, 'rejectEnter', [
                 KartGlobals.ERROR_CODE.eTickets])
         return
     if self.pad.state == 'AllAboard' or self.pad.state == 'WaitBoarding':
         self.sendUpdateToAvatarId(
             avId, 'rejectEnter', [
                 KartGlobals.ERROR_CODE.eBoardOver])
         return
     if self.avId != 0:
         if self.avId == avId:
             self.air.writeServerEvent(
                 'suspicious', avId=avId,
                 issue='Toon tried to board the same starting block twice!')
         self.sendUpdateToAvatarId(
             avId, 'rejectEnter', [
                 KartGlobals.ERROR_CODE.eOccupied])
         return
     self.b_setOccupied(avId)
     self.b_setMovie(KartGlobals.ENTER_MOVIE)
开发者ID:Toonerz,项目名称:Toontown-World-Online-Leak,代码行数:35,代码来源:DistributedStartingBlockAI.py

示例7: calculateTrophies

 def calculateTrophies(self, avId, won, qualify, time):
     av = self.air.doId2do[avId]
     kartingHistory = av.getKartingHistory()
     avTrophies = av.getKartingTrophies()
     numTrophies = 0
     for i in range(30):
         if avTrophies[i] != 0:
             numTrophies += 1
     oldLaffBoost = int(numTrophies / 10)
     genre = RaceGlobals.getTrackGenre(self.trackId)
     trophies = []
     if won:
         kartingHistory[genre] += 1
         kartingHistory[3] += 1
         if kartingHistory[3] > RaceGlobals.TotalWonRaces:
             avTrophies[RaceGlobals.TotalWins] = 1
             trophies.append(RaceGlobals.TotalWins)
         for i in range(3):
             if kartingHistory[genre] >= RaceGlobals.WonRaces[
                     i] and avTrophies[RaceGlobals.AllWinsList[genre][i]] != 1:
                 avTrophies[RaceGlobals.AllWinsList[genre][i]] = 1
                 trophies.append(RaceGlobals.AllWinsList[genre][i])
     if qualify:
         kartingHistory[genre + 4] += 1
         kartingHistory[7] += 1
         if kartingHistory[7] >= RaceGlobals.TotalQualifiedRaces and avTrophies[
                 RaceGlobals.TotalQuals] != 1:
             avTrophies[RaceGlobals.TotalQuals] = 1
             trophies.append(RaceGlobals.TotalQuals)
         for i in range(3):
             if kartingHistory[
                     genre +
                     4] >= RaceGlobals.QualifiedRaces[i] and avTrophies[
                     RaceGlobals.AllQualsList[genre][i]] != 1:
                 avTrophies[RaceGlobals.AllQualsList[genre][i]] = 1
                 trophies.append(RaceGlobals.AllQualsList[genre][i])
     av.b_setKartingHistory(kartingHistory)
     pKartingBest = av.getKartingPersonalBestAll()
     trackIndex = TTLocalizer.KartRace_TrackNames.keys().index(self.trackId)
     if pKartingBest[trackIndex] > time or not pKartingBest[trackIndex]:
         pKartingBest[trackIndex] = time
         av.b_setKartingPersonalBest(pKartingBest)
     gTourTrophy = True
     for bestTime in pKartingBest:
         if not bestTime:
             gTourTrophy = False
     if gTourTrophy:
         if avTrophies[RaceGlobals.GrandTouring] != 1:
             avTrophies[RaceGlobals.GrandTouring] = 1
             trophies.append(RaceGlobals.GrandTouring)
     newLaffBoost = int((len(trophies) + numTrophies) / 10)
     if newLaffBoost - oldLaffBoost != 0:
         for i in range(newLaffBoost):
             if avTrophies[RaceGlobals.TrophyCups[i]] != 1:
                 avTrophies[RaceGlobals.TrophyCups[i]] = 1
                 trophies.append(RaceGlobals.TrophyCups[i])
         av.b_setMaxHp(av.getMaxHp() + newLaffBoost - oldLaffBoost)
         av.toonUp(av.getMaxHp())
     av.b_setKartingTrophies(avTrophies)
     return trophies
开发者ID:Toonerz,项目名称:Toontown-World-Online-Leak,代码行数:60,代码来源:DistributedRaceAI.py

