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Python Checkbutton.pack方法代码示例

本文整理汇总了Python中tkinter.Checkbutton.pack方法的典型用法代码示例。如果您正苦于以下问题:Python Checkbutton.pack方法的具体用法?Python Checkbutton.pack怎么用?Python Checkbutton.pack使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在tkinter.Checkbutton的用法示例。


在下文中一共展示了Checkbutton.pack方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: PasswordDialog

# 需要导入模块: from tkinter import Checkbutton [as 别名]
# 或者: from tkinter.Checkbutton import pack [as 别名]
class PasswordDialog(Dialog):

    def __init__(self, title, prompt, parent):
        self.prompt = prompt
        Dialog.__init__(self, parent, title)

    def body(self, master):
        from tkinter import Label
        from tkinter import Entry
        from tkinter import Checkbutton
        from tkinter import IntVar
        from tkinter import W

        self.checkVar = IntVar()

        Label(master, text=self.prompt).grid(row=0, sticky=W)

        self.e1 = Entry(master)

        self.e1.grid(row=0, column=1)

        self.cb = Checkbutton(master, text="Save to keychain", variable=self.checkVar)
        self.cb.pack()
        self.cb.grid(row=1, columnspan=2, sticky=W)
        self.e1.configure(show='*')

    def apply(self):
        self.result = (self.e1.get(), self.checkVar.get() == 1)
开发者ID:WaffleTime,项目名称:GUIDE,代码行数:30,代码来源:password_dialog.py

示例2: create_other_buttons

# 需要导入模块: from tkinter import Checkbutton [as 别名]
# 或者: from tkinter.Checkbutton import pack [as 别名]
    def create_other_buttons(self):
        f = self.make_frame()[0]

        btn = Checkbutton(f, anchor="w",
                variable=self.recvar,
                text="Recurse down subdirectories")
        btn.pack(side="top", fill="both")
        btn.select()
开发者ID:belzner,项目名称:idle-errors-uap,代码行数:10,代码来源:GrepDialog.py

示例3: create_option_buttons

# 需要导入模块: from tkinter import Checkbutton [as 别名]
# 或者: from tkinter.Checkbutton import pack [as 别名]
    def create_option_buttons(self):
        "Fill frame with Checkbuttons bound to SearchEngine booleanvars."
        f = self.make_frame("Options")

        btn = Checkbutton(f, anchor="w",
                variable=self.engine.revar,
                text="Regular expression")
        btn.pack(side="left", fill="both")
        if self.engine.isre():
            btn.select()

        btn = Checkbutton(f, anchor="w",
                variable=self.engine.casevar,
                text="Match case")
        btn.pack(side="left", fill="both")
        if self.engine.iscase():
            btn.select()

        btn = Checkbutton(f, anchor="w",
                variable=self.engine.wordvar,
                text="Whole word")
        btn.pack(side="left", fill="both")
        if self.engine.isword():
            btn.select()

        if self.needwrapbutton:
            btn = Checkbutton(f, anchor="w",
                    variable=self.engine.wrapvar,
                    text="Wrap around")
            btn.pack(side="left", fill="both")
            if self.engine.iswrap():
                btn.select()
开发者ID:vemulasravan6,项目名称:cpython,代码行数:34,代码来源:SearchDialogBase.py

示例4: ProgressCheckButton

# 需要导入模块: from tkinter import Checkbutton [as 别名]
# 或者: from tkinter.Checkbutton import pack [as 别名]
class ProgressCheckButton(Frame, Observable):
    def __init__(self, parent, model, index, status_model):
        Frame.__init__(self, parent)
        Observable.__init__(self)
        self.model = model
        self.index = index
        self.status_model = status_model
        self.var = IntVar()
        self.var.set(model.get_checked())
        self.progress_var = IntVar()
        self.progress_status = ProgressStatus.undefined
        self.check_button = Checkbutton(self, text=model.get_label, variable=self.var, command=self._check_changed)
        self.progress_bar = Progressbar(self, orient='horizontal', mode='indeterminate', variable=self.progress_var)
        self.check_button.pack(side=LEFT, fill="both", expand=True)

