当前位置: 首页>>代码示例>>Python>>正文


Python Power.better_artifact_power_randomized方法代码示例

本文整理汇总了Python中the_tale.game.balance.power.Power.better_artifact_power_randomized方法的典型用法代码示例。如果您正苦于以下问题:Python Power.better_artifact_power_randomized方法的具体用法?Python Power.better_artifact_power_randomized怎么用?Python Power.better_artifact_power_randomized使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在the_tale.game.balance.power.Power的用法示例。


在下文中一共展示了Power.better_artifact_power_randomized方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: check_better_artifact_power

# 需要导入模块: from the_tale.game.balance.power import Power [as 别名]
# 或者: from the_tale.game.balance.power.Power import better_artifact_power_randomized [as 别名]
    def check_better_artifact_power(self, distribution):
        median_power = Power.power_to_artifact(distribution, 100)

        for i in range(100):
            power = Power.better_artifact_power_randomized(distribution, 100)
            self.assertTrue(median_power.physic < power.physic)
            self.assertTrue(median_power.magic < power.magic)
开发者ID:Tiendil,项目名称:the-tale,代码行数:9,代码来源:test_power.py

示例2: test_better_artifact_power__on_low_levels

# 需要导入模块: from the_tale.game.balance.power import Power [as 别名]
# 或者: from the_tale.game.balance.power.Power import better_artifact_power_randomized [as 别名]
    def test_better_artifact_power__on_low_levels(self):
        median_power = Power.power_to_artifact(PowerDistribution(0.5, 0.5), 1)

        self.assertEqual(median_power, Power(1, 1))

        powers = set()

        for i in range(100):
            power = Power.better_artifact_power_randomized(PowerDistribution(0.5, 0.5), 1)
            powers.add(power.magic)
            powers.add(power.physic)

        self.assertEqual(1 + c.ARTIFACT_BETTER_MIN_POWER_DELTA * 2, len(powers))
开发者ID:Tiendil,项目名称:the-tale,代码行数:15,代码来源:test_power.py

示例3: purchase_artifact

# 需要导入模块: from the_tale.game.balance.power import Power [as 别名]
# 或者: from the_tale.game.balance.power.Power import better_artifact_power_randomized [as 别名]
    def purchase_artifact(self, rarity, better):
        distribution = self.preferences.archetype.power_distribution

        power = Power.better_artifact_power_randomized(distribution, self.level) if better else Power.artifact_power_randomized(distribution, self.level)

        artifacts_storage.sync()

        artifact = random.choice(artifacts_storage.artifacts).create_artifact(level=self.level,
                                                                              power=power,
                                                                              rarity=rarity)
        self.put_loot(artifact, force=True)

        self.actions.request_replane()

        return artifact
开发者ID:Alkalit,项目名称:the-tale,代码行数:17,代码来源:shop_accessors.py


注:本文中的the_tale.game.balance.power.Power.better_artifact_power_randomized方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。