本文整理汇总了Python中toontown.golf.GolfGlobals.calcTrophyListFromHistory方法的典型用法代码示例。如果您正苦于以下问题:Python GolfGlobals.calcTrophyListFromHistory方法的具体用法?Python GolfGlobals.calcTrophyListFromHistory怎么用?Python GolfGlobals.calcTrophyListFromHistory使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类toontown.golf.GolfGlobals
的用法示例。
在下文中一共展示了GolfGlobals.calcTrophyListFromHistory方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: awardTrophies
# 需要导入模块: from toontown.golf import GolfGlobals [as 别名]
# 或者: from toontown.golf.GolfGlobals import calcTrophyListFromHistory [as 别名]
def awardTrophies(self):
stillPlaying = self.getStillPlayingAvIds()
for avId in stillPlaying:
av = simbase.air.doId2do.get(avId)
if av:
oldHistory = self.startingHistory[avId]
endingHistory = self.endingHistory[avId]
oldTrophies = GolfGlobals.calcTrophyListFromHistory(oldHistory)
endingTrophies = GolfGlobals.calcTrophyListFromHistory(endingHistory)
av.b_setGolfHistory(endingHistory)
newTrophies = []
for index in xrange(len(oldTrophies)):
if not oldTrophies[index] and endingTrophies[index]:
self.notify.debug('New Trophy %d' % index)
self.air.writeServerEvent('golf_trophy', avId, '%s' % index)
newTrophies.append(True)
self.trophyListLen = self.trophyListLen + 1
continue
newTrophies.append(False)
self.newTrophies[avId] = newTrophies
示例2: awardTrophies
# 需要导入模块: from toontown.golf import GolfGlobals [as 别名]
# 或者: from toontown.golf.GolfGlobals import calcTrophyListFromHistory [as 别名]
def awardTrophies(self):
stillPlaying = self.getStillPlayingAvIds()
for avId in stillPlaying:
av = simbase.air.doId2do.get(avId)
if av:
oldHistory = self.startingHistory[avId]
endingHistory = self.endingHistory[avId]
oldTrophies = GolfGlobals.calcTrophyListFromHistory(oldHistory)
endingTrophies = GolfGlobals.calcTrophyListFromHistory(endingHistory)
av.b_setGolfHistory(endingHistory)
av.addStat(ToontownGlobals.STAT_GOLF)
newTrophies = []
for index in xrange(len(oldTrophies)):
if not oldTrophies[index] and endingTrophies[index]:
self.notify.debug("New Trophy %d" % index)
self.air.writeServerEvent("golf_trophy", avId, "%s" % index)
newTrophies.append(True)
self.trophyListLen = self.trophyListLen + 1
else:
newTrophies.append(False)
self.newTrophies[avId] = newTrophies