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Python geometry.Line类代码示例

本文整理汇总了Python中sympy.geometry.Line的典型用法代码示例。如果您正苦于以下问题:Python Line类的具体用法?Python Line怎么用?Python Line使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了Line类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: test_reflect

def test_reflect():
    b = Symbol('b')
    m = Symbol('m')
    l = Line((0, b), slope=m)
    p = Point(x, y)
    r = p.reflect(l)
    dp = l.perpendicular_segment(p).length
    dr = l.perpendicular_segment(r).length
    assert test_numerically(dp, dr)
    t = Triangle((0, 0), (1, 0), (2, 3))
    assert t.area == -t.reflect(l).area
    e = Ellipse((1, 0), 1, 2)
    assert e.area == -e.reflect(Line((1, 0), slope=0)).area
    assert e.area == -e.reflect(Line((1, 0), slope=oo)).area
    raises(NotImplementedError, lambda: e.reflect(Line((1,0), slope=m)))
    # test entity overrides
    c = Circle((x, y), 3)
    cr = c.reflect(l)
    assert cr == Circle(r, -3)
    assert c.area == -cr.area
    pent = RegularPolygon((1, 2), 1, 5)
    l = Line((0, pi), slope=sqrt(2))
    rpent = pent.reflect(l)
    poly_pent = Polygon(*pent.vertices)
    assert rpent.center == pent.center.reflect(l)
    assert str([w.n(3) for w in rpent.vertices]) == (
        '[Point(-0.586, 4.27), Point(-1.69, 4.66), '
        'Point(-2.41, 3.73), Point(-1.74, 2.76), '
        'Point(-0.616, 3.10)]')
    assert pent.area.equals(-rpent.area)
开发者ID:Acebulf,项目名称:sympy,代码行数:30,代码来源:test_geometry.py

示例2: cast

 def cast(self):
     # generate line
     line = Line(self.current, self.direction)
     shortest_ray = None
     intersecting_segment = None
     intersection_point = None
     l = math.inf
     for segment in self.mirrors:
         # intersect line with segments from triangle
         mirror_point = line.intersection(segment)
         if mirror_point != []:
             mirror_point = mirror_point[0]
             ray = Segment(self.current, mirror_point)
             if isinstance(ray, Segment):
                 if ray.length < l:
                     l = ray.length                    
                     shortest_ray = ray 
                     intersecting_segment = segment
                     intersection_point = mirror_point
     
     # calculate angle between ray and segment
     next_ray = None
     if intersecting_segment is not None:
         incidenting_angle = shortest_ray.angle_between(intersecting_segment)
         corrected_incidenting_angle = incidenting_angle % (pi/2)
         print("ray is intersecting with an angle: ", math.degrees(incidenting_angle), "corrected", math.degrees(corrected_incidenting_angle))
         next_ray = shortest_ray.rotate((math.pi/2-corrected_incidenting_angle)*2, pt=intersection_point)
         self.current = next_ray.points[0]
         self.direction = next_ray.points[1]
     return [shortest_ray, next_ray]
开发者ID:ventilator,项目名称:peuler,代码行数:30,代码来源:mirr0r.py

示例3: test_symbolic_intersect

def test_symbolic_intersect():
    x = Symbol('x', real=True)
    y = Symbol('y', real=True)
    z = Symbol('z', real=True)
    k = Symbol('k', real=True)
    # Issue 7814.
    circle = Circle(Point(x, 0), y)
    line = Line(Point(k, z), slope=0)
    assert line.intersection(circle) == [
        Point(x - sqrt(y**2 - z**2), z), Point(x + sqrt(y**2 - z**2), z)]
开发者ID:Kogorushi,项目名称:sympy,代码行数:10,代码来源:test_line.py

示例4: intersection_of_vector_with_triangle

 def intersection_of_vector_with_triangle(self):
     A,B,C = self.get_trinangle_points()
     S_AB = Segment(A,B)
     S_AC = Segment(A,C)
     S_BC = Segment(B,C)
     
     P1, P2 = self.two_points_from_vector(self.vector())
     L_vector = Line(P1, P2)
     
     mirror_point = L_vector.intersection(S_AB)
     return mirror_point
开发者ID:ventilator,项目名称:peuler,代码行数:11,代码来源:mirr0r.py

示例5: get_angle_between

 def get_angle_between(self, line1, line2):
     """
     Uses SymPy to calculate the angle between two lines. Assumes input formatted as Shapely lines.
     :param: line 1
     :param: line 2
     :return: angle between two lines
     """
     return SymLine.angle_between(
         SymLine(SymPoint(*line1.coords[0]), SymPoint(*line1.coords[1])),
         SymLine(SymPoint(*line2.coords[0]), SymPoint(*line2.coords[1]))
     )
开发者ID:LucNies,项目名称:devrob-corbetta,代码行数:11,代码来源:eye.py

