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Python simpletransform.parseTransform函数代码示例

本文整理汇总了Python中simpletransform.parseTransform函数的典型用法代码示例。如果您正苦于以下问题:Python parseTransform函数的具体用法?Python parseTransform怎么用?Python parseTransform使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了parseTransform函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: match

def match( p1, p2, a1, a2 ):
	x = 0
	y = 1
	# distances
	dp = [ p2[x]-p1[x], p2[y]-p1[y] ]
	da = [ a2[x]-a1[x], a2[y]-a1[y] ]
	# angles
	angle_p = math.atan2( dp[x], dp[y] )
	angle_a = math.atan2( da[x], da[y] )
	# radians
	#rp = math.sqrt( dp[x]*dp[x] + dp[y]*dp[y] )
	#ra = math.sqrt( da[x]*da[x] + da[y]*da[y] )
	rp = math.hypot( dp[x], dp[y] )
	ra = math.hypot( da[x], da[y] )
	# scale
	scale = ra / rp
	# transforms in the order they are applied
	t1 = simpletransform.parseTransform( "translate(%f,%f)"%(-p1[x],-p1[y]) )
	#t2 = simpletransform.parseTransform( "rotate(%f)"%(-angle_p) )
	#t3 = simpletransform.parseTransform( "scale(%f,%f)"%(scale,scale) )
	#t4 = simpletransform.parseTransform( "rotate(%f)"%angle_a )
	t2 = rotateTransform(-angle_p)
	t3 = scaleTransform( scale, scale )
	t4 = rotateTransform( angle_a )
	t5 = simpletransform.parseTransform( "translate(%f,%f)"%(a1[x],a1[y]) )
	# transforms in the order they are multiplied
	t = t5
	t = simpletransform.composeTransform( t, t4 )
	t = simpletransform.composeTransform( t, t3 )
	t = simpletransform.composeTransform( t, t2 )
	t = simpletransform.composeTransform( t, t1 )
	# return the combined transform
	return t
开发者ID:shlomif,项目名称:Bezier-Envelope-for-Inkscape,代码行数:33,代码来源:bezierenvelope.py

示例2: getHpgl

 def getHpgl(self):
     # dryRun to find edges
     groupmat = [[self.mirrorX * self.scaleX * self.viewBoxTransformX, 0.0, 0.0], [0.0, self.mirrorY * self.scaleY * self.viewBoxTransformY, 0.0]]
     groupmat = simpletransform.composeTransform(groupmat, simpletransform.parseTransform('rotate(' + self.options.orientation + ')'))
     self.vData = [['', -1.0, -1.0], ['', -1.0, -1.0], ['', -1.0, -1.0], ['', -1.0, -1.0]]
     self.processGroups(self.doc, groupmat)
     if self.divergenceX == 'False' or self.divergenceY == 'False' or self.sizeX == 'False' or self.sizeY == 'False':
         raise Exception('NO_PATHS')
     # live run
     self.dryRun = False
     if self.options.center:
         self.divergenceX += (self.sizeX - self.divergenceX) / 2
         self.divergenceY += (self.sizeY - self.divergenceY) / 2
     elif self.options.useToolOffset:
         self.options.offsetX += self.options.toolOffset
         self.options.offsetY += self.options.toolOffset
     groupmat = [[self.mirrorX * self.scaleX * self.viewBoxTransformX, 0.0, - self.divergenceX + self.options.offsetX],
         [0.0, self.mirrorY * self.scaleY * self.viewBoxTransformY, - self.divergenceY + self.options.offsetY]]
     groupmat = simpletransform.composeTransform(groupmat, simpletransform.parseTransform('rotate(' + self.options.orientation + ')'))
     self.vData = [['', -1.0, -1.0], ['', -1.0, -1.0], ['', -1.0, -1.0], ['', -1.0, -1.0]]
     # store first hpgl commands
     self.hpgl = 'IN;SP%d' % self.options.pen
     # add precut
     if self.options.useToolOffset and self.options.precut:
         self.processOffset('PU', 0, 0)
         self.processOffset('PD', 0, self.options.toolOffset * 8)
     # start conversion
     self.processGroups(self.doc, groupmat)
     # shift an empty node in in order to process last node in cache
     self.processOffset('PU', 0, 0)
     # add return to zero point
     self.hpgl += ';PU0,0;'
     return self.hpgl
开发者ID:zanqi,项目名称:inkscape,代码行数:33,代码来源:hpgl_encoder.py

