本文整理汇总了Python中stack.Stack.setScale方法的典型用法代码示例。如果您正苦于以下问题:Python Stack.setScale方法的具体用法?Python Stack.setScale怎么用?Python Stack.setScale使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类stack.Stack
的用法示例。
在下文中一共展示了Stack.setScale方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: Mediator
# 需要导入模块: from stack import Stack [as 别名]
# 或者: from stack.Stack import setScale [as 别名]
class Mediator(Receiver,FocusObserver,NodePathWrapper):
"""The singleton mediatorobject mediates the interaction between the
StoryMap objects, receiving notifications and calling methods on StoryMap
objects.
"""
def __init__(self):
# Create two story maps, 'Story Cards' which the user picks story cards
# from, and 'My Story Map' in which the user constructs her story.
self.storyCards = StoryMap(storyCardClass=FocusableChoosableStoryCard,
title="Story Cards")
self.storyCards.reparentTo(zcanvas.home)
self.storyCards.setScale(0.02)
self.storyCards.setPos(-.5,0,.8)
self.storyCards.fill()
self.storyCards.added_behaviour = 'disable'
self.myStoryMap = StoryMap(storyCardClass=FocusableEditableStoryCard,
title="My Story")
self.myStoryMap.reparentTo(zcanvas.home)
self.myStoryMap.setScale(0.02)
self.myStoryMap.setPos(-.5,0,-.1)
self.myStoryMap.added_behaviour = 'remove'
#self.myStoryMap.keep_sorted = True
#self.myStoryMap.np.showTightBounds()
self.myStoryMap.auto_grow = True
# Keyboard controls for saving, loading and exporting.
#base.accept("f1",self.save)
#base.accept("f2",self.load)
#base.accept("f3",self.export)
# Subscribe to some messages.
self.acceptOnce('zoom done',zcanvas.message,["Right-click to zoom back out again."])
self.accept('add',self.add)
self.accept('remove',self.remove)
# Frame along the bottom for Save, Load and Quit buttons.
self.bottom_np = aspect2d.attachNewNode('bottom frame')
height = 0.15
self.bottom_np.setPos(-base.getAspectRatio(),0,-1-height)
cm = CardMaker('bottom frame')
cm.setFrame(0,2*base.getAspectRatio(),0,height)
self.bottom_np.attachNewNode(cm.generate())
self.bottom_np.setTransparency(TransparencyAttrib.MAlpha)
self.bottom_np.setColor(.1,.1,.1,.7)
self.bottom_hbox = HBoxList(margin=1)
self.bottom_hbox.reparentTo(self.bottom_np)
self.bottom_hbox.setPos(0,0,height-0.03)
self.bottom_hbox.setScale(.1)
self.save_button = DirectButton(text="Save",command=self.save)
b = Box()
b.fill(self.save_button)
self.bottom_hbox.append(b)
self.load_button = DirectButton(text="Load",command=self.load)
b = Box()
b.fill(self.load_button)
self.bottom_hbox.append(b)
# Interval that slides the frame onto the screen.
self.bottom_interval = LerpPosInterval(
self.bottom_np,
duration=1,
pos=Point3(-base.getAspectRatio(),0,-1),
startPos=Point3(-base.getAspectRatio(),0,-1-height),
other=None,
blendType='easeInOut',
bakeInStart=1,
fluid=0,
name=None)
self.bottom_reverse_interval = LerpPosInterval(
self.bottom_np,
duration=1,
pos=Point3(-base.getAspectRatio(),0,-1-height),
startPos=Point3(-base.getAspectRatio(),0,-1),
other=None,
blendType='easeInOut',
bakeInStart=1,
fluid=0,
name=None)
self.bottom_frame_is_active = False
# Frame along the right for story cards.
self.right_np = aspect2d.attachNewNode('right frame')
width = 0.14*base.getAspectRatio()
self.right_np.setPos(base.getAspectRatio()+width,0,1)
cm = CardMaker('right frame')
cm.setFrame(-width,0,-2,0)
self.right_np.attachNewNode(cm.generate())
self.right_np.setTransparency(TransparencyAttrib.MAlpha)
self.right_np.setColor(.1,.1,.1,.7)
self.right_vbox = Stack()
self.right_vbox.reparentTo(self.right_np)
self.right_vbox.setPos(-width+0.035,0,-0.06)
self.right_vbox.setScale(.02)
# Interval that slides the frame onto the screen.
self.right_interval = LerpPosInterval(
self.right_np,
duration=1,
pos=Point3(base.getAspectRatio(),0,1),
#.........这里部分代码省略.........