本文整理汇总了Python中pymel.core.textFieldGrp函数的典型用法代码示例。如果您正苦于以下问题:Python textFieldGrp函数的具体用法?Python textFieldGrp怎么用?Python textFieldGrp使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了textFieldGrp函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: rh_dynamicJoint
def rh_dynamicJoint():
#Create a variable for the window name
winName = 'DynamicJoint'
winTitle = 'rh_DynamicJoint_prototype_v0.23'
#Delete the window if it exists
if pm.window(winName, exists = True):
pm.deleteUI(winName, window = True)
#Build the main window
pm.window(winName, title = winTitle, sizeable = True)
#name field
pm.textFieldGrp('NameTFG',label = 'Set up name:', text = 'Ribbon45hp', ed = True)
pm.columnLayout(adjustableColumn = True)
#side
pm.radioButtonGrp('ColSel',nrb = 3,label = 'Side:',la3 = ['l','m','r'],sl = 1)
pm.columnLayout(adjustableColumn = True)
#axis
pm.radioButtonGrp('AxisSel',nrb = 3,label = 'Axis:',la3 = ['x','y','z'],sl = 1)
pm.columnLayout(adjustableColumn = True)
#ccSize
pm.floatSliderGrp('Cc_Size',label = 'Control Size:',f = True,min = 1,max = 10,fmn = 1,fmx = 100,v = 1)
pm.columnLayout(adjustableColumn = True)
#joint number
pm.intSliderGrp('Joint_Num',label = 'Number Of Joints:',f = True,min = 4,max = 49,fmn = 1,fmx = 100,v = 4)
pm.columnLayout(adjustableColumn = True)
#inbound
pm.button(label = 'Ready For Tasking', command = 'inbound()')
pm.columnLayout(adjustableColumn = True)
#bringTheRain
pm.button(label = 'Target Acquire', command = 'bringTheRain()')
pm.columnLayout(adjustableColumn = True)
#Show the window
pm.showWindow(winName)
pm.window(winName, edit = True, width = 378, height = 210)
示例2: __init__
def __init__(self):
winName = 'SineRigWin333'
if pm.window(winName, exists=1):
pm.deleteUI(winName,window=1)
win = pm.window(winName, t='SineRig')
pm.columnLayout(adj=1)
pm.text('X Axis should be joint chain aim axis.')
# Control
self.cnt_fld = pm.textFieldButtonGrp(l='Control',bl='Load')
pm.textFieldButtonGrp( self.cnt_fld, e=1, bc=lambda: pm.textFieldButtonGrp(self.cnt_fld,e=1,text=pm.ls(sl=1)[0]) )
# Name
self.name_fld = pm.textFieldGrp(l='Name')
# Base jnt
self.base_fld = pm.textFieldButtonGrp(l='Base Joint',bl='Load')
pm.textFieldButtonGrp( self.base_fld, e=1, bc=lambda: pm.textFieldButtonGrp(self.base_fld,e=1,text=pm.ls(sl=1)[0]) )
# Tip jnt
self.tip_fld = pm.textFieldButtonGrp(l='Tip Joint',bl='Load')
pm.textFieldButtonGrp( self.tip_fld, e=1, bc=lambda: pm.textFieldButtonGrp(self.tip_fld,e=1,text=pm.ls(sl=1)[0]) )
# Create button
pm.button(l="Create",c=self.createRig)
##### Development Aide
pm.textFieldButtonGrp(self.cnt_fld,e=1,text='TopFin_Base_ctrlA')
pm.textFieldGrp(self.name_fld,e=1,text='Fin')
pm.textFieldButtonGrp(self.base_fld,e=1,text='TopFinA_jnt_1')
pm.textFieldButtonGrp(self.tip_fld,e=1,text='TopFinA_jnt_12')
pm.showWindow(win)
示例3: renaming
def renaming():
preName = pm.textFieldGrp('pre',q = 1,tx = 1)
sideB = pm.radioButtonGrp('side',q = 1,sl = 1)
sideList = ['l','r','m']
objName = pm.textFieldGrp('obj',q = 1,tx = 1)
startNum = pm.textFieldGrp('starNum',q = 1,tx = 1)
paddingNum = pm.textFieldGrp('paddingNum',q = 1,tx = 1)
suffixName = pm.textFieldGrp('suffix',q = 1,tx = 1)
