本文整理汇总了Python中tkinter.StringVar.get方法的典型用法代码示例。如果您正苦于以下问题:Python StringVar.get方法的具体用法?Python StringVar.get怎么用?Python StringVar.get使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类tkinter.StringVar
的用法示例。
在下文中一共展示了StringVar.get方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: DlgLogin
# 需要导入模块: from tkinter import StringVar [as 别名]
# 或者: from tkinter.StringVar import get [as 别名]
class DlgLogin(Dialog):
def body(self, master, cfg={}):
"place user dialog widgets"
self.config = cfg
self.config["OK button"] = False
self.site = StringVar()
self.site.set(cfg.get("site", ""))
self.login = StringVar()
self.login.set(cfg.get("user", ""))
self.password = StringVar()
self.password.set(str(cfg.get("password", "")))
site = Entry(master, width=15, textvariable=self.site)
site.grid(column=1, row=0, sticky="e")
Label(master, text=_("Site:")).grid(column=0, row=0, sticky="w")
loge = Entry(master, width=15, textvariable=self.login)
loge.grid(column=1, row=1, sticky="e")
Label(master, text=_("Username:")).grid(column=0, row=1, sticky="w")
pase = Entry(master, width=15, textvariable=self.password, show="*")
pase.grid(column=1, row=2, sticky="e")
Label(master, text=_("Password:")).grid(column=0, row=2, sticky="w")
self.to_remember = IntVar()
self.to_remember.set(cfg.get("remember_passwd", 1))
chk1 = Checkbutton(master, text="Remember",
variable=self.to_remember)
chk1.grid(column=0, row=3, sticky="w", columnspan=2)
self.resizable(width=0, height=0)
return loge
def apply(self):
"On ok button pressed"
self.config["remember_passwd"] = self.to_remember.get()
self.config["site"] = self.site.get()
self.config["user"] = self.login.get()
self.config["password"].set_password(self.password.get())
self.config["OK button"] = True
示例2: DlgDelay
# 需要导入模块: from tkinter import StringVar [as 别名]
# 或者: from tkinter.StringVar import get [as 别名]
class DlgDelay(Dialog):
def body(self, master, cfg={}):
"place user dialog widgets"
self.config = cfg
self.config["OK button"] = False
self.delay = StringVar()
self.delay.set(cfg.get("delay", ""))
self.edelay = Entry(master, width=15, textvariable=self.delay)
self.edelay.grid(column=1, row=0, sticky="e")
Label(master, text=_("Delay:")).grid(column=0, row=0, sticky="w")
self.resizable(width=0, height=0)
return self.edelay
def validate(self):
try:
flt = float(self.delay.get())
except ValueError:
return self.edelay
if flt < 0 or flt > 5:
return self.edelay
return None
def apply(self):
"On ok button pressed"
self.config["delay"] = self.delay.get()
self.config["OK button"] = True
示例3: ParseGUI
# 需要导入模块: from tkinter import StringVar [as 别名]
# 或者: from tkinter.StringVar import get [as 别名]
class ParseGUI(object):
"""Class used for the GUI
The object parameter is the root widget for the Tkinter GUI
"""
def __init__(self, master):
"""Constructor method
:param master: A "master" wigdet
"""
self.mainframe = Frame(master) # Create a Frame child widget
self.mainframe.pack() # Make the widget visible
self.path = '' # Define default path for the .xmcd file
self.texfile_path = '' # Define path for the .tex file
self.name = Label(self.mainframe, text="Welcome to Mathcad to LaTeX converter") # Create a static text label
self.name.pack(side="top") # Make the widget visible and define location
self.filename = StringVar() # Create a dynamic string variable
self.filename.set("Current selected file: none") # Set the string value
self.filename_label = Label(self.mainframe, textvariable=self.filename) # Create a label with the dynamic var
