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Python EditorDialog.__init__方法代码示例

本文整理汇总了Python中syncthing_gtk.EditorDialog.__init__方法的典型用法代码示例。如果您正苦于以下问题:Python EditorDialog.__init__方法的具体用法?Python EditorDialog.__init__怎么用?Python EditorDialog.__init__使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在syncthing_gtk.EditorDialog的用法示例。


在下文中一共展示了EditorDialog.__init__方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: __init__

# 需要导入模块: from syncthing_gtk import EditorDialog [as 别名]
# 或者: from syncthing_gtk.EditorDialog import __init__ [as 别名]
	def __init__(self, app, is_new, id=None):
		EditorDialog.__init__(self, app,
			"folder-edit.glade",
			"New Shared Folder" if is_new else "Edit Shared Folder"
			)
		self.id = id
		self.is_new = is_new
开发者ID:LenzGr,项目名称:syncthing-gtk,代码行数:9,代码来源:foldereditor.py

示例2: __init__

# 需要导入模块: from syncthing_gtk import EditorDialog [as 别名]
# 或者: from syncthing_gtk.EditorDialog import __init__ [as 别名]
	def __init__(self, app):
		EditorDialog.__init__(self, app, "find-daemon.glade",
			_("Can't invoke the daemon"))
		self.app = app
		exe = "syncthing.exe" if IS_WINDOWS else _("Syncthing binary")
		self["lblMessage"].set_markup("%s\n%s" % (
			_("Syncthing daemon binary cannot be found."),
			_("If you have Syncthing installed, please, set path to "
			  "%s bellow or click on <b>Download</b> "
			  "button to download latest Syncthing package.") % (exe,)
		))
开发者ID:Rongya,项目名称:syncthing-gtk,代码行数:13,代码来源:finddaemondialog.py

示例3: __init__

# 需要导入模块: from syncthing_gtk import EditorDialog [as 别名]
# 或者: from syncthing_gtk.EditorDialog import __init__ [as 别名]
	def __init__(self, app):
		EditorDialog.__init__(self, app, "find-daemon.glade",
			_("Can't invoke the daemon"))
		self.app = app
		exe = "syncthing.exe" if IS_WINDOWS else _("Syncthing binary")
		self["lblMessage"].set_markup("%s\n%s" % (
			_("Syncthing daemon binary cannot be found."),
			_("If you have Syncthing installed, please, set path to "
			  "%s bellow or click on <b>Download</b> "
			  "button to download latest Syncthing package.") % (exe,)
		))
		if IS_XP or StDownloader is None:
			# Downloading is not offered on XP (github will not talk to it)
			# or if StDownloader module is not packaged
			self["lblMessage"].set_markup("%s\n%s" % (
				_("Syncthing daemon binary cannot be found."),
				_("If you have Syncthing installed, please, set path to "
				  "%s bellow") % (exe,)
			))
			self.hide_download_button()
开发者ID:nagyist,项目名称:syncthing-gtk,代码行数:22,代码来源:finddaemondialog.py

示例4: __init__

# 需要导入模块: from syncthing_gtk import EditorDialog [as 别名]
# 或者: from syncthing_gtk.EditorDialog import __init__ [as 别名]
	def __init__(self, app):
		EditorDialog.__init__(self, app, "ui-settings.glade",
			_("UI Settings"))
		self.app = app
开发者ID:Newman101,项目名称:syncthing-gtk,代码行数:6,代码来源:uisettingsdialog.py

示例5: __init__

# 需要导入模块: from syncthing_gtk import EditorDialog [as 别名]
# 或者: from syncthing_gtk.EditorDialog import __init__ [as 别名]
	def __init__(self, app):
		EditorDialog.__init__(self, app, "daemon-settings.glade",
			"Syncthing Daemon Settings")
开发者ID:bboerner,项目名称:syncthing-gui,代码行数:5,代码来源:daemonsettings.py


注:本文中的syncthing_gtk.EditorDialog.__init__方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。