本文整理汇总了Python中tkinter.Entry类的典型用法代码示例。如果您正苦于以下问题:Python Entry类的具体用法?Python Entry怎么用?Python Entry使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了Entry类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
def __init__(self, master):
"""
Establish the GUI of this popup
"""
BuilderPopup.__init__(self, master)
self.data = (0, 0, 0)
self.radius = Label(self.top, text="Radius")
self.radius_entry = Entry(self.top, width=self.width, bd=self.bd)
self.n_circles_entry = Entry(self.top, width=self.width, bd=self.bd)
self.n_circles_label = Label(self.top, text="Number of circles")
self.center = Label(self.top, text="Center")
self.center_entry = Entry(self.top, width=self.width, bd=self.bd)
self.spindles = Label(self.top, text="Number of \"Roots\"")
self.spindles_entry = Entry(self.top, width=self.width, bd=self.bd)
self.build_spindle_submit = Button(self.top, text="Build!", command=self.cleanup)
self.top.bind("<Return>", self.cleanup)
self.radius.grid(row=0, column=0)
self.radius_entry.grid(row=0, column=1)
self.n_circles_label.grid(row=1, column=0)
self.n_circles_entry.grid(row=1, column=1)
self.center.grid(row=2, column=0)
self.center_entry.grid(row=2, column=1)
self.spindles_entry.grid(row=3, column=1)
self.spindles.grid(row=3, column=0)
self.build_spindle_submit.grid(row=4, column=0, columnspan=2)
self.top_left = 0
self.bottom_right = 0
self.radius_entry.focus()
示例2: ProgramWidget
class ProgramWidget(Frame):
def __init__(self, parent, client):
super(ProgramWidget, self).__init__(parent)
self.client = client
self.client.onProgramChange = self.programChanged
self.programLabel = Label(self, text = 'Program:')
self.programLabel.grid(row = 0, column = 0)
self.programEntry = Entry(self, text = 'Program name',
state = 'readonly')
self.programEntry.grid(row = 0, column = 1)
self.buttonPanel = Frame(self)
self.buttonPanel.grid(row = 1, column = 0, columnspan = 2, sticky = W)
self.newButton = Button(self.buttonPanel, text='New',
command = self.newProgram)
self.newButton.pack(side = LEFT)
def programChanged(self):
self.__setProgramText(str(self.client.state))
def __setProgramText(self, text):
self.programEntry.configure(state = NORMAL)
self.programEntry.delete(0)
self.programEntry.insert(0, text)
self.programEntry.configure(state = 'readonly')
def newProgram(self):
self.client.makeNewProgram()
示例3: GuiGenerateCount
class GuiGenerateCount(Frame):
def __init__(self, parent):
Frame.__init__(self, parent)
self.parent = parent
self.pack()
#step increment len
self._stepLenFrm = Frame(self); self._stepLenFrm.pack()
self._stepLenLbl = Label(self._stepLenFrm, text="Step Len: "); self._stepLenLbl.pack(side=LEFT)
self._stepLenSpin = Spinbox(self._stepLenFrm, from_=0, to=1000); self._stepLenSpin.pack(side=LEFT)
#start value
self._startFrm = Frame(self); self._startFrm.pack()
self._startLbl = Label(self._startFrm, text="Start Value: "); self._startLbl.pack(side=LEFT)
self._startTxt = Entry(self._startFrm); self._startTxt.pack(side=LEFT)
self._startTxt.insert(0, "0")
def getSettings(self):
return { "StepLen": self._stepLenSpin.get(),
"StartValue": self._startTxt.get()
}
def getName(self):
return "Counter"
def getGeneratorFunction(self):
return generateCounter
示例4: show_captcha
def show_captcha(self,img_file):
dialogRoot = Tk()
dialogRoot.title("Input text.")
img = PhotoImage(file=img_file)
frame = Frame(dialogRoot)
imal = Label(frame, image=img)
imal.pack()
label = Label(frame)
label['text'] = "Your Input:"
label.pack(side=LEFT)
inputEntry = Entry(frame)
inputEntry["width"] = 50
inputEntry.pack(side=LEFT)
def getInputText():
'''callback of button'''
# global inputEntry, dialogRoot
if inputEntry.get().strip() == "":
print("Please enter a message.")