        self.model.add_listener(self._model_changed)

    def _model_changed(self, new_status):
        model_state = self.model.get_checked()
        gui_state = self.var.get()
        if model_state is not gui_state:
            self.model.set_checked(gui_state)

    def refresh_check(self):
        if self.status_model.is_checked_force_reload():
            self.check_button.select()
        else:
            self.check_button.deselect()

    def is_checked(self):
        return self.var.get()

    def _progress_status_changed(self, new_status):
        self._refresh_progress()

    def _refresh_progress(self):
        status = self.status_model.get_status()
        if not status == self.progress_status:
            if status == ProgressStatus.in_progress:
                self.progress_bar.pack(side=RIGHT, fill="both", expand=True)
            else:
                self.progress_bar.pack_forget()

    def _check_changed(self):
        new_checked = self.var.get()
        if new_checked is not self.model.get_checked():
            self.model.set_checked(new_checked)
        if new_checked is not self.status_model.is_checked():
            self._notify(self.index, new_checked)
开发者ID:tomdoel,项目名称:pyxnatbrowser,代码行数:51,代码来源:progresslistbox.py

示例5: create_option_buttons

# 需要导入模块: from tkinter import Checkbutton [as 别名]
# 或者: from tkinter.Checkbutton import pack [as 别名]
 def create_option_buttons(self):
     "Fill frame with Checkbuttons bound to SearchEngine booleanvars."
     frame = self.make_frame("Options")[0]
     engine = self.engine
     options = [(engine.revar, "Regular expression"),
                (engine.casevar, "Match case"),
                (engine.wordvar, "Whole word")]
     if self.needwrapbutton:
         options.append((engine.wrapvar, "Wrap around"))
     for var, label in options:
         btn = Checkbutton(frame, anchor="w", variable=var, text=label)
         btn.pack(side="left", fill="both")
         if var.get():
             btn.select()
     return frame, options  # for test
开发者ID:google,项目名称:cpython-pt,代码行数:17,代码来源:SearchDialogBase.py

示例6: ProgressListBoxItem

# 需要导入模块: from tkinter import Checkbutton [as 别名]
# 或者: from tkinter.Checkbutton import pack [as 别名]
class ProgressListBoxItem(Frame, Observable):
    def __init__(self, parent, model):
        Frame.__init__(self, parent)
        Observable.__init__(self)
        self._model = model

        # Create variables and initialise to zero
        self._checked_var = IntVar()
        self._progress_var = IntVar()
        self._checked_var.set(0)
        self._progress_var.set(0)
        self._current_gui_checked_state = CheckStatus.undefined
        self._current_gui_progress_state = ProgressStatus.undefined

        self.check_button = Checkbutton(self, text=model.get_label(), variable=self._checked_var, command=self._user_check_changed)
        self.progress_bar = Progressbar(self, orient='horizontal', mode='indeterminate', variable=self._progress_var)
        self.check_button.pack(side=LEFT, fill="both", expand=True)

        self._update()
        self._model.add_listener(self._model_changed)

    def _model_changed(self):
        self.update()

    def _update(self):
        # Update check status
        model_check_state = self._model.get_check_status()
        if model_check_state is not self._current_gui_checked_state:
            self._current_gui_checked_state = model_check_state
            # if self.status_model.is_checked_force_reload():
            if model_check_state:
                self.check_button.select()
            else:
                self.check_button.deselect()

        # Update progress status
        model_progress_state = self._model.get_progress_status
        if not model_progress_state == self._current_gui_progress_state:
            self._current_gui_progress_state = model_progress_state
            if model_progress_state == ProgressStatus.in_progress:
                self.progress_bar.pack(side=RIGHT, fill="both", expand=True)
            else:
                self.progress_bar.pack_forget()

    def _user_check_changed(self):
        new_checked = self._checked_var.get()
        if new_checked is not self._model.get_check_status():
            self._model.manual_set_checked(new_checked)
开发者ID:tomdoel,项目名称:pyxnatbrowser,代码行数:50,代码来源:progresslistbox.py

示例7: create_option_buttons

# 需要导入模块: from tkinter import Checkbutton [as 别名]
# 或者: from tkinter.Checkbutton import pack [as 别名]
    def create_option_buttons(self):
        """Return (filled frame, options) for testing.

