本文整理汇总了Python中syncthing_gtk.editordialog.EditorDialog.__init__方法的典型用法代码示例。如果您正苦于以下问题:Python EditorDialog.__init__方法的具体用法?Python EditorDialog.__init__怎么用?Python EditorDialog.__init__使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类syncthing_gtk.editordialog.EditorDialog
的用法示例。
在下文中一共展示了EditorDialog.__init__方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: from syncthing_gtk.editordialog import EditorDialog [as 别名]
# 或者: from syncthing_gtk.editordialog.EditorDialog import __init__ [as 别名]
def __init__(self, app, is_new, id=None):
EditorDialog.__init__(self, app,
"device-edit.glade",
"New Device" if is_new else "Edit Device"
)
self.id = id
self.is_new = is_new
示例2: __init__
# 需要导入模块: from syncthing_gtk.editordialog import EditorDialog [as 别名]
# 或者: from syncthing_gtk.editordialog.EditorDialog import __init__ [as 别名]
def __init__(self, app, is_new, id=None, path=None):
EditorDialog.__init__(self, app,
"folder-edit.glade",
"New Shared Folder" if is_new else "Edit Shared Folder"
)
self.id = id
self.path = path
self.is_new = is_new
示例3: __init__
# 需要导入模块: from syncthing_gtk.editordialog import EditorDialog [as 别名]
# 或者: from syncthing_gtk.editordialog.EditorDialog import __init__ [as 别名]
def __init__(self, app):
EditorDialog.__init__(self, app, "find-daemon.glade",
_("Can't invoke the daemon"))
self.app = app
exe = "syncthing.exe" if IS_WINDOWS else _("Syncthing binary")
self["lblMessage"].set_markup("%s\n%s" % (
_("Syncthing daemon binary cannot be found."),
_("If you have Syncthing installed, please, set path to "
"%s below or click on <b>Download</b> "
"button to download latest Syncthing package.") % (exe,)
))
if IS_XP or StDownloader is None:
# Downloading is not offered on XP (github will not talk to it)
# or if StDownloader module is not packaged
self["lblMessage"].set_markup("%s\n%s" % (
_("Syncthing daemon binary cannot be found."),
_("If you have Syncthing installed, please, set path to "
"%s below") % (exe,)
))
self.hide_download_button()
示例4: __init__
# 需要导入模块: from syncthing_gtk.editordialog import EditorDialog [as 别名]
# 或者: from syncthing_gtk.editordialog.EditorDialog import __init__ [as 别名]
def __init__(self, app):
EditorDialog.__init__(self, app, "daemon-settings.glade",
_("Syncthing Daemon Settings"))
示例5: __init__
# 需要导入模块: from syncthing_gtk.editordialog import EditorDialog [as 别名]
# 或者: from syncthing_gtk.editordialog.EditorDialog import __init__ [as 别名]
def __init__(self, app):
EditorDialog.__init__(self, app, "ui-settings.glade",
_("UI Settings"))
self.app = app