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Python core.scriptJob函数代码示例

本文整理汇总了Python中pymel.core.scriptJob函数的典型用法代码示例。如果您正苦于以下问题:Python scriptJob函数的具体用法?Python scriptJob怎么用?Python scriptJob使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了scriptJob函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: killJob

 def killJob(self):
     try:
         pm.scriptJob(kill=self.jid)
         io.warn("Killed {0} job: {1}".format(self.event, self.jid))
         self.jid = None
     except Exception:
         raise
开发者ID:satishgoda,项目名称:programmingusingpython,代码行数:7,代码来源:manager.py

示例2: _dock_closed

 def _dock_closed(s, *loop):
     visible = s._dock_query(vis=True)
     if not visible and loop:
         pmc.scriptJob(ie=s._dock_closed, p=s._dock, ro=True)
     elif not visible:
         pmw.deleteUI(s._dock, control=True)
         print "Window closed."
开发者ID:internetimagery,项目名称:OutOfControlRig,代码行数:7,代码来源:__init__.py

示例3: __init__

 def __init__(s, **kwargs):
     s.callback = None
     s.ids = ids = []
     kwargs["e"] = ("PostSceneRead", s._changed)
     ids.append(pmc.scriptJob(**kwargs))
     kwargs["e"] = ("NewSceneOpened", s._changed)
     ids.append(pmc.scriptJob(**kwargs))
开发者ID:internetimagery,项目名称:OutOfControlRig,代码行数:7,代码来源:track.py

示例4: addUIElement

def addUIElement(uiType, attribute, uiLabel, callback, renderGlobalsNodeName):
    ui = None
    if uiType == 'bool':
        ui = pm.checkBoxGrp(label=uiLabel)
        if callback is not None:
            pm.checkBoxGrp(ui, edit=True, cc=callback)
    if uiType == 'int':
        ui = pm.intFieldGrp(label=uiLabel, numberOfFields = 1)
        if callback is not None:
            pm.intFieldGrp(ui, edit=True, cc = callback)
    if uiType == 'float':
        ui = pm.floatFieldGrp(label=uiLabel, numberOfFields = 1)
        if callback is not None:
            pm.floatFieldGrp(ui, edit=True, cc= callback)
    if uiType == 'enum':
        ui = pm.attrEnumOptionMenuGrp(label = uiLabel, at=attribute, ei = getEnumList(attribute)) 
        # attrEnumOptionGrp has no cc callback, so I create a script job
        if callback is not None:
            attribute = pm.Attribute(renderGlobalsNodeName + "." + attribute)
            pm.scriptJob(attributeChange=[attribute, callback], parent=ui)           
    if uiType == 'color':
        ui = pm.attrColorSliderGrp(label=uiLabel, at=attribute)
    if uiType == 'string':
        ui = pm.textFieldGrp(label=uiLabel)
        if callback is not None:
            pm.textFieldGrp(ui, edit=True, cc=callback)
    if uiType == 'vector':
        ui = pm.floatFieldGrp(label=uiLabel, nf=3)
        if callback is not None:
            pm.floatFieldGrp(ui, edit=True, cc=callback)
    return ui
开发者ID:MassW,项目名称:OpenMaya,代码行数:31,代码来源:uiUtils.py

示例5: __init__

    def __init__(self):
        title = 'pbRenderableCurve'
        version = 1.02

        if pm.window('pbRCurve', exists=True):
            pm.deleteUI('pbRCurve')

        with pm.window('pbRCurve', title='{0} | {1}'.format(title, version), s=False) as window:
            with pm.columnLayout():
                with pm.frameLayout(l='Selection:', cll=True, bs='out'):
                    with pm.columnLayout():
                        self.selField = pm.textFieldGrp(text='No Curves Selected', ed=False, l='Curve:', cw2=[72, 192])
                        with pm.rowLayout(nc=2):
                            self.bRenderable = pm.checkBox(l='Renderable', cc=self.bcRenderable)

