本文整理汇总了Python中qgis.core.QgsRenderChecker.runTest方法的典型用法代码示例。如果您正苦于以下问题:Python QgsRenderChecker.runTest方法的具体用法?Python QgsRenderChecker.runTest怎么用?Python QgsRenderChecker.runTest使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类qgis.core.QgsRenderChecker
的用法示例。
在下文中一共展示了QgsRenderChecker.runTest方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: renderCheck
# 需要导入模块: from qgis.core import QgsRenderChecker [as 别名]
# 或者: from qgis.core.QgsRenderChecker import runTest [as 别名]
def renderCheck(self, mismatch=0, colortol=0, imgpath='', grpprefix=''):
"""Check rendered map canvas or existing image against control image
:mismatch: number of pixels different from control, and still valid
:colortol: maximum difference for each color component including alpha
:imgpath: existing image; if present, skips rendering canvas
:grpprefix: compare test image/rendering against different test group
"""
if not grpprefix:
grpprefix = self._TestGroupPrefix
ctl_path = self.controlImagePath(grpprefix)
if not os.path.exists(ctl_path):
raise OSError('Missing control image: {0}'.format(ctl_path))
chk = QgsRenderChecker()
chk.setControlPathPrefix('expected_' + grpprefix)
chk.setControlName(self._Test)
chk.setColorTolerance(colortol)
ms = self._MapSettings # class settings
if self._TestMapSettings is not None:
ms = self._TestMapSettings # per test settings
chk.setMapSettings(ms)
# noinspection PyUnusedLocal
res = False
if imgpath:
res = chk.compareImages(self._Test, mismatch, str(imgpath))
else:
res = chk.runTest(self._Test, mismatch)
if PALREPORT and not res: # don't report ok checks
testname = self._TestGroup + ' . ' + self._Test
PALREPORTS[testname] = str(chk.report().toLocal8Bit())
msg = '\nRender check failed for "{0}"'.format(self._Test)
return res, msg
示例2: testVectorBlending
# 需要导入模块: from qgis.core import QgsRenderChecker [as 别名]
# 或者: from qgis.core.QgsRenderChecker import runTest [as 别名]
def testVectorBlending(self):
"""Test that blend modes work for vector layers."""
#Add vector layers to map
myLayers = []
myLayers.append(self.mLineLayer.id())
myLayers.append(self.mPolygonLayer.id())
self.mapSettings.setLayers(myLayers)
self.mapSettings.setExtent(self.mPointLayer.extent())
#Set blending modes for both layers
self.mLineLayer.setBlendMode(QPainter.CompositionMode_Difference)
self.mPolygonLayer.setBlendMode(QPainter.CompositionMode_Difference)
checker = QgsRenderChecker()
checker.setControlName("expected_vector_blendmodes")
checker.setMapSettings(self.mapSettings)
myResult = checker.runTest("vector_blendmodes");
myMessage = ('vector blending failed')
assert myResult, myMessage
#Reset layers
self.mLineLayer.setBlendMode(QPainter.CompositionMode_SourceOver)
self.mPolygonLayer.setBlendMode(QPainter.CompositionMode_SourceOver)
示例3: renderCheck
# 需要导入模块: from qgis.core import QgsRenderChecker [as 别名]
# 或者: from qgis.core.QgsRenderChecker import runTest [as 别名]
def renderCheck(self, mismatch=0):
chk = QgsRenderChecker()
chk.setControlPathPrefix('expected_' + self._TestGroupPrefix)
chk.setControlName(self._Test)
chk.setMapRenderer(self._MapRenderer)
res = chk.runTest(self._Test, mismatch)
if PALREPORT and not res: # don't report ok checks
testname = self._TestGroup + ' . ' + self._Test
PALREPORTS[testname] = str(chk.report().toLocal8Bit())
msg = '\nRender check failed for "{0}"'.format(self._Test)
return res, msg
示例4: testPalettedBand