示例3: _merge_transform

    def _merge_transform(self, node, transform):
        """Propagate style and transform to remove inheritance
        Originally from
        https://github.com/nikitakit/svg2sif/blob/master/synfig_prepare.py#L370
        """

        # Compose the transformations
        if node.tag == addNS("svg", "svg") and node.get("viewBox"):
            vx, vy, vw, vh = [self._get_dimension(x)
                for x in node.get("viewBox").split()]
            dw = self._get_dimension(node.get("width", vw))
            dh = self._get_dimension(node.get("height", vh))
            t = ("translate(%f, %f) scale(%f, %f)" %
                (-vx, -vy, dw / vw, dh / vh))
            this_transform = simpletransform.parseTransform(
                t, transform)
            this_transform = simpletransform.parseTransform(
                node.get("transform"), this_transform)
            del node.attrib["viewBox"]
        else:
            this_transform = simpletransform.parseTransform(node.get(
                "transform"), transform)

        # Set the node's transform attrib
        node.set("transform",
                simpletransform.formatTransform(this_transform))
开发者ID:brentini,项目名称:inkscape-ungroup-deep,代码行数:26,代码来源:ungroup_deep.py

示例4: parse_gradient

    def parse_gradient(self, node, d):
        if node.tag == addNS("linearGradient", "svg"):
            gradient_id = node.get("id", str(id(node)))
            x1 = float(node.get("x1", "0.0"))
            x2 = float(node.get("x2", "0.0"))
            y1 = float(node.get("y1", "0.0"))
            y2 = float(node.get("y2", "0.0"))

            mtx = simpletransform.parseTransform(node.get("gradientTransform"))

            link = node.get(addNS("href", "xlink"), "#")[1:]
            spread_method = node.get("spreadMethod", "pad")
            if link == "":
                stops = self.parse_stops(node, d)
                d.add_linear_gradient(gradient_id, [x1, y1], [x2, y2], mtx, stops=stops, spread_method=spread_method)
            else:
                d.add_linear_gradient(gradient_id, [x1, y1], [x2, y2], mtx, link=link, spread_method=spread_method)
        elif node.tag == addNS("radialGradient", "svg"):
            gradient_id = node.get("id", str(id(node)))
            cx = float(node.get("cx", "0.0"))
            cy = float(node.get("cy", "0.0"))
            r = float(node.get("r", "0.0"))
            fx = float(node.get("fx", "0.0"))
            fy = float(node.get("fy", "0.0"))

            mtx = simpletransform.parseTransform(node.get("gradientTransform"))

            link = node.get(addNS("href", "xlink"), "#")[1:]
            spread_method = node.get("spreadMethod", "pad")
            if link == "":
                stops = self.parse_stops(node, d)
                d.add_radial_gradient(gradient_id, [cx, cy], r, [fx, fy], mtx, stops=stops, spread_method=spread_method)
            else:
                d.add_radial_gradient(gradient_id, [cx, cy], r, [fx, fy], mtx, link=link, spread_method=spread_method)
开发者ID:Grandrogue,项目名称:inkscape_metal,代码行数:34,代码来源:synfig_output.py

示例5: effect

    def effect(self):
        self.getselected()

        if self.selected:
            for id, shape in self.selected.items():
                self.recursiveFuseTransform(shape, parseTransform(None))
        else:
            self.recursiveFuseTransform(self.document.getroot(), parseTransform(None))
开发者ID:Klowner,项目名称:inkscape-applytransforms,代码行数:8,代码来源:applytransform.py

示例6: recursivelyTraverseSvg

   def recursivelyTraverseSvg(self, nodeList=None, matCurrent=[[1.0, 0.0, 0.0], [0.0, 1.0, 0.0]], parent_visibility='visible' ):
      """ Based on the Eggbot extension for Inkscape.
      Recursively traverse the svg file to plot out all the paths. Keeps track of the composite transformation that should be applied to each path.

