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Python logclient.gethandler函数代码示例

本文整理汇总了Python中shared.tlog.logclient.gethandler函数的典型用法代码示例。如果您正苦于以下问题:Python gethandler函数的具体用法?Python gethandler怎么用?Python gethandler使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了gethandler函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: hero_upgrade

def hero_upgrade(GameSvrId=0, dtEventTime=0, GameAppID=0,
                 PlatID=0, OpenID=0, HeroId=0, ChangeLevel=0,
                 Level=0, Type=0, ExpItemNum1=0, ExpItemNum2=0,
                 ExpItemNum3=0, ExpItemNo=0):

    message = ['HeroUpgrade']

    message.append(GameSvrId)
    message.append(dtEventTime)
    message.append(GameAppID)
    message.append(PlatID)
    message.append(OpenID)

    message.append(HeroId)
    message.append(ChangeLevel)
    message.append(Level)
    message.append(Type)
    message.append(ExpItemNum1)
    message.append(ExpItemNum2)
    message.append(ExpItemNum3)
    message.append(ExpItemNo)

    sendmsg = _format(message)
    logclient.gethandler().send_msg(sendmsg + '\n')
    if debug:
        print sendmsg
开发者ID:wyjstar,项目名称:traversing,代码行数:26,代码来源:log4tx.py

示例2: item_flow

def item_flow(PlatID=0, GameSvrId=0, dtEventTime=0, Sequence=0, GameAppID=0,
              OpenID=0, ItemType=0, ItemID=0, AfterCount=0, Count=0,
              Reason=0, SubReason=0, ReasonEventID=0, AddOrReduce=0, Itid=0):

    message = ['ItemFlow']

    message.append(GameSvrId)
    message.append(dtEventTime)
    message.append(Sequence)
    message.append(GameAppID)
    message.append(PlatID)
    message.append(OpenID)
    message.append(ItemType)
    message.append(ItemID)
    message.append(AfterCount)
    message.append(Count)
    message.append(Reason)
    message.append(SubReason)
    message.append(ReasonEventID)
    message.append(AddOrReduce)
    message.append(Itid)

    sendmsg = _format(message)
    logclient.gethandler().send_msg(sendmsg + '\n')
    if debug:
        print sendmsg
开发者ID:isphinx,项目名称:traversing,代码行数:26,代码来源:log4tx.py

示例3: make_runt

def make_runt(GameSvrId=0, dtEventTime=0, GameAppID=0,
              PlatID=0, OpenID=0, RuntID1=0, RuntID2=0,
              RuntID3=0, RuntID4=0, RuntID5=0, Num=0,
              ResRuntID=0, ResRuntNo=0):

    message = ['MakeRunt']

    message.append(GameSvrId)
    message.append(dtEventTime)
    message.append(GameAppID)
    message.append(PlatID)
    message.append(OpenID)

    message.append(RuntID1)
    message.append(RuntID2)
    message.append(RuntID3)
    message.append(RuntID4)
    message.append(RuntID5)
    message.append(Num)
    message.append(ResRuntID)
    message.append(ResRuntNo)

    sendmsg = _format(message)
    logclient.gethandler().send_msg(sendmsg + '\n')
    if debug:
        print sendmsg
开发者ID:wyjstar,项目名称:traversing,代码行数:26,代码来源:log4tx.py

示例4: item_money_flow

def item_money_flow(PlatID=0, GameSvrId=0, dtEventTime=0, Sequence=0,
                    GameAppID=0, OpenID=0, ItemType=0, ItemID=0,
                    Count=0, Money=0, Level=0, MoneyType=0,
                    DiscountMoney=0, DiscountMoneyType=0,
                    LimitVipEveryday=0, LimitVip=0, IsDiscount=0):

    message = ['ItemMoneyFlow']

    message.append(GameSvrId)
    message.append(dtEventTime)
    message.append(Sequence)
    message.append(GameAppID)
    message.append(PlatID)
    message.append(OpenID)

    message.append(ItemType)
    message.append(ItemID)
    message.append(Count)
    message.append(Money)
    message.append(Level)
    message.append(MoneyType)
    message.append(DiscountMoney)
    message.append(DiscountMoneyType)
    message.append(LimitVipEveryday)
    message.append(LimitVip)
    message.append(IsDiscount)

    sendmsg = _format(message)
    logclient.gethandler().send_msg(sendmsg + '\n')
    if debug:
        print sendmsg
开发者ID:isphinx,项目名称:traversing,代码行数:31,代码来源:log4tx.py

