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Python QgsProcessingModelAlgorithm.asPythonCode方法代码示例

本文整理汇总了Python中qgis.core.QgsProcessingModelAlgorithm.asPythonCode方法的典型用法代码示例。如果您正苦于以下问题:Python QgsProcessingModelAlgorithm.asPythonCode方法的具体用法?Python QgsProcessingModelAlgorithm.asPythonCode怎么用?Python QgsProcessingModelAlgorithm.asPythonCode使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在qgis.core.QgsProcessingModelAlgorithm的用法示例。


在下文中一共展示了QgsProcessingModelAlgorithm.asPythonCode方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: ModelerDialog

# 需要导入模块: from qgis.core import QgsProcessingModelAlgorithm [as 别名]
# 或者: from qgis.core.QgsProcessingModelAlgorithm import asPythonCode [as 别名]

#.........这里部分代码省略.........
        if not filename:
            return

        if not filename.lower().endswith('.svg'):
            filename += '.svg'

        totalRect = self.scene.itemsBoundingRect()
        totalRect.adjust(-10, -10, 10, 10)
        svgRect = QRectF(0, 0, totalRect.width(), totalRect.height())

        svg = QSvgGenerator()
        svg.setFileName(filename)
        svg.setSize(QSize(totalRect.width(), totalRect.height()))
        svg.setViewBox(svgRect)
        svg.setTitle(self.model.displayName())

        painter = QPainter(svg)
        self.scene.render(painter, svgRect, totalRect)
        painter.end()

        self.bar.pushMessage("", "Model was correctly exported as SVG", level=Qgis.Success, duration=5)
        self.repaintModel(controls=True)

    def exportAsPython(self):
        filename, filter = QFileDialog.getSaveFileName(self,
                                                       self.tr('Save Model As Python Script'), '',
                                                       self.tr('Python files (*.py *.PY)'))
        if not filename:
            return

        if not filename.lower().endswith('.py'):
            filename += '.py'

        text = self.model.asPythonCode()
        with codecs.open(filename, 'w', encoding='utf-8') as fout:
            fout.write(text)

        self.bar.pushMessage("", "Model was correctly exported as python script", level=Qgis.Success, duration=5)

    def saveModel(self, saveAs):
        if str(self.textGroup.text()).strip() == '' \
                or str(self.textName.text()).strip() == '':
            QMessageBox.warning(
                self, self.tr('Warning'), self.tr('Please enter group and model names before saving')
            )
            return
        self.model.setName(str(self.textName.text()))
        self.model.setGroup(str(self.textGroup.text()))
        if self.model.sourceFilePath() and not saveAs:
            filename = self.model.sourceFilePath()
        else:
            filename, filter = QFileDialog.getSaveFileName(self,
                                                           self.tr('Save Model'),
                                                           ModelerUtils.modelsFolders()[0],
                                                           self.tr('Processing models (*.model3)'))
            if filename:
                if not filename.endswith('.model3'):
                    filename += '.model3'
                self.model.setSourceFilePath(filename)
        if filename:
            if not self.model.toFile(filename):
                if saveAs:
                    QMessageBox.warning(self, self.tr('I/O error'),
                                        self.tr('Unable to save edits. Reason:\n {0}').format(str(sys.exc_info()[1])))
                else:
                    QMessageBox.warning(self, self.tr("Can't save model"), QCoreApplication.translate('QgsPluginInstallerInstallingDialog', (
开发者ID:Cracert,项目名称:Quantum-GIS,代码行数:70,代码来源:ModelerDialog.py

示例2: ModelerDialog

# 需要导入模块: from qgis.core import QgsProcessingModelAlgorithm [as 别名]
# 或者: from qgis.core.QgsProcessingModelAlgorithm import asPythonCode [as 别名]

#.........这里部分代码省略.........
        if not filename:
            return

        if not filename.lower().endswith('.svg'):
            filename += '.svg'

        totalRect = self.scene.itemsBoundingRect()
        totalRect.adjust(-10, -10, 10, 10)
        svgRect = QRectF(0, 0, totalRect.width(), totalRect.height())

        svg = QSvgGenerator()
        svg.setFileName(filename)
        svg.setSize(QSize(totalRect.width(), totalRect.height()))
        svg.setViewBox(svgRect)
        svg.setTitle(self.model.displayName())

        painter = QPainter(svg)
        self.scene.render(painter, svgRect, totalRect)
        painter.end()

        self.bar.pushMessage("", self.tr("Successfully exported model as SVG to <a href=\"{}\">{}</a>").format(QUrl.fromLocalFile(filename).toString(), QDir.toNativeSeparators(filename)), level=Qgis.Success, duration=5)
        self.repaintModel(controls=True)