示例8: updateTunnelSignText

 def updateTunnelSignText(self):
     self.notify.debugStateCall(self)
     trackNameString = TTLocalizer.KartRace_TrackNames[self.trackId]
     if not self.trackNameNode:
         self.notify.warning('invalid trackNameNode, just returning')
         return
     self.trackNameNode.setText(trackNameString)
     trackTypeString = TTLocalizer.KartRace_RaceNames[self.trackType]
     self.trackTypeNode.setText(trackTypeString)
     deposit = 0
     if self.trackType:
         deposit = RaceGlobals.getEntryFee(self.trackId, self.trackType)
     depositString = TTLocalizer.KartRace_DepositPhrase + str(deposit)
     self.depositNode.setText(depositString)
     time = RaceGlobals.TrackDict[self.trackId][1]
     secs, hundredths = divmod(time, 1)
     min, sec = divmod(secs, 60)
     timeText = '%02d:%02d:%02d' % (min, sec, hundredths * 100)
     qualifyString = TTLocalizer.KartRace_QualifyPhrase + timeText
     self.qualifyNode.setText(qualifyString)
开发者ID:Toonerz,项目名称:Toontown-World-Online-Leak,代码行数:20,代码来源:DistributedRacePad.py

示例9: spawn

def spawn(air, zone, element, match):
    index = int(match.group(1))
    dest = match.group(2)
    pad = DistributedRacePadAI(air)
    pad.setArea(zone)
    pad.nameType = dest
    pad.index = index
    nri = RaceGlobals.getNextRaceInfo(-1, dest, index)
    pad.setTrackInfo(nri[:2])
    pad.generateWithRequired(zone)
    for child in element.children:
        if isinstance(child, DNAProp) and child.code == 'gs_parkingspot':
            index = int(child.name[15:])
            x, y, z = child.getPos()
            h, p, r = child.getHpr()
            startingBlock = DistributedStartingBlockAI(air)
            startingBlock.setPosHpr(x, y, z, h, p, r)
            startingBlock.setPadDoId(pad.getDoId())
            startingBlock.setPadLocationId(index)
            startingBlock.generateWithRequired(zone)
            pad.addStartingBlock(startingBlock)
开发者ID:Toonerz,项目名称:Toontown-World-Online-Leaked-Source,代码行数:21,代码来源:DistributedRacePadAI.py

示例10: changeTrack

 def changeTrack(self):
     nri = RaceGlobals.getNextRaceInfo(self.trackId, self.nameType, self.index)
     self.b_setTrackInfo([nri[0], nri[1]])
     taskMgr.doMethodLater(30, DistributedRacePadAI.changeTrack, 'changeTrack%i' % self.doId, [self])
开发者ID:nate97,项目名称:src,代码行数:4,代码来源:DistributedRacePadAI.py

示例11: getTunnelSign

 def getTunnelSign(self):
     cPadId = RaceGlobals.RaceInfo2RacePadId(self.trackId, self.trackType)
     genreId = RaceGlobals.getTrackGenre(self.trackId)
     tunnelName = RaceGlobals.getTunnelSignName(genreId, cPadId)
     self.tunnelSign = self.cr.playGame.hood.loader.geom.find(
         '**/' + tunnelName)
开发者ID:Toonerz,项目名称:Toontown-World-Online-Leak,代码行数:6,代码来源:DistributedRacePad.py

