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Python DefaultSelector.modify方法代码示例

本文整理汇总了Python中selectors.DefaultSelector.modify方法的典型用法代码示例。如果您正苦于以下问题:Python DefaultSelector.modify方法的具体用法?Python DefaultSelector.modify怎么用?Python DefaultSelector.modify使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在selectors.DefaultSelector的用法示例。


在下文中一共展示了DefaultSelector.modify方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: SimpleServer

# 需要导入模块: from selectors import DefaultSelector [as 别名]
# 或者: from selectors.DefaultSelector import modify [as 别名]
class SimpleServer(object):
    """ This is a simple server receiving and sending utf-8 plain text lines
        over TCP/IP. It should use epoll or other efficient mechanisms if
        available to support a large number of clients without cpu hogging.

        All data sent to connections will be utf-8 encoded. All received lines
        from clients are expected to be utf-8 encoded.

        Lines longer than 10KB will be quietly dropped.
    """
    def __init__(self, port, callback):
        logging.basicConfig(level=logging.INFO)
        self.clients_kept_for_sending = []
        self.selector = DefaultSelector()
        self.callback = callback
        self.server_socket = socket.socket(family=socket.AF_INET6,
            type=socket.SOCK_STREAM)
        self.server_socket.bind(("::0", port))
        self.server_socket.listen(5)
        self.selector.register(self.server_socket, EVENT_READ, data=None)
        self.server_socket.setblocking(False)

    def close(self):
        self.server_socket.close()

    def _remove_socket(self, socket):
        try:
            self.selector.unregister(socket)
        except KeyError:
            pass

    def _handle_new_client(self, socket, addr):
        client = SimpleClient(socket, self, addr)
        self.selector.register(socket, EVENT_READ, data=client)
        self.callback(client)

    def _mark_client_for_sending(self, client, marked):
        if marked:
            self.selector.modify(client.socket, EVENT_READ | EVENT_WRITE,
                data=client)
        else:
            self.selector.modify(client.socket, EVENT_READ, data=client)

    def tick(self, timeout=0):
        """ This will check for any server events and process them.

            If timeout is greater than zero, it will wait at most that
            amount of time in seconds until something happens.
            (This is useful if you want to save some cpu time and you have
            nothing else to do)

            For debugging purposes, it returns the amount of events processed.
        """
        # get rid of old connections we kept around for sending:
        entry_removed = True
        while entry_removed:
            entry_removed = False
            for entry in self.clients_kept_for_sending:
                if entry[1] <= time.time() or len(entry[0].send_buffer) == 0:
                    try:
                        entry[0].close()
                    except:
                        pass
                    self.clients_kept_for_sending.remove(entry)
                    entry_removed = True

        # wait for socket events:
        events = self.selector.select(timeout=timeout)
        events_processed = 0
        for key, mask in events:
            if mask & EVENT_READ != 0:
                events_processed = events_processed + 1
                # handle accept for server socket:
                if key.data == None:
                    conn, addr = self.server_socket.accept()
                    self._handle_new_client(conn, addr)
                    continue
                # handle client socket receive:
                key.data._do_recv()
                continue
            if mask & EVENT_WRITE != 0:
                events_processed = events_processed + 1
                # handle client socket send:
                key.data._do_outstanding_send()
                continue
            logging.debugging("unknown socket event happening, bug?")
        return events_processed
开发者ID:JonasT,项目名称:miraclecrafter,代码行数:89,代码来源:server.py


注:本文中的selectors.DefaultSelector.modify方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。