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Python SpriteSheet.getImage方法代码示例

本文整理汇总了Python中spritesheet_functions.SpriteSheet.getImage方法的典型用法代码示例。如果您正苦于以下问题:Python SpriteSheet.getImage方法的具体用法?Python SpriteSheet.getImage怎么用?Python SpriteSheet.getImage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在spritesheet_functions.SpriteSheet的用法示例。


在下文中一共展示了SpriteSheet.getImage方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: __init__

# 需要导入模块: from spritesheet_functions import SpriteSheet [as 别名]
# 或者: from spritesheet_functions.SpriteSheet import getImage [as 别名]
 def __init__(self, sprite_sheet_data ):
     """ Platform constructor. Assumes constructed with user passing in 
         an array of 5 numbers like what's defined at the top of this code. """
     pygame.sprite.Sprite.__init__(self)
     
     sprite_sheet = SpriteSheet("tiles_spritesheet.png")
     # Grab the image for this platform
     self.image = sprite_sheet.getImage(sprite_sheet_data[0],
                                        sprite_sheet_data[1],
                                        sprite_sheet_data[2], 
                                        sprite_sheet_data[3])
     
     self.rect = self.image.get_rect()
开发者ID:nicolascarbone,项目名称:prince,代码行数:15,代码来源:platforms.py

示例2: __init__

# 需要导入模块: from spritesheet_functions import SpriteSheet [as 别名]
# 或者: from spritesheet_functions.SpriteSheet import getImage [as 别名]
   def __init__(self): 
       """ Constructor function """ 
       
       # Call the parent's constructor 
       pygame.sprite.Sprite.__init__(self) 
       
       sprite_sheet = SpriteSheet("p1_walk.png")
       # Load all the right facing images into a list
       image = sprite_sheet.getImage(0, 0, 66, 90)
       self.walking_frames_r.append(image)
       image = sprite_sheet.getImage(66, 0, 66, 90)
       self.walking_frames_r.append(image)
       image = sprite_sheet.getImage(132, 0, 67, 90)
       self.walking_frames_r.append(image)
       image = sprite_sheet.getImage(0, 93, 66, 90)
       self.walking_frames_r.append(image)
       image = sprite_sheet.getImage(66, 93, 66, 90)
       self.walking_frames_r.append(image)
       image = sprite_sheet.getImage(132, 93, 72, 90)
       self.walking_frames_r.append(image)
       image = sprite_sheet.getImage(0, 186, 70, 90)
       self.walking_frames_r.append(image)
       
       # Load all the right facing images, then flip them 
       # to face left.
       image = sprite_sheet.getImage(0, 0, 66, 90)
       image = pygame.transform.flip(image,True,False)
       self.walking_frames_l.append(image)
       image = sprite_sheet.getImage(66, 0, 66, 90)
       image = pygame.transform.flip(image,True,False)
       self.walking_frames_l.append(image)
       image = sprite_sheet.getImage(132, 0, 67, 90)
       image = pygame.transform.flip(image,True,False)
       self.walking_frames_l.append(image)
       image = sprite_sheet.getImage(0, 93, 66, 90)
       image = pygame.transform.flip(image,True,False)
       self.walking_frames_l.append(image)
       image = sprite_sheet.getImage(66, 93, 66, 90)
       image = pygame.transform.flip(image,True,False)
       self.walking_frames_l.append(image)
       image = sprite_sheet.getImage(132, 93, 72, 90)
       image = pygame.transform.flip(image,True,False)
       self.walking_frames_l.append(image)
       image = sprite_sheet.getImage(0, 186, 70, 90)
       image = pygame.transform.flip(image,True,False)
       self.walking_frames_l.append(image)        
       
       # Set the image the player starts with
       self.image = self.walking_frames_r[0]
 
       # Set a referance to the image rect.
       self.rect = self.image.get_rect() 
开发者ID:nicolascarbone,项目名称:prince,代码行数:54,代码来源:player.py


注:本文中的spritesheet_functions.SpriteSheet.getImage方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。