本文整理汇总了Python中quodlibet.qltk.ccb.ConfigCheckButton.hide方法的典型用法代码示例。如果您正苦于以下问题:Python ConfigCheckButton.hide方法的具体用法?Python ConfigCheckButton.hide怎么用?Python ConfigCheckButton.hide使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类quodlibet.qltk.ccb.ConfigCheckButton
的用法示例。
在下文中一共展示了ConfigCheckButton.hide方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: from quodlibet.qltk.ccb import ConfigCheckButton [as 别名]
# 或者: from quodlibet.qltk.ccb.ConfigCheckButton import hide [as 别名]
def __init__(self, menu, library, player):
super(QueueExpander, self).__init__(spacing=3)
sw = ScrolledWindow()
sw.set_policy(Gtk.PolicyType.AUTOMATIC, Gtk.PolicyType.AUTOMATIC)
sw.set_shadow_type(Gtk.ShadowType.IN)
self.queue = PlayQueue(library, player)
sw.add(self.queue)
outer = Gtk.HBox(spacing=12)
left = Gtk.HBox(spacing=12)
hb2 = Gtk.HBox(spacing=3)
state_icon = PlaybackStatusIcon()
state_icon.stop()
state_icon.show()
hb2.pack_start(state_icon, True, True, 0)
name_label = Gtk.Label(label=_("_Queue"), use_underline=True)
hb2.pack_start(name_label, True, True, 0)
left.pack_start(hb2, False, True, 0)
b = SmallImageButton(
image=Gtk.Image.new_from_stock(Gtk.STOCK_CLEAR, Gtk.IconSize.MENU))
b.set_tooltip_text(_("Remove all songs from the queue"))
b.connect('clicked', self.__clear_queue)
b.hide()
b.set_relief(Gtk.ReliefStyle.NONE)
left.pack_start(b, False, False, 0)
count_label = Gtk.Label()
left.pack_start(count_label, False, True, 0)
outer.pack_start(left, True, True, 0)
close_button = SmallImageButton(
image=SymbolicIconImage("window-close", Gtk.IconSize.MENU),
relief=Gtk.ReliefStyle.NONE)
close_button.connect("clicked", lambda *x: self.hide())
outer.pack_start(close_button, False, False, 6)
self.set_label_fill(True)
cb = ConfigCheckButton(
_("_Random"), "memory", "shufflequeue")
cb.connect('toggled', self.__queue_shuffle, self.queue.model)
cb.set_active(config.getboolean("memory", "shufflequeue"))
left.pack_start(cb, False, True, 0)
self.set_label_widget(outer)
self.add(sw)
connect_obj(self, 'notify::expanded', self.__expand, cb, b)
targets = [
("text/x-quodlibet-songs", Gtk.TargetFlags.SAME_APP, DND_QL),
("text/uri-list", 0, DND_URI_LIST)
]
targets = [Gtk.TargetEntry.new(*t) for t in targets]
self.drag_dest_set(Gtk.DestDefaults.ALL, targets, Gdk.DragAction.COPY)
self.connect('drag-motion', self.__motion)
self.connect('drag-data-received', self.__drag_data_received)
self.show_all()
self.queue.model.connect_after('row-inserted',
util.DeferredSignal(self.__check_expand), count_label)
self.queue.model.connect_after('row-deleted',
util.DeferredSignal(self.__update_count), count_label)
cb.hide()
connect_obj(self, 'notify::visible', self.__visible, cb, menu, b)
self.__update_count(self.model, None, count_label)
connect_destroy(
player, 'song-started', self.__update_state_icon, state_icon)
connect_destroy(
player, 'paused', self.__update_state_icon_pause,
state_icon, True)
connect_destroy(
player, 'unpaused', self.__update_state_icon_pause,
state_icon, False)
# to make the children clickable if mapped
# ....no idea why, but works
def hack(expander):
label = expander.get_label_widget()
if label:
label.unmap()
label.map()
self.connect("map", hack)
示例2: __init__
# 需要导入模块: from quodlibet.qltk.ccb import ConfigCheckButton [as 别名]
# 或者: from quodlibet.qltk.ccb.ConfigCheckButton import hide [as 别名]
def __init__(self, menu, library, player):
super(QueueExpander, self).__init__()
sw = ScrolledWindow()
sw.set_policy(gtk.POLICY_NEVER, gtk.POLICY_ALWAYS)
sw.set_shadow_type(gtk.SHADOW_IN)
self.queue = PlayQueue(library, player)
sw.add(self.queue)
hb = gtk.HBox(spacing=12)
hb2 = gtk.HBox(spacing=3)
state = gtk.image_new_from_stock(
gtk.STOCK_MEDIA_STOP, gtk.ICON_SIZE_MENU)
hb2.pack_start(state)
l = gtk.Label(_("_Queue"))
hb2.pack_start(l)
hb.pack_start(hb2)
l.set_use_underline(True)
clear = gtk.image_new_from_stock(gtk.STOCK_CLEAR, gtk.ICON_SIZE_MENU)
b = gtk.Button()
b.add(clear)
b.set_tooltip_text(_("Remove all songs from the queue"))
b.connect('clicked', self.__clear_queue)
b.hide()
b.set_relief(gtk.RELIEF_NONE)
hb.pack_start(b, expand=False, fill=False)
l2 = gtk.Label()
hb.pack_start(l2)
cb = ConfigCheckButton(
_("_Random"), "memory", "shufflequeue")
cb.connect('toggled', self.__queue_shuffle, self.queue.model)
cb.set_active(config.getboolean("memory", "shufflequeue"))
hb.pack_start(cb)
self.set_label_widget(hb)
self.add(sw)
self.connect_object('notify::expanded', self.__expand, cb, b)
targets = [("text/x-quodlibet-songs", gtk.TARGET_SAME_APP, 1),
("text/uri-list", 0, 2)]
self.drag_dest_set(gtk.DEST_DEFAULT_ALL, targets, gtk.gdk.ACTION_COPY)
self.connect('drag-motion', self.__motion)
self.connect('drag-data-received', self.__drag_data_received)
self.model = self.queue.model
self.show_all()
self.queue.model.connect_after('row-inserted',
util.DeferredSignal(self.__check_expand), l2)
self.queue.model.connect_after('row-deleted',
util.DeferredSignal(self.__update_count), l2)
cb.hide()
self.connect_object('notify::visible', self.__visible, cb, menu, b)
self.__update_count(self.model, None, l2)
player.connect('song-started', self.__update_state_icon, state)
player.connect('paused', self.__update_state_icon_pause,
state, gtk.STOCK_MEDIA_PAUSE)
player.connect('unpaused', self.__update_state_icon_pause,
state, gtk.STOCK_MEDIA_PLAY)
# to make the children clickable if mapped
# ....no idea why, but works
def hack(expander):
label = expander.get_label_widget()
if label:
label.unmap()
label.map()
self.connect("map", hack)