else:
self.captcha_ans = inputEntry.get().strip()
dialogRoot.destroy()
button = Button(frame, text="Submit", command=getInputText)
button.pack(side=LEFT)
frame.pack()
dialogRoot.mainloop()
示例5: BMI
class BMI(Frame):
'Body Mass Index app'
def __init__(self,parent=None):
'constructor'
Frame.__init__(self, parent)
self.grid()
BMI.make_widgets(self)
def make_widgets(self):
'defines BMI widgets'
Label(self,text='Enter your height: ').grid(row=0,column=0)
self.htEnt=Entry(self)
self.htEnt.grid(row=0,column=1)
Label(self,text='Enter your weight: ').grid(row=1,column=0)
self.wtEnt=Entry(self)
self.wtEnt.grid(row=1,column=1)
Button(self,text='Compute BMI',command=self.compute).grid(row=2,column=0,columnspan=2)
def compute(self):
'the handler for button "Compute BMI"'
try:
hgt=eval(self.htEnt.get())
wgt=eval(self.wtEnt.get())
res=wgt*703/hgt**2
showinfo(title='Result',message='Your BMI is {}'.format(res))
except:
showinfo(title='Ooops!',message='Invalid number!')
self.wtEnt.delete(0,END)
self.htEnt.delete(0,END)
示例6: guiSetup
def guiSetup(self): # Setups GUI
self.counter = 0
self.searched = []
self.counter2 = 0
self.f1 = Frame(self.win) # Top frame
self.f1.grid(row=0,column=1)
l1 = Label(self.f1, text = 'Number Search File')
l1.grid(row=0,column=0) # Search Labels
l2 = Label(self.f1,text = 'Number Bank File ')
l2.grid(row = 1, column = 0)
self.e1 = Entry(self.f1,state = 'readonly') # Num Search File Display
self.e1.grid(row = 0, column =1,columnspan = 6 )
self.e2 = Entry(self.f1,state = 'readonly') # Num Bank File Display
self.e2.grid(row=1,column=1,columnspan = 6)
self.f2 = Frame(self.win) # Bottom Frame, holds grid
self.f2.grid(row = 2, column = 1)
self.f3 = Frame(self.win, relief = 'raised', border = 4) # Holds num bank numbers
self.f3.grid(row = 2, column = 2)
b1 = Button(self.f1,text = 'Select File',command = self.openNSClicked) # Search file open
b1.grid(row = 0, column = 8)
b2 = Button(self.f1,text = 'Select File', command=self.openNBClicked) # Bank file open
b2.grid(row = 1, column = 8)
b3 = Button(self.f1,text = 'Generate Number Search',command=self.generate) # generates grid
b3.grid(row=2,column=0)
self.functionRan = [False,False] # shows if both files have been selected
示例7: draw_setup_screen
def draw_setup_screen(self):
"""User setup screen"""
self.canvas.delete(ALL)
cx, cy = self.width/2, self.height/2
text = "Number of Users (1-{})".format(self.max_users)
font = ("Impact", 24)
self.canvas.create_text(cx, 0.4*cy, text=text, font=font)
self.num_users_entry = Entry(self.canvas, justify=CENTER)
self.canvas.create_window(cx, 0.5*cy, window=self.num_users_entry)
self.num_users_entry.insert(0, str(self.default_users))
text = "Number of Coaches"
self.canvas.create_text(cx, 0.6*cy, text=text, font=font)
self.num_coaches_entry = Entry(self.canvas, justify=CENTER)
self.canvas.create_window(cx, 0.7*cy, window=self.num_coaches_entry)
self.num_coaches_entry.insert(0, str(self.default_coaches))
text = "Max Number of Students"
self.canvas.create_text(cx, 0.8*cy, text=text, font=font)
self.num_students_entry = Entry(self.canvas, justify=CENTER)
self.canvas.create_window(cx, 0.9*cy, window=self.num_students_entry)
self.num_students_entry.insert(0, str(self.default_students))
self.button = Button(cx, 1.5*cy, 0.3*cx, 0.2*cy, "Begin")
self.button.draw(self.canvas)
示例8: create_widgets
def create_widgets(self):
""" Login form """
frame_top = Frame(self, pady=15, padx=15)