        Options is a list of SearchEngine booleanvar, label pairs.
        A gridded frame from make_frame is filled with a Checkbutton
        for each pair, bound to the var, with the corresponding label.
        """
        frame = self.make_frame("Options")[0]
        engine = self.engine
        options = [(engine.revar, "Regular expression"), (engine.casevar, "Match case"), (engine.wordvar, "Whole word")]
        if self.needwrapbutton:
            options.append((engine.wrapvar, "Wrap around"))
        for var, label in options:
            btn = Checkbutton(frame, anchor="w", variable=var, text=label)
            btn.pack(side="left", fill="both")
            if var.get():
                btn.select()
        return frame, options
开发者ID:alexandremetgy,项目名称:MrPython,代码行数:20,代码来源:SearchDialogBase.py

示例8: _makesetting

# 需要导入模块: from tkinter import Checkbutton [as 别名]
# 或者: from tkinter.Checkbutton import pack [as 别名]
def _makesetting(setting_window, conf):
    setting_label = Label(setting_window,
                          text=_('Setting'),
                          font=('courier', 20, 'bold'))
    setting_label.pack(side=TOP)

    style_container = Frame(setting_window)
    style_container.pack(side=TOP)
    style_label = Label(style_container,
                        text=_('Display wallpaper in style: '),
                        font=('courier', 15, 'bold'))
    style_label.pack(side=LEFT)
    style_combobox = Combobox(style_container)
    available_style = {'3': 'zoom', '2': 'scaled', '1': 'stretched', '0': 'centered', '4': 'wallpaper'}
    style_combobox['value'] = (_('centered'), _('stretched'), _('scaled'), _('zoom'), _('wallpaper'))
    style_combobox.state(['readonly'])
    style_combobox.current(int(conf['style']))
    style_combobox.pack(side=LEFT)

    random_container = Frame(setting_window)
    random_container.pack(side=TOP)
    random_label = Label(random_container,
                         text=_('Choose wallpaper randomly? '),
                         font=('courier', 15, 'bold'))
    random_label.pack(side=LEFT)
    random_checkbutton = Checkbutton(random_container)
    random_checkbutton.pack(side=LEFT)
    if conf['random'] == "1":
        random_checkbutton.select()

    interval_container = Frame(setting_window)
    interval_container.pack(side=TOP)
    interval_label = Label(interval_container,
                           text=_('Change wallpaper every '),
                           font=('courier', 15, 'bold'))
    interval_label.pack(side=LEFT)
    interval_text = Text(interval_container, height=1, width=4)
    interval_text.insert(END, conf['interval'])
    interval_text.pack(side=LEFT)
    minute_label = Label(interval_container,
                         text=_(' minutes.'),
                         font=('courier', 15, 'bold'))
    minute_label.pack(side=LEFT)
开发者ID:funagi,项目名称:wallpapoz,代码行数:45,代码来源:wallpapoz_main_window.py

示例9: _init_ui

# 需要导入模块: from tkinter import Checkbutton [as 别名]
# 或者: from tkinter.Checkbutton import pack [as 别名]
 def _init_ui(self):
     # Label to specify video link
     lbl_video_url = Label(self, text="Video URL:")
     lbl_video_url.place(x=20, y=20)
     # Entry to enter video url
     entr_video_url = Entry(self, width=50, textvariable=self._video_url)
     entr_video_url.place(x=100, y=20)
     # Checkbutton to extract audio
     cb_extract_audio = Checkbutton(self, var=self._extract_audio, text="Only keep audio")
     cb_extract_audio.pack()
     cb_extract_audio.place(x=20, y=60)
     # Button to browse for location
     b_folder_choose = Button(self, text="Choose output directory", command=self.ask_directory)
     b_folder_choose.place(x=150, y=90)
     # Button to start downloading
     b_start_download = Button(self, text="Start download", command=self.download)
     b_start_download.place(x=20, y=90)
     # Log window to log progress
     self._logger.place(x=20, y=130)
开发者ID:pielambr,项目名称:ydlui,代码行数:21,代码来源:main.py