      Handles path, group.
      Doesn't yet handle line, text, rect, polyline, polygon, circle, ellipse and use (clone) elements.
      Unhandled elements should be converted to paths in Inkscape.
      Probably want to avoid paths with holes inside.
      """

      if not nodeList:
         nodeList = self.svgRoot

         # get svg document width and height
         width, units_width = self.parseLengthAndUnits(nodeList.get("width"))
         height, units_height = self.parseLengthAndUnits(nodeList.get("height"))
         if units_width != units_height:
            print "Weird, units for SVG root document width and height differ..."
            print nodeList.get("width")
            print nodelist.get("height")
            sys.exit(1)

         # set initial viewbox from document root
         viewbox = nodeList.get("viewBox")
         print "Document size: %f x %f (%s)" % (width, height, units_width)
         if viewbox:
            vinfo = viewbox.strip().replace(',', ' ').split(' ')
            if (vinfo[2] != 0) and (vinfo[3] != 0):
               sx = width / float(vinfo[2])
               sy = height / float(vinfo[3])
               matCurrent = simpletransform.parseTransform("scale(%f, %f) translate(%f, %f)" % (sx, sy, -float(vinfo[0]), -float(vinfo[1])))

      print "Initial transformation matrix:", matCurrent


      for node in nodeList:

         # Ignore invisible nodes
         v = node.get('visibility', parent_visibility)
         if v == 'inherit':
            v = parent_visibility
         if v == 'hidden' or v == 'collapse':
            pass

         # first apply the current matrix transform to this node's transform
         matNew = simpletransform.composeTransform( matCurrent, simpletransform.parseTransform(node.get("transform")) )

         if node.tag in [self.svgQName("g"), "g"]:
            print "group tag - Might not be handled right!"
            self.recursivelyTraverseSvg( list(node), matNew, v )

         elif node.tag in [self.svgQName("path")]:
            self.plotPath( node, matNew )

         else:
            print "Other tag: '%s'" % node.tag
开发者ID:wayneandlayne,项目名称:svg2kicadmod,代码行数:56,代码来源:SvgParser.py

示例7: effect

    def effect(self):
        object2path.ObjectToPath.effect(self)

        transformMatrix = [[1,0,0],[0,1,0]]
        dims = self.determine_dims(transformMatrix)

        [x,y,X,Y] = dims
        width = X - x
        height = Y - y

        # Longest side is vertical
        if width > height:
            scale = 480.0 / height
            if scale * width > 999.0:
                inkex.errormsg("Plot area is to large (%f > 999)." % scale*height)
                exit()
            transformMatrix = parseTransform('translate(%f,%f)' % (-x,-y))
            transformMatrix = composeTransform(parseTransform('rotate(-90)'), transformMatrix)
            transformMatrix = composeTransform(parseTransform('scale(%f,%f)' % (scale,scale)), transformMatrix)
        else:
            scale = 480.0 / width
            if scale * height > 999.0:
                inkex.errormsg("Plot area is to large (%f > 999)." % scale*height)
                exit()
            transformMatrix = parseTransform('translate(%f,%f)' % (-x,-y))
            transformMatrix = composeTransform(parseTransform('rotate(180)'), transformMatrix)
            transformMatrix = composeTransform(parseTransform('translate(%f,0)' % width), transformMatrix)
            transformMatrix = composeTransform(parseTransform('scale(%f,%f)' % (-scale,scale)), transformMatrix)
            transformMatrix = composeTransform(parseTransform('translate(480,0)'), transformMatrix)