# 需要导入模块: from qgis.core import QgsRenderChecker [as 别名]
# 或者: from qgis.core.QgsRenderChecker import runTest [as 别名]
def testPalettedBand(self):
""" test paletted raster render band"""
path = os.path.join(unitTestDataPath(),
'landsat_4326.tif')
info = QFileInfo(path)
base_name = info.baseName()
layer = QgsRasterLayer(path, base_name)
self.assertTrue(layer.isValid(), 'Raster not loaded: {}'.format(path))
renderer = QgsPalettedRasterRenderer(layer.dataProvider(), 2,
[QgsPalettedRasterRenderer.Class(137, QColor(0, 255, 0), 'class 2'),
QgsPalettedRasterRenderer.Class(138, QColor(255, 0, 0), 'class 1'),
QgsPalettedRasterRenderer.Class(139, QColor(0, 0, 255), 'class 1')])
layer.setRenderer(renderer)
ms = QgsMapSettings()
ms.setLayers([layer])
ms.setExtent(layer.extent())
checker = QgsRenderChecker()
checker.setControlName("expected_paletted_renderer_band2")
checker.setMapSettings(ms)
self.assertTrue(checker.runTest("expected_paletted_renderer_band2"), "Paletted rendering test failed")
renderer = QgsPalettedRasterRenderer(layer.dataProvider(), 3,
[QgsPalettedRasterRenderer.Class(120, QColor(0, 255, 0), 'class 2'),
QgsPalettedRasterRenderer.Class(123, QColor(255, 0, 0), 'class 1'),
QgsPalettedRasterRenderer.Class(124, QColor(0, 0, 255), 'class 1')])
layer.setRenderer(renderer)
ms = QgsMapSettings()
ms.setLayers([layer])
ms.setExtent(layer.extent())
checker = QgsRenderChecker()
checker.setControlName("expected_paletted_renderer_band3")
checker.setMapSettings(ms)
self.assertTrue(checker.runTest("expected_paletted_renderer_band3"), "Paletted rendering test failed")
示例5: testRasterBlending
# 需要导入模块: from qgis.core import QgsRenderChecker [as 别名]
# 或者: from qgis.core.QgsRenderChecker import runTest [as 别名]
def testRasterBlending(self):
"""Test that blend modes work for raster layers."""
#Add raster layers to map
myLayers = QStringList()
myLayers.append(self.mRasterLayer1.id())
myLayers.append(self.mRasterLayer2.id())
self.mMapRenderer.setLayerSet(myLayers)
self.mMapRenderer.setExtent(self.mRasterLayer1.extent())
#Set blending mode for top layer
self.mRasterLayer1.setBlendMode(QPainter.CompositionMode_Plus)
checker = QgsRenderChecker()
checker.setControlName("expected_raster_blendmodes")
checker.setMapRenderer(self.mMapRenderer)
myResult = checker.runTest("raster_blendmodes");
myMessage = ('raster blending failed')
assert myResult, myMessage
示例6: renderCheck
# 需要导入模块: from qgis.core import QgsRenderChecker [as 别名]
# 或者: from qgis.core.QgsRenderChecker import runTest [as 别名]
def renderCheck(self, mismatch=0):
chk = QgsRenderChecker()
chk.setControlPathPrefix('expected_' + self._TestGroupPrefix)
chk.setControlName(self._Test)
chk.setMapRenderer(self._MapRenderer)
res = chk.runTest(self._Test, mismatch)
if self._PalReportDir and not res: # don't report ok checks
testname = self._TestGroup + ' . ' + self._Test
report = '<html>'
report += '<head><title>{0}</title></head>'.format(testname)
report += '<body>' + chk.report().toLocal8Bit() + '</body>'
report += '</html>'
f = QFile(os.path.join(self._PalReportDir, testname + '.html'))
if f.open(QIODevice.ReadWrite | QIODevice.Truncate):
f.write(report)
f.close()
msg = '\nRender check failed for "{0}"'.format(self._Test)
return res, msg
示例7: testVectorLayerTransparency
# 需要导入模块: from qgis.core import QgsRenderChecker [as 别名]
# 或者: from qgis.core.QgsRenderChecker import runTest [as 别名]
def testVectorLayerTransparency(self):
"""Test that layer transparency works for vector layers."""