jointEnd = pm.checkBox('je',q = 1,v = 1)
sels = pm.ls(sl = 1)
for num,sel in enumerate(sels):
if len(str(startNum)) < paddingNum:
number = str(0) + str(startNum)
preNames = ''
if preName != '':
preNames = preName + '_'
name = preNames + objName + '_' + sideList[sideB] + '_' + number + '_' + suffixName
pm.rename(sel,name)
if jointEnd == 1:
name = preNames + objName + '_' + sideList[sideB] + '_' + number + '_' + 'je'
pm.rename(sels[-1],name)
print name
startNum = int(startNum) + 1
示例4: addUIElement
def addUIElement(uiType, attribute, uiLabel, callback, renderGlobalsNodeName):
ui = None
if uiType == 'bool':
ui = pm.checkBoxGrp(label=uiLabel)
if callback is not None:
pm.checkBoxGrp(ui, edit=True, cc=callback)
if uiType == 'int':
ui = pm.intFieldGrp(label=uiLabel, numberOfFields = 1)
if callback is not None:
pm.intFieldGrp(ui, edit=True, cc = callback)
if uiType == 'float':
ui = pm.floatFieldGrp(label=uiLabel, numberOfFields = 1)
if callback is not None:
pm.floatFieldGrp(ui, edit=True, cc= callback)
if uiType == 'enum':
ui = pm.attrEnumOptionMenuGrp(label = uiLabel, at=attribute, ei = getEnumList(attribute))
# attrEnumOptionGrp has no cc callback, so I create a script job
if callback is not None:
attribute = pm.Attribute(renderGlobalsNodeName + "." + attribute)
pm.scriptJob(attributeChange=[attribute, callback], parent=ui)
if uiType == 'color':
ui = pm.attrColorSliderGrp(label=uiLabel, at=attribute)
if uiType == 'string':
ui = pm.textFieldGrp(label=uiLabel)
if callback is not None:
pm.textFieldGrp(ui, edit=True, cc=callback)
if uiType == 'vector':
ui = pm.floatFieldGrp(label=uiLabel, nf=3)
if callback is not None:
pm.floatFieldGrp(ui, edit=True, cc=callback)
return ui
示例5: getModuleInstance
def getModuleInstance(self):
cName = pm.textFieldGrp(self.cNameT,q = 1,text = 1)
side = pm.textFieldGrp(self.sideT,q = 1,text = 1)
cntSizeV = pm.floatFieldGrp(self.cntSize,q = 1,value1 = 1)
self.__pointerClass = Hierarchy(side,size = cntSizeV,characterName = cName)
return self.__pointerClass
示例6: multi_nameChange
def multi_nameChange(component, *args):
sel_lights = pm.ls(sl=True, lights=True, dag=True)
newName = pm.textFieldGrp(component, q=True, text=True)
newName = re.sub('\s+', '_', newName)
for light in sel_lights:
trans = pm.listRelatives(light, parent=True, fullPath=True)[0]
pm.rename(trans, newName)
pm.textFieldGrp(component, e=True, text='')
refreshWindow(*args)
示例7: _newAssetInfoConfirmed
def _newAssetInfoConfirmed(self, args):
sceneName = _pmCore.textFieldGrp(self._sceneName, query=True, text=True)
directory = _pmCore.textFieldGrp(self._filePath, query=True, text=True)
description = _pmCore.scrollField(self._description, query=True, text=True)
category = _pmCore.optionMenuGrp(self._category, value=True, query=True)
if not sceneName or not directory or not description:
_pmCore.confirmDialog(title='Invalid Asset Info', message='Asset info for "Scene Name", "Directory" and "Description" can not be empty.', button='OK')
return
self._newAssetInfoClose()
fileID = _MayaFunctions.saveScene(sceneName, directory, description, category)
if self._addedCallback:
self._addedCallback(fileID, category)
