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Python thread.start_new_thread函数代码示例

本文整理汇总了Python中thread.start_new_thread函数的典型用法代码示例。如果您正苦于以下问题:Python start_new_thread函数的具体用法?Python start_new_thread怎么用?Python start_new_thread使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了start_new_thread函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: __init__

 def __init__(self, vim, launcher, config_path):
     self.config_path = os.path.abspath(config_path)
     self.ensime_cache = os.path.join(os.path.dirname(self.config_path), ".ensime_cache")
     self.launcher = launcher
     self.log("__init__: in")
     self.call_id = 0
     self.browse = False
     self.split = False
     self.vim = vim
     self.receive_callbacks = {}
     self.matches = []
     self.errors = []
     self.vim.command("highlight EnError ctermbg=red gui=underline")
     if not self.vim.eval("exists(\"g:EnErrorStyle\")"):
         self.vim.command("let g:EnErrorStyle='EnError'")
     self.suggests = None
     self.ensime = None
     self.no_teardown = False
     self.open_definition = False
     self.en_format_source_id = None
     self.debug_thread_id = None
     self.ws = None
     self.queue = Queue.Queue()
     self.complete_timeout = 20
     thread.start_new_thread(self.unqueue_poll, ())
开发者ID:gebner,项目名称:ensime-vim,代码行数:25,代码来源:ensime.vim.py

示例2: newtask

 def newtask(self):
     with self.running_mutex:
         self.next_ident += 1
         verbose_print("creating task %s" % self.next_ident)
         thread.start_new_thread(self.task, (self.next_ident,))
         self.created += 1
         self.running += 1
开发者ID:Crowdbooster,项目名称:gevent,代码行数:7,代码来源:test_thread.py

示例3: unzip

 def unzip(self, apkpath):
     apkpath = unicode(apkpath, "utf8")
     cmd = "tool\\7z.exe x %s -y -o%s *.dex AndroidManifest.xml lib META-INF assets"
     print cmd % (apkpath, self.unpackDir)
     self.ui.progressBar.setMaximum(29)
     thread.start_new_thread(self.probar_thread, (3, 30))
     os.system(cmd % (apkpath, self.unpackDir))
开发者ID:coffeevapple,项目名称:ApkDetecter,代码行数:7,代码来源:ApkDetecter.py

示例4: _new_thread

def _new_thread(func, *args):
    global TID
    tid.acquire(); id = TID = TID+1; tid.release()
    io.acquire(); alive.append(id); \
                  print 'starting thread', id, '--', len(alive), 'alive'; \
                  io.release()
    thread.start_new_thread( func, (id,) + args )
开发者ID:asottile,项目名称:ancient-pythons,代码行数:7,代码来源:sync.py

示例5: start

    def start(self, HOST, PORT):
        self.connection.connect((HOST, PORT))

        print "Connected to server, please log in"
        thread.start_new_thread(self.receive_messages, ())

        while True:
            data = raw_input()
            if self.username == "" or data == "":
                break
            if data == REQUESTUSERNAME:
                print self.username
                continue
            if data == LOGIN:
                if self.username is None:
                    requestedUsername = raw_input("Please enter desired username: ")
                    data_dict = {REQUEST: data, USERNAME: requestedUsername}
                else:
                    print "You are already logged in as [" + self.username + "]"
                    continue
            elif data == LOGOUT:
                data_dict = {REQUEST: data}
            elif data == BACKLOG:
                data_dict = {REQUEST: data}
            else:
                data_dict = {REQUEST: MESSAGE, MESSAGE: data}
            data_dict[SENDER] = self.username
            self.connection.sendall(json.dumps(data_dict))
开发者ID:sirhaug,项目名称:fellesprosjekt,代码行数:28,代码来源:client.py

示例6: game_next_level

 def game_next_level(self):
     """
     Next Levels
     if the current level is not the last one(NO.10),then,enter the next level
     otherwise,popup a window,on which give a hint that the player have success
     this difficulty,then over the game,waiting for player to choose another difficulty.
     """
     # TODO: change background image
     self.timer.Stop()
     if self.game.game_next_level():
         thread.start_new_thread(self.playGameSound, ("Win.wav",))
         self.get_back()
         if self.cardback_choice >= 5:
             self.cardback_choice = 0
         else:
             self.cardback_choice += 1
         self.redraw_images()
         self.refresh_top()
         self.ui_point1 = wx.Point(-1, -1)
         self.ui_point2 = wx.Point(-1, -1)
         self.progress_timeout(9999)
         self.refresh_top()
         self.timer.Start()
     else:
         self.game_over(True)
开发者ID:jifengmao,项目名称:pyllk,代码行数:25,代码来源:llkboard.py