self.filename_label.pack()
self.text_updater = Entry(self.mainframe, textvariable=self.filename) # Create a Entry widget for auto updates
self.status = StringVar() # Used for displaying the status of the file operation
self.status.set("Status: Not parsed")
self.status_label = Label(self.mainframe, textvariable=self.status)
self.status_label.pack()
self.text_updater2 = Entry(self.mainframe, textvariable=self.status)
self.parse_file = Button(self.mainframe, text="Parse and save!", command=self.parse_file) # Button for parsing
self.parse_file.pack(side="right")
self.parse_file = Button(self.mainframe, text="Open LaTeX file", command=self.open_file)
self.parse_file.pack(side="right")
self.select_file = Button(self.mainframe, text="Select file", command=self.select_file) # Runs a class method
self.select_file.pack(side="right")
def select_file(self): # Method used for selecting a file
self.path = askopenfilename() # Display native os file dialog for choosing a file
self.filename.set("Current selected file: " + os.path.basename(self.path)) # Change the dynamic variable
self.status.set("Status: Not parsed") # Set status
def open_file(self): # Method used for opening the parsed LaTeX file
self.texfile_path = os.path.dirname(self.path) + '/ParsedLatexFile/' + os.path.splitext(os.path.basename(self.path))[0] + '.tex'
if self.status.get() == "Status: File tried parsed! Look under the folder \ParsedLatexFile !":
os.system("start " + "\"\" \"" + self.texfile_path + "\"")
def parse_file(self): # Method for parsing the chosen file
# Make sure a file is selected and it is a Mathcad file before trying to parse it
if self.filename.get() != 'Current selected file: none' and os.path.splitext(self.path)[1] == '.xmcd':
self.status.set("Status: Tring to parse... (most files takes a few seconds)")
MathcadXMLParser(self.path) # Call the MathcadXMLParser class with the path
self.status.set("Status: File tried parsed! Look under the folder \ParsedLatexFile !")
# Display a error message to the user
else:
self.status.set("Status: You need to select a .xmcd (Mathcad) file!")
示例4: FrameKSPObject
# 需要导入模块: from tkinter import StringVar [as 别名]
# 或者: from tkinter.StringVar import get [as 别名]
class FrameKSPObject(Frame):
def __init__(self, master=None):
Frame.__init__(self, master)
self.pack()
frame = Frame(self)
frame.pack()
self.string_var0 = StringVar()
self.string_var1 = StringVar()
self.int_var = IntVar()
self.entry0 = Entry(frame, textvariable=self.string_var0)
self.entry0.pack(side='left')
Entry(frame, textvariable=self.string_var1).pack(side='left')
frame = Frame(self)
frame.pack()
Button(frame, width=8, text='Accept', command=self.accept).pack(side='left')
Button(frame, width=8, text='Cancel', command=self.cancel).pack(side='left')
Button(frame, width=8, text='Delete', command=self.delete).pack(side='left')
def populate(self, kspobject):
self._kspobject = kspobject
self.string_var0.set(kspobject.name)
self.string_var1.set(kspobject.value)
self.int_var.set(kspobject.id_)
def accept(self):
name = self.string_var0.get()
value = self.string_var1.get()
id_ = self.int_var.get()
self.master.master.update_kspobject(name, value, id_)
self.master.destroy()
def cancel(self):
self.master.destroy()
def delete(self):
id_ = self.int_var.get()
self.master.master.delete_kspobject(id_)
self.master.destroy()
示例5: DiceTab
# 需要导入模块: from tkinter import StringVar [as 别名]
# 或者: from tkinter.StringVar import get [as 别名]
class DiceTab(Frame):