示例5: round_flow

def round_flow(GameSvrId=0, dtEventTime=0, GameAppID=0, PlatID=0,
               OpenID=0, BattleID=0, BattleType=0, isQuick=0, Result=0,
               Score=0, Rank=0, Gold=0, ExpChange=0, BattleSoleId=0):

    message = ['RoundFlow']

    message.append(GameSvrId)
    message.append(dtEventTime)
    message.append(GameAppID)
    message.append(PlatID)
    message.append(OpenID)

    message.append(BattleID)
    message.append(BattleType)
    message.append(isQuick)
    message.append(Result)
    message.append(Score)
    message.append(Rank)
    message.append(Gold)
    message.append(ExpChange)
    message.append(BattleSoleId)

    sendmsg = _format(message)
    logclient.gethandler().send_msg(sendmsg + '\n')
    if debug:
        print sendmsg
开发者ID:isphinx,项目名称:traversing,代码行数:26,代码来源:log4tx.py

示例6: money_flow

def money_flow(PlatID=0, GameSvrId=0, dtEventTime=0, Sequence=0, GameAppID=0,
               OpenID=0, Level=0, AfterMoney=0, Money=0, Reason=0, SubReason=0,
               ReasonEventID=0, AddOrReduce=0, MoneyType=0, itemId=0, itemAmount=0):

    message = ['MoneyFlow']

    message.append(GameSvrId)
    message.append(dtEventTime)
    message.append(Sequence)
    message.append(GameAppID)
    message.append(PlatID)
    message.append(OpenID)
    message.append(Level)
    message.append(AfterMoney)
    message.append(Money)
    message.append(Reason)
    message.append(SubReason)
    message.append(ReasonEventID)
    message.append(AddOrReduce)
    message.append(MoneyType)
    message.append(itemId)
    message.append(itemAmount)

    sendmsg = _format(message)
    logclient.gethandler().send_msg(sendmsg + '\n')
    if debug:
        print sendmsg
开发者ID:isphinx,项目名称:traversing,代码行数:27,代码来源:log4tx.py

示例7: online_num

def online_num(GameSvrId=0, dtEventTime=0, GameAppID=0,
               Num=0):

    message = ['OnlineNum']

    message.append(GameSvrId)
    message.append(dtEventTime)
    message.append(GameAppID)

    message.append(Num)

    sendmsg = _format(message)
    logclient.gethandler().send_msg(sendmsg + '\n')
    if debug:
        print sendmsg
开发者ID:isphinx,项目名称:traversing,代码行数:15,代码来源:log4tx.py

示例8: mine_box

def mine_box(GameSvrId=0, dtEventTime=0, GameAppID=0,
             PlatID=0, OpenID=0):

    message = ['MineBox']

    message.append(GameSvrId)
    message.append(dtEventTime)
    message.append(GameAppID)
    message.append(PlatID)
    message.append(OpenID)

    sendmsg = _format(message)
    logclient.gethandler().send_msg(sendmsg + '\n')
    if debug:
        print sendmsg
开发者ID:wyjstar,项目名称:traversing,代码行数:15,代码来源:log4tx.py

示例9: recharge

def recharge(GameSvrId=0, dtEventTime=0, GameAppID=0, PlatID=0,
             OpenID=0, Isfirst=0, RechargeId=0):

    message = ['Recharge']

    message.append(GameSvrId)
    message.append(dtEventTime)
    message.append(GameAppID)
    message.append(PlatID)
    message.append(OpenID)
    message.append(Isfirst)
    message.append(RechargeId)

    sendmsg = _format(message)
    logclient.gethandler().send_msg(sendmsg + '\n')
    if debug:
        print sendmsg
开发者ID:isphinx,项目名称:traversing,代码行数:17,代码来源:log4tx.py