#Add vector layers to map
myLayers = []
myLayers.append(self.mLineLayer.id())
myLayers.append(self.mPolygonLayer.id())
self.mapSettings.setLayers(myLayers)
self.mapSettings.setExtent(self.mPointLayer.extent())
#Set feature blending for line layer
self.mLineLayer.setLayerTransparency( 50 )
checker = QgsRenderChecker()
checker.setControlName("expected_vector_layertransparency")
checker.setMapSettings(self.mapSettings)
myResult = checker.runTest("vector_layertransparency");
myMessage = ('vector layer transparency failed')
assert myResult, myMessage
示例8: testVectorBlending
# 需要导入模块: from qgis.core import QgsRenderChecker [as 别名]
# 或者: from qgis.core.QgsRenderChecker import runTest [as 别名]
def testVectorBlending(self):
"""Test that blend modes work for vector layers."""
#Add vector layers to map
myLayers = QStringList()
myLayers.append(self.mPointLayer.id())
myLayers.append(self.mPolygonLayer.id())
self.mMapRenderer.setLayerSet(myLayers)
self.mMapRenderer.setExtent(self.mPointLayer.extent())
#Set blending modes for both layers
self.mPointLayer.setBlendMode(QPainter.CompositionMode_Overlay)
self.mPolygonLayer.setBlendMode(QPainter.CompositionMode_Multiply)
checker = QgsRenderChecker()
checker.setControlName("expected_vector_blendmodes")
checker.setMapRenderer(self.mMapRenderer)
myResult = checker.runTest("vector_blendmodes");
myMessage = ('vector blending failed')
assert myResult, myMessage
示例9: testVectorLayerTransparency
# 需要导入模块: from qgis.core import QgsRenderChecker [as 别名]
# 或者: from qgis.core.QgsRenderChecker import runTest [as 别名]
def testVectorLayerTransparency(self):
"""Test that layer transparency works for vector layers."""
#Add vector layers to map
myLayers = QStringList()
myLayers.append(self.mLineLayer.id())
myLayers.append(self.mPolygonLayer.id())
self.mMapRenderer.setLayerSet(myLayers)
self.mMapRenderer.setExtent(self.mPointLayer.extent())
self.mPolygonLayer.setBlendMode(QPainter.CompositionMode_Multiply)
#Set feature blending for line layer
self.mLineLayer.setLayerTransparency( 50 )
checker = QgsRenderChecker()
checker.setControlName("expected_vector_layertransparency")
checker.setMapRenderer(self.mMapRenderer)
myResult = checker.runTest("vector_layertransparency");
myMessage = ('vector layer transparency failed')
assert myResult, myMessage
示例10: testVectorFeatureBlending
# 需要导入模块: from qgis.core import QgsRenderChecker [as 别名]
# 或者: from qgis.core.QgsRenderChecker import runTest [as 别名]
def testVectorFeatureBlending(self):
"""Test that feature blend modes work for vector layers."""