示例10: __init__

# 需要导入模块: from tkinter import Checkbutton [as 别名]
# 或者: from tkinter.Checkbutton import pack [as 别名]
    def __init__(self, master):
        self.init_args()
        self.master = master
        master.title("Helper")

        self.label = Label(master, text="Parser Helper")
        self.label.pack()

        self.exception_value = IntVar()
        # Exception
        C1 = Checkbutton(master, text="Exception", variable=self.exception_value, \
                         onvalue=1, offvalue=0, height=5, \
                         width=20)
        C1.pack()


        self.cause_value = IntVar()
        # Cause by
        C2 = Checkbutton(master, text="Cause by", variable=self.cause_value, \
                         onvalue=1, offvalue=0, height=5, \
                         width=20)
        C2.pack()
        # Verbose
        self.verbose_value = IntVar()
        C3 = Checkbutton(master, text="Verbose", variable=self.verbose_value, \
                         onvalue=1, offvalue=0, height=5, \
                         width=20)
        C3.pack()

        # Log to file
        self.log_value = IntVar()
        C4 = Checkbutton(master, text="Log to file", variable=self.log_value, \
                         onvalue=1, offvalue=0, height=5, \
                         width=20)
        C4.pack()

        self.greet_button = Button(master, text="Select file", command=self.open_file)
        self.greet_button.pack()

        self.close_button = Button(master, text="Execute", command=self.execute)
        self.close_button.pack()

        self.close_button = Button(master, text="Quit", command=master.quit)
        self.close_button.pack()
开发者ID:FranciscoMeloJr,项目名称:Python-Tests,代码行数:46,代码来源:gui.py

示例11: closeAndStartUmineko

# 需要导入模块: from tkinter import Checkbutton [as 别名]
# 或者: from tkinter.Checkbutton import pack [as 别名]
def closeAndStartUmineko():
	rootWindow.withdraw()
	mainUmineko()
	installFinishedMessage = "Install Finished. Temporary install files have been displayed - please delete the " \
							 "temporary files after checking the mod has installed correctly."
	print(installFinishedMessage)
	messagebox.showinfo("Install Completed", installFinishedMessage)
	rootWindow.destroy()



# Add an 'OK' button. When pressed, the dialog is closed
defaultPadding = {"padx": 20, "pady": 10}
b = tkinter.Button(rootWindow, text="Install Higurashi Mods", command=closeAndStartHigurashi)
b.pack(**defaultPadding)
b = tkinter.Button(rootWindow, text="Install Umineko Mods", command=closeAndStartUmineko)
b.pack(**defaultPadding)

tkinter.Label(rootWindow, text="Advanced Settings").pack()

# Add a checkbox to enable/disable IPV6. IPV6 is disabled by default due to some
# installations failing when IPV6 is used due to misconfigured routers/other problems.
use_ipv6_var = IntVar()
def onIPV6CheckboxToggled():
	GLOBAL_SETTINGS.USE_IPV6 = use_ipv6_var.get()
c = Checkbutton(rootWindow, text="Enable IPv6", var=use_ipv6_var, command=onIPV6CheckboxToggled)
c.pack()

rootWindow.mainloop()
开发者ID:07th-mod,项目名称:resources,代码行数:31,代码来源:higurashiInstaller.py

示例12: ProblemBrowser

# 需要导入模块: from tkinter import Checkbutton [as 别名]
# 或者: from tkinter.Checkbutton import pack [as 别名]
class ProblemBrowser(object):
    def __init__(self):
        self.action = None
        self.root = root = Tk()
        root.title('Never gonna fold you up')
        root.protocol("WM_DELETE_WINDOW", self.close)

        root.pack_propagate(True)

        scrollbar = Scrollbar(root, orient=tkinter.VERTICAL)
        self.problem_list = Listbox(root, exportselection=False, yscrollcommand=scrollbar.set)
        self.problem_list.pack(expand=True, fill=tkinter.BOTH, side=tkinter.LEFT)
        scrollbar.config(command=self.problem_list.yview)
        scrollbar.pack(side=tkinter.LEFT, fill=tkinter.Y)
        self.problem_list.bind('<<ListboxSelect>>', lambda evt: self.populate_problem_canvas())

        self.problem_canvas = Canvas(root, bd=1, relief=tkinter.SUNKEN, width=500, height=500)
        self.problem_canvas.pack(expand=True, fill=tkinter.BOTH, side=tkinter.LEFT)
        self.problem_canvas.bind("<Configure>", lambda evt: self.populate_problem_canvas())

        button_frame = Frame(root)
        button_frame.pack(fill=tkinter.Y, side=tkinter.LEFT)