def __init__(self,master=None):
Frame.__init__(self,master)
#Sides of Dice
labelSides=Label(self,text="Sides")
labelSides.grid(row=0,column=0)
self.sides=StringVar()
self.sides.set(20)
spinboxSides=Spinbox(self,from_=1,to=20,increment=1,width=4)
spinboxSides.config(textvariable=self.sides, font="sans 24", justify="center")
spinboxSides.grid(row=0,column=1)
#Number of Dices
labelNumber=Label(self,text="Number")
labelNumber.grid(row=1,column=0)
self.number=StringVar()
self.number.set(1)
spinboxNumber=Spinbox(self,from_=1,to=30,increment=1,width=4)
spinboxNumber.config(textvariable=self.number, font="sans 24", justify="center")
spinboxNumber.grid(row=1,column=1)
#Modifier
labelModifier=Label(self,text="Modifier")
labelModifier.grid(row=2,column=0)
self.modifier=StringVar()
self.modifier.set(0)
spinboxModifier=Spinbox(self,from_=-5,to=5,increment=1,width=4)
spinboxModifier.config(textvariable=self.modifier, font="sans 24", justify="center")
spinboxModifier.grid(row=2,column=1)
#Hide Checkbox
labelHide=Label(self, text="Hide")
labelHide.grid(row=2, column=2)
self.hide=IntVar()
self.hide.set(0)
checkbuttonHide=Checkbutton(self,variable=self.hide)
checkbuttonHide.grid(row=2,column=3)
#Result display
self.result=StringVar()
self.result.set("")
labelResult1=Label(self,text="Result")
labelResult1.grid(row=1, column=4)
labelResult2=Label(self,text=self.result.get(),relief=SUNKEN,width=4)
labelResult2.grid(row=1,column=5)
#Button to roll
buttonRoll=Button(self,text="Roll!", command=self.roll)
buttonRoll.grid(row=2,column=5)
def roll(self):
self.throws=[]
numberOfDices=int(self.number.get())
sidesOfDice=int(self.sides.get())
modifierOfDice=int(self.modifier.get())
for i in range(numberOfDices):
self.throws.append(rd.randint(1,sidesOfDice))
self.result.set(str(sum(self.throws)+modifierOfDice))
labelResult2=Label(self,text=self.result.get(),relief=SUNKEN, width=4)
labelResult2.grid(row=1,column=5)
示例6: __init__
# 需要导入模块: from tkinter import StringVar [as 别名]
# 或者: from tkinter.StringVar import get [as 别名]
class Valve:
def __init__(self, name, setting, action_a, action_b, interval):
self.name = StringVar()
self.name.set('Valve')
self.set_name(name)
self.setting = setting
self.interval = interval
self.action_a = StringVar()
self.action_a.set('ACTION A')
self.set_action_a(action_a)
self.action_b = StringVar()
self.action_b.set('ACTION B')
self.set_action_b(action_b)
def __str__(self):
string = 'NAME:\t ' + self.name.get() + '\nACTION A:\t' + self.action_a.get() + '\t\tSETTNG:\t' + self.setting
string += '\nACTION B:\t' + self.action_b.get() + '\t\tINTERVAL:\t(' + str(self.interval[0]) + ', ' + str(self.interval[1]) + ')\n'
return string
def get_name(self):
return self.name
def set_name(self, name):
self.name.set(name)
def get_setting(self):
return self.setting
def set_setting(self, setting):
self.setting = setting
def get_interval(self):
return self.interval
def set_interval(self, interval):
self.interval = interval
def get_action_a(self):
return self.action_a
def set_action_a(self, action):
self.action_a.set(action)
def get_action_b(self):
return self.action_b
def set_action_b(self, action):
self.action_b.set(action)
示例7: Select_Py_Version
# 需要导入模块: from tkinter import StringVar [as 别名]
# 或者: from tkinter.StringVar import get [as 别名]
class Select_Py_Version(_Dialog):
"""
Select_Py_Version is a tkinter pop-up dialog used to select a python
interpreter for use with Tk_Nosy.