                with pm.frameLayout(l='Mesh Settings:', cll=True, bs='out') as self.meshUI:
                    with pm.columnLayout():
                        with pm.rowLayout(nc=4):
                            self.useNormal = pm.checkBox(l='Use Normal', cc=self.bcUseNormal)
                            self.normalVector = [pm.intField(width=62, en=False, value=0, cc=self.setNormal),
                                                 pm.intField(width=62, en=False, value=1, cc=self.setNormal),
                                                 pm.intField(width=62, en=False, value=0, cc=self.setNormal)]
                        self.meshAttrs = [AttrSlider(maxValue=128, name='Thickness', obj=getCurves, type_='float', fmn=0.0001),
                                          AttrSlider(value=3, minValue=3, maxValue=64, name='Sides', obj=getCurves, fmn=3, fmx=100),
                                          AttrSlider(minValue=1, maxValue=32, name='Samples', obj=getCurves, fmn=1, fmx=128)]

                with pm.frameLayout('Shell Settings:', cll=True, bs='out') as self.shellUI:
                    with pm.columnLayout():
                        self.bShell = pm.checkBox(l='Enable Shell', cc=self.bcShell)
                        self.shellAttrs = [AttrSlider(value=1, minValue=-64, maxValue=64, name='ShellThickness', obj=getCurves, type_='float'),
                                           AttrSlider(value=1, minValue=1, maxValue=64, name='ShellDivisions', obj=getCurves, fmn=1, fmx=32)]

        window.show()
        pm.scriptJob(event=['SelectionChanged', self.refresh], protected=True, p=window)
        self.refresh()
开发者ID:cmcpasserby,项目名称:pbRenderableCurve,代码行数:35,代码来源:pbRenderableCurve.py

示例6: register

    def register(self):
        """ Register the dock in maya """
        self.deleteViews()
        
        # Dock
        if pm.dockControl(self.dockName, ex=True):
            pm.deleteUI(self.dockName)

        # Window
        if pm.window(self.winName, ex=True):
            pm.deleteUI(self.winName)
        
        self._win = None
        self.applyMetrics()

        # For a dockControl, we've got to go create the ui this way
        # otherwise when we create the dockControl it doesn't see the main layout
        self._win = pm.window(self.winName, title=self.title)
        with pm.frameLayout('mainForm', lv=False, bv=False, p=self._win) as self._mainLayout:
            self.mainControl = self._mainLayout

            # Create the dockControl
            self._dockControl = pm.dockControl(self.winName+"Dock",
                con=self._win, aa=['left', 'right'], a=self.area, fl=int(self.floating), l=self.title,
                vcc=Callback(self.dockVisibleChanged), vis=False,
            )
            self._win = self._mainLayout
            self.showDefaultView()

        pm.scriptJob(uid=(self._win, Callback(self.winClosed)))
开发者ID:bohdon,项目名称:viewGui,代码行数:30,代码来源:gui.py

示例7: __init__

 def __init__(self, *args, **kwargs ):
   
   # Make sure that the bakeLayer plugin is loaded
   if not ( pmc.pluginInfo( 'bake_layer_init.py', q = True, loaded = True ) ):
     raise Exception( 'Bake Layer Plugin is not currently loaded' )
   
   # Create the MEL Global var for the currently selected bake layer
   
   pmc.MelGlobals.initVar('string[]', 'selected_bake_layers')
     
   
   self.__window = pmc.window( self,
                               title = "Bake Layer Editor" )
   
   pmc.scriptJob( permanent = True,
                  parent = self.__window,
                  event = [ 'NewSceneOpened', self.new_scene ] )
   
   pmc.scriptJob( permanent = True,
                  parent = self.__window,
                  event = [ 'SceneOpened', self.open_scene ] )
                  
                  
   
   self.menu_dict = { }
   
   self.build( )
   
   self.refresh( )
   
   self.__window.show( )
开发者ID:hunnybear,项目名称:xnormal_maya_plugin,代码行数:31,代码来源:bake_layer_window.py

示例8: __init__

    def __init__(self, rigObject, callback):

        self._rig      = rigObject
        self._callback = callback
        self._row      = FluidRowLayout(numberOfChildren = 3, separation = Format.SEPARATION)

        with self._row:

            NameField(node = self._rig.node, type = pm.nt.Transform, width = Format.Text.WIDTH)
            pm.button(label = 'Edit', width = Format.Button.WIDTH / 2 - Format.SEPARATION / 2, command = lambda *args: self.editRig())
            pm.button(label = 'Delete', width = Format.Button.WIDTH / 2 - Format.SEPARATION / 2, command = lambda *args: self.deleteRig())

        self._deleteDialog = ConfirmationDialog(
            title   = 'Rig Editor | Delete',
            message = 'Do you want to delete {0}?'.format(self._rig.node),
            confirm = 'Delete',
            deny    = 'Cancel',
            icon    = Window.Icon.WARNING
        )

        pm.scriptJob(
            nodeDeleted     = [self._rig._node, self._callback],
            parent          = self._row,
            replacePrevious = True
        )
开发者ID:jenosavel,项目名称:jhRigBuilder,代码行数:25,代码来源:gui.py