        paths = []
        for [path, node] in self.processPaths(transformMatrix):
            color = (0, 0, 0)
            style = node.get('style')
            if style:
                style = simplestyle.parseStyle(style)
                if 'stroke' in style:
                    if style['stroke'] and style['stroke'] != 'none':
                        color = simplestyle.parseColor(style['stroke'])
            points = []
            for point in self.processPath(path):
                points.append(point)
            paths.append({'color':color, 'points':points})

        dims = self.determine_dims(transformMatrix)
        if self.options.debug:
            print >>sys.stderr, "VC1520 debug info"
            print >>sys.stderr, "-----------------"
            print >>sys.stderr, "plot area: minX:%d, minY:%d, maxX:%d, maxY:%d" % tuple(dims)
            print >>sys.stderr, "nr paths: %d" % len(paths)
            i = 0
            print >>sys.stderr, "path;color;points"
            for path in paths:
                print >>sys.stderr, "%d;%s;%d" % (i,self.find_color(path['color']),len(path['points']))
                i += 1
            for path in paths:
                print >>sys.stderr, path
        else:
            self.plot(paths, dims[1])
开发者ID:nanoflite,项目名称:inkscape-VC1520,代码行数:59,代码来源:sendto_vc1520.py

示例8: translateElement

    def translateElement(self, node, x, y, relative=False):

        # Grab transform attribute if it exists.
        transform = node.get("transform", "")

        # Compute the nodes bounding box
        box = list(simpletransform.computeBBox([node]))

        pos_x = box[0]
        pos_y = box[2]

        # rotation center is not a breeze to calculate from the matrix, so thanks inkscape ;)
        origin_x = float(node.get(inkex.addNS("transform-center-x", "inkscape"), 0))
        origin_y = float(node.get(inkex.addNS("transform-center-y", "inkscape"), 0))
        origin_x = origin_x + (box[1] / 2)
        origin_y = (origin_y * -1) + (box[3] / 2)

        if transform == "":
            # If there is no transform attribute on the node we add one
            node.attrib["transform"] = ""

        # simpletransform returns a multi dim array of matrix values
        transform = simpletransform.parseTransform(transform)

        transformObject = self.normalizeMatrix(transform)
        inkex.debug(transformObject)
        # offset_x = (transform[0][2]-pos_x)
        # offset_y = (transform[1][2]-pos_y)
        offset_x = pos_x * -1
        offset_y = pos_y * -1

        inkex.debug([offset_x, offset_y])

        transform = simpletransform.parseTransform(
            ("translate(" + str(offset_x) + " " + str(offset_y) + ")"), transform
        )

        transformObject = self.normalizeMatrix(transform)
        inkex.debug(transformObject)

        inkex.debug(transform)

        if relative == False:
            matrix = simpletransform.formatTransform(transform)
            node.set("transform", matrix)
            inkex.debug(matrix)
        else:
            simpletransform.applyTransformToNode(transform, node)
开发者ID:brentini,项目名称:ExtractElements,代码行数:48,代码来源:larscwallin.inx.extractelements.py

示例9: _merge_clippath

 def _merge_clippath(self, node, clippathurl):
     if (clippathurl):
         node_transform = simpletransform.parseTransform(
             node.get("transform"))
         if (node_transform):
             # Clip-paths on nodes with a transform have the transform
             # applied to the clipPath as well, which we don't want.  So, we
             # create new clipPath element with references to all existing
             # clippath subelements, but with the inverse transform applied
             inverse_node_transform = simpletransform.formatTransform(
                 self._invert_transform(node_transform))
             new_clippath = inkex.etree.SubElement(
                 self.xpathSingle('//svg:defs'), 'clipPath',
                 {'clipPathUnits': 'userSpaceOnUse',
                  'id': self.uniqueId("clipPath")})
             clippath = self.getElementById(clippathurl[5:-1])
             for c in (clippath.iterchildren()):
                 inkex.etree.SubElement(
                     new_clippath, 'use',
                     {inkex.addNS('href', 'xlink'): '#' + c.get("id"),
                      'transform': inverse_node_transform,
                      'id': self.uniqueId("use")})
             # Set the clippathurl to be the one with the inverse transform
             clippathurl = "url(#" + new_clippath.get("id") + ")"
         # Reference the parent clip-path to keep clipping intersection
         # Find end of clip-path chain and add reference there
         node_clippathurl = node.get("clip-path")
         while (node_clippathurl):
             node = self.getElementById(node_clippathurl[5:-1])
             node_clippathurl = node.get("clip-path")
         node.set("clip-path", clippathurl)
开发者ID:sapphire008,项目名称:Python,代码行数:31,代码来源:inkscape_deep_ungroup_all.py