示例12: _createObjects

    def _createObjects(self, group, zone):
        if group.getName()[:13] == 'fishing_pond_':
            visGroup = group.getVisGroup()
            pondZone = 0
            if visGroup is None:
                pondZone = zone
            else:
                pondZone = int(visGroup.getName().split(':')[0])

            pondIndex = int(group.getName()[13:])
            pond = DistributedFishingPondAI(simbase.air)
            pond.setArea(zone)
            pond.generateWithRequired(pondZone)
            #self.ponds[pondIndex] = pond
            
            bingoManager = DistributedPondBingoManagerAI(simbase.air)
            bingoManager.setPondDoId(pond.getDoId())
            bingoManager.generateWithRequired(pondZone)
            #temporary, until we have scheduled stuff
            bingoManager.createGame()
            pond.bingoMgr = bingoManager
            simbase.air.fishManager.ponds[zone] = pond

            for i in range(FishingTargetGlobals.getNumTargets(zone)):
                target = DistributedFishingTargetAI(simbase.air)
                target.setPondDoId(pond.getDoId())
                target.generateWithRequired(pondZone)

            for i in range(group.getNumChildren()):
                posSpot = group.at(i)
                if posSpot.getName()[:13] == 'fishing_spot_':
                    spot = DistributedFishingSpotAI(simbase.air)
                    spot.setPondDoId(pond.getDoId())
                    x, y, z = posSpot.getPos()
                    h, p, r = posSpot.getHpr()
                    spot.setPosHpr(x, y, z, h, p, r)
                    spot.generateWithRequired(pondZone)
                    
            NPCToons.createNpcsInZone(simbase.air, pondZone)
      
        elif group.getName()[:10] == 'racing_pad':
            index, dest = group.getName()[11:].split('_', 2)
            index = int(index)
            
            pad = DistributedRacePadAI(simbase.air)
            pad.setArea(zone)
            pad.nameType = dest
            pad.index = index
            nri = RaceGlobals.getNextRaceInfo(-1, dest, index)
            pad.setTrackInfo([nri[0], nri[1]])
            pad.generateWithRequired(zone)
            for i in range(group.getNumChildren()):
                posSpot = group.at(i)
                if posSpot.getName()[:14] == 'starting_block':
                    spotIndex = int(posSpot.getName()[15:])
                    x, y, z = posSpot.getPos()
                    h, p, r = posSpot.getHpr()
                    startingBlock = DistributedStartingBlockAI(simbase.air)
                    startingBlock.setPosHpr(x, y, z, h, p, r)
                    startingBlock.setPadDoId(pad.getDoId())
                    startingBlock.setPadLocationId(index)
                    startingBlock.generateWithRequired(zone)
                    pad.addStartingBlock(startingBlock)
        elif group.getName()[:11] == 'viewing_pad':
            pad = DistributedViewPadAI(simbase.air)
            pad.setArea(zone)
            pad.generateWithRequired(zone)
            for i in range(group.getNumChildren()):
                posSpot = group.at(i)
                if posSpot.getName()[:14] == 'starting_block':
                    spotIndex = int(posSpot.getName()[15:])
                    x, y, z = posSpot.getPos()
                    h, p, r = posSpot.getHpr()
                    startingBlock = DistributedViewingBlockAI(simbase.air)
                    startingBlock.setPosHpr(x, y, z, h, p, r)
                    startingBlock.setPadDoId(pad.getDoId())
                    startingBlock.setPadLocationId(0)
                    startingBlock.generateWithRequired(zone)
                    pad.addStartingBlock(startingBlock)
        if group.getName()[:15] == 'prop_party_gate':
            gate = DistributedPartyGateAI(simbase.air)
            gate.setArea(zone)
            gate.generateWithRequired(zone)
        for i in range(group.getNumChildren()):
            self._createObjects(group.at(i), zone)
开发者ID:OldToontown,项目名称:OldToontown,代码行数:85,代码来源:DNASpawnerAI.py

示例13: _createObjects

    def _createObjects(self, group, zone):
        if group.getName()[:13] == "fishing_pond_":
            visGroup = group.getVisGroup()
            pondZone = 0
            if visGroup is None:
                pondZone = zone
            else:
                pondZone = int(visGroup.getName().split(":")[0])

            pondIndex = int(group.getName()[13:])
            pond = DistributedFishingPondAI(simbase.air)
            pond.setArea(zone)
            pond.generateWithRequired(pondZone)