示例6: test_reflect

def test_reflect():
    x = Symbol('x', real=True)
    y = Symbol('y', real=True)
    b = Symbol('b')
    m = Symbol('m')
    l = Line((0, b), slope=m)
    p = Point(x, y)
    r = p.reflect(l)
    dp = l.perpendicular_segment(p).length
    dr = l.perpendicular_segment(r).length

    assert verify_numerically(dp, dr)
    t = Triangle((0, 0), (1, 0), (2, 3))
    assert Polygon((1, 0), (2, 0), (2, 2)).reflect(Line((3, 0), slope=oo)) \
        == Triangle(Point(5, 0), Point(4, 0), Point(4, 2))
    assert Polygon((1, 0), (2, 0), (2, 2)).reflect(Line((0, 3), slope=oo)) \
        == Triangle(Point(-1, 0), Point(-2, 0), Point(-2, 2))
    assert Polygon((1, 0), (2, 0), (2, 2)).reflect(Line((0, 3), slope=0)) \
        == Triangle(Point(1, 6), Point(2, 6), Point(2, 4))
    assert Polygon((1, 0), (2, 0), (2, 2)).reflect(Line((3, 0), slope=0)) \
        == Triangle(Point(1, 0), Point(2, 0), Point(2, -2))
开发者ID:alexako,项目名称:sympy,代码行数:21,代码来源:test_polygon.py

示例7: test_equation

def test_equation():
    p1 = Point(0, 0)
    p2 = Point(1, 1)
    l1 = Line(p1, p2)
    l3 = Line(Point(x1, x1), Point(x1, 1 + x1))

    assert simplify(l1.equation()) in (x - y, y - x)
    assert simplify(l3.equation()) in (x - x1, x1 - x)
    assert simplify(l1.equation()) in (x - y, y - x)
    assert simplify(l3.equation()) in (x - x1, x1 - x)

    assert Line(p1, Point(1, 0)).equation(x=x, y=y) == y
    assert Line(p1, Point(0, 1)).equation() == x
    assert Line(Point(2, 0), Point(2, 1)).equation() == x - 2
    assert Line(p2, Point(2, 1)).equation() == y - 1

    assert Line3D(Point(x1, x1, x1), Point(y1, y1, y1)
        ).equation() == (-x + y, -x + z)
    assert Line3D(Point(1, 2, 3), Point(2, 3, 4)
        ).equation() == (-x + y - 1, -x + z - 2)
    assert Line3D(Point(1, 2, 3), Point(1, 3, 4)
        ).equation() == (x - 1, -y + z - 1)
    assert Line3D(Point(1, 2, 3), Point(2, 2, 4)
        ).equation() == (y - 2, -x + z - 2)
    assert Line3D(Point(1, 2, 3), Point(2, 3, 3)
        ).equation() == (-x + y - 1, z - 3)
    assert Line3D(Point(1, 2, 3), Point(1, 2, 4)
        ).equation() == (x - 1, y - 2)
    assert Line3D(Point(1, 2, 3), Point(1, 3, 3)
        ).equation() == (x - 1, z - 3)
    assert Line3D(Point(1, 2, 3), Point(2, 2, 3)
        ).equation() == (y - 2, z - 3)
开发者ID:Lenqth,项目名称:sympy,代码行数:32,代码来源:test_line.py

示例8: test_line_geom

def test_line_geom():
    x = Symbol('x', real=True)
    y = Symbol('y', real=True)
    x1 = Symbol('x1', real=True)
    y1 = Symbol('y1', real=True)
    half = Rational(1, 2)
    p1 = Point(0, 0)
    p2 = Point(1, 1)
    p3 = Point(x1, x1)
    p4 = Point(y1, y1)
    p5 = Point(x1, 1 + x1)
    p6 = Point(1, 0)
    p7 = Point(0, 1)
    p8 = Point(2, 0)
    p9 = Point(2, 1)

    l1 = Line(p1, p2)
    l2 = Line(p3, p4)
    l3 = Line(p3, p5)
    l4 = Line(p1, p6)
    l5 = Line(p1, p7)
    l6 = Line(p8, p9)
    l7 = Line(p2, p9)
    raises(ValueError, lambda: Line(Point(0, 0), Point(0, 0)))

    # Basic stuff
    assert Line((1, 1), slope=1) == Line((1, 1), (2, 2))
    assert Line((1, 1), slope=oo) == Line((1, 1), (1, 2))
    assert Line((1, 1), slope=-oo) == Line((1, 1), (1, 2))
    raises(TypeError, lambda: Line((1, 1), 1))
    assert Line(p1, p2) == Line(p1, p2)
    assert Line(p1, p2) != Line(p2, p1)
    assert l1 != l2
    assert l1 != l3
    assert l1.slope == 1
    assert l1.length == oo
    assert l3.slope == oo
    assert l4.slope == 0
    assert l4.coefficients == (0, 1, 0)
    assert l4.equation(x=x, y=y) == y
    assert l5.slope == oo
    assert l5.coefficients == (1, 0, 0)
    assert l5.equation() == x
    assert l6.equation() == x - 2
    assert l7.equation() == y - 1
    assert p1 in l1  # is p1 on the line l1?
    assert p1 not in l3
    assert Line((-x, x), (-x + 1, x - 1)).coefficients == (1, 1, 0)

    assert simplify(l1.equation()) in (x - y, y - x)
    assert simplify(l3.equation()) in (x - x1, x1 - x)

    assert Line(p1, p2).scale(2, 1) == Line(p1, p9)

    assert l2.arbitrary_point() in l2
    for ind in range(0, 5):
        assert l3.random_point() in l3