#Add vector layers to map
myLayers = []
myLayers.append(self.mLineLayer.id())
myLayers.append(self.mPolygonLayer.id())
self.mMapRenderer.setLayerSet(myLayers)
self.mMapRenderer.setExtent(self.mPointLayer.extent())
#Set feature blending for line layer
self.mLineLayer.setFeatureBlendMode(QPainter.CompositionMode_Plus)
checker = QgsRenderChecker()
checker.setControlName("expected_vector_featureblendmodes")
checker.setMapRenderer(self.mMapRenderer)
myResult = checker.runTest("vector_featureblendmodes");
myMessage = ('vector feature blending failed')
assert myResult, myMessage
#Reset layers
self.mLineLayer.setFeatureBlendMode(QPainter.CompositionMode_SourceOver)
示例11: testTransparency
# 需要导入模块: from qgis.core import QgsRenderChecker [as 别名]
# 或者: from qgis.core.QgsRenderChecker import runTest [as 别名]
def testTransparency(self):
myPath = os.path.join(unitTestDataPath('raster'),
'band1_float32_noct_epsg4326.tif')
myFileInfo = QFileInfo(myPath)
myBaseName = myFileInfo.baseName()
myRasterLayer = QgsRasterLayer(myPath, myBaseName)
myMessage = 'Raster not loaded: %s' % myPath
assert myRasterLayer.isValid(), myMessage
renderer = QgsSingleBandGrayRenderer(myRasterLayer.dataProvider(), 1)
myRasterLayer.setRenderer(renderer)
myRasterLayer.setContrastEnhancementAlgorithm(
QgsContrastEnhancement.StretchToMinimumMaximum,
QgsRasterLayer.ContrastEnhancementMinMax)
myContrastEnhancement = myRasterLayer.renderer().contrastEnhancement()
#print ("myContrastEnhancement.minimumValue = %.17g" %
# myContrastEnhancement.minimumValue())
#print ("myContrastEnhancement.maximumValue = %.17g" %
# myContrastEnhancement.maximumValue())
# Unfortunately the minimum/maximum values calculated in C++ and Python
# are slightly different (e.g. 3.3999999521443642e+38 x
# 3.3999999521444001e+38)
# It is not clear where the precision is lost.
# We set the same values as C++.
myContrastEnhancement.setMinimumValue(-3.3319999287625854e+38)
myContrastEnhancement.setMaximumValue(3.3999999521443642e+38)
#myType = myRasterLayer.dataProvider().dataType(1);
#myEnhancement = QgsContrastEnhancement(myType);
myTransparentSingleValuePixelList = []
rasterTransparency = QgsRasterTransparency()
myTransparentPixel1 = \
QgsRasterTransparency.TransparentSingleValuePixel()
myTransparentPixel1.min = -2.5840000772112106e+38
myTransparentPixel1.max = -1.0879999684602689e+38
myTransparentPixel1.percentTransparent = 50
myTransparentSingleValuePixelList.append(myTransparentPixel1)
myTransparentPixel2 = \
QgsRasterTransparency.TransparentSingleValuePixel()
myTransparentPixel2.min = 1.359999960575336e+37
myTransparentPixel2.max = 9.520000231087593e+37
myTransparentPixel2.percentTransparent = 70
myTransparentSingleValuePixelList.append(myTransparentPixel2)
rasterTransparency.setTransparentSingleValuePixelList(
myTransparentSingleValuePixelList)
rasterRenderer = myRasterLayer.renderer()
assert rasterRenderer
rasterRenderer.setRasterTransparency(rasterTransparency)
QgsMapLayerRegistry.instance().addMapLayers([ myRasterLayer, ])
myMapRenderer = QgsMapRenderer()
myLayers = QStringList()
myLayers.append(myRasterLayer.id())
myMapRenderer.setLayerSet(myLayers)
myMapRenderer.setExtent(myRasterLayer.extent())
myChecker = QgsRenderChecker()
myChecker.setControlName("expected_raster_transparency")
myChecker.setMapRenderer(myMapRenderer)
myResultFlag = myChecker.runTest("raster_transparency_python");
assert myResultFlag, "Raster transparency rendering test failed"
示例12: testPaletted