        # Reposition the figure so it's center of mass is at 0.5, 0.5
        v = IntVar()
        self.center_cb = Checkbutton(button_frame, text="center", variable=v, command=lambda: self.populate_problem_canvas())
        self.center_cb.var = v
        self.center_cb.pack(side=tkinter.TOP)

        # Use meshes.reconstruct_facets instead of polygon/hole logic.
        v = IntVar()
        self.reconstruct_cb = Checkbutton(button_frame, text="reconstruct", variable=v, command=lambda: self.populate_problem_canvas())
        self.reconstruct_cb.var = v
        self.reconstruct_cb.pack(side=tkinter.TOP)

        self.populate_problems()
        self.current_problem_name = None
        self.current_problem = None


    def populate_problems(self):
        self.problem_list.delete(0, tkinter.END)
        for file in sorted((get_root() / 'problems').iterdir()):
            self.problem_list.insert(tkinter.END, file.stem)


    def populate_problem_canvas(self):
        sel = self.problem_list.curselection()
        if not sel: return
        assert len(sel) == 1
        name = self.problem_list.get(sel[0])
        if name != self.current_problem_name:
            self.current_problem_name = name
            self.current_problem = load_problem(name)
        if self.current_problem:
            p = self.current_problem
            if self.center_cb.var.get():
                p = center_problem(p)
            if self.reconstruct_cb.var.get():
                facets = meshes.reconstruct_facets(p)
                facets = meshes.keep_real_facets(facets, p)
                skeleton = [e for f in facets for e in edges_of_a_facet(f)]
                p = Problem(facets, skeleton)
            draw_problem(self.problem_canvas, p)


    def run(self):
        self.root.mainloop()

    def close(self):
        if self.root:
            self.root.destroy()
            self.root = None
开发者ID:Vlad-Shcherbina,项目名称:icfpc2016-tbd,代码行数:75,代码来源:tkrender.py

示例13: sideWindow

# 需要导入模块: from tkinter import Checkbutton [as 别名]
# 或者: from tkinter.Checkbutton import pack [as 别名]
class sideWindow(AppShell):
    #################################################################
    # sideWindow(AppShell)
    # This class will open a side window wich contains a scene graph and
    # a world setting page.
    #################################################################
    appversion      = '1.0'
    appname         = 'Navigation Window'
    frameWidth      = 325
    frameHeight     = 580
    frameIniPosX    = 0
    frameIniPosY    = 110
    padx            = 0
    pady            = 0

    lightEnable = 0
    ParticleEnable = 0
    basedriveEnable = 0
    collision = 0
    backface = 0
    texture = 1
    wireframe = 0

    enableBaseUseDrive = 0

    def __init__(self, worldColor,lightEnable,ParticleEnable, basedriveEnable,collision,
                 backface, texture, wireframe, grid, widgetVis, enableAutoCamera, parent = None, nodePath = render, **kw):
        self.worldColor = worldColor
        self.lightEnable = lightEnable
        self.ParticleEnable = ParticleEnable
        self.basedriveEnable = basedriveEnable
        self.collision = collision
        self.backface = backface
        self.texture = texture
        self.wireframe = wireframe
        self.grid = grid
        self.enableAutoCamera = enableAutoCamera
        self.widgetVis = widgetVis

        # Define the megawidget options.
        optiondefs = (
            ('title',       self.appname,       None),
            )
        self.defineoptions(kw, optiondefs)

        if parent == None:
            self.parent = Toplevel()
        else:
            self.parent = parent