示例10: world_boss_in_reward

def world_boss_in_reward(GameSvrId=0, dtEventTime=0, GameAppID=0,
                         PlatID=0, OpenID=0, MailID=0):

    message = ['WorldBossInReward']

    message.append(GameSvrId)
    message.append(dtEventTime)
    message.append(GameAppID)
    message.append(PlatID)
    message.append(OpenID)

    message.append(MailID)

    sendmsg = _format(message)
    logclient.gethandler().send_msg(sendmsg + '\n')
    if debug:
        print sendmsg
开发者ID:wyjstar,项目名称:traversing,代码行数:17,代码来源:log4tx.py

示例11: overcome_award

def overcome_award(GameSvrId=0, dtEventTime=0, GameAppID=0,
                   PlatID=0, OpenID=0, Index=0):

    message = ['OvercomeAward']

    message.append(GameSvrId)
    message.append(dtEventTime)
    message.append(GameAppID)
    message.append(PlatID)
    message.append(OpenID)

    message.append(Index)

    sendmsg = _format(message)
    logclient.gethandler().send_msg(sendmsg + '\n')
    if debug:
        print sendmsg
开发者ID:wyjstar,项目名称:traversing,代码行数:17,代码来源:log4tx.py

示例12: unpar_upgrade

def unpar_upgrade(GameSvrId=0, dtEventTime=0, GameAppID=0,
                  PlatID=0, OpenID=0, Level=0):

    message = ['UnparUpgrade']

    message.append(GameSvrId)
    message.append(dtEventTime)
    message.append(GameAppID)
    message.append(PlatID)
    message.append(OpenID)

    message.append(Level)

    sendmsg = _format(message)
    logclient.gethandler().send_msg(sendmsg + '\n')
    if debug:
        print sendmsg
开发者ID:wyjstar,项目名称:traversing,代码行数:17,代码来源:log4tx.py

示例13: exit_guild

def exit_guild(GameSvrId=0, dtEventTime=0, GameAppID=0,
               PlatID=0, OpenID=0, GuildId=0):

    message = ['ExitGuild']

    message.append(GameSvrId)
    message.append(dtEventTime)
    message.append(GameAppID)
    message.append(PlatID)
    message.append(OpenID)

    message.append(GuildId)

    sendmsg = _format(message)
    logclient.gethandler().send_msg(sendmsg + '\n')
    if debug:
        print sendmsg
开发者ID:isphinx,项目名称:traversing,代码行数:17,代码来源:log4tx.py

示例14: login_gift

def login_gift(GameSvrId=0, dtEventTime=0, GameAppID=0,
               PlatID=0, OpenID=0, ActivityID=0):

    message = ['LoginGift']

    message.append(GameSvrId)
    message.append(dtEventTime)
    message.append(GameAppID)
    message.append(PlatID)
    message.append(OpenID)

    message.append(ActivityID)

    sendmsg = _format(message)
    logclient.gethandler().send_msg(sendmsg + '\n')
    if debug:
        print sendmsg
开发者ID:wyjstar,项目名称:traversing,代码行数:17,代码来源:log4tx.py

示例15: feast

def feast(GameSvrId=0, dtEventTime=0, GameAppID=0,
          PlatID=0, OpenID=0, Stamina=0):

    message = ['Feast']

    message.append(GameSvrId)
    message.append(dtEventTime)
    message.append(GameAppID)
    message.append(PlatID)
    message.append(OpenID)

    message.append(Stamina)

    sendmsg = _format(message)
    logclient.gethandler().send_msg(sendmsg + '\n')
    if debug:
        print sendmsg
开发者ID:wyjstar,项目名称:traversing,代码行数:17,代码来源:log4tx.py


注:本文中的shared.tlog.logclient.gethandler函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。