"""
def body(self, master):
dialogframe = Frame(master, width=300, height=300)
dialogframe.pack()
self.Label_1 = Label(dialogframe, text="Select Python Version")
self.Label_1.pack()
if self.dialogOptions:
rbL = self.dialogOptions.get('rbL', ['No Options','No Options'])
else:
rbL = ['No Options', 'No Options']
self.RadioGroup1_StringVar = StringVar()
self.RadioGroup1_StringVar.set(rbL[0])
self.RadioGroup1_StringVar_traceName = \
self.RadioGroup1_StringVar.trace_variable("w", self.RadioGroup1_StringVar_Callback)
for rb in rbL:
self.Radiobutton_1 = Radiobutton(dialogframe, text=rb, value=rb)
self.Radiobutton_1.pack(anchor=W)
self.Radiobutton_1.configure( variable=self.RadioGroup1_StringVar )
self.resizable(0, 0) # Linux may not respect this
def RadioGroup1_StringVar_Callback(self, varName, index, mode):
"""When radio group selection changes, print message to CLI."""
print( "RadioGroup1_StringVar_Callback varName, index, mode",
varName, index, mode )
print( " new StringVar value =", self.RadioGroup1_StringVar.get() )
def validate(self):
"""Validates and packages dialog selections prior to return to calling
routine.
set values in "self.result" dictionary for return
"""
self.result = {} # return a dictionary of results
self.result["selection"] = self.RadioGroup1_StringVar.get()
return 1
def apply(self):
print( 'apply called')
示例8: __init__
# 需要导入模块: from tkinter import StringVar [as 别名]
# 或者: from tkinter.StringVar import get [as 别名]
class KRCCModule:
__metaclass__ = ABCMeta
def __init__(self):
self._terminate = BooleanVar(False)
self._id = StringVar(False)
@property
def terminate(self):
return self._terminate.get()
@terminate.setter
def terminate(self, value):
self._terminate.set(value)
@property
def id(self):
return self._id.get()
@id.setter
def id(self, value):
self._id.set(value)
@abstractproperty
def name(self):
pass
@abstractmethod
def run(self):
pass
示例9: GuiGeneratorSelect
# 需要导入模块: from tkinter import StringVar [as 别名]
# 或者: from tkinter.StringVar import get [as 别名]
class GuiGeneratorSelect(Frame):
def __init__(self, parent, generators):
Frame.__init__(self, parent)
self.parent = parent
self.pack()
self._generators = generators
self._generatorName = StringVar()
self._generatorName.set(generators[0].getName())
self._generatorName.trace("w", self._switchSettings)
self._generatorLbl = Label(self, text="Generator");
self._generatorLbl.pack(side=LEFT)
param = (self, self._generatorName) + tuple(i.getName() for i in generators)
self._generatorOpt = OptionMenu(*param)
self._generatorOpt.pack(side=LEFT)
self._switchSettings()
def _switchSettings(self, *args):
print("DBG: switch generator settings")
for i in self._generators:
if i.getName() == self._generatorName.get():
i.pack()
self._generatorGui = i
print("pack " + str(i.getName()))
else:
i.pack_forget()
print("unpack " + str(i.getName()))
def getCurrGeneratorGui(self):
return self._generatorGui
示例10: PredictionWidget
# 需要导入模块: from tkinter import StringVar [as 别名]
# 或者: from tkinter.StringVar import get [as 别名]
class PredictionWidget(Frame):
"""Shows a prediction to the user."""
def __init__(self, master):
"""Make boxes, register callbacks etc."""
Frame.__init__(self, master)
self.active_category = StringVar()
self.bind("<Configure>", self.onResize)
self.date = None
self.predictor = Predictor()
self.category_buttons = self.createCategoryButtons()
self.text = Label(self, justify=CENTER, font="Arial 14")
def createCategoryButtons(self):
"""Create the buttons used to choose category. Return them."""
result = []
icons = self.readIcons()
categories = self.predictor.categories()
for i in categories:
if i in icons:
icon = icons[i]
else:
icon = icons["= default ="]
category_button = Radiobutton(self, image=icon,
variable=self.active_category, value=i, indicatoron=False,
width=icon_size, height=icon_size, command=self.update)
category_button.image_data = icon
result.append(category_button)
self.active_category.set(categories[0])
return result
def readIcons(self):
"""Read the gui icons from disk. Return them."""