        AppShell.__init__(self, self.parent)
        self.parent.geometry('%dx%d+%d+%d' % (self.frameWidth, self.frameHeight,self.frameIniPosX,self.frameIniPosY))

        self.parent.resizable(False,False) ## Disable the ability to resize for this Window.

    def appInit(self):
        print('----SideWindow is Initialized!!')

    def createInterface(self):
        # The interior of the toplevel panel
        interior = self.interior()
        mainFrame = Frame(interior)
        ## Creat NoteBook
        self.notebookFrame = Pmw.NoteBook(mainFrame)
        self.notebookFrame.pack(fill=tkinter.BOTH,expand=1)
        sgePage = self.notebookFrame.add('Tree Graph')
        envPage = self.notebookFrame.add('World Setting')
        self.notebookFrame['raisecommand'] = self.updateInfo

        ## Tree Grapgh Page
        self.SGE = seSceneGraphExplorer.seSceneGraphExplorer(
            sgePage, nodePath = render,
            scrolledCanvas_hull_width = 270,
            scrolledCanvas_hull_height = 570)
        self.SGE.pack(fill = tkinter.BOTH, expand = 0)

        ## World Setting Page
        envPage = Frame(envPage)
        pageFrame = Frame(envPage)
        self.LightingVar = IntVar()
        self.LightingVar.set(self.lightEnable)
        self.LightingButton = Checkbutton(
            pageFrame,
            text = 'Enable Lighting',
            variable = self.LightingVar,
            command = self.toggleLights)
        self.LightingButton.pack(side=tkinter.LEFT, expand=False)
        pageFrame.pack(side=tkinter.TOP, fill=tkinter.X, expand=True)

        pageFrame = Frame(envPage)
        self.CollisionVar = IntVar()
        self.CollisionVar.set(self.collision)
        self.CollisionButton = Checkbutton(
            pageFrame,
            text = 'Show Collision Object',
            variable = self.CollisionVar,
            command = self.showCollision)
        self.CollisionButton.pack(side=tkinter.LEFT, expand=False)
        pageFrame.pack(side=tkinter.TOP, fill=tkinter.X, expand=True)

#.........这里部分代码省略.........
开发者ID:Astron,项目名称:panda3d,代码行数:103,代码来源:SideWindow.py

示例14: MiniSedGUI

# 需要导入模块: from tkinter import Checkbutton [as 别名]
# 或者: from tkinter.Checkbutton import pack [as 别名]
class MiniSedGUI(Frame):

    def __init__(self, master=None):
        Frame.__init__(self, master)

        self.cfg = MiniSedConfig()

        self.source_directory = None
        self.target_directory = None

        self.create_widgets()
        self.pack(anchor=CENTER, fill=BOTH, expand=1)

        self.files_with_content = []

        self.cfg.directory.trace('w', self.disable_apply)
        self.cfg.glob.trace('w', self.disable_apply)
        self.cfg.search.trace('w', self.disable_apply)
        self.cfg.replace.trace('w', self.disable_apply)
        self.cfg.ignore_case.trace('w', self.disable_apply)

    def disable_apply(self, *args):
        self.run_btn["state"] = 'disabled'

    def create_widgets(self):

        self.directory_frame = Frame(self)
        self.directory_frame.pack(side=TOP, fill=X, expand=0, padx=4, pady=4)
        self.directory_frame.grid_columnconfigure(1, weight=1)

        self.directory_label = Label(self.directory_frame, text="Directory:")
        self.directory_label.grid(column=0, row=0)

        self.directory_entry = Entry(self.directory_frame, textvariable=self.cfg.directory)
        self.directory_entry.grid(column=1, row=0, sticky=W + E)
        self.directory_entry.bind('<Return>', lambda arg: self.do_preview())

        self.directory_button = Button(self.directory_frame, text="Browse")
        self.directory_button["command"] = lambda: do_ask_directory(self.cfg.directory)
        self.directory_button.grid(column=2, row=0)

        self.glob_label = Label(self.directory_frame, text="Glob:")
        self.glob_label.grid(column=0, row=1, stick=E)

        self.glob_entry = Entry(self.directory_frame, textvariable=self.cfg.glob)
        self.glob_entry.bind('<Return>', lambda arg: self.do_preview())
        self.glob_entry.grid(column=1, row=1, sticky=N + S + W)