# 需要导入模块: from qgis.core import QgsRenderChecker [as 别名]
# 或者: from qgis.core.QgsRenderChecker import runTest [as 别名]
def testPaletted(self):
""" test paletted raster renderer with raster with color table"""
path = os.path.join(unitTestDataPath('raster'),
'with_color_table.tif')
info = QFileInfo(path)
base_name = info.baseName()
layer = QgsRasterLayer(path, base_name)
self.assertTrue(layer.isValid(), 'Raster not loaded: {}'.format(path))
renderer = QgsPalettedRasterRenderer(layer.dataProvider(), 1,
[QgsPalettedRasterRenderer.Class(1, QColor(0, 255, 0), 'class 2'),
QgsPalettedRasterRenderer.Class(3, QColor(255, 0, 0), 'class 1')])
self.assertEqual(renderer.nColors(), 2)
self.assertEqual(renderer.usesBands(), [1])
# test labels
self.assertEqual(renderer.label(1), 'class 2')
self.assertEqual(renderer.label(3), 'class 1')
self.assertFalse(renderer.label(101))
# test legend symbology - should be sorted by value
legend = renderer.legendSymbologyItems()
self.assertEqual(legend[0][0], 'class 2')
self.assertEqual(legend[1][0], 'class 1')
self.assertEqual(legend[0][1].name(), '#00ff00')
self.assertEqual(legend[1][1].name(), '#ff0000')
# test retrieving classes
classes = renderer.classes()
self.assertEqual(classes[0].value, 1)
self.assertEqual(classes[1].value, 3)
self.assertEqual(classes[0].label, 'class 2')
self.assertEqual(classes[1].label, 'class 1')
self.assertEqual(classes[0].color.name(), '#00ff00')
self.assertEqual(classes[1].color.name(), '#ff0000')
# test set label
# bad index
renderer.setLabel(1212, 'bad')
renderer.setLabel(3, 'new class')
self.assertEqual(renderer.label(3), 'new class')
# color ramp
r = QgsLimitedRandomColorRamp(5)
renderer.setSourceColorRamp(r)
self.assertEqual(renderer.sourceColorRamp().type(), 'random')
self.assertEqual(renderer.sourceColorRamp().count(), 5)
# clone
new_renderer = renderer.clone()
classes = new_renderer.classes()
self.assertEqual(classes[0].value, 1)
self.assertEqual(classes[1].value, 3)
self.assertEqual(classes[0].label, 'class 2')
self.assertEqual(classes[1].label, 'new class')
self.assertEqual(classes[0].color.name(), '#00ff00')
self.assertEqual(classes[1].color.name(), '#ff0000')
self.assertEqual(new_renderer.sourceColorRamp().type(), 'random')
self.assertEqual(new_renderer.sourceColorRamp().count(), 5)
# write to xml and read
doc = QDomDocument('testdoc')
elem = doc.createElement('qgis')
renderer.writeXml(doc, elem)
restored = QgsPalettedRasterRenderer.create(elem.firstChild().toElement(), layer.dataProvider())
self.assertTrue(restored)
self.assertEqual(restored.usesBands(), [1])
classes = restored.classes()
self.assertTrue(classes)
self.assertEqual(classes[0].value, 1)
self.assertEqual(classes[1].value, 3)
self.assertEqual(classes[0].label, 'class 2')
self.assertEqual(classes[1].label, 'new class')
self.assertEqual(classes[0].color.name(), '#00ff00')
self.assertEqual(classes[1].color.name(), '#ff0000')
self.assertEqual(restored.sourceColorRamp().type(), 'random')
self.assertEqual(restored.sourceColorRamp().count(), 5)
# render test
layer.setRenderer(renderer)
ms = QgsMapSettings()
ms.setLayers([layer])
ms.setExtent(layer.extent())
checker = QgsRenderChecker()
checker.setControlName("expected_paletted_renderer")
checker.setMapSettings(ms)
self.assertTrue(checker.runTest("expected_paletted_renderer"), "Paletted rendering test failed")
示例13: test_AddPALToVectorLayer
# 需要导入模块: from qgis.core import QgsRenderChecker [as 别名]
# 或者: from qgis.core.QgsRenderChecker import runTest [as 别名]
def test_AddPALToVectorLayer(self):