示例10: process_clone

 def process_clone(self, node):
     trans = node.get('transform')
     x = node.get('x')
     y = node.get('y')
     mat = [[1.0, 0.0, 0.0], [0.0, 1.0, 0.0]]
     if trans:
         mat = simpletransform.composeTransform(mat, simpletransform.parseTransform(trans))
     if x:
         mat = simpletransform.composeTransform(mat, [[1.0, 0.0, float(x)], [0.0, 1.0, 0.0]])
     if y:
         mat = simpletransform.composeTransform(mat, [[1.0, 0.0, 0.0], [0.0, 1.0, float(y)]])
     # push transform
     if trans or x or y:
         self.groupmat.append(simpletransform.composeTransform(self.groupmat[-1], mat))
     # get referenced node
     refid = node.get(inkex.addNS('href','xlink'))
     refnode = self.getElementById(refid[1:])
     if refnode is not None:
         if refnode.tag == inkex.addNS('g','svg'):
             self.process_group(refnode)
         elif refnode.tag == inkex.addNS('use', 'svg'):
             self.process_clone(refnode)
         else:
             self.process_shape(refnode, self.groupmat[-1])
     # pop transform
     if trans or x or y:
         self.groupmat.pop()
开发者ID:Drooids,项目名称:inkscape,代码行数:27,代码来源:print_win32_vector.py

示例11: process_group

 def process_group(self, group):
     if group.get(inkex.addNS('groupmode', 'inkscape')) == 'layer':
         style = group.get('style')
         if style:
             style = simplestyle.parseStyle(style)
             if style.has_key('display'):
                 if style['display'] == 'none' and self.options.layer_option and self.options.layer_option=='visible':
                     return
         layer = group.get(inkex.addNS('label', 'inkscape'))
         if self.options.layer_name and self.options.layer_option and self.options.layer_option=='name' and not layer.lower() in self.options.layer_name:
             return
           
         layer = layer.replace(' ', '_')
         if layer in self.layers:
             self.layer = layer
     trans = group.get('transform')
     if trans:
         self.groupmat.append(simpletransform.composeTransform(self.groupmat[-1], simpletransform.parseTransform(trans)))
     for node in group:
         if node.tag == inkex.addNS('g','svg'):
             self.process_group(node)
         elif node.tag == inkex.addNS('use', 'svg'):
             self.process_clone(node)
         else:
             self.process_shape(node, self.groupmat[-1])
     if trans:
         self.groupmat.pop()
开发者ID:AakashDabas,项目名称:inkscape,代码行数:27,代码来源:dxf_outlines.py

示例12: mergeTransform

 def mergeTransform(self, doc, matrix):
     # get and merge two matrixes into one
     trans = doc.get('transform')
     if trans:
         return simpletransform.composeTransform(matrix, simpletransform.parseTransform(trans))
     else:
         return matrix
开发者ID:AakashDabas,项目名称:inkscape,代码行数:7,代码来源:hpgl_encoder.py

示例13: effect

    def effect(self):
        pts = []
        for node in self.selected.itervalues():
            if node.tag == inkex.addNS('path','svg'):
                guide = node
                pts = get_n_points_from_path(node, 2)

        if len(pts) == 2:
    
