本文整理汇总了Python中tealight.art.line函数的典型用法代码示例。如果您正苦于以下问题:Python line函数的具体用法?Python line怎么用?Python line使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了line函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: linethree
def linethree(x1,y1,z1,x2,y2,z2):
a1=x1*math.cos(phi)-y1*math.sin(phi)
b1=x1*math.sin(phi)+y1*math.cos(phi)
c1=b1*math.cos(theta)-z1*math.sin(theta)
d1=b1*math.sin(theta)+z1*math.cos(theta)
e1=screen_width/2+a1*math.cos(alpha)-c1*math.sin(alpha)
f1=screen_height/2+a1*math.sin(alpha)+c1*math.cos(alpha)
a2=x2*math.cos(phi)-y2*math.sin(phi)
b2=x2*math.sin(phi)+y2*math.cos(phi)
c2=b2*math.cos(theta)-z2*math.sin(theta)
d2=b2*math.sin(theta)+z2*math.cos(theta)
e2=screen_width/2+a2*math.cos(alpha)-c2*math.sin(alpha)
f2=screen_height/2+a2*math.sin(alpha)+c2*math.cos(alpha)
# a1=screen_width/2+x1*math.sqrt(3)/2-y1/2
# b1=screen_height/2+x1/2+y1*math.sqrt(3)/2-z1
# a2=screen_width/2+x2*math.sqrt(3)/2-y2/2
# b2=screen_height/2+x2/2+y2*math.sqrt(3)/2-z2
line(e1,f1,e2,f2)
示例2: handle_message
def handle_message(message):
if message["type"] == "reset":
initialPlayer2()
if message["type"] == "line":
color(message["color"])
line(message["x1"], message["y1"], message["x2"], message["y2"])
示例3: handle_mousemove
def handle_mousemove(x,y,button):
global lastx, lasty
if button == "left":
line(lastx, lasty, x, y)
lastx = x
lasty = y
示例4: handle_mousedown
def handle_mousedown(x,y):
global lastx, lasty
if button == "right":
line(lastx, lasty, x, y)
lastx = x
lasty = y
示例5: handle_mousemove
def handle_mousemove(x,y,button):
global lastx, lasty
if button == "left":
line(lastx, lasty, x, y)
send({"x1": lastx, "y1": lasty, "x2": x, "y2": y})
lastx = x
lasty = y
示例6: handle_mousemove
def handle_mousemove(x, y, button):
global xpos, ypos
if button == "left":
line(xpos, ypos, x, y)
send({"xpos":xpos, "ypos":ypos, "x":x,"y":y})
xpos = x
ypos = y
示例7: handle_mousemove
def handle_mousemove(x,y,button):
global lastx, lasty, hue
if button == "left":
line(lastx, lasty, x, y)
lastx = x
lasty = y
color("hsl(%d,100%%,50%%)" % hue)
hue += 1
示例8: parallel
def parallel(x1,y1,x2,y2,x3,y3):
x1=int(x1)
y1=int(y1)
x2=int(x2)
y2=int(y2)
x3=int(x3)
y3=int(y3)
for i in range(x1,x2):
line(i,(y2-y1)*(i-x1)/(x2-x1)+y1,x3-x1+i,(y2-y1)*(i-x1)/(x2-x1)+y3)
示例9: handle_mousemove
def handle_mousemove(x,y):
global lastx, lasty, hue
line(lastx or x, lasty or y, x, y)
color("hsl(%d,100%%,50%%)" % hue)
hue += 1
lastx = x
lasty = y
示例10: star
def star(x, y, c, w, h, spines):
color(c)
angle = 0
for i in range(0, spines):
x0 = x + (w * cos(angle))
y0 = y + (h * sin(angle))
line(x, y, x0, y0)
angle = angle + (2 * pi / spines)
示例11: handle_mousemove
def handle_mousemove(x,y,button):
global lastx, lasty
if button == "left":
line(lastx, lasty, x, y)
lastx = x
lasty = y
elif button == "right":
color("red")
line(lastx, lasty, x, y)
lastx = x
lasty = y
示例12: star
def star(self, x, y, c, size, spines):
color(c)
angle = 0
for i in range(0, spines):
x0 = x + (size * cos(angle))
y0 = y + (size * sin(angle))
line(x, y, x0, y0)
angle = angle + (2 * pi / spines)
示例13: star
def star(x, y, c, rx, ry, spines):
color(c)
angle = 0
for i in range(0, spines):
x0 = x + (rx * cos(angle))
y0 = y + (ry * sin(angle))
line(x, y, x0, y0)
angle = angle + (2 * pi / spines)
示例14: handle_mousemove
def handle_mousemove(x,y,button):
global lastx, lasty
if button == "left":
color("red")
elif button == "right":
color("blue")
else:
return
line(lastx, lasty, x, y)
lastx = x
lasty = y
示例15: handle_mousemove
def handle_mousemove(x,y,button):
global lastx, lasty
if button == "left":
color("blue")
line(lastx, lasty, x, y)
lastx = x
lasty = y
if button == "right":
color("black")
line(lastx, lasty, x, y)
lastx = x
lasty = y