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Python MenuItem.set_sensitive方法代码示例

本文整理汇总了Python中quodlibet.qltk.x.MenuItem.set_sensitive方法的典型用法代码示例。如果您正苦于以下问题:Python MenuItem.set_sensitive方法的具体用法?Python MenuItem.set_sensitive怎么用?Python MenuItem.set_sensitive使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在quodlibet.qltk.x.MenuItem的用法示例。


在下文中一共展示了MenuItem.set_sensitive方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: Menu

# 需要导入模块: from quodlibet.qltk.x import MenuItem [as 别名]
# 或者: from quodlibet.qltk.x.MenuItem import set_sensitive [as 别名]
    def Menu(self, songs, library, items):
        in_fav = False
        in_all = False
        for song in songs:
            if song in self.__fav_stations:
                in_fav = True
            elif song in self.__stations:
                in_all = True
            if in_fav and in_all:
                break

        iradio_items = []
        button = MenuItem(_("Add to Favorites"), Gtk.STOCK_ADD)
        button.set_sensitive(in_all)
        connect_obj(button, 'activate', self.__add_fav, songs)
        iradio_items.append(button)
        button = MenuItem(_("Remove from Favorites"), Gtk.STOCK_REMOVE)
        button.set_sensitive(in_fav)
        connect_obj(button, 'activate', self.__remove_fav, songs)
        iradio_items.append(button)

        items.append(iradio_items)
        menu = SongsMenu(self.__librarian, songs, playlists=False, remove=True,
                         queue=False, devices=False, items=items)
        return menu
开发者ID:brunob,项目名称:quodlibet,代码行数:27,代码来源:iradio.py

示例2: Menu

# 需要导入模块: from quodlibet.qltk.x import MenuItem [as 别名]
# 或者: from quodlibet.qltk.x.MenuItem import set_sensitive [as 别名]
    def Menu(self, songs, songlist, library):
        menu = SongsMenu(self.__librarian, songs, playlists=False, remove=True,
                         queue=False, accels=songlist.accelerators,
                         devices=False, parent=self)

        menu.prepend(gtk.SeparatorMenuItem())

        in_fav = False
        in_all = False
        for song in songs:
            if song in self.__fav_stations:
                in_fav = True
            elif song in self.__stations:
                in_all = True
            if in_fav and in_all:
                break

        button = MenuItem(_("Remove from Favorites"), gtk.STOCK_REMOVE)
        button.set_sensitive(in_fav)
        gobject_weak(button.connect_object, 'activate',
                     self.__remove_fav, songs)
        menu.prepend(button)

        button = MenuItem(_("Add to Favorites"), gtk.STOCK_ADD)
        button.set_sensitive(in_all)
        gobject_weak(button.connect_object, 'activate',
                     self.__add_fav, songs)
        menu.prepend(button)

        return menu
开发者ID:silkecho,项目名称:glowing-silk,代码行数:32,代码来源:iradio.py

示例3: __popup_menu

# 需要导入模块: from quodlibet.qltk.x import MenuItem [as 别名]
# 或者: from quodlibet.qltk.x.MenuItem import set_sensitive [as 别名]
    def __popup_menu(self, view, library):
        model, iter = view.get_selection().get_selected()
        device = model[iter][0]

        if device.is_connected() and not self.__busy:
            songs = self.__list_songs(device)
        else:
            songs = []
        menu = SongsMenu(library, songs, playlists=False,
                         devices=False, remove=False)

        menu.preseparate()

        props = MenuItem(_("_Properties"), Icons.DOCUMENT_PROPERTIES)
        connect_obj(props, 'activate', self.__properties, model[iter][0])
        props.set_sensitive(not self.__busy)
        menu.prepend(props)

        ren = qltk.MenuItem(_("_Rename"), Icons.EDIT)
        keyval, mod = Gtk.accelerator_parse("F2")
        ren.add_accelerator(
            'activate', self.accelerators, keyval, mod, Gtk.AccelFlags.VISIBLE)