    # Orthogonality
    p1_1 = Point(-x1, x1)
    l1_1 = Line(p1, p1_1)
    assert l1.perpendicular_line(p1.args).equals( Line(Point(0, 0), Point(1, -1)) )
    assert l1.perpendicular_line(p1).equals( Line(Point(0, 0), Point(1, -1)) )
    assert Line.is_perpendicular(l1, l1_1)
    assert Line.is_perpendicular(l1, l2) is False
    p = l1.random_point()
    assert l1.perpendicular_segment(p) == p

    # Parallelity
    l2_1 = Line(p3, p5)
    assert l2.parallel_line(p1_1).equals( Line(Point(-x1, x1), Point(-y1, 2*x1 - y1)) )
    assert l2_1.parallel_line(p1.args).equals( Line(Point(0, 0), Point(0, -1)) )
    assert l2_1.parallel_line(p1).equals( Line(Point(0, 0), Point(0, -1)) )
    assert Line.is_parallel(l1, l2)
    assert Line.is_parallel(l2, l3) is False
    assert Line.is_parallel(l2, l2.parallel_line(p1_1))
    assert Line.is_parallel(l2_1, l2_1.parallel_line(p1))

    # Intersection
    assert intersection(l1, p1) == [p1]
    assert intersection(l1, p5) == []
    assert intersection(l1, l2) in [[l1], [l2]]
    assert intersection(l1, l1.parallel_line(p5)) == []

    # Concurrency
    l3_1 = Line(Point(5, x1), Point(-Rational(3, 5), x1))
    assert Line.are_concurrent(l1) is False
    assert Line.are_concurrent(l1, l3)
    assert Line.are_concurrent(l1, l1, l1, l3)
    assert Line.are_concurrent(l1, l3, l3_1)
    assert Line.are_concurrent(l1, l1_1, l3) is False

    # Projection
    assert l2.projection(p4) == p4
    assert l1.projection(p1_1) == p1
    assert l3.projection(p2) == Point(x1, 1)
    raises(GeometryError, lambda: Line(Point(0, 0), Point(1, 0))
           .projection(Circle(Point(0, 0), 1)))

    # Finding angles
#.........这里部分代码省略.........
开发者ID:alexako,项目名称:sympy,代码行数:101,代码来源:test_line.py

示例9: generate_map

def generate_map(): 
 

	screen.fill((0, 0, 0))

	points = generate_random_points(num_points, width, height, buf)


	#for x, y in points:
	#	pygame.draw.circle(screen, WHITE, (x,y), 2, 1)

	voronoi_context = voronoi(points)

	voronoi_point_dict = {}
	point_to_segment_dict = {}
	segments = []
	vertices = []

	top_l =  Point(0,0)
	top_r = Point(width,0)
	bottom_l = Point(0, height)
	bottom_r = Point(width, height) 

	top = Line(top_l, top_r) 
	left = Line(top_l, bottom_l) 
	right = Line(top_r, bottom_r) 
	bottom = Line(bottom_l, bottom_r) 

	boundaries = [top, right, bottom, left]

	for edge in voronoi_context.edges:
		il, i1, i2 = edge # index of line, index of vertex 1, index of vertex 2

		line_color = RED 

		vert1 = None
		vert2 = None
		print_line = True

		if i1 is not -1 and i2 is not -1:
			vert1 = voronoi_context.vertices[i1]
			vert2 = voronoi_context.vertices[i2]

		else:
			line_point = None

			if i1 is -1:
				line_p = voronoi_context.vertices[i2]
			if i2 is -1: 
				line_p = voronoi_context.vertices[i1]

			line_point = Point(line_p[0], line_p[1])
			line = voronoi_context.lines[il] 

			p1 = None
			p2 = None
			if line[1] == 0:
				p1 = line_point
				p2 = Point(line[0]/line[2], 1)
			else: 
				p1 = Point(0, line[2]/line[1])
				p2 = line_point

			l = Line(p1, p2)

			top_intersect = l.intersection(top)
			bottom_intersect = l.intersection(bottom)
			right_intersect = l.intersection(right)
			left_intersect = l.intersection(left)

			distances = []

			top_dist = None
			bottom_dist = None
			right_dist = None
			left_dist = None

			if len(top_intersect) != 0: 
				top_dist = abs(line_point.distance(top_intersect[0]))
				distances.append(top_dist)
			if len(bottom_intersect) != 0 : 
				bottom_dist = abs(line_point.distance(bottom_intersect[0]))
				distances.append(bottom_dist)
			if len(right_intersect) != 0:
				right_dist = abs(line_point.distance(right_intersect[0]))
				distances.append(right_dist)
			if len(left_intersect) != 0: 
				left_dist = abs(line_point.distance(left_intersect[0]))
				distances.append(left_dist)

			vert1 = line_p 
			v2 = None

			if top_dist == min(distances):
				v2 = top_intersect[0]
			elif bottom_dist == min(distances):
				v2 = bottom_intersect[0]
			elif right_dist == min(distances):
				v2 = right_intersect[0]
			elif left_dist == min(distances):
#.........这里部分代码省略.........
开发者ID:jesselupica,项目名称:EmpyreGameMapGenerator,代码行数:101,代码来源:map.py