            (x0, y0), (x1, y1) = pts
            theta = atan2(y1-y0, x1-x0)*180./pi
            length = ((x1-x0)**2 + (y1-y0)**2)**0.5
            
            label = inkex.etree.SubElement(self.current_layer, 'g')
            labeltag = inkex.etree.SubElement(label, 'g')
            
            
            if theta <= -90.0 or theta > 90.0:
                text, tw, th = self.make_text(anchor='end')
                applyTransformToNode(parseTransform('rotate(180.0)'), text)
            else:
                text, tw, th = self.make_text(anchor='start')
            
            fs = float(self.options.font_size)
            kh = 1.05
            h = kh*fs
            pad = (h - fs)*0.5 + 0.04*tw
            w = tw + pad*2
            x = -pad + 0.07*fs
            y = -0.5*h

            box = self.make_box(x, y, w, h, r=0.25*min(w, h))

            labeltag.append(box)
            labeltag.append(text)

            transform = 'translate(%f, 0.0)'% (length,)
            applyTransformToNode(parseTransform(transform), labeltag)
            
            leader = self.make_double_line(length+x)
            label.append(leader)

            transform = 'translate(%f, %f) rotate(%f)'%(x0, y0, theta)
            applyTransformToNode(parseTransform(transform), label)
        
            guide.getparent().remove(guide)
开发者ID:brentini,项目名称:inkscape-label,代码行数:46,代码来源:label.py

示例14: get_transform

 def get_transform(self):
     data = self.node.get("transform")
     if not data:
         return
     matrix = parseTransform(data)
     m11, m21, dx = matrix[0]
     m12, m22, dy = matrix[1]
     return m11, m12, m21, m22, dx, dy
开发者ID:jonata,项目名称:Ink2canvas,代码行数:8,代码来源:svg.py

示例15: recursiveFuseTransform

    def recursiveFuseTransform(self, node, transf=[[1.0, 0.0, 0.0], [0.0, 1.0, 0.0]]):
        transf = composeTransform(transf, parseTransform(node.get("transform", None)))

        if 'transform' in node.attrib:
            del node.attrib['transform']

        if 'style' in node.attrib:
            style = node.attrib.get('style')
            style = simplestyle.parseStyle(style)
            update = False

            if 'stroke-width' in style:
                try:
                    stroke_width = self.unittouu(style.get('stroke-width').strip())
                    # pixelsnap ext assumes scaling is similar in x and y
                    # and uses the x scale...
                    # let's try to be a bit smarter
                    stroke_width *= math.sqrt(transf[0][0]**2 + transf[1][1]**2)
                    style['stroke-width'] = str(stroke_width)
                    update = True
                except AttributeError:
                    pass

            if update:
                style = simplestyle.formatStyle(style)
                node.attrib['style'] = style

        node = ApplyTransform.objectToPath(node)

        if 'd' in node.attrib:
            d = node.get('d')
            p = cubicsuperpath.parsePath(d)
            applyTransformToPath(transf, p)
            node.set('d', cubicsuperpath.formatPath(p))

        elif node.tag in [inkex.addNS('polygon', 'svg'),
                          inkex.addNS('polyline', 'svg')]:
            points = node.get('points')
            points = points.strip().split(' ')
            for k,p in enumerate(points):
                if ',' in p:
                    p = p.split(',')
                    p = [float(p[0]),float(p[1])]
                    applyTransformToPoint(transf, p)
                    p = [str(p[0]),str(p[1])]
                    p = ','.join(p)
                    points[k] = p
            points = ' '.join(points)
            node.set('points', points)

        elif node.tag in [inkex.addNS('rect', 'svg'),
                          inkex.addNS('text', 'svg'),
                          inkex.addNS('image', 'svg'),
                          inkex.addNS('use', 'svg')]:
            node.set('transform', formatTransform(transf))

        for child in node.getchildren():
            self.recursiveFuseTransform(child, transf)
开发者ID:Klowner,项目名称:inkscape-applytransforms,代码行数:58,代码来源:applytransform.py


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