        def rename(path):
            self.__render.set_property('editable', True)
            view.set_cursor(path, view.get_columns()[0], start_editing=True)
        connect_obj(ren, 'activate', rename, model.get_path(iter))
        menu.prepend(ren)

        menu.preseparate()

        eject = Gtk.ImageMenuItem(_("_Eject"), use_underline=True)
        eject.set_image(
            Gtk.Image.new_from_icon_name(Icons.MEDIA_EJECT, Gtk.IconSize.MENU))
        eject.set_sensitive(
            not self.__busy and device.eject and device.is_connected())
        connect_obj(eject, 'activate', self.__eject, None)
        menu.prepend(eject)

        refresh = MenuItem(_("_Refresh"), Icons.VIEW_REFRESH)
        refresh.set_sensitive(device.is_connected())
        connect_obj(refresh, 'activate', self.__refresh, True)
        menu.prepend(refresh)

        menu.show_all()
        return view.popup_menu(menu, 0, Gtk.get_current_event_time())
开发者ID:urielz,项目名称:quodlibet,代码行数:48,代码来源:media.py

示例4: __popup

# 需要导入模块: from quodlibet.qltk.x import MenuItem [as 别名]
# 或者: from quodlibet.qltk.x.MenuItem import set_sensitive [as 别名]
    def __popup(self, entry, menu):
        undo = MenuItem(_("_Undo"), Icons.EDIT_UNDO)
        add_fake_accel(undo, "<Primary>z")
        redo = MenuItem(_("_Redo"), Icons.EDIT_REDO)
        add_fake_accel(redo, "<Primary><shift>z")
        sep = SeparatorMenuItem()

        for widget in [sep, redo, undo]:
            widget.show()

        undo.connect("activate", lambda *x: self.undo())
        redo.connect("activate", lambda *x: self.redo())

        undo.set_sensitive(self.can_undo())
        redo.set_sensitive(self.can_redo())

        for item in [sep, redo, undo]:
            menu.prepend(item)
开发者ID:tintinyoung,项目名称:quodlibet,代码行数:20,代码来源:entry.py

示例5: IndicatorMenu

# 需要导入模块: from quodlibet.qltk.x import MenuItem [as 别名]
# 或者: from quodlibet.qltk.x.MenuItem import set_sensitive [as 别名]

#.........这里部分代码省略.........
        browse = qltk.MenuItem(_("Open _Browser"), Icons.EDIT_FIND)
        browse_sub = Gtk.Menu()

        for Kind in browsers.browsers:
            i = Gtk.MenuItem(label=Kind.accelerated_name, use_underline=True)
            connect_obj(i,
                'activate', LibraryBrowser.open, Kind, app.library, app.player)
            browse_sub.append(i)

        browse.set_submenu(browse_sub)

        self._props = qltk.MenuItem(_("Edit _Tags"), Icons.DOCUMENT_PROPERTIES)

        def on_properties(*args):
            song = player.song
            window = SongProperties(app.librarian, [song])
            window.show()

        self._props.connect('activate', on_properties)

        self._info = MenuItem(_("_Information"), Icons.DIALOG_INFORMATION)

        def on_information(*args):
            song = player.song
            window = Information(app.librarian, [song])
            window.show()

        self._info.connect('activate', on_information)

        def set_rating(value):
            song = player.song
            song["~#rating"] = value
            app.librarian.changed([song])

        self._rating_item = rating = RatingsMenuItem([], app.library)

        quit = MenuItem(_("_Quit"), Icons.APPLICATION_EXIT)
        quit.connect('activate', lambda *x: app.quit())

        if not show_item_bottom and show_item:
            self.append(show_item)
            self.append(SeparatorMenuItem())