        self.search_replace_frame = Frame(self)
        self.search_replace_frame.grid_columnconfigure(1, weight=1)
        self.search_replace_frame.pack(anchor=N, side=TOP, fill=X, expand=0, padx=4, pady=4)

        self.search_label = Label(self.search_replace_frame, text="Search:")
        self.search_label.grid(column=0, row=0, sticky=E)
        self.search_entry = Entry(self.search_replace_frame, textvariable=self.cfg.search)
        self.search_entry.grid(column=1, row=0, sticky=N + S + W + E)
        self.search_entry.bind('<Return>', lambda arg: self.do_preview())

        self.replace_label = Label(self.search_replace_frame, text="Replace:")
        self.replace_label.grid(column=0, row=1, sticky=E)
        self.replace_entry = Entry(self.search_replace_frame, textvariable=self.cfg.replace)
        self.replace_entry.grid(column=1, row=1, sticky=N + S + W + E)
        self.replace_entry.bind('<Return>', lambda arg: self.do_preview())

        self.option_frame = Frame(self)
        self.option_frame.pack(side=TOP, fill=X, expand=0, pady=4)

        self.work_frame = LabelFrame(self.option_frame, text="Options")
        self.work_frame.pack(side=LEFT, padx=4, pady=4)

        self.ignore_case_checkbutton = Checkbutton(
            self.work_frame, text="ignore case", variable=self.cfg.ignore_case)
        self.ignore_case_checkbutton.pack(side=TOP, anchor=W, expand=0)

        self.create_backups_checkbutton = Checkbutton(
            self.work_frame, text="create backups", variable=self.cfg.create_backups)
        self.create_backups_checkbutton.pack(side=TOP, anchor=W, expand=0)

        self.preview_frame = LabelFrame(self.option_frame, text="Preview")
        self.preview_frame.pack(side=LEFT, padx=4, pady=4)
        self.show_full_content_checkbutton = Checkbutton(
            self.preview_frame, text="show full content", variable=self.cfg.show_full_content)
        self.show_full_content_checkbutton.pack(side=TOP, anchor=W, expand=0)

        self.show_original_checkbutton = Checkbutton(
            self.preview_frame, text="show original", variable=self.cfg.show_original)
        self.show_original_checkbutton.pack(side=TOP, anchor=W, expand=0)

        self.text_frame = Frame(self)
        self.text_frame.pack(side=TOP, fill=BOTH, expand=1, pady=4)

        self.text_frame.grid_columnconfigure(0, weight=1)
        self.text_frame.grid_rowconfigure(0, weight=1)

        self.scrollbar = Scrollbar(self.text_frame)
        self.scrollbar.grid(column=1, row=0, sticky=N + S)

        self.text = Text(self.text_frame, yscrollcommand=self.scrollbar.set, width=120, height=20)

        self.text.tag_config("file", background="lightgray", foreground="black")
#.........这里部分代码省略.........
开发者ID:Grumbel,项目名称:minised,代码行数:103,代码来源:cmd_minised_gui.py

示例15: init_gui

# 需要导入模块: from tkinter import Checkbutton [as 别名]
# 或者: from tkinter.Checkbutton import pack [as 别名]
    def init_gui(self):
        """init helper"""
        # setting up frames
        top_frame = Frame(self.root)
        mid_frame = Frame(self.root)
        radio_frame = Frame(self.root)
        res_frame = Frame(self.root)
        msg_frame = Frame(self.root)
        check_frame = Frame(self.root)
        history_frame = Frame(self.root)
        btn_frame = Frame(self.root)
        rating_frame = Frame(self.root)
        top_frame.pack(side=TOP, fill=X)
        mid_frame.pack(side=TOP, fill=X)
        history_frame.pack(side=TOP, fill=BOTH, expand=True)
        radio_frame.pack(side=TOP, fill=BOTH, expand=True)
        rating_frame.pack(side=TOP, fill=BOTH, expand=True)
        res_frame.pack(side=TOP, fill=BOTH, expand=True)
        check_frame.pack(side=TOP, fill=BOTH, expand=True)
        msg_frame.pack(side=TOP, fill=BOTH, expand=True)
        btn_frame.pack(side=TOP, fill=X)

