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Python ClanPrototype.get_by_id方法代码示例

本文整理汇总了Python中the_tale.accounts.clans.prototypes.ClanPrototype.get_by_id方法的典型用法代码示例。如果您正苦于以下问题:Python ClanPrototype.get_by_id方法的具体用法?Python ClanPrototype.get_by_id怎么用?Python ClanPrototype.get_by_id使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在the_tale.accounts.clans.prototypes.ClanPrototype的用法示例。


在下文中一共展示了ClanPrototype.get_by_id方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: pvp_page

# 需要导入模块: from the_tale.accounts.clans.prototypes import ClanPrototype [as 别名]
# 或者: from the_tale.accounts.clans.prototypes.ClanPrototype import get_by_id [as 别名]
    def pvp_page(self):

        battle = Battle1x1Prototype.get_by_account_id(self.account.id)

        if battle is None or not battle.state.is_PROCESSING:
            return self.redirect(reverse("game:"))

        own_abilities = sorted(self.own_hero.abilities.all, key=lambda x: x.NAME)

        enemy_account = AccountPrototype.get_by_id(battle.enemy_id)

        enemy_hero = HeroPrototype.get_by_account_id(battle.enemy_id)
        enemy_abilities = sorted(enemy_hero.abilities.all, key=lambda x: x.NAME)

        say_form = SayForm()

        clan = None
        if self.account.clan_id is not None:
            clan = ClanPrototype.get_by_id(self.account.clan_id)

        enemy_clan = None
        if enemy_account.clan_id is not None:
            enemy_clan = ClanPrototype.get_by_id(enemy_account.clan_id)

        return self.template(
            "pvp/pvp_page.html",
            {
                "enemy_account": AccountPrototype.get_by_id(battle.enemy_id),
                "own_hero": self.own_hero,
                "own_abilities": own_abilities,
                "enemy_abilities": enemy_abilities,
                "game_settings": game_settings,
                "say_form": say_form,
                "clan": clan,
                "enemy_clan": enemy_clan,
                "battle": battle,
                "EQUIPMENT_SLOT": EQUIPMENT_SLOT,
                "ABILITIES": (Ice, Blood, Flame),
            },
        )
开发者ID:nbadp,项目名称:the-tale,代码行数:42,代码来源:views.py

示例2: index

# 需要导入模块: from the_tale.accounts.clans.prototypes import ClanPrototype [as 别名]
# 或者: from the_tale.accounts.clans.prototypes.ClanPrototype import get_by_id [as 别名]
    def index(self):

        if portal_settings.ENABLE_FIRST_TIME_REDIRECT and accounts_logic.is_first_time_visit(self.request):
            return self.redirect(random.choice(portal_settings.FIRST_TIME_LANDING_URLS))

        news = news_logic.load_news_from_query(news_models.News.objects.all().order_by('-created_at')[:portal_settings.NEWS_ON_INDEX])

        bills = BillPrototype.get_recently_modified_bills(portal_settings.BILLS_ON_INDEX)

        account_of_the_day_id = settings.get(portal_settings.SETTINGS_ACCOUNT_OF_THE_DAY_KEY)

        hero_of_the_day = None
        account_of_the_day = None
        clan_of_the_day = None

        if account_of_the_day_id is not None:
            hero_of_the_day = heroes_logic.load_hero(account_id=account_of_the_day_id)
            account_of_the_day = AccountPrototype.get_by_id(account_of_the_day_id)

            if account_of_the_day.clan_id is not None:
                clan_of_the_day = ClanPrototype.get_by_id(account_of_the_day.clan_id)

        forum_threads = ThreadPrototype.get_last_threads(account=self.account if self.account.is_authenticated() else None,
                                                         limit=portal_settings.FORUM_THREADS_ON_INDEX)

        blog_posts = [ BlogPostPrototype(blog_post_model)
                       for blog_post_model in BlogPost.objects.filter(state__in=[BLOG_POST_STATE.ACCEPTED, BLOG_POST_STATE.NOT_MODERATED],
                                                                      votes__gte=0).order_by('-created_at')[:portal_settings.BLOG_POSTS_ON_INDEX] ]

        map_info = map_info_storage.item

        chronicle_records = ChronicleRecordPrototype.get_last_records(portal_settings.CHRONICLE_RECORDS_ON_INDEX)

