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Python QgsMapCanvas.refreshAllLayers方法代码示例

本文整理汇总了Python中qgis.gui.QgsMapCanvas.refreshAllLayers方法的典型用法代码示例。如果您正苦于以下问题:Python QgsMapCanvas.refreshAllLayers方法的具体用法?Python QgsMapCanvas.refreshAllLayers怎么用?Python QgsMapCanvas.refreshAllLayers使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在qgis.gui.QgsMapCanvas的用法示例。


在下文中一共展示了QgsMapCanvas.refreshAllLayers方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: testMapTheme

# 需要导入模块: from qgis.gui import QgsMapCanvas [as 别名]
# 或者: from qgis.gui.QgsMapCanvas import refreshAllLayers [as 别名]
    def testMapTheme(self):
        canvas = QgsMapCanvas()
        canvas.setDestinationCrs(QgsCoordinateReferenceSystem(4326))
        canvas.setFrameStyle(0)
        canvas.resize(600, 400)
        self.assertEqual(canvas.width(), 600)
        self.assertEqual(canvas.height(), 400)

        layer = QgsVectorLayer("Polygon?crs=epsg:4326&field=fldtxt:string",
                               "layer", "memory")
        # add a polygon to layer
        f = QgsFeature()
        f.setGeometry(QgsGeometry.fromRect(QgsRectangle(5, 25, 25, 45)))
        self.assertTrue(layer.dataProvider().addFeatures([f]))

        # create a style
        sym1 = QgsFillSymbol.createSimple({'color': '#ffb200'})
        renderer = QgsSingleSymbolRenderer(sym1)
        layer.setRenderer(renderer)

        canvas.setLayers([layer])
        canvas.setExtent(QgsRectangle(10, 30, 20, 35))
        canvas.show()

        # need to wait until first redraw can occur (note that we first need to wait till drawing starts!)
        while not canvas.isDrawing():
            app.processEvents()
        canvas.waitWhileRendering()
        self.assertTrue(self.canvasImageCheck('theme1', 'theme1', canvas))

        # add some styles
        layer.styleManager().addStyleFromLayer('style1')
        sym2 = QgsFillSymbol.createSimple({'color': '#00b2ff'})
        renderer2 = QgsSingleSymbolRenderer(sym2)
        layer.setRenderer(renderer2)
        layer.styleManager().addStyleFromLayer('style2')

        canvas.refresh()
        canvas.waitWhileRendering()
        self.assertTrue(self.canvasImageCheck('theme2', 'theme2', canvas))

        layer.styleManager().setCurrentStyle('style1')
        canvas.refresh()
        canvas.waitWhileRendering()
        self.assertTrue(self.canvasImageCheck('theme1', 'theme1', canvas))

        # OK, so all good with setting/rendering map styles
        # try setting canvas to a particular theme

        # make some themes...
        theme1 = QgsMapThemeCollection.MapThemeRecord()
        record1 = QgsMapThemeCollection.MapThemeLayerRecord(layer)
        record1.currentStyle = 'style1'
        record1.usingCurrentStyle = True
        theme1.setLayerRecords([record1])

        theme2 = QgsMapThemeCollection.MapThemeRecord()
        record2 = QgsMapThemeCollection.MapThemeLayerRecord(layer)
        record2.currentStyle = 'style2'
        record2.usingCurrentStyle = True
        theme2.setLayerRecords([record2])

        QgsProject.instance().mapThemeCollection().insert('theme1', theme1)
        QgsProject.instance().mapThemeCollection().insert('theme2', theme2)

        canvas.setTheme('theme2')
        canvas.refresh()
        canvas.waitWhileRendering()
        self.assertTrue(self.canvasImageCheck('theme2', 'theme2', canvas))

        canvas.setTheme('theme1')
        canvas.refresh()
        canvas.waitWhileRendering()
        self.assertTrue(self.canvasImageCheck('theme1', 'theme1', canvas))

        # add another layer
        layer2 = QgsVectorLayer("Polygon?crs=epsg:4326&field=fldtxt:string",
                                "layer2", "memory")
        f = QgsFeature()
        f.setGeometry(QgsGeometry.fromRect(QgsRectangle(5, 25, 25, 45)))
        self.assertTrue(layer2.dataProvider().addFeatures([f]))

        # create a style
        sym1 = QgsFillSymbol.createSimple({'color': '#b2ff00'})
        renderer = QgsSingleSymbolRenderer(sym1)
        layer2.setRenderer(renderer)

        # rerender canvas - should NOT show new layer
        canvas.refresh()
        canvas.waitWhileRendering()
        self.assertTrue(self.canvasImageCheck('theme1', 'theme1', canvas))
        # test again - this time refresh all layers
        canvas.refreshAllLayers()
        canvas.waitWhileRendering()
        self.assertTrue(self.canvasImageCheck('theme1', 'theme1', canvas))

        # add layer 2 to theme1
        record3 = QgsMapThemeCollection.MapThemeLayerRecord(layer2)
        theme1.setLayerRecords([record3])
        QgsProject.instance().mapThemeCollection().update('theme1', theme1)
#.........这里部分代码省略.........
开发者ID:timlinux,项目名称:QGIS,代码行数:103,代码来源:test_qgsmapcanvas.py


注:本文中的qgis.gui.QgsMapCanvas.refreshAllLayers方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。