示例8: update_velocity_grid_export
def update_velocity_grid_export(self, param_name):
grp = "OpenVDBVelocityGrids"
attr_value = pm.getAttr(param_name)
pm.textFieldGrp(grp, edit=True,
text="" if attr_value is None else attr_value,
changeCommand=lambda val: pm.setAttr(param_name, val))
pm.scriptJob(parent=grp,
replacePrevious=True,
attributeChange=[param_name,
lambda: pm.textFieldGrp(grp, edit=True,
text=pm.getAttr(param_name))])
self.setup_velocity_grid_popup(grp, param_name)
示例9: __init__
def __init__(self, mainUI):
self.mainUI = mainUI
with pm.window(title='Create') as self.window:
with pm.columnLayout():
self.name = pm.textFieldGrp(label='Name:')
self.value = pm.textFieldGrp(label='Value:')
with pm.rowColumnLayout(nc=2):
pm.button(label='create', c=self._apply)
pm.button(label='Cancel', c=self._cancel)
self.window.show()
示例10: update_channel
def update_channel(self, channel_name, param_name):
grp = "OpenVDB%sChannelGrp" % channel_name
attr_value = pm.getAttr(param_name)
pm.textFieldGrp(grp, edit=True,
text="" if attr_value is None else attr_value,
changeCommand=lambda val: pm.setAttr(param_name, val))
pm.scriptJob(parent=grp,
replacePrevious=True,
attributeChange=[param_name,
lambda : pm.textFieldGrp(grp, edit=True,
text=pm.getAttr(param_name))])
self.clear_popups(grp)
pm.popupMenu(parent=grp, postMenuCommand=lambda popup, popup_parent: AEvdb_visualizerTemplate.setup_popup_menu_elems(popup, popup_parent, param_name))
示例11: getModuleInstance
def getModuleInstance(self):
baseNameT = pm.textFieldGrp(self.baseNameT,q = 1,text = 1)
sideT = pm.textFieldGrp(self.sideT,q = 1,text = 1)
cntAxisT = pm.textFieldGrp(self.cntAxisT,q = 1,text = 1)
cntSizeBodyV = pm.floatFieldGrp(self.cntSizeBody,q = 1,value1 = 1)
cntSizeIkV = pm.floatFieldGrp(self.cntSizeIk,q = 1,value1 = 1)
segmentN = pm.intFieldGrp(self.segment,q = 1,v = 1)
mainMetaNode = pm.optionMenu(self.mainMetaNodeM,q = 1,v = 1)
self.__pointerClass = SpineModule(baseName = baseNameT,side = sideT,bodySize = cntSizeBodyV,ctrlAxis = cntAxisT,
ikSize = cntSizeIkV,segment = segmentN,metaMain = mainMetaNode)
return self.__pointerClass
示例12: createRig
def createRig(self, *args):
BlendSineRig.BlendSineRig(control=pm.textFieldButtonGrp(
self.cnt_fld, q=1, text=1),
name=pm.textFieldGrp(
self.name_fld, q=1, text=1),
numJnts=pm.textFieldGrp(
self.numJnts_fld, q=1, text=1),
curve=pm.textFieldButtonGrp(
self.crv_fld, q=1, text=1),
fwdBackCrvs=pm.textScrollList(
self.fwd_sFld, q=1, ai=1),
sideToSideCrvs=pm.textScrollList(
self.side_sFld, q=1, ai=1),)
示例13: animateExportUI
def animateExportUI():
winName = 'animateUI'
if(pm.window(winName,q=1,ex=1)):
pm.deleteUI(winName)
pm.window(winName,ret=1,mb=1)
pm.columnLayout('columnLayout8',adj=1)
pm.checkBoxGrp('exportType',ncb=3, label='export Type : ',
la3=[': transform', ': rotate', ': custom'])
pm.textFieldGrp('exportPath',l = 'export Path : ',adj = 0,
cl2 = ['right','center'],tx = 'asdd')
pm.button('export',c = 'animateExport()')
pm.showWindow(winName)
示例14: _updateAssetClicked
def _updateAssetClicked(self):
if self._currentSelectedAsset == None:
raise RuntimeError('Nothing selected.')