示例9: __init__

    def __init__(s, meshes=missing, start=missing, stop=missing, click=missing, drag=missing):
        s.name = "OutOfControlPicker"
        s.active = False # tool state
        s.meshes = meshes # Return an MSelectonList of objs
        s.start = start # Callback
        s.stop = stop # Callback
        s.click = click # Callback
        s.drag = drag # Callback
        s.watch_tools() # Initialize tool watching

        s.kill() # Clear out last tool if there
        pmc.context.draggerContext(
            s.name,
            name=s.name,
            prePressCommand=s.initialize_click,
            releaseCommand=s.tool_click,
            dragCommand=s.tool_drag,
            initialize=s.tool_start,
            finalize=s.tool_end,
            cursor="hand",
            image1="hands.png",
            undoMode="sequence",
        )

        # Track tool changes, allowing us to track previous tool
        pmc.scriptJob(e=("PostToolChanged", s.watch_tools),p=s.name)
开发者ID:internetimagery,项目名称:OutOfControlRig,代码行数:26,代码来源:tool.py

示例10: setAttribute

 def setAttribute(self, attribute):
     self.attribute = attribute
     if self.type not in self.UI_TYPES:
         return
     self.UI_TYPES[self.type](self.control, edit=True, attribute=self.attribute)
     if self.callback:
         pm.scriptJob(attributeChange=[self.attribute, self.callback],
                      replacePrevious=True, parent=self.control)
开发者ID:Quazo,项目名称:breakingpoint,代码行数:8,代码来源:utils.py

示例11: closeEvent

 def closeEvent(self, event):
     pm.scriptJob(kill=self.scriptJobID)
     self.settings.beginGroup("MainWindow")
     self.settings.setValue("libSeq", QVariant(self.animLibComboBox.currentText()))
     self.settings.setValue("pubSeq", QVariant(self.seqComboBox.currentText()))
     self.settings.setValue("pubShot", QVariant(self.shotComboBox.currentText()))
     self.settings.setValue("pos", QVariant(self.pos()))
     self.settings.endGroup()
开发者ID:davidkaplan,项目名称:tippett-codesamples,代码行数:8,代码来源:animLib.py

示例12: closeEvent

 def closeEvent(self, *args, **kwargs):
     """
     Try to kill the script job when the window is closed
     """
     try:
         pymel.scriptJob(kill=self.iJobNum, force=True)
     except:
         pass
开发者ID:renaudll,项目名称:dpAutoRigSystem,代码行数:8,代码来源:dpSpaceSwitcher.py

示例13: flushScript

def flushScript( *args ):
    if( script_job_id != -1 ):
        pm.scriptJob( kill=script_job_id, force=True )
        
    pm.lockNode( 'light_probe', lock=False )
    pm.delete('light_probe')
        
    pm.makeLive(none=True)
开发者ID:kzchen,项目名称:Maya_TD_tools,代码行数:8,代码来源:placeHlighLight_v16.py

示例14: refresh

    def refresh(self):

        if self._refreshEvent and pm.scriptJob(exists = self._refreshEvent):
            return

        self._refreshEvent  = pm.scriptJob(
            idleEvent       = self.refreshActions,
            runOnce         = True
        )
开发者ID:jenosavel,项目名称:jhRigBuilder,代码行数:9,代码来源:gui.py

示例15: __init__

    def __init__(self, value, min, max, name, ceObj):
        self.name = name
        self.ceObj = ceObj

        self.undoState = False
        self.attr = pm.floatSliderGrp(field=True, l=self.name, value=value, pre=3, enable=False,
                                      minValue=min, maxValue=max, dc=lambda *args: self.set(cc=False),
                                      cc=lambda *args: self.set(cc=True), cw3=[96, 64, 128])

        pm.scriptJob(event=['Undo', self.get], protected=True, p=self.attr)
开发者ID:cmcpasserby,项目名称:curvyEdges,代码行数:10,代码来源:curvyEdges.py


注:本文中的pymel.core.scriptJob函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。