本文整理汇总了Python中thorpy.elements.clickable.Clickable类的典型用法代码示例。如果您正苦于以下问题:Python Clickable类的具体用法?Python Clickable怎么用?Python Clickable使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了Clickable类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: _get_name_element
def _get_name_element(self, name):
painter = functions.obtain_valid_painter(painterstyle.DEF_PAINTER,
size=style.SIZE)
el = Clickable(name)
el.set_painter(painter)
el.finish()
return el
示例2: finish
def finish(self):
Clickable.finish(self)
## self.e_color.stick_to(self, "right", "right")
## self.e_color.move((-2,0))
store(self, mode="h")
self.fit_children()
self._set_launcher()
示例3: __init__
def __init__(self,
params,
text="",
title=None,
click_cancel=False,
text_ok="Ok",
text_cancel="Cancel",
paramsetter_elements=None):
"""params can either be a varset or a paramsetter.
title can either be a string or an element."""
if isinstance(params, ParamSetter):
self.paramsetter = params
else:
self.paramsetter = ParamSetter(params, elements=paramsetter_elements)
self.paramsetter.finish()
self.click_cancel = click_cancel
self.max_chars = float("inf")
self.cut_text = ".."
self.launcher = None
e_title = _get_title(title)
if e_title:
elements = [e_title, self.paramsetter]
else:
elements = [self.paramsetter]
box = launchmod.make_ok_cancel_box(elements, text_ok, text_cancel)
self.launched = box
Clickable.__init__(self, text)
示例4: solo_blit
def solo_blit(self):
Clickable.solo_blit(self)
if self._checked:
clip = self.get_clip()
r = self._check_img.get_rect()
r.center = clip.center
self.surface.blit(self._check_img, r)
示例5: make_image_button
def make_image_button(img_normal, img_pressed=None, img_hover=None,
alpha=255, colorkey=None, text=""):
e = Clickable(text)
painter = ButtonImage(img_normal, img_pressed, img_hover, alpha, colorkey)
e.set_painter(painter)
e.finish()
return e
示例6: _force_unpress
def _force_unpress(self):
self._count = 0
Clickable._unpress(self)
## self._unhover_noblit()
ev_untog = Event(constants.THORPY_EVENT,
id=constants.EVENT_UNTOGGLE, el=self)
post(ev_untog)
self.toggled = False
示例7: _press
def _press(self):
Clickable._press(self)
self._count += 1
if not self.toggled:
ev_tog = Event(constants.THORPY_EVENT, id=constants.EVENT_TOGGLE,
el=self)
post(ev_tog)
self.toggled = True
示例8: _reaction_press
def _reaction_press(self, pygame_event):
Clickable._reaction_press(self, pygame_event)
if self.current_state_key == constants.STATE_PRESSED:
self.enter()
elif self._activated:
if not self.quit_on_click:
self._value = self._inserted
self.exit()
示例9: __init__
def __init__(self):
Clickable.__init__(self)
reac_rightclick = Reaction(parameters.BUTTON_UNPRESS_EVENT,
self._reaction_rightpress,
{"button": parameters.RIGHT_CLICK_BUTTON},
name=constants.REAC_RIGHT_CLICK)
self.add_reaction(reac_rightclick)
self.normal_params.polite_set("painter size", (16, 16))
self.press_params.polite_set("painter size", (16, 16))
示例10: finish
def finish(self):
Clickable.finish(self)
# cursor is initialized in finish because _iwriter needs self.fusionner
# to initialize...
while not self._iwriter._is_small_enough(self._inserted) and self._inserted:
self._inserted = self._inserted[:-1]
self._iwriter.refresh_img()
self.cursor = _Cursor(self)
self.add_elements(list([self.cursor]))
self._refresh_pos()
self.cursor.finish()
self._name_element.user_func = self.enter
示例11: finish
def finish(self):
Clickable.finish(self)
# cursor is initialized in finish because _iwriter needs self.fusionner
# to initialize...
self.make_small_enough(self._inserted)
if not self._iwriter._is_small_enough(self._inserted):
functions.debug_msg("Inserter is too small for value", self._inserted)
if self.auto_resize:
self.set_size(self._iwriter.get_rect().inflate((2,2)).size)
self._iwriter.refresh_img()
self.cursor = _Cursor(self)
self.add_elements(list([self.cursor]))
self._refresh_pos()
self.cursor.finish()
self._name_element.user_func = self.enter
示例12: __init__
def __init__(self,
browser,
name_txt="",
file_txt="",
launcher_txt="",
normal_params=None,
file_width=None,
show_select=True,
click_quit=False):
"""<browser> : the browser to be launched. Can either be a Browser
instance or a BrowserLight instance.
<name_txt> : the text that stands before the (optionnal) file name and
the button to launch browser.
<file_txt> : the default value shown to the user.
<launcher_txt> : the text on the launcher button.
"""
file_width = style.FILE_WIDTH if file_width is None else file_width
self.show_select = show_select
if not self.show_select:
file_txt = ""
_Launcher.__init__(self, "", normal_params, click_quit)
self._spawn = "center"
self.file_width = file_width
self._done_element = Clickable(style.OK_TXT)
self._done_element.finish()
self._cancel_element = Clickable(style.CANCEL_TXT)
self._cancel_element.finish()
g = Ghost([self._done_element, self._cancel_element])
g.finish()
g.fit_children()
g.rank = float("inf")
store(g, g.get_elements(), "h")
# to launch : must not be in self._elements!
self.browser = browser
box = Box(elements=[self.browser, g],
storer_params=None)
box.finish()
self.launched_element = box
self._deny_child(self.launched_element)
# launcher
self.launcher_el = self.get_launcher_element(launcher_txt)
self.launcher_el.user_func = self.launch_box
# name
self._name_element = self._get_name_element(name_txt)
self._name_element.user_func = self.launch_box
self._file_element = self._get_file_element(file_txt)
self.add_elements([self._name_element, self.launcher_el, self._file_element])
示例13: make_button
def make_button(text, func=None, params=None):
button = Clickable(text)
button.finish()
button.scale_to_title()
if func:
button.user_func = func
if params:
button.user_params = params
return button
示例14: get_launcher_element
def get_launcher_element(self, name):
size = (style.SIZE[0], style.Y_SMALL_SIZE)
painter = functions.obtain_valid_painter(
painterstyle.BROWSER_LAUNCHER_PAINTER,
size=size)
el = Clickable(name)
el.set_painter(painter)
el.set_style(style.STYLE_BROWSER_LAUNCHER)
el.finish()
return el
示例15: _get_name_element
def _get_name_element(self, name, namestyle):
painter = functions.obtain_valid_painter(
painterstyle.INSERTER_NAME_PAINTER,
size=style.SIZE)
el = Clickable(name)
el.set_painter(painter)
if namestyle:
el.set_style(namestyle)
el.finish()
return el