"""Check if we can set a label field, verify that PAL is assigned
and that output is rendered correctly"""
# TODO: add UTM PAL-specific shps, with 4326 as on-the-fly cross-check
# setCanvasCrs(26913)
myShpFile = os.path.join(TEST_DATA_DIR, 'lines.shp')
myVectorLayer = QgsVectorLayer(myShpFile, 'Lines', 'ogr')
self._MapRegistry.addMapLayer(myVectorLayer)
myLayers = QStringList()
myLayers.append(myVectorLayer.id())
self._MapRenderer.setLayerSet(myLayers)
self._MapRenderer.setExtent(myVectorLayer.extent())
self._Canvas.zoomToFullExtent()
# check layer labeling is PAL with customProperty access
# should not be activated on layer load
myPalSet = myVectorLayer.customProperty( "labeling" ).toString()
myMessage = '\nExpected: Empty QString\nGot: %s' % (str(myPalSet))
assert str(myPalSet) == '', myMessage
# simulate clicking checkbox, setting label field and clicking apply
self._testFont.setPointSize(20)
myPalLyr = QgsPalLayerSettings()
myPalLyr.enabled = True
myPalLyr.fieldName = 'Name'
myPalLyr.placement = QgsPalLayerSettings.Line
myPalLyr.placementFlags = QgsPalLayerSettings.AboveLine
myPalLyr.xQuadOffset = 0
myPalLyr.yQuadOffset = 0
myPalLyr.xOffset = 0
myPalLyr.yOffset = 0
myPalLyr.angleOffset = 0
myPalLyr.centroidWhole = False
myPalLyr.textFont = self._testFont
myPalLyr.textNamedStyle = QString("Medium")
myPalLyr.textColor = Qt.black
myPalLyr.textTransp = 0
myPalLyr.previewBkgrdColor = Qt.white
myPalLyr.priority = 5
myPalLyr.obstacle = True
myPalLyr.dist = 0
myPalLyr.scaleMin = 0
myPalLyr.scaleMax = 0
myPalLyr.bufferSize = 1
myPalLyr.bufferColor = Qt.white
myPalLyr.bufferTransp = 0
myPalLyr.bufferNoFill = False
myPalLyr.bufferJoinStyle = Qt.RoundJoin
myPalLyr.formatNumbers = False
myPalLyr.decimals = 3
myPalLyr.plusSign = False
myPalLyr.labelPerPart = False
myPalLyr.displayAll = True
myPalLyr.mergeLines = False
myPalLyr.minFeatureSize = 0.0
myPalLyr.vectorScaleFactor = 1.0
myPalLyr.rasterCompressFactor = 1.0
myPalLyr.addDirectionSymbol = False
myPalLyr.upsidedownLabels = QgsPalLayerSettings.Upright
myPalLyr.fontSizeInMapUnits = False
myPalLyr.bufferSizeInMapUnits = False
myPalLyr.labelOffsetInMapUnits = True
myPalLyr.distInMapUnits = False
myPalLyr.wrapChar = ""
myPalLyr.preserveRotation = True
myPalLyr.writeToLayer(myVectorLayer)
# check layer labeling is PAL with customProperty access
myPalSet = myVectorLayer.customProperty( "labeling" ).toString()
myMessage = '\nExpected: pal\nGot: %s' % (str(myPalSet))
assert str(myPalSet) == 'pal', myMessage
# check layer labeling is PAL via engine interface
myMessage = '\nCould not get whether PAL enabled from labelingEngine'
assert self._PalEngine.willUseLayer(myVectorLayer), myMessage
#
myChecker = QgsRenderChecker()
myChecker.setControlName("expected_pal_aboveLineLabeling")
myChecker.setMapRenderer(self._MapRenderer)
myResult = myChecker.runTest("pal_aboveLineLabeling_python");
myMessage = ('\nVector layer \'above line\' label engine '
'rendering test failed')
assert myResult, myMessage
# compare against a straight rendering/save as from QgsMapCanvasMap
# unnecessary? works a bit different than QgsRenderChecker, though
# myImage = os.path.join(unicode(QDir.tempPath()),
# 'render_pal_aboveLineLabeling.png')
# self._Map.render()
# self._Canvas.saveAsImage(myImage)
# myChecker.setRenderedImage(myImage)
# myResult = myChecker.compareImages("pal_aboveLineLabeling_python")
# myMessage = ('\nVector layer \'above line\' label engine '
#.........这里部分代码省略.........