sceneName = _pmCore.textFieldGrp(self._uiWidget[_UiWidgetEnum.sceneNameTextField], query=True, text=True)
filePath = _pmCore.textFieldGrp(self._uiWidget[_UiWidgetEnum.filePathTextField], query=True, text=True)
category = _pmCore.optionMenuGrp(self._uiWidget[_UiWidgetEnum.categoryCombox], query=True, value=True)
description = _pmCore.scrollField(self._uiWidget[_UiWidgetEnum.descriptionTextField], query=True, text=True)
_Database.setFileCategory(self._currentSelectedAsset, category)
_Database.setFileDescription(self._currentSelectedAsset, description)
_Database.setFilename(self._currentSelectedAsset, sceneName)
_Database.setFilePath(self._currentSelectedAsset, filePath)
_pmCore.iconTextButton(self._uiWidget[_UiWidgetEnum.assetBtnList][self._assetBtnName(self._currentSelectedAsset)], edit=True, label=sceneName)
self._refreshAssetButtonView()
示例15: multi_BasicSettings
def multi_BasicSettings():
# Basic Settings
pm.text(l='', h=5)
multi_nameField = pm.textFieldGrp('hp3dNameField', l='Name', text='', cw=[2, 150], cc=fun.partial(multi_nameChange, 'hp3dNameField'), fcc=True)
pm.rowColumnLayout(nc=2)
pm.text(l='Basic Settings', w=75, al='left', en=False)
pm.separator(w=marginWidth-75, h=14)
pm.setParent(multiLight_layout)
multi_color = pm.colorSliderGrp('hp3dColorSlider', label='Color', rgb=(1, 1, 1), cw=[3, 20], dc=fun.partial(multi_colorChange, '.color', 'all', 'hp3dColorSlider'))
multi_intensity = pm.floatSliderGrp('hp3dIntensitySlider', label='Intensity', field=True, v=1.000, fmx=1000000000, pre=3, cw=[3, 20], dc=fun.partial(multi_floatChange, '.intensity', 'all', 'hp3dIntensitySlider'))
# pm.text(l='', h=3) # GUI SPACER
pm.rowColumnLayout(nc=2)
pm.text(l='', w=142) # GUI SPACER
global multi_illDefault_box
multi_illDefault_box = pm.checkBox(l='Illuminates by Default', v=1, cc=multi_illDefault)
pm.setParent(multiLight_layout)
pm.rowColumnLayout(nc=3)
pm.text(l='', w=142) # GUI SPACER
multi_emitDiff_box = pm.checkBox('hp3dEmitDiffCheckbox', l='Emit Diffuse', v=1, w=120, cc=fun.partial(multi_checkboxChange, '.emitDiffuse', 'all', 'hp3dEmitDiffCheckbox'))
multi_emitSpec_box = pm.checkBox('hp3dEmitSpecCheckbox', l='Emit Specular', v=1, cc=fun.partial(multi_checkboxChange, '.emitSpecular', 'all', 'hp3dEmitSpecCheckbox'))
pm.setParent(multiLight_layout)
pm.rowColumnLayout(nc=3)
pm.text(l='Decay Rate', w=140, al='right')
pm.text(l='', w=3)
multi_decayRate_menu = pm.optionMenu('hp3dDecayRateMenu', bgc=primary_componentColor, cc=fun.partial(multi_menuChange, '.decayRate', 'not directional', 'hp3dDecayRateMenu'))
pm.menuItem(l='No Decay', da=0)
pm.menuItem(l='Linear', da=1)
pm.menuItem(l='Quadratic', da=2)
pm.menuItem(l='Cubic', da=3)
pm.setParent(multiLight_layout)