示例7: attaqueJeu

def attaqueJeu(j="A",rep="0"):
    #
    # Phase attaque
    # Fonction appelee en boucle a chaque coup jusqu a la fin de la partie
    # Reponse : 0(rate) / 1(touche) / 2(coule) / A(fin A gagne) / B(fin B gagne)
    #
    global pseu, fe, popAttaque
    print "feu non de dieu"
    if rep=="A" or rep=="B":
        # FIN PARTIE
        popAttaque = Frame(root)
        if rep==pseu[2]:
            t = "J'ai gagn\xE9 ! Fin de la partie"
            co = "green"
        else:
            t = "J'ai perdu ! Fin de la partie"
            co = "blue"
        Label(popAttaque, text=t, bg=co).pack(side=LEFT)
        popAttaque.pack()
        popAttaque.place(x=10, y=10) # positionnement dans la fenetre (par dessus) et non en supplement en bas
    elif j==pseu[2]:
        # a moi de jouer
        popAttaque = Frame(root)
        Label(popAttaque, text="A vous de jouer", bg="blue").pack(side=LEFT)
        popAttaque.pack()
        popAttaque.place(x=10, y=10) # positionnement dans la fenetre (par dessus) et non en supplement en bas
        fe.bind('<Button-1>', clicFeu)
    else:
        # A l autre de jouer
        popAttaque = Frame(root)
        popAttaque.pack()
        thread.start_new_thread(autreFeu,(pseu,)) # autreAttaque appelee en asynchrone
开发者ID:Hugo4212,项目名称:battleship,代码行数:32,代码来源:battleship.py

示例8: dispatch

def dispatch(input, kind, func, args, autohelp=False):
    for sieve, in bot.plugs['sieve']:
        input = do_sieve(sieve, bot, input, func, kind, args)
        if input == None:
            return

    if autohelp and args.get('autohelp', True) and not input.inp \
            and func.__doc__ is not None:
        input.reply(func.__doc__)
        return

    if hasattr(func, '_apikeys'):
        bot_keys = bot.config.get('api_keys', {})
        keys = {key: bot_keys.get(key) for key in func._apikeys}

        missing = [keyname for keyname, value in keys.items() if value is None]
        if missing:
            input.reply('error: missing api keys - {}'.format(missing))
            return

        # Return a single key as just the value, and multiple keys as a dict.
        if len(keys) == 1:
            input.api_key = keys.values()[0]
        else:
            input.api_key = keys

    if func._thread:
        bot.threads[func].put(input)
    else:
        thread.start_new_thread(run, (func, input))
开发者ID:crisisking,项目名称:skybot,代码行数:30,代码来源:main.py

示例9: run

    def run(self):
        """

        """
        global _Quit
        # Create Socket
        sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)

        sock.bind((self.host, self.port))

        # Listen for connection
        sock.listen(2)
        _Quit_Lock.acquire()
        done = _Quit
        _Quit_Lock.release()
        while not done:
            conn, addr = sock.accept()

            logger.write_line('Hidden: Got connection from %s' % str(addr))
            #print 'got input from ' + self.name
            connstream = ssl.wrap_socket(conn, certfile = 'cert.pem', server_side = True)
            thread.start_new_thread(self.handleInput, (connstream, ))
            time.sleep(0.05)
            _Quit_Lock.acquire()
            done = _Quit
            _Quit_Lock.release()
开发者ID:AbeDillon,项目名称:RenAdventure,代码行数:26,代码来源:RenClient.py

示例10: handle

    def handle(self, addrport="", *args, **options):

        if not addrport:
            self.addr = ''
            self.port = DEFAULT_PORT
        else:
            m = match(naiveip_re, addrport)
            if m is None:
                raise CommandError('"%s" is not a valid port number '
                                   'or address:port pair.' % addrport)
            self.addr, _, _, _, self.port = m.groups()

        # Make the port available here for the path:
        #   socketio_tags.socketio ->
        #   socketio_scripts.html ->
        #   io.Socket JS constructor
        # allowing the port to be set as the client-side default there.
        environ["DJANGO_SOCKETIO_PORT"] = str(self.port)

        start_new_thread(reload_watcher, ())
        try:
            bind = (self.addr, int(self.port))
            print
            print "SocketIOServer running on %s:%s" % bind
            print
            handler = self.get_handler(*args, **options)
            server = SocketIOServer(bind, handler, resource="socket.io", policy_server=True)
            server.serve_forever()
        except KeyboardInterrupt:
            if RELOAD:
                server.stop()
                print "Reloading..."
                restart_with_reloader()
            else:
                raise
开发者ID:sephii,项目名称:wwm,代码行数:35,代码来源:runserver_socketio.py

示例11: display_background

 def display_background(self):
     "Display a graph page in a background thread."
     try:
         import thread
         thread.start_new_thread(self.display, ())
     except ImportError:
         self.display()
开发者ID:Don-Tan,项目名称:pypy,代码行数:7,代码来源:graphpage.py