result = {}
categories = open(nextToThisFile("icons.txt")).read().split("\n\n")
for i in categories:
category_name, file_data = i.split("\n", maxsplit=1)
image = PhotoImage(data=file_data)
result[category_name] = image
return result
def onResize(self, event):
"""Rearrange the children when the geometry of self changes."""
if event.widget == self:
center = (event.width / 2, event.height / 2)
radius = min(center) - icon_size / 2
self.text.place(anchor=CENTER, x=center[0], y=center[1])
for i, j in enumerate(self.category_buttons):
turn = 2 * math.pi
angle = turn * (1 / 4 - i / len(self.category_buttons))
j.place(anchor=CENTER,
x=center[0] + math.cos(angle) * radius,
y=center[1] - math.sin(angle) * radius)
def update(self, date=None):
"""Change contents based on circumstances. Set date if given."""
if date:
self.date = date
if self.date:
predictions = self.predictor.predict(self.date)
prediction = predictions[self.active_category.get()]
prediction = textwrap.fill(prediction, width=20)
else:
prediction = ""
self.text.configure(text=prediction)
示例11: Example
# 需要导入模块: from tkinter import StringVar [as 别名]
# 或者: from tkinter.StringVar import get [as 别名]
class Example(Frame):
def __init__(self, master):
Frame.__init__(self, master)
self.dict = {'Asia': ['Japan', 'China', 'India'],
'Europe': ['Portugal', 'Switzerland', 'Ukraine']}
self.var_a = StringVar(self)
self.var_b = StringVar(self)
self.var_a.trace('w', self.update_options)
self.option_menu_a = OptionMenu(self, self.var_a, *self.dict.keys())
self.option_menu_a.pack(side="top")
self.option_menu_a["width"] = 10
self.option_menu_b = OptionMenu(self, self.var_b, '')
self.option_menu_b["width"] = 10
self.option_menu_b.pack(side="top")
self.var_a.set('Asia')
def update_options(self, *args):
countries = self.dict[self.var_a.get()]
self.var_b.set(countries[0])
menu = self.option_menu_b['menu']
menu.delete(0, 'end')
for c in countries:
menu.add_command(label=c, command=lambda x=c: self.var_b.set(x))
示例12: test_CheckbuttonWithVar
# 需要导入模块: from tkinter import StringVar [as 别名]
# 或者: from tkinter.StringVar import get [as 别名]
def test_CheckbuttonWithVar():
parent = Tk()
var = StringVar(master=parent)
var.set(1)
box = CheckbuttonWithVar(parent, var)
box.deselect()
assert var.get() == '0'
parent.destroy()
示例13: OptionMenu45
# 需要导入模块: from tkinter import StringVar [as 别名]
# 或者: from tkinter.StringVar import get [as 别名]
class OptionMenu45(OptionMenu):
def __init__(self,parent,title,option_list,**config):
self.result = StringVar()
self.result.set(title)
OptionMenu.__init__(self,parent,self.result,*option_list,**config)
def get(self):
return self.result.get()
示例14: FeasDisp
# 需要导入模块: from tkinter import StringVar [as 别名]
# 或者: from tkinter.StringVar import get [as 别名]
class FeasDisp(ttk.Frame):
"""Widget for displaying all of the feasible states in the conflict."""
def __init__(self, master=None, conflict=None, *args):
"""Initialize the widget."""