            bingoManager = DistributedPondBingoManagerAI(simbase.air)
            bingoManager.setPondDoId(pond.getDoId())
            bingoManager.generateWithRequired(pondZone)
            # temporary, until we have scheduled stuff
            bingoManager.createGame()
            pond.bingoMgr = bingoManager
            simbase.air.fishManager.ponds[zone] = pond

            for i in range(FishingTargetGlobals.getNumTargets(zone)):
                target = DistributedFishingTargetAI(simbase.air)
                target.setPondDoId(pond.getDoId())
                target.generateWithRequired(pondZone)

            for i in range(group.getNumChildren()):
                posSpot = group.at(i)
                if posSpot.getName()[:13] == "fishing_spot_":
                    posSpot = group.atAsNode(i)
                    spot = DistributedFishingSpotAI(simbase.air)
                    spot.setPondDoId(pond.getDoId())
                    x, y, z = posSpot.getPos()
                    h, p, r = posSpot.getHpr()
                    spot.setPosHpr(x, y, z, h, p, r)
                    spot.generateWithRequired(pondZone)

            NPCToons.createNpcsInZone(simbase.air, pondZone)

        elif group.getName()[:10] == "racing_pad":
            index, dest = group.getName()[11:].split("_", 2)
            index = int(index)

            pad = DistributedRacePadAI(simbase.air)
            pad.setArea(zone)
            pad.nameType = dest
            pad.index = index
            nri = RaceGlobals.getNextRaceInfo(-1, dest, index)
            pad.setTrackInfo([nri[0], nri[1]])
            pad.generateWithRequired(zone)
            for i in range(group.getNumChildren()):
                posSpot = group.at(i)
                if posSpot.getName()[:14] == "starting_block":
                    spotIndex = int(posSpot.getName()[15:])
                    posSpot = group.atAsNode(i)
                    x, y, z = posSpot.getPos()
                    h, p, r = posSpot.getHpr()
                    startingBlock = DistributedStartingBlockAI(simbase.air)
                    startingBlock.setPosHpr(x, y, z, h, p, r)
                    startingBlock.setPadDoId(pad.getDoId())
                    startingBlock.setPadLocationId(index)
                    startingBlock.generateWithRequired(zone)
                    pad.addStartingBlock(startingBlock)

        elif group.getName()[:11] == "viewing_pad":
            pad = DistributedViewPadAI(simbase.air)
            pad.setArea(zone)
            pad.generateWithRequired(zone)
            for i in range(group.getNumChildren()):
                posSpot = group.at(i)
                if posSpot.getName()[:14] == "starting_block":
                    spotIndex = int(posSpot.getName()[15:])
                    posSpot = group.atAsNode(i)
                    x, y, z = posSpot.getPos()
                    h, p, r = posSpot.getHpr()
                    startingBlock = DistributedViewingBlockAI(simbase.air)
                    startingBlock.setPosHpr(x, y, z, h, p, r)
                    startingBlock.setPadDoId(pad.getDoId())
                    startingBlock.setPadLocationId(0)
                    startingBlock.generateWithRequired(zone)
                    pad.addStartingBlock(startingBlock)

        elif group.getName()[:13] == "picnic_table_" and zone != 7000:
            pos = group.getPos()
            hpr = group.getHpr()
            nameInfo = group.getName().split("_")
            picnicTable = DistributedPicnicBasketAI.DistributedPicnicBasketAI(
                simbase.air, nameInfo[2], pos[0], pos[1], pos[2], hpr[0], hpr[1], hpr[2]
            )
            picnicTable.generateWithRequired(zone)
            picnicTable.start()

        elif group.getName() == "prop_game_table_DNARoot" and config.GetBool("want-oz-game-tables", True):
            pos = group.getPos()
            hpr = group.getHpr()
            nameInfo = group.getName().split("_")
            tableIndex = int(group.parent.getName().split("_")[-1])
            picnicTable = DistributedPicnicTableAI.DistributedPicnicTableAI(
                simbase.air, zone, nameInfo[2], pos[0], pos[1], pos[2], hpr[0], hpr[1], hpr[2]
#.........这里部分代码省略.........
开发者ID:vincent15k,项目名称:Toontown-House,代码行数:101,代码来源:DNASpawnerAI.py


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