示例12: python_reloader

def python_reloader(main_func, args, kwargs, check_in_thread=True):
    """
    If ``check_in_thread`` is False, ``main_func`` will be run in a separate
    thread, and the code checker in the main thread. This was the original
    behavior of this module: I (Michael Elsdoerfer) changed the default
    to be the reverse: Code checker in thread, main func in main thread.
    This was necessary to make the thing work with Twisted
    (http://twistedmatrix.com/trac/ticket/4072).
    """
    if os.environ.get("RUN_MAIN") == "true":
        if check_in_thread:
            thread.start_new_thread(reloader_thread, (), {"softexit": False})
        else:
            thread.start_new_thread(main_func, args, kwargs)

        try:
            if not check_in_thread:
                reloader_thread(softexit=True)
            else:
                main_func(*args, **kwargs)
        except KeyboardInterrupt:
            pass
    else:
        try:
            sys.exit(restart_with_reloader())
        except KeyboardInterrupt:
            pass
开发者ID:tehasdf,项目名称:txdevserver,代码行数:27,代码来源:autoreload.py

示例13: reloader_run

def reloader_run(server, app, interval):
    if os.environ.get('BOTTLE_CHILD') == 'true':
        # We are a child process
        files = dict()
        for module in sys.modules.values():
            file_path = getattr(module, '__file__', None)
            if file_path and os.path.isfile(file_path):
                file_split = os.path.splitext(file_path)
                if file_split[1] in ('.py', '.pyc', '.pyo'):
                    file_path = file_split[0] + '.py'
                    files[file_path] = os.stat(file_path).st_mtime
        thread.start_new_thread(server.run, (app,))
        while True:
            time.sleep(interval)
            for file_path, file_mtime in files.iteritems():
                if not os.path.exists(file_path):
                    print "File changed: %s (deleted)" % file_path
                elif os.stat(file_path).st_mtime > file_mtime:
                    print "File changed: %s (modified)" % file_path
                else: continue
                print "Restarting..."
                app.serve = False
                time.sleep(interval) # be nice and wait for running requests
                sys.exit(3)
    while True:
        args = [sys.executable] + sys.argv
        environ = os.environ.copy()
        environ['BOTTLE_CHILD'] = 'true'
        exit_status = subprocess.call(args, env=environ)
        if exit_status != 3:
            sys.exit(exit_status)
开发者ID:codycollier,项目名称:ocelog,代码行数:31,代码来源:bottle.py

示例14: __init__

 def __init__(self):
     printc("Setting up DMCS...")
     self._options = "\
     1 - (READY) Send Job Information\n\
     2 - (SET)   Send Standby Message\n\
     3 - (GO)    Send Readout Message\n\
     4 - (RESET) Cancel a Job\n\
     0 - (EXIT)  Quit DMCS Simulator\n"
     self._broker_url = 'amqp://' + AMQP_DMCS_USER + ':' + AMQP_DMCS_PSWD + '@' + AMQP_BROKER_ADDR + ':' + AMQP_BROKER_PORT + '/' + AMQP_BROKER_VHOST
     printc('Using broker url: %s' % self._broker_url)
     printc("Declaring and binding exchanges...")
     printc("Attempting to create a consumer for the '%s' queue." % (Q_DMCS_CONSUME))
     self._dmcs_consumer = Consumer(self._broker_url, Q_DMCS_CONSUME)
     try:
         printc("Attempting to start the consumer thread...")
         thread.start_new_thread(self.run_dmcs_consumer, ())
     except:
         printc("Failed to start consumer thread, quitting...")
         sys.exit()
     printc("Done setting up consumer thread.")
     printc("Setting up publisher...")
     self._publisher = SimplePublisher(self._broker_url)
     printc("Done creating publisher.")
     self._job_msg = {}
     self._job_msg['MSG_TYPE'] = 'JOB'
     self._job_msg['JOB_NUM'] = 0
     self._job_msg['RAFT_NUM'] = 1
     self._standby_msg = {}
     self._standby_msg['MSG_TYPE'] = 'STANDBY'
     self._readout_msg = {}
     self._readout_msg['MSG_TYPE'] = 'READOUT'
     self._stop_msg = {}
     self._stop_msg['MSG_TYPE'] = 'CANCEL'
     self._shutdown_msg = {}
     self._shutdown_msg['MSG_TYPE'] = 'SHUTDOWN'
开发者ID:unromantic,项目名称:ctrl_iip_sim,代码行数:35,代码来源:DMCS.py

示例15: test_manual_locking

 def test_manual_locking(self):
     import thread, os, imp, time, sys
     f = open(os.path.join(self.tmpdir, 'foobaz2.py'), 'w')
     f.close()   # empty
     done = []
     def f():
         sys.path.insert(0, self.tmpdir)
         import foobaz2
         p = sys.path.pop(0)
         assert p == self.tmpdir
         done.append(1)
     assert not imp.lock_held()
     imp.acquire_lock()
     assert imp.lock_held()
     thread.start_new_thread(f, ())
     time.sleep(0.9)
     assert not done
     assert imp.lock_held()
     # check that it's a recursive lock
     imp.acquire_lock()
     assert imp.lock_held()
     imp.acquire_lock()
     assert imp.lock_held()
     imp.release_lock()
     assert imp.lock_held()
     imp.release_lock()
     assert imp.lock_held()
     imp.release_lock()
     assert not imp.lock_held()
     self.waitfor(lambda: done)
     assert done
开发者ID:Darriall,项目名称:pypy,代码行数:31,代码来源:test_import_lock.py


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