frame_top.pack()
self.email = StringVar()
self.email_label = Label(frame_top, text="Email")
self.email_entry = Entry(frame_top, textvariable=self.email)
self.password = StringVar()
self.password_label = Label(frame_top, text="Password")
self.password_entry = Entry(frame_top,
textvariable=self.password, show='*')
frame_bottom = Frame(self, pady=15, padx=15)
frame_bottom.pack()
self.submit = Button(frame_bottom)
self.submit["text"] = "Login"
self.submit["command"] = self.sign_in
#layout widgets in grid
self.email_label.grid(row=1, column=0)
self.email_entry.grid(row=1, column=1)
self.password_label.grid(row=2, column=0)
self.password_entry.grid(row=2, column=1)
self.submit.grid(row=2, column=0)
示例9: initInterfaceZone
def initInterfaceZone(self):
# Draw the play, step and loading buttons
self.interfaceFrame = Frame(self, background="dark gray")
self.playFrame = Frame(self.interfaceFrame, background="dark gray")
self.loadFrame = Frame(self.interfaceFrame, background="dark gray")
self.isPlaying = False
#Do the run buttons
playButton = Button(self.playFrame, text=">", command=self.playPress)
playButton.grid(row=0,column=0)
pauseButton = Button(self.playFrame, text="||", command=self.pausePress)
pauseButton.grid(row=0,column=1)
stepBackButton = Button(self.playFrame, text="|<", command=self.stepBackPress)
stepBackButton.grid(row=1,column=0)
stepForwardButton = Button(self.playFrame, text=">|", command=self.stepForwardPress)
stepForwardButton.grid(row=1,column=1)
self.playFrame.pack(side=LEFT, expand=1, fill=BOTH)
#Do the load-y stuff
self.boardInputField = Entry(self.loadFrame)
self.boardInputField.grid(row=0, column=0)
boardInputButton = Button(self.loadFrame, text="Load Board", command=self.loadBoardPress)
boardInputButton.grid(row=0, column=1)
self.moveInputField = Entry(self.loadFrame)
self.moveInputField.grid(row=1,column=0)
moveInputButton = Button(self.loadFrame, text="Load Moves", command=self.loadMovesPress)
moveInputButton.grid(row=1, column=1)
self.loadFrame.pack(side=LEFT, expand=1, fill=BOTH)
self.interfaceFrame.pack(side=BOTTOM)
示例10: ua_win_tk
def ua_win_tk(url, pipe = None):
from tkinter import Tk, Frame, Label, Entry, StringVar, BOTH, Button, RIGHT
import sys
sys.stdout.flush()
instructions = "Visit the following URL to authorize the application:"
response = {"x": False}
root = Tk()
root.title("oAuth2 Authorization Required")
webbox = Frame(root)
instructions = Label(webbox, text = instructions)
instructions.pack(padx = 5, pady = 5)
urlstr = StringVar(value = url)
urlbox = Entry(webbox, textvariable = urlstr, state = "readonly")
urlbox.pack(padx = 5, pady = 5)
def open_browser():
from subprocess import Popen
p = Popen(["sensible-browser", url])
browserbutton = Button(webbox, text = "Open in web browser", command = open_browser)
browserbutton.pack(padx = 5, pady = 5)
webbox.pack(fill = BOTH, expand = 1)
if pipe:
def poll():
if pipe.poll():
root.destroy()
#Mutability ftw... wat
response["x"] = True
else:
root.after(300, poll)
root.after(300, poll)
cancelbutton = Button(root, text = "Cancel", command = root.destroy)
cancelbutton.pack(side = RIGHT, padx = 5, pady = 5)
root.mainloop()
return response["x"]
示例11: __init__
def __init__(self, master=None):
# Avoiding to send it continuously.
self.lock = False
Frame.__init__(self, master)
self.grid()
self.master = master
# Setting for ComboBox.
self.url_lang_combobox_str = StringVar()