示例10: test_point

def test_point():
    x = Symbol('x', real=True)
    y = Symbol('y', real=True)
    x1 = Symbol('x1', real=True)
    x2 = Symbol('x2', real=True)
    y1 = Symbol('y1', real=True)
    y2 = Symbol('y2', real=True)
    half = Rational(1, 2)
    p1 = Point(x1, x2)
    p2 = Point(y1, y2)
    p3 = Point(0, 0)
    p4 = Point(1, 1)
    p5 = Point(0, 1)
    line = Line(Point(1,0), slope = 1)

    assert p1 in p1
    assert p1 not in p2
    assert p2.y == y2
    assert (p3 + p4) == p4
    assert (p2 - p1) == Point(y1 - x1, y2 - x2)
    assert p4*5 == Point(5, 5)
    assert -p2 == Point(-y1, -y2)
    raises(ValueError, lambda: Point(3, I))
    raises(ValueError, lambda: Point(2*I, I))
    raises(ValueError, lambda: Point(3 + I, I))

    assert Point(34.05, sqrt(3)) == Point(Rational(681, 20), sqrt(3))
    assert Point.midpoint(p3, p4) == Point(half, half)
    assert Point.midpoint(p1, p4) == Point(half + half*x1, half + half*x2)
    assert Point.midpoint(p2, p2) == p2
    assert p2.midpoint(p2) == p2

    assert Point.distance(p3, p4) == sqrt(2)
    assert Point.distance(p1, p1) == 0
    assert Point.distance(p3, p2) == sqrt(p2.x**2 + p2.y**2)

    # distance should be symmetric
    assert p1.distance(line) == line.distance(p1)
    assert p4.distance(line) == line.distance(p4)

    assert Point.taxicab_distance(p4, p3) == 2

    assert Point.canberra_distance(p4, p5) == 1

    p1_1 = Point(x1, x1)
    p1_2 = Point(y2, y2)
    p1_3 = Point(x1 + 1, x1)
    assert Point.is_collinear(p3)

    with warns(UserWarning):
        assert Point.is_collinear(p3, Point(p3, dim=4))
    assert p3.is_collinear()
    assert Point.is_collinear(p3, p4)
    assert Point.is_collinear(p3, p4, p1_1, p1_2)
    assert Point.is_collinear(p3, p4, p1_1, p1_3) is False
    assert Point.is_collinear(p3, p3, p4, p5) is False

    raises(TypeError, lambda: Point.is_collinear(line))
    raises(TypeError, lambda: p1_1.is_collinear(line))

    assert p3.intersection(Point(0, 0)) == [p3]
    assert p3.intersection(p4) == []

    x_pos = Symbol('x', real=True, positive=True)
    p2_1 = Point(x_pos, 0)
    p2_2 = Point(0, x_pos)
    p2_3 = Point(-x_pos, 0)
    p2_4 = Point(0, -x_pos)
    p2_5 = Point(x_pos, 5)
    assert Point.is_concyclic(p2_1)
    assert Point.is_concyclic(p2_1, p2_2)
    assert Point.is_concyclic(p2_1, p2_2, p2_3, p2_4)
    for pts in permutations((p2_1, p2_2, p2_3, p2_5)):
        assert Point.is_concyclic(*pts) is False
    assert Point.is_concyclic(p4, p4 * 2, p4 * 3) is False
    assert Point(0, 0).is_concyclic((1, 1), (2, 2), (2, 1)) is False

    assert p4.scale(2, 3) == Point(2, 3)
    assert p3.scale(2, 3) == p3

    assert p4.rotate(pi, Point(0.5, 0.5)) == p3
    assert p1.__radd__(p2) == p1.midpoint(p2).scale(2, 2)
    assert (-p3).__rsub__(p4) == p3.midpoint(p4).scale(2, 2)

    assert p4 * 5 == Point(5, 5)
    assert p4 / 5 == Point(0.2, 0.2)

    raises(ValueError, lambda: Point(0, 0) + 10)

    # Point differences should be simplified
    assert Point(x*(x - 1), y) - Point(x**2 - x, y + 1) == Point(0, -1)

    a, b = Rational(1, 2), Rational(1, 3)
    assert Point(a, b).evalf(2) == \
        Point(a.n(2), b.n(2))
    raises(ValueError, lambda: Point(1, 2) + 1)

    # test transformations
    p = Point(1, 0)
    assert p.rotate(pi/2) == Point(0, 1)
#.........这里部分代码省略.........
开发者ID:asmeurer,项目名称:sympy,代码行数:101,代码来源:test_point.py

示例11: test_line

def test_line():
    p1 = Point(0, 0)
    p2 = Point(1, 1)
    p3 = Point(x1, x1)
    p4 = Point(y1, y1)
    p5 = Point(x1, 1 + x1)

    l1 = Line(p1, p2)
    l2 = Line(p3, p4)
    l3 = Line(p3, p5)

    # Basic stuff
    assert Line(p1, p2) == Line(p2, p1)
    assert l1 == l2
    assert l1 != l3
    assert l1.slope == 1
    assert l3.slope == oo
    assert p1 in l1 # is p1 on the line l1?
    assert p1 not in l3

    assert simplify(l1.equation()) in (x-y, y-x)
    assert simplify(l3.equation()) in (x-x1, x1-x)

    assert l2.arbitrary_point() in l2
    for ind in xrange(0, 5):
        assert l3.random_point() in l3