ttk.Frame.__init__(self, master, padding=5)
self.columnconfigure(1, weight=1)
self.rowconfigure(2, weight=1)
self.conflict = conflict
self.dispFormat = StringVar(value='pattern')
self.dispList = StringVar()
self.feasList = []
self.fmts = {'Pattern': 'YN-', 'List (YN)': 'YN',
'List (ordered and [decimal])': 'ord_dec'}
cBoxOpts = ('Pattern', 'List (YN)', 'List (ordered and [decimal])')
self.feasText = ttk.Label(self, text='Feasible States')
self.feasText.grid(row=0, column=0, columnspan=3)
self.cBox = ttk.Combobox(self, textvariable=self.dispFormat,
values=cBoxOpts, state='readonly')
self.cBoxLb = ttk.Label(self, text='Format:')
self.feasLBx = Listbox(self, listvariable=self.dispList)
self.scrl = ttk.Scrollbar(self, orient=VERTICAL,
command=self.feasLBx.yview)
# ###########
self.cBoxLb.grid(column=0, row=1, sticky=NSEW, pady=3)
self.cBox.grid(column=1, row=1, columnspan=2, sticky=NSEW, pady=3)
self.feasLBx.grid(column=0, row=2, columnspan=2, sticky=NSEW)
self.scrl.grid(column=2, row=2, sticky=NSEW)
self.cBox.bind('<<ComboboxSelected>>', self.fmtSel)
self.feasLBx.configure(yscrollcommand=self.scrl.set)
self.dispFormat.set('Pattern')
self.fmtSel()
def fmtSel(self, *args):
"""Action on selection of a new format."""
self.refreshList()
def setFeas(self, feasList):
"""Change the list of feasible states to be displayed."""
self.feasList = feasList
self.refreshList()
def refreshList(self):
"""Update the list of feasible states displayed and the format."""
fmt = self.fmts[self.dispFormat.get()]
if fmt == "YN-":
feas = self.conflict.feasibles.dash
if fmt == "YN":
feas = self.conflict.feasibles.yn
if fmt == "ord_dec":
feas = self.conflict.feasibles.ordDec
self.dispList.set(tuple(feas))
示例15: RankingEditor
# 需要导入模块: from tkinter import StringVar [as 别名]
# 或者: from tkinter.StringVar import get [as 别名]
class RankingEditor(ttk.Frame):
"""Display and edit the state ranking for a single Decision Maker."""
def __init__(self, master, conflict, dm):
"""Initialize a RankingEditor widget for a decision maker."""
ttk.Frame.__init__(self, master, borderwidth=2)
self.master = master
self.conflict = conflict
self.dm = dm
self.columnconfigure(1, weight=1)
self.dmText = StringVar(value=dm.name + ': ')
self.dmLabel = ttk.Label(self, textvariable=self.dmText, width=20)
self.dmLabel.grid(row=0, column=0, sticky=NSEW)
self.prefRankVar = StringVar(value=str(dm.perceivedRanking))
self.prefRankEntry = ttk.Entry(self, textvariable=self.prefRankVar)
self.prefRankEntry.grid(row=0, column=1, sticky=NSEW)
self.errorDetails = None
self.prefRankEntry.bind("<FocusOut>", self.onFocusOut)
def onFocusOut(self, event):
"""Validate the preference ranking when focus leaves the widget."""
try:
perceivedRank = literal_eval(self.prefRankVar.get())
except SyntaxError:
self.errorDetails = ("DM {}'s preference ranking is "
"invalid.").format(self.dm.name)
self.master.event_generate("<<errorChange>>")
return
except NameError:
self.errorDetails = ("DM {}'s preference ranking is "
"invalid.").format(self.dm.name)
self.master.event_generate("<<errorChange>>")
return
prefRank = perceivedRank + self.dm.misperceived
self.errorDetails = gmcrUtil.validatePreferenceRanking(
prefRank, self.conflict.feasibles)
if self.errorDetails:
self.errorDetails += (" Check DM {}'s preference "
"ranking.").format(self.dm.name)
self.master.event_generate("<<errorChange>>")
return
self.dm.preferenceRanking = prefRank
self.dm.calculatePreferences()
self.master.event_generate("<<errorChange>>")
def enableWidget(self):
"""Enable editting of the ranking."""
self.prefRankEntry['state'] = 'normal'
def disableWidget(self):
"""Disable editting of the ranking."""
self.prefRankEntry['state'] = 'disabled'