        self.append(self._play_item)
        self.append(self._pause_item)
        self.append(previous)
        self.append(next)
        self.append(SeparatorMenuItem())
        self.append(shuffle)
        self.append(repeat)
        self.append(safter)
        self.append(SeparatorMenuItem())
        self.append(rating)
        self.append(self._props)
        self.append(self._info)
        self.append(SeparatorMenuItem())
        self.append(browse)
        self.append(SeparatorMenuItem())
        self.append(quit)

        if show_item_bottom and show_item:
            self.append(SeparatorMenuItem())
            self.append(show_item)

        self.show_all()

        self.set_paused(True)
        self.set_song(None)

    def get_action_item(self):
        """Returns the 'Play' or 'Pause' action menu item (used for unity).
        'action-item-changed' gets emitted if this changes.
        """

        return self._action_item

    def set_paused(self, paused):
        """Update the menu based on the player paused state"""

        self._play_item.set_visible(paused)
        self._pause_item.set_visible(not paused)
        self._action_item = self._play_item if paused else self._pause_item
        self.emit("action-item-changed")

    def set_song(self, song):
        """Update the menu based on the passed song. Can be None.

        This should be the persistent song and not a stream/info one.
        """

        self._rating_item.set_sensitive(song is not None)
        self._info.set_sensitive(song is not None)
        self._props.set_sensitive(song is not None)
        self._rating_item.set_songs([song])

    def _on_play_pause(self, menuitem, player):
        if player.song:
            player.paused ^= True
        else:
            player.reset()
开发者ID:bernd-wechner,项目名称:quodlibet,代码行数:104,代码来源:menu.py

示例6: __popup_menu

# 需要导入模块: from quodlibet.qltk.x import MenuItem [as 别名]
# 或者: from quodlibet.qltk.x.MenuItem import set_sensitive [as 别名]
    def __popup_menu(self, view, parent):
        menu = Gtk.Menu()

        view.ensure_popup_selection()
        model, rows = view.get_selection().get_selected_rows()
        can_change = min([model[path][0].canedit for path in rows])

        items = [SplitDisc, SplitTitle, SplitPerformer, SplitArranger,
                 SplitValues, SplitPerformerFromTitle,
                 SplitOriginalArtistFromTitle]
        items.extend(self.handler.plugins)
        items.sort(key=lambda item: (item._order, item.__name__))

        if len(rows) == 1:
            row = model[rows[0]]
            entry = row[0]

            comment = entry.value
            text = comment.text

            for Item in items:
                if Item.tags and entry.tag not in Item.tags:
                    continue

                try:
                    b = Item(entry.tag, text)
                except:
                    util.print_exc()
                else:
                    b.connect('activate', self.__menu_activate, view)

                    if (not min(listmap(self.__songinfo.can_change, b.needs) +
                                [1])
                            or comment.is_special()):
                        b.set_sensitive(False)

                    menu.append(b)

            if menu.get_children():
                menu.append(SeparatorMenuItem())

        copy_b = MenuItem(_("_Copy Value(s)"), Icons.EDIT_COPY)
        copy_b.connect('activate', self.__copy_tag_value, view)
        qltk.add_fake_accel(copy_b, "<Primary>c")
        menu.append(copy_b)

        remove_b = MenuItem(_("_Remove"), Icons.LIST_REMOVE)
        remove_b.connect('activate', self.__remove_tag, view)
        qltk.add_fake_accel(remove_b, "Delete")
        menu.append(remove_b)

        menu.show_all()
        # Setting the menu itself to be insensitive causes it to not
        # be dismissed; see #473.
        for c in menu.get_children():
            c.set_sensitive(can_change and c.get_property('sensitive'))
        copy_b.set_sensitive(True)
        remove_b.set_sensitive(True)
        menu.connect('selection-done', lambda m: m.destroy())

        # XXX: Keep reference
        self.__menu = menu
        return view.popup_menu(menu, 3, Gtk.get_current_event_time())
开发者ID:LudoBike,项目名称:quodlibet,代码行数:65,代码来源:edittags.py


注:本文中的quodlibet.qltk.x.MenuItem.set_sensitive方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。