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Python GolfGlobals.calcTrophyListFromHistory方法代码示例

本文整理汇总了Python中toontown.golf.GolfGlobals.calcTrophyListFromHistory方法的典型用法代码示例。如果您正苦于以下问题:Python GolfGlobals.calcTrophyListFromHistory方法的具体用法?Python GolfGlobals.calcTrophyListFromHistory怎么用?Python GolfGlobals.calcTrophyListFromHistory使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在toontown.golf.GolfGlobals的用法示例。


在下文中一共展示了GolfGlobals.calcTrophyListFromHistory方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: awardTrophies

# 需要导入模块: from toontown.golf import GolfGlobals [as 别名]
# 或者: from toontown.golf.GolfGlobals import calcTrophyListFromHistory [as 别名]
 def awardTrophies(self):
     stillPlaying = self.getStillPlayingAvIds()
     for avId in stillPlaying:
         av = simbase.air.doId2do.get(avId)
         if av:
             oldHistory = self.startingHistory[avId]
             endingHistory = self.endingHistory[avId]
             oldTrophies = GolfGlobals.calcTrophyListFromHistory(oldHistory)
             endingTrophies = GolfGlobals.calcTrophyListFromHistory(endingHistory)
             av.b_setGolfHistory(endingHistory)
             newTrophies = []
             for index in xrange(len(oldTrophies)):
                 if not oldTrophies[index] and endingTrophies[index]:
                     self.notify.debug('New Trophy %d' % index)
                     self.air.writeServerEvent('golf_trophy', avId, '%s' % index)
                     newTrophies.append(True)
                     self.trophyListLen = self.trophyListLen + 1
                     continue
                 newTrophies.append(False)
             self.newTrophies[avId] = newTrophies
开发者ID:Keithybub,项目名称:ToonTownReviveOld,代码行数:22,代码来源:DistributedGolfCourseAI.py

示例2: awardTrophies

# 需要导入模块: from toontown.golf import GolfGlobals [as 别名]
# 或者: from toontown.golf.GolfGlobals import calcTrophyListFromHistory [as 别名]
    def awardTrophies(self):
        stillPlaying = self.getStillPlayingAvIds()
        for avId in stillPlaying:
            av = simbase.air.doId2do.get(avId)
            if av:
                oldHistory = self.startingHistory[avId]
                endingHistory = self.endingHistory[avId]
                oldTrophies = GolfGlobals.calcTrophyListFromHistory(oldHistory)
                endingTrophies = GolfGlobals.calcTrophyListFromHistory(endingHistory)
                av.b_setGolfHistory(endingHistory)
                av.addStat(ToontownGlobals.STAT_GOLF)
                newTrophies = []
                for index in xrange(len(oldTrophies)):
                    if not oldTrophies[index] and endingTrophies[index]:
                        self.notify.debug("New Trophy %d" % index)
                        self.air.writeServerEvent("golf_trophy", avId, "%s" % index)
                        newTrophies.append(True)
                        self.trophyListLen = self.trophyListLen + 1
                    else:
                        newTrophies.append(False)

                self.newTrophies[avId] = newTrophies
开发者ID:BmanGames,项目名称:ToontownStride,代码行数:24,代码来源:DistributedGolfCourseAI.py


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