本文整理汇总了Python中the_tale.game.bills.prototypes.BillPrototype.accepted_bills_count方法的典型用法代码示例。如果您正苦于以下问题:Python BillPrototype.accepted_bills_count方法的具体用法?Python BillPrototype.accepted_bills_count怎么用?Python BillPrototype.accepted_bills_count使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类the_tale.game.bills.prototypes.BillPrototype
的用法示例。
在下文中一共展示了BillPrototype.accepted_bills_count方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: test_accepted_bills_count
# 需要导入模块: from the_tale.game.bills.prototypes import BillPrototype [as 别名]
# 或者: from the_tale.game.bills.prototypes.BillPrototype import accepted_bills_count [as 别名]
def test_accepted_bills_count(self):
for state in relations.BILL_STATE.records:
bill = self.create_bill(self.account1)
bill.state = state
bill.save()
for state in relations.BILL_STATE.records:
bill = self.create_bill(self.account2)
bill.state = state
bill.save()
self.assertEqual(BillPrototype.accepted_bills_count(self.account1.id), 1)
self.assertEqual(BillPrototype.accepted_bills_count(self.account2.id), 1)
self.assertEqual(BillPrototype.accepted_bills_count(self.account3.id), 0)
示例2: get_achievement_type_value
# 需要导入模块: from the_tale.game.bills.prototypes import BillPrototype [as 别名]
# 或者: from the_tale.game.bills.prototypes.BillPrototype import accepted_bills_count [as 别名]
def get_achievement_type_value(self, achievement_type):
from the_tale.game.bills.prototypes import BillPrototype, VotePrototype
if achievement_type.is_POLITICS_ACCEPTED_BILLS:
return BillPrototype.accepted_bills_count(self.id)
elif achievement_type.is_POLITICS_VOTES_TOTAL:
return VotePrototype.votes_count(self.id)
elif achievement_type.is_POLITICS_VOTES_FOR:
return VotePrototype.votes_for_count(self.id)
elif achievement_type.is_POLITICS_VOTES_AGAINST:
return VotePrototype.votes_against_count(self.id)
elif achievement_type.is_KEEPER_MIGHT:
return self.might
raise exceptions.UnkwnownAchievementTypeError(achievement_type=achievement_type)
示例3: account_sidebar
# 需要导入模块: from the_tale.game.bills.prototypes import BillPrototype [as 别名]
# 或者: from the_tale.game.bills.prototypes.BillPrototype import accepted_bills_count [as 别名]
def account_sidebar(user_account, page_account, page_caption, page_type, can_moderate=False):
from the_tale.forum.models import Thread
from the_tale.game.bills.prototypes import BillPrototype
from the_tale.linguistics.prototypes import ContributionPrototype
from the_tale.linguistics.relations import CONTRIBUTION_TYPE
from the_tale.accounts.friends.prototypes import FriendshipPrototype
from the_tale.accounts.clans.logic import ClanInfo
from the_tale.blogs.models import Post as BlogPost, POST_STATE as BLOG_POST_STATE
bills_count = BillPrototype.accepted_bills_count(page_account.id)
threads_count = Thread.objects.filter(author=page_account._model).count()
threads_with_posts = Thread.objects.filter(post__author=page_account._model).distinct().count()
templates_count = ContributionPrototype._db_filter(account_id=page_account.id,
type=CONTRIBUTION_TYPE.TEMPLATE).count()
words_count = ContributionPrototype._db_filter(account_id=page_account.id,
type=CONTRIBUTION_TYPE.WORD).count()
folclor_posts_count = BlogPost.objects.filter(author=page_account._model, state=BLOG_POST_STATE.ACCEPTED).count()
friendship = FriendshipPrototype.get_for_bidirectional(user_account, page_account)
return jinja2.Markup(jinja2.render('accounts/sidebar.html',
context={'user_account': user_account,
'page_account': page_account,
'page_caption': page_caption,
'master_clan_info': ClanInfo(page_account),
'own_clan_info': ClanInfo(user_account),
'friendship': friendship,
'bills_count': bills_count,
'templates_count': templates_count,
'words_count': words_count,
'folclor_posts_count': folclor_posts_count,
'threads_count': threads_count,
'threads_with_posts': threads_with_posts,
'can_moderate': can_moderate,
'page_type': page_type,
'commission': conf.accounts_settings.MONEY_SEND_COMMISSION}))