        # Message ListBox
        rightscrollbar = Scrollbar(msg_frame)
        rightscrollbar.pack(side=RIGHT, fill=Y)
        bottomscrollbar = Scrollbar(msg_frame, orient=HORIZONTAL)
        bottomscrollbar.pack(side=BOTTOM, fill=X)
        self.lbMessages = Listbox(
            msg_frame, yscrollcommand=rightscrollbar.set, xscrollcommand=bottomscrollbar.set, bg="white"
        )
        self.lbMessages.pack(expand=True, fill=BOTH)
        rightscrollbar.config(command=self.lbMessages.yview)
        bottomscrollbar.config(command=self.lbMessages.xview)

        # History ListBoxes
        rightscrollbar2 = Scrollbar(history_frame)
        rightscrollbar2.pack(side=RIGHT, fill=Y)
        bottomscrollbar2 = Scrollbar(history_frame, orient=HORIZONTAL)
        bottomscrollbar2.pack(side=BOTTOM, fill=X)
        self.showhistory = Listbox(
            history_frame, yscrollcommand=rightscrollbar2.set, xscrollcommand=bottomscrollbar2.set, bg="white"
        )
        self.showhistory.pack(expand=True, fill=BOTH)
        rightscrollbar2.config(command=self.showhistory.yview)
        bottomscrollbar2.config(command=self.showhistory.xview)
        self.showhistory.bind("<Double-Button-1>", self.select_recent_file)
        self.set_history_window()

        # status bar
        self.status = Label(self.root, text="", bd=1, relief=SUNKEN, anchor=W)
        self.status.pack(side=BOTTOM, fill=X)

        # labels
        self.lblRatingLabel = Label(rating_frame, text="Rating:")
        self.lblRatingLabel.pack(side=LEFT)
        self.lblRating = Label(rating_frame, textvariable=self.rating)
        self.lblRating.pack(side=LEFT)
        Label(mid_frame, text="Recently Used:").pack(side=LEFT)
        Label(top_frame, text="Module or package").pack(side=LEFT)

        # file textbox
        self.txtModule = Entry(top_frame, background="white")
        self.txtModule.bind("<Return>", self.run_lint)
        self.txtModule.pack(side=LEFT, expand=True, fill=X)

        # results box
        rightscrollbar = Scrollbar(res_frame)
        rightscrollbar.pack(side=RIGHT, fill=Y)
        bottomscrollbar = Scrollbar(res_frame, orient=HORIZONTAL)
        bottomscrollbar.pack(side=BOTTOM, fill=X)
        self.results = Listbox(
            res_frame, yscrollcommand=rightscrollbar.set, xscrollcommand=bottomscrollbar.set, bg="white", font="Courier"
        )
        self.results.pack(expand=True, fill=BOTH, side=BOTTOM)
        rightscrollbar.config(command=self.results.yview)
        bottomscrollbar.config(command=self.results.xview)

        # buttons
        Button(top_frame, text="Open", command=self.file_open).pack(side=LEFT)
        Button(top_frame, text="Open Package", command=(lambda: self.file_open(package=True))).pack(side=LEFT)

        self.btnRun = Button(top_frame, text="Run", command=self.run_lint)
        self.btnRun.pack(side=LEFT)
        Button(btn_frame, text="Quit", command=self.quit).pack(side=BOTTOM)

        # radio buttons
        self.information_box = IntVar()
        self.convention_box = IntVar()
        self.refactor_box = IntVar()
        self.warning_box = IntVar()
        self.error_box = IntVar()
        self.fatal_box = IntVar()
        i = Checkbutton(
            check_frame,
            text="Information",
            fg=COLORS["(I)"],
            variable=self.information_box,
            command=self.refresh_msg_window,
        )
        c = Checkbutton(
#.........这里部分代码省略.........
开发者ID:OFFIS-Automation,项目名称:Framework,代码行数:103,代码来源:gui.py


注:本文中的tkinter.Checkbutton.pack方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。