本文整理汇总了Python中settings.Settings.getNumberOfLevels方法的典型用法代码示例。如果您正苦于以下问题:Python Settings.getNumberOfLevels方法的具体用法?Python Settings.getNumberOfLevels怎么用?Python Settings.getNumberOfLevels使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类settings.Settings
的用法示例。
在下文中一共展示了Settings.getNumberOfLevels方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: displayInvalidPinMessage
# 需要导入模块: from settings import Settings [as 别名]
# 或者: from settings.Settings import getNumberOfLevels [as 别名]
def displayInvalidPinMessage(level=1):
# Invalid Key Notification: Dialog, Popup Notification, None
notifType = Settings.getInvalidPinNotificationType()
if notifType == Settings.INVALID_PIN_NOTIFICATION_POPUP:
cmd = ""
if Settings.getNumberOfLevels() > 1:
cmd = 'Notification("{0}", "{1} {2}", 3000, "{3}")'.format(__addon__.getLocalizedString(32104).encode('utf-8'), __addon__.getLocalizedString(32211).encode('utf-8'), str(level), __icon__)
else:
cmd = 'Notification("{0}", "{1}", 3000, "{2}")'.format(__addon__.getLocalizedString(32001).encode('utf-8'), __addon__.getLocalizedString(32104).encode('utf-8'), __icon__)
xbmc.executebuiltin(cmd)
elif notifType == Settings.INVALID_PIN_NOTIFICATION_DIALOG:
line3 = None
if Settings.getNumberOfLevels() > 1:
line3 = "%s %d" % (__addon__.getLocalizedString(32211), level)
xbmcgui.Dialog().ok(__addon__.getLocalizedString(32001).encode('utf-8'), __addon__.getLocalizedString(32104).encode('utf-8'), line3)
示例2: log
# 需要导入模块: from settings import Settings [as 别名]
# 或者: from settings.Settings import getNumberOfLevels [as 别名]
##################################
# Main of the PinSentry Setter
##################################
if __name__ == '__main__':
log("Starting Pin Sentry Setter")
# Before setting the pin we need to ensure that all dialog boxes are closed
xbmc.executebuiltin("Dialog.Close(all, true)", True)
numArgs = len(sys.argv)
log("SetPin: Number of arguments %d" % numArgs)
# If there are no arguments, then the pins are for default pin access per video
if numArgs < 2:
# Get the number of pins that have been set
numLevels = Settings.getNumberOfLevels()
log("SetPin: number of pins is %d" % numLevels)
if numLevels < 2:
# Only one pin to set
setPin()
else:
# Need to prompt the user to see which pin they are trying to set
displayNameList = []
for i in range(1, numLevels + 1):
notSetMsg = ""
if not Settings.isPinSet(i):
notSetMsg = " %s" % __addon__.getLocalizedString(32024)
displayString = "%s %d%s" % (__addon__.getLocalizedString(32021), i, notSetMsg)
displayNameList.append(displayString)
示例3: setSecurity
# 需要导入模块: from settings import Settings [as 别名]
# 或者: from settings.Settings import getNumberOfLevels [as 别名]
def setSecurity(self, type, title, id, oldLevel, classBlocked=False, forceLevel=None):
log("Setting security for (id:%s) %s" % (id, title))
level = 1
# Check if we need to prompt the user or the new security level has been supplied
if forceLevel is None:
# Set the new security level to be used
if oldLevel > 0:
# Default is to disable it if it was enabled
level = 0
numLevels = Settings.getNumberOfLevels()
if numLevels > 1 or classBlocked:
# Need to prompt the user to see which pin they are trying to set
displayNameList = []
# Add the option to turn it off
displayNameList.append("%s %s" % (__addon__.getLocalizedString(32211), __addon__.getLocalizedString(32013)))
for i in range(1, numLevels + 1):
secLevStr = str(i)
if numLevels < 2:
# If there is only one security level, use "On" rather than the number
secLevStr = __addon__.getLocalizedString(32014)
displayString = "%s %s" % (__addon__.getLocalizedString(32211), secLevStr)
displayNameList.append(displayString)
# Check if we need the option to disable a classification restriction
if classBlocked:
displayNameList.append(__addon__.getLocalizedString(32212))
select = xbmcgui.Dialog().select(__addon__.getLocalizedString(32001), displayNameList)
if select != -1:
level = select
if classBlocked and (select >= (len(displayNameList) - 1)):
level = -1
log("Setting security level to %d" % level)
else:
log("Exiting set security as no level selected")
return
else:
level = forceLevel
# This could take a little time to set the value so show the busy dialog
xbmc.executebuiltin("ActivateWindow(busydialog)")
if title not in [None, ""]:
pinDB = PinSentryDB()
if type == MenuNavigator.TVSHOWS:
# Set the security level for this title, setting it to zero
# will result in the entry being removed from the database
# as the default for an item is unset
pinDB.setTvShowSecurityLevel(title, int(id), level)
elif type == MenuNavigator.MOVIES:
pinDB.setMovieSecurityLevel(title, int(id), level)
elif type == MenuNavigator.MOVIESETS:
pinDB.setMovieSetSecurityLevel(title, int(id), level)
# As well as setting the security on the Movie set, we need
# to also set it on each movie in the Movie Set
self._setSecurityOnMoviesInMovieSets(int(id), level)
elif type == MenuNavigator.MUSICVIDEOS:
pinDB.setMusicVideoSecurityLevel(title, int(id), level)
elif type == MenuNavigator.PLUGINS:
pinDB.setPluginSecurityLevel(title, id, level)
elif type == MenuNavigator.FILESOURCE:
pinDB.setFileSourceSecurityLevel(title, id, level)
elif type == MenuNavigator.CLASSIFICATIONS_MOVIES:
pinDB.setMovieClassificationSecurityLevel(id, title, level)
elif type == MenuNavigator.CLASSIFICATIONS_TV:
pinDB.setTvClassificationSecurityLevel(id, title, level)
del pinDB
else:
# Handle the bulk operations like set All security for the movies
self._setBulkSecurity(type, level)
xbmc.executebuiltin("Dialog.Close(busydialog)")
xbmc.executebuiltin("Container.Refresh")