    def exportAsPython(self):
        filename, filter = QFileDialog.getSaveFileName(self,
                                                       self.tr('Save Model As Python Script'), '',
                                                       self.tr('Processing scripts (*.py *.PY)'))
        if not filename:
            return

        if not filename.lower().endswith('.py'):
            filename += '.py'

        text = self.model.asPythonCode()
        with codecs.open(filename, 'w', encoding='utf-8') as fout:
            fout.write(text)

        self.bar.pushMessage("", self.tr("Successfully exported model as python script to <a href=\"{}\">{}</a>").format(QUrl.fromLocalFile(filename).toString(), QDir.toNativeSeparators(filename)), level=Qgis.Success, duration=5)

    def can_save(self):
        """
        Tests whether a model can be saved, or if it is not yet valid
        :return: bool
        """
        if str(self.textName.text()).strip() == '':
            self.bar.pushWarning(
                "", self.tr('Please a enter model name before saving')
            )
            return False

        return True

    def saveModel(self, saveAs):
        if not self.can_save():
            return
        self.model.setName(str(self.textName.text()))
        self.model.setGroup(str(self.textGroup.text()))
        if self.model.sourceFilePath() and not saveAs:
            filename = self.model.sourceFilePath()
        else:
            filename, filter = QFileDialog.getSaveFileName(self,
                                                           self.tr('Save Model'),
                                                           ModelerUtils.modelsFolders()[0],
                                                           self.tr('Processing models (*.model3 *.MODEL3)'))
            if filename:
                if not filename.endswith('.model3'):
开发者ID:dwsilk,项目名称:QGIS,代码行数:70,代码来源:ModelerDialog.py

示例3: ModelerDialog

# 需要导入模块: from qgis.core import QgsProcessingModelAlgorithm [as 别名]
# 或者: from qgis.core.QgsProcessingModelAlgorithm import asPythonCode [as 别名]

#.........这里部分代码省略.........
        if not filename:
            return

        if not filename.lower().endswith('.svg'):
            filename += '.svg'

        totalRect = self.scene.itemsBoundingRect()
        totalRect.adjust(-10, -10, 10, 10)
        svgRect = QRectF(0, 0, totalRect.width(), totalRect.height())

        svg = QSvgGenerator()
        svg.setFileName(filename)
        svg.setSize(QSize(totalRect.width(), totalRect.height()))
        svg.setViewBox(svgRect)
        svg.setTitle(self.model.displayName())

        painter = QPainter(svg)
        self.scene.render(painter, svgRect, totalRect)
        painter.end()

        self.bar.pushMessage("", "Model was correctly exported as SVG", level=QgsMessageBar.SUCCESS, duration=5)
        self.repaintModel(controls=True)

    def exportAsPython(self):
        filename, filter = QFileDialog.getSaveFileName(self,
                                                       self.tr('Save Model As Python Script'), '',
                                                       self.tr('Python files (*.py *.PY)'))
        if not filename:
            return

        if not filename.lower().endswith('.py'):
            filename += '.py'

        text = self.model.asPythonCode()
        with codecs.open(filename, 'w', encoding='utf-8') as fout:
            fout.write(text)

        self.bar.pushMessage("", "Model was correctly exported as python script", level=QgsMessageBar.SUCCESS, duration=5)

    def saveModel(self, saveAs):
        if str(self.textGroup.text()).strip() == '' \
                or str(self.textName.text()).strip() == '':
            QMessageBox.warning(
                self, self.tr('Warning'), self.tr('Please enter group and model names before saving')
            )
            return
        self.model.setName(str(self.textName.text()))
        self.model.setGroup(str(self.textGroup.text()))
        if self.model.sourceFilePath() and not saveAs:
            filename = self.model.sourceFilePath()
        else:
            filename, filter = QFileDialog.getSaveFileName(self,
                                                           self.tr('Save Model'),
                                                           ModelerUtils.modelsFolders()[0],
                                                           self.tr('Processing models (*.model3)'))
            if filename:
                if not filename.endswith('.model3'):
                    filename += '.model3'
                self.model.setSourceFilePath(filename)
        if filename:
            if not self.model.toFile(filename):
                if saveAs:
                    QMessageBox.warning(self, self.tr('I/O error'),
                                        self.tr('Unable to save edits. Reason:\n {0}').format(str(sys.exc_info()[1])))
                else:
                    QMessageBox.warning(self, self.tr("Can't save model"),
开发者ID:timlinux,项目名称:QGIS,代码行数:70,代码来源:ModelerDialog.py


注:本文中的qgis.core.QgsProcessingModelAlgorithm.asPythonCode方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。