self.url_lang_combobox_list = lang_list
# UI components.
self.receiver_email_text = Label(self, text="Receiver:")
self.receiver_email_field = Entry(self, width=50)
self.subject_text = Label(self, text='Subject:')
self.subject_field = Entry(self, width=50)
self.receiver_name_text = Label(self, text='Name:')
self.receiver_name_field = Entry(self, width=50)
self.url_lang_text = Label(self, text='Link lang:')
self.url_lang_combobox = Combobox(self, textvariable=self.url_lang_combobox_str, values=self.url_lang_combobox_list, state='readonly')
self.send_progressbar = Progressbar(self, orient='horizontal', length=500, mode='determinate', maximum=300)
self.send_button = Button(self, text='Send', command=self._send_mail)
self.quit_button = Button(self, text='Exit', command=self.__exit)
self.log_msg_text = ScrolledText(self)
# Attachment.
self.mail_attachment_list = attachment_list[:]
self.url_lang_link_title = None
self.url_lang_link = copy.deepcopy(content_link)
# Mailer
self._mailer = None
# Let Mailer can control components.
Mailer.window_content = self
self.__create_widgets()
示例12: make_widgets
def make_widgets(self):
'defines Ed widgets'
self.exp=Entry(self)
self.exp.grid(row=0,column=0)
self.res=Entry(self)
self.res.grid(row=0,column=1)
Button(self,text='Enter',command=self.evaluate).grid(row=0,column=3)
示例13: PasswordDialog
class PasswordDialog(Dialog):
def __init__(self, title, prompt, parent):
self.prompt = prompt
Dialog.__init__(self, parent, title)
def body(self, master):
from tkinter import Label
from tkinter import Entry
from tkinter import Checkbutton
from tkinter import IntVar
from tkinter import W
self.checkVar = IntVar()
Label(master, text=self.prompt).grid(row=0, sticky=W)
self.e1 = Entry(master)
self.e1.grid(row=0, column=1)
self.cb = Checkbutton(master, text="Save to keychain", variable=self.checkVar)
self.cb.pack()
self.cb.grid(row=1, columnspan=2, sticky=W)
self.e1.configure(show='*')
def apply(self):
self.result = (self.e1.get(), self.checkVar.get() == 1)
示例14: Application
class Application(object):
def __init__(self):
self.helper = YouDaoHelper()
self.window = Tk()
self.window.title(u'知了词典')
self.window.geometry("280x350+700+300")
# 输入框
self.entry = Entry(self.window)
self.entry.place(x=10, y=10, width=200, height=25)
# 提交按钮
self.submit_btn = Button(self.window, text=u'查询', command=self.submit)
self.submit_btn.place(x=220, y=10, width=50, height=25)
# 翻译结果标题
self.title_label = Label(self.window, text=u'翻译结果:')
self.title_label.place(x=10, y=55)
# 翻译结果
self.result_text = Text(self.window, background='#ccc')
self.result_text.place(x=10, y=75, width=260, height=265)
def submit(self):
# 1. 从输入框中获取用户输入的值
content = self.entry.get()
# 2. 把这个值发送给有道的服务器,进行翻译
result = self.helper.crawl(content)
# 3. 把结果放在底部的Text控件中
self.result_text.delete(1.0,END)
self.result_text.insert(END,result)
def run(self):
self.window.mainloop()
示例15: initialize
def initialize(self):
short_label = Label(self, text="Short Name")
short_label.grid(row=0, column=0, sticky="W", padx=5)
self.new_short_box = Entry(self, width=10)
self.new_short_box.focus_set()
self.new_short_box.grid(row=1, column=0, sticky="W", padx=5)
item_label = Label(self, text="Item Name")
item_label.grid(row=0, column=1)
self.new_item_box = Entry(self, width=40)
self.new_item_box.grid(row=1, column=1, sticky="EW")
amount_label = Label(self, text="Amount")
amount_label.grid(row=0, column=2, sticky="EW")
self.new_amount_box = Entry(self, width=5)
self.new_amount_box.grid(row=1, column=2, padx=10, sticky="EW")
cancel_button = Button(self, text="Cancel", width=10, command=self.cancel)
self.bind("<Escape>", self.cancel)
cancel_button.grid(row=3, column=0, pady=10, padx=5, sticky="W")
ok_button = Button(self, text="OK", width=10, command=self.ok)
self.bind("<Return>", self.ok)
ok_button.grid(row=3, column=2, pady=10, sticky="E")
self.bind("<Return>", self.ok)
self.bind("<Escape>", self.cancel)