    # Orthogonality
    p1_1 = Point(-x1, x1)
    l1_1 = Line(p1, p1_1)
    assert l1.perpendicular_line(p1) == l1_1
    assert Line.is_perpendicular(l1, l1_1)
    assert Line.is_perpendicular(l1 , l2) == False

    # Parallelity
    p2_1 = Point(-2*x1, 0)
    l2_1 = Line(p3, p5)
    assert l2.parallel_line(p1_1) == Line(p2_1, p1_1)
    assert l2_1.parallel_line(p1) == Line(p1, Point(0, 2))
    assert Line.is_parallel(l1, l2)
    assert Line.is_parallel(l2, l3) == False
    assert Line.is_parallel(l2, l2.parallel_line(p1_1))
    assert Line.is_parallel(l2_1, l2_1.parallel_line(p1))

    # Intersection
    assert intersection(l1, p1) == [p1]
    assert intersection(l1, p5) == []
    assert intersection(l1, l2) in [[l1], [l2]]
    assert intersection(l1, l1.parallel_line(p5)) == []

    # Concurrency
    l3_1 = Line(Point(5, x1), Point(-Rational(3,5), x1))
    assert Line.is_concurrent(l1, l3)
    assert Line.is_concurrent(l1, l3, l3_1)
    assert Line.is_concurrent(l1, l1_1, l3) == False

    # Projection
    assert l2.projection(p4) == p4
    assert l1.projection(p1_1) == p1
    assert l3.projection(p2) == Point(x1, 1)

    # Finding angles
    l1_1 = Line(p1, Point(5, 0))
    assert feq(Line.angle_between(l1, l1_1).evalf(), pi.evalf()/4)

    # Testing Rays and Segments (very similar to Lines)
    r1 = Ray(p1, Point(-1, 5))
    r2 = Ray(p1, Point(-1, 1))
    r3 = Ray(p3, p5)
    assert l1.projection(r1) == Ray(p1, p2)
    assert l1.projection(r2) == p1
    assert r3 != r1

    s1 = Segment(p1, p2)
    s2 = Segment(p1, p1_1)
    assert s1.midpoint == Point(Rational(1,2), Rational(1,2))
    assert s2.length == sqrt( 2*(x1**2) )
    assert s1.perpendicular_bisector() == Line(Point(0, 1), Point(1, 0))

    # Testing distance from a Segment to an object
    s1 = Segment(Point(0, 0), Point(1, 1))
    s2 = Segment(Point(half, half), Point(1, 0))
    pt1 = Point(0, 0)
    pt2 = Point(Rational(3)/2, Rational(3)/2)
    assert s1.distance(pt1) == 0
    assert s2.distance(pt1) == 2**(half)/2
    assert s2.distance(pt2) == 2**(half)

    # Special cases of projection and intersection
    r1 = Ray(Point(1, 1), Point(2, 2))
    r2 = Ray(Point(2, 2), Point(0, 0))
    r3 = Ray(Point(1, 1), Point(-1, -1))
    r4 = Ray(Point(0, 4), Point(-1, -5))
    assert intersection(r1, r2) == [Segment(Point(1, 1), Point(2, 2))]
    assert intersection(r1, r3) == [Point(1, 1)]
    assert r1.projection(r3) == Point(1, 1)
    assert r1.projection(r4) == Segment(Point(1, 1), Point(2, 2))

    r5 = Ray(Point(0, 0), Point(0, 1))
    r6 = Ray(Point(0, 0), Point(0, 2))
#.........这里部分代码省略.........
开发者ID:pernici,项目名称:sympy,代码行数:101,代码来源:test_geometry.py

示例12: test_parameter_value

def test_parameter_value():
    t = Symbol('t')
    p1, p2 = Point(0, 1), Point(5, 6)
    l = Line(p1, p2)
    assert l.parameter_value((5, 6), t) == {t: 1}
    raises(ValueError, lambda: l.parameter_value((0, 0), t))
开发者ID:Lenqth,项目名称:sympy,代码行数:6,代码来源:test_line.py

示例13: test_line

def test_line():
    p1 = Point(0, 0)
    p2 = Point(1, 1)
    p3 = Point(x1, x1)
    p4 = Point(y1, y1)
    p5 = Point(x1, 1 + x1)
    p6 = Point(1, 0)
    p7 = Point(0, 1)
    p8 = Point(2, 0)
    p9 = Point(2, 1)

    l1 = Line(p1, p2)
    l2 = Line(p3, p4)
    l3 = Line(p3, p5)
    l4 = Line(p1, p6)
    l5 = Line(p1, p7)
    l6 = Line(p8, p9)
    l7 = Line(p2, p9)