        chronicle_actors = RecordToActorPrototype.get_actors_for_records(chronicle_records)

        return self.template('portal/index.html',
                             {'news': news,
                              'forum_threads': forum_threads,
                              'bills': bills,
                              'hero_of_the_day': hero_of_the_day,
                              'account_of_the_day': account_of_the_day,
                              'clan_of_the_day': clan_of_the_day,
                              'map_info': map_info,
                              'blog_posts': blog_posts,
                              'TERRAIN': TERRAIN,
                              'MAP_STATISTICS': MAP_STATISTICS,
                              'chronicle_records': chronicle_records,
                              'chronicle_actors': chronicle_actors,
                              'RACE': RACE})
开发者ID:Jazzis18,项目名称:the-tale,代码行数:51,代码来源:views.py

示例3: pvp_page

# 需要导入模块: from the_tale.accounts.clans.prototypes import ClanPrototype [as 别名]
# 或者: from the_tale.accounts.clans.prototypes.ClanPrototype import get_by_id [as 别名]
    def pvp_page(self):

        battle = Battle1x1Prototype.get_by_account_id(self.account.id)

        if battle is None or not battle.state.is_PROCESSING:
            return self.redirect(reverse('game:'))

        own_abilities = sorted(self.own_hero.abilities.all, key=lambda x: x.NAME)

        enemy_account = AccountPrototype.get_by_id(battle.enemy_id)

        enemy_hero = HeroPrototype.get_by_account_id(battle.enemy_id)
        enemy_abilities = sorted(enemy_hero.abilities.all, key=lambda x: x.NAME)

        say_form = SayForm()

        clan = None
        if self.account.clan_id is not None:
            clan = ClanPrototype.get_by_id(self.account.clan_id)

        enemy_clan = None
        if enemy_account.clan_id is not None:
            enemy_clan = ClanPrototype.get_by_id(enemy_account.clan_id)

        return self.template('pvp/pvp_page.html',
                             {'enemy_account': AccountPrototype.get_by_id(battle.enemy_id),
                              'own_hero': self.own_hero,
                              'own_abilities': own_abilities,
                              'enemy_abilities': enemy_abilities,
                              'game_settings': game_settings,
                              'say_form': say_form,
                              'clan': clan,
                              'enemy_clan': enemy_clan,
                              'battle': battle,
                              'EQUIPMENT_SLOT': EQUIPMENT_SLOT,
                              'ABILITIES': (Ice, Blood, Flame)} )
开发者ID:alexudracul,项目名称:the-tale,代码行数:38,代码来源:views.py

示例4: game_page

# 需要导入模块: from the_tale.accounts.clans.prototypes import ClanPrototype [as 别名]
# 或者: from the_tale.accounts.clans.prototypes.ClanPrototype import get_by_id [as 别名]
def game_page(context):

    battle = Battle1x1Prototype.get_by_account_id(context.account.id)

    if battle and battle.state.is_PROCESSING:
        return dext_views.Redirect(url('game:pvp:'))

    clan = None
    if context.account.clan_id is not None:
        clan = ClanPrototype.get_by_id(context.account.clan_id)

    cards = sorted(EFFECTS.values(), key=lambda x: (x.TYPE.rarity.value, x.TYPE.text))

    return dext_views.Page('game/game_page.html',
                           content={'map_settings': map_settings,
                                    'game_settings': game_settings,
                                    'EQUIPMENT_SLOT': EQUIPMENT_SLOT,
                                    'current_map_version': map_info_storage.version,
                                    'clan': clan,
                                    'CARDS': cards,
                                    'resource': context.resource,
                                    'hero': context.account_hero} )
开发者ID:Alkalit,项目名称:the-tale,代码行数:24,代码来源:views.py

示例5: clan

# 需要导入模块: from the_tale.accounts.clans.prototypes import ClanPrototype [as 别名]
# 或者: from the_tale.accounts.clans.prototypes.ClanPrototype import get_by_id [as 别名]
 def clan(self):
     if self.membership:
         return ClanPrototype.get_by_id(self.membership.clan_id)
开发者ID:Alkalit,项目名称:the-tale,代码行数:5,代码来源:logic.py


注:本文中的the_tale.accounts.clans.prototypes.ClanPrototype.get_by_id方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。