    # Basic stuff
    assert Line((1, 1), slope=1) == Line((1, 1), (2, 2))
    assert Line((1, 1), slope=oo) == Line((1, 1), (1, 2))
    assert Line((1, 1), slope=-oo) == Line((1, 1), (1, 2))
    raises(ValueError, "Line((1, 1), 1)")
    assert Line(p1, p2) == Line(p2, p1)
    assert l1 == l2
    assert l1 != l3
    assert l1.slope == 1
    assert l3.slope == oo
    assert l4.slope == 0
    assert l4.coefficients == (0, 1, 0)
    assert l4.equation(x=x, y=y) == y
    assert l5.slope == oo
    assert l5.coefficients == (1, 0, 0)
    assert l5.equation() == x
    assert l6.equation() == x - 2
    assert l7.equation() == y - 1
    assert p1 in l1  # is p1 on the line l1?
    assert p1 not in l3

    assert simplify(l1.equation()) in (x - y, y - x)
    assert simplify(l3.equation()) in (x - x1, x1 - x)

    assert l2.arbitrary_point() in l2
    for ind in xrange(0, 5):
        assert l3.random_point() in l3

    # Orthogonality
    p1_1 = Point(-x1, x1)
    l1_1 = Line(p1, p1_1)
    assert l1.perpendicular_line(p1) == l1_1
    assert Line.is_perpendicular(l1, l1_1)
    assert Line.is_perpendicular(l1, l2) == False

    # Parallelity
    p2_1 = Point(-2 * x1, 0)
    l2_1 = Line(p3, p5)
    assert l2.parallel_line(p1_1) == Line(p2_1, p1_1)
    assert l2_1.parallel_line(p1) == Line(p1, Point(0, 2))
    assert Line.is_parallel(l1, l2)
    assert Line.is_parallel(l2, l3) == False
    assert Line.is_parallel(l2, l2.parallel_line(p1_1))
    assert Line.is_parallel(l2_1, l2_1.parallel_line(p1))

    # Intersection
    assert intersection(l1, p1) == [p1]
    assert intersection(l1, p5) == []
    assert intersection(l1, l2) in [[l1], [l2]]
    assert intersection(l1, l1.parallel_line(p5)) == []

    # Concurrency
    l3_1 = Line(Point(5, x1), Point(-Rational(3, 5), x1))
    assert Line.is_concurrent(l1, l3)
    assert Line.is_concurrent(l1, l3, l3_1)
    assert Line.is_concurrent(l1, l1_1, l3) == False

    # Projection
    assert l2.projection(p4) == p4
    assert l1.projection(p1_1) == p1
    assert l3.projection(p2) == Point(x1, 1)

    # Finding angles
    l1_1 = Line(p1, Point(5, 0))
    assert feq(Line.angle_between(l1, l1_1).evalf(), pi.evalf() / 4)

    # Testing Rays and Segments (very similar to Lines)
    assert Ray((1, 1), angle=pi / 4) == Ray((1, 1), (2, 2))
    assert Ray((1, 1), angle=pi / 2) == Ray((1, 1), (1, 2))
    assert Ray((1, 1), angle=-pi / 2) == Ray((1, 1), (1, 0))
    assert Ray((1, 1), angle=-3 * pi / 2) == Ray((1, 1), (1, 2))
    assert Ray((1, 1), angle=5 * pi / 2) == Ray((1, 1), (1, 2))
    assert Ray((1, 1), angle=5.0 * pi / 2) == Ray((1, 1), (1, 2))
    assert Ray((1, 1), angle=pi) == Ray((1, 1), (0, 1))
    assert Ray((1, 1), angle=3.0 * pi) == Ray((1, 1), (0, 1))
    assert Ray((1, 1), angle=4.0 * pi) == Ray((1, 1), (2, 1))
    assert Ray((1, 1), angle=0) == Ray((1, 1), (2, 1))
    # XXX don't know why this fails without str
    assert str(Ray((1, 1), angle=4.2 * pi)) == str(Ray(Point(1, 1), Point(2, 1 + C.tan(0.2 * pi))))
    assert Ray((1, 1), angle=5) == Ray((1, 1), (2, 1 + C.tan(5)))
    raises(ValueError, "Ray((1, 1), 1)")
#.........这里部分代码省略.........
开发者ID:addisonc,项目名称:sympy,代码行数:101,代码来源:test_geometry.py

示例14: test_line

def test_line():
    p1 = Point(0, 0)
    p2 = Point(1, 1)
    p3 = Point(x1, x1)
    p4 = Point(y1, y1)
    p5 = Point(x1, 1 + x1)
    p6 = Point(1, 0)
    p7 = Point(0, 1)
    p8 = Point(2, 0)
    p9 = Point(2, 1)

    l1 = Line(p1, p2)
    l2 = Line(p3, p4)
    l3 = Line(p3, p5)
    l4 = Line(p1, p6)
    l5 = Line(p1, p7)
    l6 = Line(p8, p9)
    l7 = Line(p2, p9)
    raises(ValueError, lambda: Line(Point(0, 0), Point(0, 0)))

    # Basic stuff
    assert Line((1, 1), slope=1) == Line((1, 1), (2, 2))
    assert Line((1, 1), slope=oo) == Line((1, 1), (1, 2))
    assert Line((1, 1), slope=-oo) == Line((1, 1), (1, 2))
    raises(ValueError, lambda: Line((1, 1), 1))
    assert Line(p1, p2) == Line(p2, p1)
    assert l1 == l2
    assert l1 != l3
    assert l1.slope == 1
    assert l1.length == oo
    assert l3.slope == oo
    assert l4.slope == 0
    assert l4.coefficients == (0, 1, 0)
    assert l4.equation(x=x, y=y) == y
    assert l5.slope == oo
    assert l5.coefficients == (1, 0, 0)
    assert l5.equation() == x
    assert l6.equation() == x - 2
    assert l7.equation() == y - 1
    assert p1 in l1  # is p1 on the line l1?
    assert p1 not in l3
    assert Line((-x, x), (-x + 1, x - 1)).coefficients == (1, 1, 0)

    assert simplify(l1.equation()) in (x - y, y - x)
    assert simplify(l3.equation()) in (x - x1, x1 - x)

    assert Line(p1, p2).scale(2, 1) == Line(p1, p9)

    assert l2.arbitrary_point() in l2
    for ind in xrange(0, 5):
        assert l3.random_point() in l3

    # Orthogonality
    p1_1 = Point(-x1, x1)
    l1_1 = Line(p1, p1_1)
    assert l1.perpendicular_line(p1) == l1_1
    assert Line.is_perpendicular(l1, l1_1)
    assert Line.is_perpendicular(l1, l2) == False
    p = l1.random_point()
    assert l1.perpendicular_segment(p) == p

    # Parallelity
    p2_1 = Point(-2 * x1, 0)
    l2_1 = Line(p3, p5)
    assert l2.parallel_line(p1_1) == Line(p2_1, p1_1)
    assert l2_1.parallel_line(p1) == Line(p1, Point(0, 2))
    assert Line.is_parallel(l1, l2)
    assert Line.is_parallel(l2, l3) == False
    assert Line.is_parallel(l2, l2.parallel_line(p1_1))
    assert Line.is_parallel(l2_1, l2_1.parallel_line(p1))

    # Intersection
    assert intersection(l1, p1) == [p1]
    assert intersection(l1, p5) == []
    assert intersection(l1, l2) in [[l1], [l2]]
    assert intersection(l1, l1.parallel_line(p5)) == []

    # Concurrency
    l3_1 = Line(Point(5, x1), Point(-Rational(3, 5), x1))
    assert Line.is_concurrent(l1) == False
    assert Line.is_concurrent(l1, l3)
    assert Line.is_concurrent(l1, l3, l3_1)
    assert Line.is_concurrent(l1, l1_1, l3) == False

    # Projection
    assert l2.projection(p4) == p4
    assert l1.projection(p1_1) == p1
    assert l3.projection(p2) == Point(x1, 1)
    raises(GeometryError, lambda: Line(Point(0, 0), Point(1, 0)).projection(Circle(Point(0, 0), 1)))

    # Finding angles
    l1_1 = Line(p1, Point(5, 0))
    assert feq(Line.angle_between(l1, l1_1).evalf(), pi.evalf() / 4)

    # Testing Rays and Segments (very similar to Lines)
    assert Ray((1, 1), angle=pi / 4) == Ray((1, 1), (2, 2))
    assert Ray((1, 1), angle=pi / 2) == Ray((1, 1), (1, 2))
    assert Ray((1, 1), angle=-pi / 2) == Ray((1, 1), (1, 0))
    assert Ray((1, 1), angle=-3 * pi / 2) == Ray((1, 1), (1, 2))
    assert Ray((1, 1), angle=5 * pi / 2) == Ray((1, 1), (1, 2))
#.........这里部分代码省略.........
开发者ID:flacjacket,项目名称:sympy,代码行数:101,代码来源:test_geometry.py

示例15: test_intersection_2d

def test_intersection_2d():
    p1 = Point(0, 0)
    p2 = Point(1, 1)
    p3 = Point(x1, x1)
    p4 = Point(y1, y1)

    l1 = Line(p1, p2)
    l3 = Line(Point(0, 0), Point(3, 4))

    r1 = Ray(Point(1, 1), Point(2, 2))
    r2 = Ray(Point(0, 0), Point(3, 4))
    r4 = Ray(p1, p2)
    r6 = Ray(Point(0, 1), Point(1, 2))
    r7 = Ray(Point(0.5, 0.5), Point(1, 1))

    s1 = Segment(p1, p2)
    s2 = Segment(Point(0.25, 0.25), Point(0.5, 0.5))
    s3 = Segment(Point(0, 0), Point(3, 4))

    assert intersection(l1, p1) == [p1]
    assert intersection(l1, Point(x1, 1 + x1)) == []
    assert intersection(l1, Line(p3, p4)) in [[l1], [Line(p3, p4)]]
    assert intersection(l1, l1.parallel_line(Point(x1, 1 + x1))) == []
    assert intersection(l3, l3) == [l3]
    assert intersection(l3, r2) == [r2]
    assert intersection(l3, s3) == [s3]
    assert intersection(s3, l3) == [s3]
    assert intersection(Segment(Point(-10, 10), Point(10, 10)), Segment(Point(-5, -5), Point(-5, 5))) == []
    assert intersection(r2, l3) == [r2]
    assert intersection(r1, Ray(Point(2, 2), Point(0, 0))) == [Segment(Point(1, 1), Point(2, 2))]
    assert intersection(r1, Ray(Point(1, 1), Point(-1, -1))) == [Point(1, 1)]
    assert intersection(r1, Segment(Point(0, 0), Point(2, 2))) == [Segment(Point(1, 1), Point(2, 2))]

    assert r4.intersection(s2) == [s2]
    assert r4.intersection(Segment(Point(2, 3), Point(3, 4))) == []
    assert r4.intersection(Segment(Point(-1, -1), Point(0.5, 0.5))) == [Segment(p1, Point(0.5, 0.5))]
    assert r4.intersection(Ray(p2, p1)) == [s1]
    assert Ray(p2, p1).intersection(r6) == []
    assert r4.intersection(r7) == r7.intersection(r4) == [r7]
    assert Ray3D((0, 0), (3, 0)).intersection(Ray3D((1, 0), (3, 0))) == [Ray3D((1, 0), (3, 0))]
    assert Ray3D((1, 0), (3, 0)).intersection(Ray3D((0, 0), (3, 0))) == [Ray3D((1, 0), (3, 0))]
    assert Ray(Point(0, 0), Point(0, 4)).intersection(Ray(Point(0, 1), Point(0, -1))) == \
           [Segment(Point(0, 0), Point(0, 1))]

    assert Segment3D((0, 0), (3, 0)).intersection(
        Segment3D((1, 0), (2, 0))) == [Segment3D((1, 0), (2, 0))]
    assert Segment3D((1, 0), (2, 0)).intersection(
        Segment3D((0, 0), (3, 0))) == [Segment3D((1, 0), (2, 0))]
    assert Segment3D((0, 0), (3, 0)).intersection(
        Segment3D((3, 0), (4, 0))) == [Point3D((3, 0))]
    assert Segment3D((0, 0), (3, 0)).intersection(
        Segment3D((2, 0), (5, 0))) == [Segment3D((2, 0), (3, 0))]
    assert Segment3D((0, 0), (3, 0)).intersection(
        Segment3D((-2, 0), (1, 0))) == [Segment3D((0, 0), (1, 0))]
    assert Segment3D((0, 0), (3, 0)).intersection(
        Segment3D((-2, 0), (0, 0))) == [Point3D(0, 0)]
    assert s1.intersection(Segment(Point(1, 1), Point(2, 2))) == [Point(1, 1)]
    assert s1.intersection(Segment(Point(0.5, 0.5), Point(1.5, 1.5))) == [Segment(Point(0.5, 0.5), p2)]
    assert s1.intersection(Segment(Point(4, 4), Point(5, 5))) == []
    assert s1.intersection(Segment(Point(-1, -1), p1)) == [p1]
    assert s1.intersection(Segment(Point(-1, -1), Point(0.5, 0.5))) == [Segment(p1, Point(0.5, 0.5))]
    assert s1.intersection(Line(Point(1, 0), Point(2, 1))) == []
    assert s1.intersection(s2) == [s2]
    assert s2.intersection(s1) == [s2]

    assert asa(120, 8, 52) == \
           Triangle(
               Point(0, 0),
               Point(8, 0),
               Point(-4 * cos(19 * pi / 90) / sin(2 * pi / 45),
                     4 * sqrt(3) * cos(19 * pi / 90) / sin(2 * pi / 45)))
    assert Line((0, 0), (1, 1)).intersection(Ray((1, 0), (1, 2))) == [Point(1, 1)]
    assert Line((0, 0), (1, 1)).intersection(Segment((1, 0), (1, 2))) == [Point(1, 1)]
    assert Ray((0, 0), (1, 1)).intersection(Ray((1, 0), (1, 2))) == [Point(1, 1)]
    assert Ray((0, 0), (1, 1)).intersection(Segment((1, 0), (1, 2))) == [Point(1, 1)]
    assert Ray((0, 0), (10, 10)).contains(Segment((1, 1), (2, 2))) is True
    assert Segment((1, 1), (2, 2)) in Line((0, 0), (10, 10))

    # 16628 - this should be fast
    p0 = Point2D(S(249)/5, S(497999)/10000)
    p1 = Point2D((-58977084786*sqrt(405639795226) + 2030690077184193 +
        20112207807*sqrt(630547164901) + 99600*sqrt(255775022850776494562626))
        /(2000*sqrt(255775022850776494562626) + 1991998000*sqrt(405639795226)
        + 1991998000*sqrt(630547164901) + 1622561172902000),
        (-498000*sqrt(255775022850776494562626) - 995999*sqrt(630547164901) +
        90004251917891999 +
        496005510002*sqrt(405639795226))/(10000*sqrt(255775022850776494562626)
        + 9959990000*sqrt(405639795226) + 9959990000*sqrt(630547164901) +
        8112805864510000))
    p2 = Point2D(S(497)/10, -S(497)/10)
    p3 = Point2D(-S(497)/10, -S(497)/10)
    l = Line(p0, p1)
    s = Segment(p2, p3)
    n = (-52673223862*sqrt(405639795226) - 15764156209307469 -
        9803028531*sqrt(630547164901) +
        33200*sqrt(255775022850776494562626))
    d = sqrt(405639795226) + 315274080450 + 498000*sqrt(
        630547164901) + sqrt(255775022850776494562626)
    assert intersection(l, s) == [
        Point2D(n/d*S(3)/2000, -S(497)/10)]
开发者ID:bjodah,项目名称:sympy,代码行数:100,代码来源:test_line.py


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